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* BerserkButton: The Mejai detest having their tombs disturbed. Taking gold, disturbing sarcophagi, and completing side objectives gradually make the Mejai more active while in the Sah form.

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* BerserkButton: BerserkButton:
**
The Mejai detest having their tombs disturbed. Taking gold, disturbing sarcophagi, and completing side objectives gradually make the Mejai more active while in the Sah form.
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** Ataimon’s fastest movement speed is still slower than the player’s running speed, so running and turning enough corners can usually shake him off. Players can also temporarily stun Ataimon by flashing the camera or flashlight at him from the front, but this will also cause Ataimon to [[CounterAttack summon Abominations to attack the players]], requiring the players to use torches and/or Heka amulets to fend them off.

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* BodyHorror: All of the Mejai with the exception of Rathos have deeply inhuman and unnatural features, but a special mention goes to Dekan, whose body is covered in sores and boils.


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* BodyHorror: All of the Mejai with the exception of Rathos have deeply inhuman and unnatural features, but a special mention goes to Dekan, whose body is covered in sores and boils.
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* BerserkButton: The Mejai detest having their tombs deserved. Taking gold, disturbing sarcophagi, and completing side objectives gradually make the Mejai more active while in the Sah form.

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* BerserkButton: The Mejai detest having their tombs deserved.disturbed. Taking gold, disturbing sarcophagi, and completing side objectives gradually make the Mejai more active while in the Sah form.
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''Forewarned'' is a 1 Vs. 4 Coop SurvivalHorror VideoGame by Dreambyte Games in a similar vein to ''VideoGame/{{Phasmophobia}}''.

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''Forewarned'' is a 1 Vs. 4 4-player Coop SurvivalHorror VideoGame by Dreambyte Games in a similar vein to ''VideoGame/{{Phasmophobia}}''.
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The game is set in Egypt, and has four players cast as archaeologists investigating recently discovered ancient tombs that are believed to be where the Mejai were imprisoned millenia ago. With nought but cameras, torches, and other investigative equipment, these four folks must gather artifacts, provide photographs, and gather lore pertaining to what happened to the guards of the Pharoah.

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The game is set in Egypt, Egypt and has four players cast as archaeologists investigating recently discovered ancient tombs that are believed to be where the Mejai were imprisoned millenia millennia ago. With nought naught but cameras, torches, and other investigative equipment, these four folks must gather artifacts, provide photographs, and gather lore pertaining to what happened to the guards of the Pharoah.
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* AxCrazy: The Mejai “hate” anyone that invaded their resting grounds, and will attempt to get rid of them through any means possible.

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* AxCrazy: The Mejai “hate” ''hate'' anyone that invaded invade their resting grounds, and will attempt to get rid of them through any means possible.
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** Rathos has a [[PrimalFear fear of fire]], so bringing a lit torch near him will momentarily stun him. However, if this is done enough times Rathos will [[TurnsRed let out a roar, and gain a speed boost]] before charging after you, and Fire no longer stuns him.

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** Rathos has a [[PrimalFear fear of fire]], so bringing a lit torch near him will momentarily stun him. However, if this is done enough times Rathos will [[TurnsRed let out a roar, roar and gain a speed boost]] before charging after you, and Fire fire no longer stuns him.
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** Rathos hates fire as much as he [[PrimalFear]] fears it. Stunning him too many times with a torch will cause him to go berserk, gaining a speed boost and removing his ability to be stunned.

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** Rathos hates fire as much as he [[PrimalFear]] fears [[PrimalFear fears]] it. Stunning him too many times with a torch will cause him to go berserk, gaining a speed boost and removing his ability to be stunned.



* IndyEscape: More than a few traps have large boulders rolling after you.

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* IndyEscape: *IndyEscape: More than a few traps have large boulders rolling after you.

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* AlwaysNight: In the field, it's always night outside.

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* AlwaysNight: In the field, it's always {{Averted}}. While it’s night outside.on a majority of maps, ones such as Sobek Oasis (Day) do have daylight outside the tomb.


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* BerserkButton: The Mejai detest having their tombs deserved. Taking gold, disturbing sarcophagi, and completing side objectives gradually make the Mejai more active while in the Sah form.
** Rathos hates fire as much as he [[PrimalFear]] fears it. Stunning him too many times with a torch will cause him to go berserk, gaining a speed boost and removing his ability to be stunned.


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*IndyEscape: More than a few traps have large boulders rolling after you.
* LivingShadow: Talgor’s Khet form is pitch black except for his eyes, and is surrounded by billowing black smoke.


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* NightOfTheLivingMooks: The Mejai utilize various undead beings to kill archaeologists before physically manifesting.


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* SeeTheInvisible: Talgor is completely invisible when viewed directly, but can be seen through cameras and video tablets. It’s worth noting this only works when the night vision modes for them are off, as Talgor causes them to glitch out otherwise.
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* TheDisembodied: While in their

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* TheDisembodied: While in their Sah form, the Mejai possess no physical form, appearing only on occasion as clouds of smoke.
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* TheDisembodied: While in their

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** Ouphris needs to stay close to you for an extended period of time to initiate his attack, so running around and blocking his line of sight can delay it.

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** Ouphris needs to stay close to you for an extended period of time to initiate his attack, so running around and blocking his line of sight can delay it. The Heka Amulet can also prevent him from attacking.



* EliteMooks: The Zealots of Akar are large, animal-headed mummies routinely summoned by the Mejai. They’re much faster and stronger than regular mummies, but swinging a lit torch repels them, and the Heka Amulet prevents them from attacking.



* HeartbeatSoundtrack: You can sometimes hear a heartbeat, presumably when you're near something scary.

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* HeartbeatSoundtrack: You can sometimes hear a heartbeat, presumably your heartbeat when you're near something scary.the Mejai manifests itself before guessing its name.



* MultipleHeadCase: Ouphris’s [[ShapeshifterDefaultForm natural form]] has three mummified heads.



* POVCam: The game is viewed from the P.O.V.s of the archaeologists and Mejai.

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* NonHumanHead: The Zealots of Akar possess animal heads.
* POVCam: The game is viewed from the P.O.V.s of the archaeologists and Mejai.archaeologists.
* StalkerWithoutACrush: The Zealots of Akar can occasionally be seen following you throughout the tomb before vanishing.
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SuperHearing: While Dekan can’t see that well, his hearing is superb, making running near him incredibly risky.

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* SuperHearing: While Dekan can’t see that well, his hearing is superb, making running near him incredibly risky.

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''Forewarned'' is a 1 Vs. 4 Coop SurvivalHorror VideoGame by Dreambyte Games in a similar vein to ''VideoGame/Phasmophobia''.

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''Forewarned'' is a 1 Vs. 4 Coop SurvivalHorror VideoGame by Dreambyte Games in a similar vein to ''VideoGame/Phasmophobia''.
''VideoGame/{{Phasmophobia}}''.


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* AchillesHeel: Despite all of their supernatural power, the Mejai all have weakness that can be exploited by savvy archeologists.
** Rathos has a [[PrimalFear fear of fire]], so bringing a lit torch near him will momentarily stun him. However, if this is done enough times Rathos will [[TurnsRed let out a roar, and gain a speed boost]] before charging after you, and Fire no longer stuns him.
** Necreph is fairly docile as long as [[DontLookAtMe he’s not looked at]] and the lights are off, so a Night Vision Tablet eliminates most of the threat that he presents.
** Ouphris needs to stay close to you for an extended period of time to initiate his attack, so running around and blocking his line of sight can delay it.
** Dekan has incredibly powerful hearing, but his eyesight is incredibly poor. As such, he has a hard time finding anyone staying quiet unless they’re incredibly close, and loud noises can be used to lure him elsewhere.
** Talgor is by far the stealthiest of the Mejai, but as he approaches he produces an increasingly loud sound cue. In addition Talgor [[TalkingtheMonstertoDeath cannot move when people close to him are talking]], so continuously talking can completely neutralize him.


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* AxCrazy: The Mejai “hate” anyone that invaded their resting grounds, and will attempt to get rid of them through any means possible.
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SuperHearing: While Dekan can’t see that well, his hearing is superb, making running near him incredibly risky.
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None

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* BodyHorror: All of the Mejai with the exception of Rathos have deeply inhuman and unnatural features, but a special mention goes to Dekan, whose body is covered in sores and boils.
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* MookMaker: With the exception of Necreph, all Mejai are capable of [[AnimateDead reanimating]] mummies throughout the tomb. All Mejai can also summon the [[EliteMooks Zealots of Akar]].

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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/3f9f399f_f7db_4a77_938d_2392f8ce9458.jpeg]][[caption-width-right:350: ''[[Series/DoctorWho Are you my Mummy?]]'']]



''Forewarned'' is a 1 Vs. 4 Coop SurvivalHorror VideoGame by Dreambyte Games.

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''Forewarned'' is a 1 Vs. 4 Coop SurvivalHorror VideoGame by Dreambyte Games.
Games in a similar vein to ''VideoGame/Phasmophobia''.



Meanwhile, a fifth player takes the role of a Mejai. Sealed away to protect the world from your power, your prison is now being intruded upon by these strangers. Well, you're not going to just stand idly by while these intruders poke around inside your tomb, are you?

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Meanwhile, a fifth player takes the role of a Mejai. Sealed away to protect Mejai, the world from your power, your prison is now being intruded upon by tomb’s monstrous resident hunts them all the while. Armed with all varieties of supernatural abilities, these strangers. Well, you're not going to just stand idly by while these horrific spirits have no intention of letting any intruders poke around inside your tomb, are you?
leave alive.
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* DeathTrap: Typical for a setting such as these. There's swinging pendulum blades, giant boulders, etc.

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* DeathTrap: Typical for a setting such as these. There's swinging pendulum blades, giant boulders, SpikesOfDoom, etc.
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* FadeToBlack: Happens whenever you finish the expedition.
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* ApocalypticLog: You can find notes from previous archaeologists in the tombs.


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* DeathTrap: Typical for a setting such as these. There's swinging pendulum blades, giant boulders, etc.


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* InfiniteFlashlight: Your flashlights never seem to need new batteries. If they turn off, though, it's one of the clues with which to identify the Mejai.
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* AlwaysNight: In the field, it's always night outside.


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* HeartbeatSoundtrack: You can sometimes hear a heartbeat, presumably when you're near something scary.
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* AncientTomb: The main setting of the game, which the archaeologists have to explore.
* HollywoodTorch: One of your chosen light sources.
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-->''Hey! Are you there? John! John?''

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-->''Hey! Are you there? John! John?''John? *static*''
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-->''Hey! Are you there? John! John?''
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-->''We thought they were buried forever.''
-->''Never to see the light of day.''
-->''We were wrong.''
--->'''[[https://www.youtube.com/watch?v=kHoukjMNInc Early Access Gameplay Trailer]]'''

''Forewarned'' is a 1 Vs. 4 Coop SurvivalHorror VideoGame by Dreambyte Games.

The game is set in Egypt, and has four players cast as archaeologists investigating recently discovered ancient tombs that are believed to be where the Mejai were imprisoned millenia ago. With nought but cameras, torches, and other investigative equipment, these four folks must gather artifacts, provide photographs, and gather lore pertaining to what happened to the guards of the Pharoah.

Meanwhile, a fifth player takes the role of a Mejai. Sealed away to protect the world from your power, your prison is now being intruded upon by these strangers. Well, you're not going to just stand idly by while these intruders poke around inside your tomb, are you?

The game was released in Early Access on September 10th, 2021.

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!!''Forewarned'' contains examples of:
* {{Mummy}}: Would it be an Ancient Egyptian tomb without these?
* OneWordTitle: Forewarned, naturally.
* POVCam: The game is viewed from the P.O.V.s of the archaeologists and Mejai.
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