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* ArtisticLicensePhysics: In the final version, turning off the lights makes the office completely jet black in darkness. While the office has no windows and the player is operating during a night shift, realistically, Jake should be able to see what's in front of him at least ''slightly''. Instead, everything is essentially invisible. This is not how light travels in reality, and it's also most certainly not how human retinas operate either.

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* ArtisticLicensePhysics: In the final version, turning off the lights makes the office completely jet black in darkness. While the office has no windows and the player is operating during a night shift, realistically, Jake should be able to see what's in front of him at least ''slightly''. Even in the original franchise's first game, the power going out only made the office completely dark when Freddy himself - of whom is supernatural - forcibly had the lights turned off. Instead, everything is essentially invisible.invisible, and the lights being used aren't supernatural as they're used to ward off the toons. This is not how light travels in reality, and it's also most certainly not how human retinas operate either.
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* ArtisticLicensePhysics: In the final version, turning off the lights makes the office completely jet black in darkness. While the office has no windows and the player is operating during a night shift, realistically, Jake should be able to see what's in front of him at least ''slightly''. Instead, everything is essentially invisible. This is not how light travels in reality, and it's also most certainly not how human retains operate either.

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* ArtisticLicensePhysics: In the final version, turning off the lights makes the office completely jet black in darkness. While the office has no windows and the player is operating during a night shift, realistically, Jake should be able to see what's in front of him at least ''slightly''. Instead, everything is essentially invisible. This is not how light travels in reality, and it's also most certainly not how human retains retinas operate either.
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* ArtisticLicensePhysics: In the final version, turning off the lights makes the office completely jet black in darkness. While the office has no windows and the player is operating during a night shift, realistically, Jake should be able to see what's in front of him at least ''slightly''. Instead, everything is essentially invisible. This is not how light travels in reality, and it's also most certainly not how human retains operate either.
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* AbandonedPlayground: The titular island resort that Jake visits is a playground designed by Disney for children, and it has obviously been abandoned long enough for supernatural beings to manifest there.
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* AbortedArc: The room that the player visits on Floor 2 of Pirate Caverns at the end of Night 3 featuring ominous warnings and drawings of Mickey Mouse is never explained, with it being implied it was created by Undying, who we find out in the sequel is actually [[spoiler:Henry Miller himself after MOTHER trapped him in the suit]], and that's it.
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* CriminalDoppelganger: The toons are evil versions of Mickey Mouse characters. Said characters are [[AdaptationalVillainy heroic]] in their source material. These characters are anything ''but'' heroic, and look exactly the same as their original counterparts in terms of basic design; this is the only thing reminiscent of said original counterparts.
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* AlternateContinuity: There are several obvious differences between the continuity of this game and Slimebeast's creepypasta stories.
** There are no other characters in the stories that copy the likeness of Mickey Mouse characters besides Photo-Negative Mickey himself. If anything, the game would be more lore-accurate if [[spoiler:Mascot Photo-Negative Mickey from the Custom Night in the 2020 game was the only enemy present, as it fits with the actual lore of the series.]]
** Photo-Negative Mickey in the original version is not just a 3D default Mickey Mouse, and is more like a Disneyland mascot. The main antagonist of the first game is more like a default Mickey Mouse.
** The characters in the original lore are not established as being dead employees possessing suits or [[spoiler:[[{{Tulpa}} the physical manifestation of the public's desires]] known as Corruptus, in which Corrupti serve their own continuity.]]
** Suicide Mouse is completely irrelevant to the ''Abandoned by Disney'' lore, yet he is included amongst the other characters who ''also'' shouldn't be present.
** There is no such thing as [[spoiler:a non-corporeal being controlling everything in the original stories. [=GOD/UO/MOTHER=], who plays this role, has no relevance to how the mascots came to be in Slimebeast's stories because she does not exist in them.]]
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* RuleOfScary: A combination of this and RuleOfFunny thanks to Radiance Team's... different values to the game's original creator, the first game and the sequel both try to be as unnerving as possible for the sole fact that they could make it that way. However, it also tries to be comedic in spite of the horror, which makes the final version and its sequel seem like a case of UncannyValley.
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* NoEnding: Ultimately, in the final version, [[spoiler:while Jake ''does'' find evidence for the reason the toons exist in the first place, it does not explain why they're attacking people or why MOTHER believes that she should protect the toons from visitors in the first place. Of course, this is because the plot is resolvded in the sequel, where it's revealed that MOTHER [[AGodAmI has a serious god complex]].]]

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* NoEnding: Ultimately, in the final version, [[spoiler:while Jake ''does'' find evidence for the reason the toons exist in the first place, it does not explain why they're attacking people or why MOTHER believes that she should protect the toons from visitors in the first place. Of course, this is because the plot is resolvded resolved in the sequel, where it's revealed that MOTHER [[AGodAmI has a serious god complex]].]]
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* NoEnding: Ultimately, in the final version, [[spoiler:while Jake ''does'' find evidence for the reason the toons exist in the first place, it does not explain why they're attacking people or why MOTHER believes that she should protect the toons from visitors in the first place. Of course, this is because the plot is resolvded in the sequel, where it's revealed that MOTHER [[AGodAmI has a serious god complex]].]]
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* {{Tulpa}}: [[spoiler:The toons are basically this, as they are a group of hostile Corruptus, a NighInvulnerable manifestation of the public's negative desires, which is supposed to match with the lore of the original ''Abandoned by Disney''. MOTHER being their leader is seemingly [[LeaderWannabe a role she took on herself]], the ones actually leading the toons being the public itself.]]

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* {{Tulpa}}: [[spoiler:The toons are basically this, as revealed when the player finds the vault containing the animation studio at the end of the first game, as they are a group of hostile Corruptus, a NighInvulnerable manifestation of the public's negative desires, which is supposed to match with the lore of the original ''Abandoned by Disney''. MOTHER being their leader is seemingly [[LeaderWannabe a role she took on herself]], the ones actually leading the toons being the public itself.]]
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* {{Tulpa}}: [[spoiler:The toons are basically this, as they are a group of hostile Corruptus, a NighInvulnerable manifestation of the public's negative desires, which is supposed to match with the lore of the original ''Abandoned by Disney''. MOTHER being their leader is seemingly [[LeaderWannabe a role she took on herself]], the ones actually leading the toons being the public itself.]]

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* TheGhost: Photo-Negative Minnie, later given Minnie’s proper colors and renamed to Impure Mouse, and eventually Impurity in later versions.



* TheGhost: Photo-Negative Minnie, later given Minnie’s proper colors and renamed to Impure Mouse, and eventually Impurity in later versions.
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* ObviouslyEvil: The game's antagonists are ''very'' clearly evil from the moment they're seen, both in their suit forms in the early versions and their toon forms in 6.0 in 2020. The biggest qualifier is Photo-Negative Mickey, who is blatantly psychopathic even before he starts chasing down the player on Night 1.

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* ObviouslyEvil: The game's antagonists are ''very'' clearly evil from the moment they're seen, both in their suit forms in the early versions and their toon forms in 6.0 in 2020.the 2020s versions. The biggest qualifier is Photo-Negative Mickey, who is blatantly psychopathic even before he starts chasing down the player on Night 1.

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* NoOshaCompliance: Averted — Disney is ALL about OSHA compliance, given their need for a family-friendly image and to maintain young blood. This naturally led to the Treasure Island resort getting abandoned, and a paranormal investigation firm squatting on the ruins.



* NoOshaCompliance: Averted — Disney is ALL about OSHA compliance, given their need for a family-friendly image and to maintain young blood. This naturally led to the Treasure Island resort getting abandoned, and a paranormal investigation firm squatting on the ruins.
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Added DiffLines:

* ObviouslyEvil: The game's antagonists are ''very'' clearly evil from the moment they're seen, both in their suit forms in the early versions and their toon forms in 6.0 in 2020. The biggest qualifier is Photo-Negative Mickey, who is blatantly psychopathic even before he starts chasing down the player on Night 1.

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* BigBadDuumvirate: [[spoiler:Photo-Negative Mickey is working with MOTHER to kill off any visitors to Discovery Island so she can keep the island a secret.]]



* BigBadDuumvirate: [[spoiler:Photo-Negative Mickey is working with MOTHER to kill off any visitors to Discovery Island so she can keep the island a secret.]]
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* BigBadEnsemble: Photo-Negative Mickey is the ObviouslyEvil BigBad who puts himself at the forefront as the main antagonist and mascot of the first game; The Face is [[spoiler:the one whom MOTHER can't control, which makes him more of a threat than the other toons due to having self-awareness]]; [[spoiler:MOTHER is the main one conducting the events of the entire series, and is the overall BigBad.]]

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* BigBadEnsemble: Photo-Negative Mickey is the ObviouslyEvil BigBad who puts himself at the forefront as the main antagonist and mascot of the first game; The Face is [[spoiler:the one whom MOTHER can't control, which makes him more of a threat than the other toons due to having self-awareness]]; [[spoiler:MOTHER is the main one conducting masterminding the events of the entire series, and is the overall BigBad.]]
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* BigBadEnsemble: Photo-Negative Mickey is the ObviouslyEvil BigBad who puts himself at the forefront as the main antagonist and mascot of the first game; The Face is [[spoiler:the one whom MOTHER can't control, which makes him more of a threat than the other toons due to having self-awareness]]; [[spoiler:MOTHER is the main one conducting the events of the entire series, and is the overall BigBad.]]
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* WhamLine: The phone calls on Night 1 and Night 2, as well as 4 and 5, tell you how to survive, and they're from your supervisors. On Night 3, the phone rings, and someone new answers: [[spoiler:[[WhamLine "My name is Henry,"]] your predecessor and the intern that vanished.]] He wants to tell you the truth in person, at the Pirate Caverns, but the phone goes dead. He tries again on Night 6, so he can warn of the threat posed by Hourglass, and tells you the code to help unlock the truth of what’s going on.

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* WhamLine: The phone calls on Night 1 and Night 2, as well as 4 and 5, tell you how to survive, and they're from your supervisors. On Night 3, the phone rings, and someone new answers: [[spoiler:[[WhamLine "My [[spoiler:"My name is Henry,"]] Henry," your predecessor and the intern that vanished.]] He wants to tell you the truth in person, at the Pirate Caverns, but the phone goes dead. He tries again on Night 6, so he can warn of the threat posed by Hourglass, and tells you the code to help unlock the truth of what’s going on.

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* TheLastOfTheseIsNotLikeTheOthers: The phone calls on Night 1 and Night 2, as well as 4 and 5, tell you how to survive, and they're from your supervisors. On Night 3, the phone rings, and someone new answers: [[spoiler:[[WhamLine "My name is Henry,"]] your predecessor and the intern that vanished.]] He wants to tell you the truth in person, at the Pirate Caverns, but the phone goes dead. He tries again on Night 6, so he can warn of the threat posed by Hourglass, and tells you the code to help unlock the truth of what’s going on.


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* WhamLine: The phone calls on Night 1 and Night 2, as well as 4 and 5, tell you how to survive, and they're from your supervisors. On Night 3, the phone rings, and someone new answers: [[spoiler:[[WhamLine "My name is Henry,"]] your predecessor and the intern that vanished.]] He wants to tell you the truth in person, at the Pirate Caverns, but the phone goes dead. He tries again on Night 6, so he can warn of the threat posed by Hourglass, and tells you the code to help unlock the truth of what’s going on.
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* EnemyChatter: A signature of both games is that the enemies constantly talk during their attacks, which applies to ''all'' versions.
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* FauxAffablyEvil: In both games, the majority of the villains will speak to you politely [[BossBanter during gameplay]] while trying to brutally murder you, [[spoiler:especially [[BigBad MOTHER]]]]. The only one who doesn't hide their true evil nature behind such a demeanor appears to be [[WildCard The Face]].

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* FauxAffablyEvil: In both games, the majority of the villains will speak to you politely [[BossBanter [[EnemyChatter during gameplay]] while trying to brutally murder you, [[spoiler:especially [[BigBad MOTHER]]]]. The only one who doesn't hide their true evil nature behind such a demeanor appears to be [[WildCard The Face]].
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* FauxAffablyEvil: The majority of the villains will speak to you politely [[BossBanter during gameplay]] while trying to brutally murder you, [[spoiler:especially [[BigBad MOTHER]]]]. The only one who doesn't hide their true evil nature behind such a demeanor appears to be [[WildCard The Face]].

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* FauxAffablyEvil: The In both games, the majority of the villains will speak to you politely [[BossBanter during gameplay]] while trying to brutally murder you, [[spoiler:especially [[BigBad MOTHER]]]]. The only one who doesn't hide their true evil nature behind such a demeanor appears to be [[WildCard The Face]].

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