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Trope was cut/disambiguated due to cleanup


* {{Animorphism}}: Once you get the Transform Staff, [[IncrediblyLamePun go wild]] turning party members to and from animals.

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* {{Animorphism}}: Once you get the Transform Staff, [[IncrediblyLamePun [[{{Pun}} go wild]] turning party members to and from animals.
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* BonusDungeon: The towers, which are all randomized and contain {{Bonus Boss}}es.

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* BonusDungeon: The towers, which are all randomized and contain {{Bonus {{Optional Boss}}es.

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* MeanwhileInTheFuture: Jusqua and Aire's adventure in Liberte are supposed to happen concurrently with Brandt and Yunita's adventure in Guera. But since you play Brandt and Yunita's adventure first, Jusqua and Aire get access to Black Mage and White Mage hats immediately, despite not being unlocked until the "future."



** Arbor is housed in the [[WorldTree Great Tree]]. Its [[SpellMyNameWithAnS Japanese name]], "Elva", is [[HiddenElfVillage obvious]]. Arbor is also Latin for Tree.

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** Arbor is housed in the [[WorldTree Great Tree]]. Its [[SpellMyNameWithAnS [[InconsistentSpelling Japanese name]], "Elva", is [[HiddenElfVillage obvious]]. Arbor is also Latin for Tree.


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* MeanwhileInTheFuture: Jusqua and Aire's adventure in Liberte are supposed to happen concurrently with Brandt and Yunita's adventure in Guera. But since you play Brandt and Yunita's adventure first, Jusqua and Aire get access to Black Mage and White Mage hats immediately, despite not being unlocked until the "future."

Added: 547

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* InconsistentSpelling: Data on the Japanese ROM give different spellings for almost all the towns' names: Horn vs. Horne, Gula vs. Guera, Elva vs. Arbor, Vulpes vs. Urbeth, and Superbia vs. Spelvia. The Japanese website also calls Krinjh 'Kirinjyu'.



* JackOfAllStats[=, =]MasterOfNone: Jusqua, whose Strength, Intellect, and Spirit stats all max out at 65.
* JourneyToTheCenterOfTheMind: Rolan's heart has been festering in resentment and self-hatred for hundreds of years; in order for him to help the party, they must enter his heart and cleanse him of his demons.
* InconsistentSpelling: Data on the Japanese ROM give different spellings for almost all the towns' names: Horn vs. Horne, Gula vs. Guera, Elva vs. Arbor, Vulpes vs. Urbeth, and Superbia vs. Spelvia. The Japanese website also calls Krinjh 'Kirinjyu'.


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* JackOfAllStats: Jusqua, whose Strength, Intellect, and Spirit stats all max out at 65.
* JourneyToTheCenterOfTheMind: Rolan's heart has been festering in resentment and self-hatred for hundreds of years; in order for him to help the party, they must enter his heart and cleanse him of his demons.

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* BonusBoss: Along with the bosses in the [[BonusDungeon towers]], there is the [[HopelessBossFight Ogre Bear]]. Hope you brought an Energy Screen.



* InconsistentSpelling: Data on the Japanese ROM give different spellings for almost all the towns' names: Horn vs. Horne, Gula vs. Guera, Elva vs. Arbor, Vulpes vs. Urbeth, and Superbia vs. Spelvia. The Japanese website also calls Krinjh 'Kirinjyu'.



* OptionalBoss: Along with the bosses in the [[BonusDungeon towers]], there is the [[HopelessBossFight Ogre Bear]]. Hope you brought an Energy Screen.



* SpellMyNameWithAnS: Data on the Japanese ROM give different spellings for almost all the towns' names: Horn vs. Horne, Gula vs. Guera, Elva vs. Arbor, Vulpes vs. Urbeth, and Superbia vs. Spelvia. The Japanese website also calls Krinjh 'Kirinjyu'.
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Peek A Bangs has been disambiguated


* PeekABangs: Rolan.
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Bare Your Midriff is now a disambig


* BareYourMidriff: The Dark Fencer's top is a vest with no shirt for both sexes.

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Baleful Polymorph was renamed per TRS


* BalefulPolymorph: Aire becomes a cat and Brandt becomes a plant. In the second half you find out that [[spoiler:Torte was a human turned into a mouse as punishment--and Ankel the parrot is ''the real King of Horne''.]]


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* ForcedTransformation: Aire becomes a cat and Brandt becomes a plant. In the second half you find out that [[spoiler:Torte was a human turned into a mouse as punishment--and Ankel the parrot is ''the real King of Horne''.]]
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Songs from ''The 4 Heroes of Light'' will appear in the 2022 ''VideoGame/TheatrhythmFinalFantasy'' game ''Theatrhythm Final Bar Line'', which will be the first time it has been referenced in another ''Final Fantasy'' game.

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Songs from ''The 4 Heroes of Light'' will appear in the 2022 2023 ''VideoGame/TheatrhythmFinalFantasy'' game ''Theatrhythm Final Bar Line'', which will be the first time it has been referenced in another ''Final Fantasy'' game.
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Songs from ''The 4 Heroes of Light'' will appear in the 2022 ''VideoGame/TheatrhythmFinalFantasy'' game ''Theatrhythm Final Bar Line]], which will be the first time it has been referenced in another ''Final Fantasy'' game.

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Songs from ''The 4 Heroes of Light'' will appear in the 2022 ''VideoGame/TheatrhythmFinalFantasy'' game ''Theatrhythm Final Bar Line]], Line'', which will be the first time it has been referenced in another ''Final Fantasy'' game.
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Songs from ''The 4 Heroes of Light'' will appear in the 2022 ''VideoGame/TheatrhythmFinalFantasy'' game ''Theatrhythm Final Bar Line]], which will be the first time it has been referenced in another ''Final Fantasy'' game.

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''Final Fantasy: The 4 Heroes of Light'' is a GaidenGame or "spin-off" from the [[RunningGag ball-throbbingly popular]] ''Franchise/FinalFantasy'' series. It was released for the Nintendo DS console in Japan and was released in North America on October 5, 2010. The game is the second to be released with the ''Final Fantasy Gaiden'' subtitle in Japan, after ''[[VideoGame/FinalFantasyAdventure Seiken Densetsu: Final Fantasy Gaiden]]'', though the two games have no other relation to each other. Character design was done by Akihiko Yoshida, and Matrix Software, developers of various titles such as ''VideoGame/{{Alundra}}'' and the DS remakes of ''VideoGame/FinalFantasyIII'' and ''[[VideoGame/FinalFantasyIV IV]]'' has returned to develop this title.

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''Final Fantasy: The 4 Heroes of Light'' is a GaidenGame or "spin-off" "spinoff" from the [[RunningGag ball-throbbingly popular]] ''Franchise/FinalFantasy'' series. It was released for the Nintendo DS console in Japan and was released in North America on October 5, 2010. The game is the second to be released with the ''Final Fantasy Gaiden'' subtitle in Japan, after ''[[VideoGame/FinalFantasyAdventure Seiken Densetsu: Final Fantasy Gaiden]]'', though the two games have no other relation to each other.other besides being ''Final Fantasy'' spinoffs. Character design was done by Akihiko Yoshida, and Matrix Software, developers of various titles such as ''VideoGame/{{Alundra}}'' and the DS remakes of ''VideoGame/FinalFantasyIII'' and ''[[VideoGame/FinalFantasyIV IV]]'' has returned to develop this title.
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''Final Fantasy: The 4 Heroes of Light'' is a GaidenGame or "spin-off" from the [[RunningGag ball-throbbingly popular]] ''Franchise/FinalFantasy'' series. It was released for the Nintendo DS console in Japan and was released in North America on October 5, 2010. The game is the second to be released with the ''Final Fantasy Gaiden'' subtitle in Japan, after ''[[VideoGame/FinalFantasyAdventure Seiken Densetsu: Final Fantasy Gaiden]]'', though the two games have no relations to each other. Character design was done by Akihiko Yoshida, and Matrix Software, developers of various titles such as ''VideoGame/{{Alundra}}'' and the DS remakes of ''VideoGame/FinalFantasyIII'' and ''[[VideoGame/FinalFantasyIV IV]]'' has returned to develop this title.

to:

''Final Fantasy: The 4 Heroes of Light'' is a GaidenGame or "spin-off" from the [[RunningGag ball-throbbingly popular]] ''Franchise/FinalFantasy'' series. It was released for the Nintendo DS console in Japan and was released in North America on October 5, 2010. The game is the second to be released with the ''Final Fantasy Gaiden'' subtitle in Japan, after ''[[VideoGame/FinalFantasyAdventure Seiken Densetsu: Final Fantasy Gaiden]]'', though the two games have no relations other relation to each other. Character design was done by Akihiko Yoshida, and Matrix Software, developers of various titles such as ''VideoGame/{{Alundra}}'' and the DS remakes of ''VideoGame/FinalFantasyIII'' and ''[[VideoGame/FinalFantasyIV IV]]'' has returned to develop this title.

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Dewicking Nice Hat


* ClothesMakeTheSuperman:
** By all appearances, wearing [[NiceHat hats]] is the only reason the quartet have any powers beyond their spell tomes.
** Not to mention the fact that good clothing -- not just armor, but also the stuff made of [[ExactlyWhatItSaysOnTheTin actual cloth]] -- gives higher base defense bonuses than ''the best shields''. Heck, "Steel Armour" (which you get early in the game) has lower defense than most tunics.

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* ClothesMakeTheSuperman:
** By all appearances, wearing [[NiceHat hats]] is the only reason the quartet have any powers beyond their spell tomes.
** Not to mention the fact that good
ClothesMakeTheSuperman: Good clothing -- not just armor, but also the stuff made of [[ExactlyWhatItSaysOnTheTin actual cloth]] -- gives higher base defense bonuses than ''the best shields''. Heck, "Steel Armour" (which you get early in the game) has lower defense than most tunics.



* HatOfPower: The characters' powers derive from special hats, which are called "crowns" regardless of appearance, that they are given over the course of their journey.



* NiceHat: Every class has one, except for the Freelancer and Dancer.

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Vendor Trash is being disambiguated + misuse


Like several titles of old, this game uses a ClassAndLevelSystem, here called the Crown System, but its unique variation lies in the fact that every character is essentially an [[VideoGame/FinalFantasyIII Onion Knight]] in that they can equip anything; the jobs instead affect their usable skillset. Powering up the crowns involves a unique form of leveling via the application of [[VendorTrash disposable]] gems.

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Like several titles of old, this game uses a ClassAndLevelSystem, here called the Crown System, but its unique variation lies in the fact that every character is essentially an [[VideoGame/FinalFantasyIII Onion Knight]] in that they can equip anything; the jobs instead affect their usable skillset. Powering up the crowns involves a unique form of leveling via the application of [[VendorTrash disposable]] disposable gems.



* MoneySpider: [[AvertedTrope Averted]], enemies drop VendorTrash rather than straight-up gil. Double averted, in the fact that the VendorTrash are gems, which you need for character and item leveling, and are impossible to get outside of combat.

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* MoneySpider: [[AvertedTrope Averted]], enemies drop VendorTrash gems rather than straight-up gil. Double averted, in the fact that the VendorTrash are gems, gil, which you need for character and item leveling, and are impossible to get outside of combat.



* VendorTrash: The gems. Although they are necessary to upgrade crowns and equipment, you end up with way more low-level than you can use under normal circumstances, and you can use the Merchant to farm even more. They're also the quickest way to make money outside of Thauzand's minigame.
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* ItsAllAboutMe: The biggest flaw of the entire party is their inability to work together either due to being selfish or having major ego problems. Even though they're repeatedly warned by the crystal that they need to work together in order to stop the world from falling to darkness, they still refuse to cooperate in most instances they do end up together. [[spoiler:Predictably, the world ends up [[NiceJobBreakingItHero falling to darkness because they refused to work together to stop it]]. Thankfully, it serves as the much-needed wakeup call they needed to finally get their act together.]]
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** Arbor is housed in the [[WorldTree Great Tree]]. Its [[SpellMyNameWithAnS Japanese name]], "Elva", is [[HiddenElfVillage obvious]].

to:

** Arbor is housed in the [[WorldTree Great Tree]]. Its [[SpellMyNameWithAnS Japanese name]], "Elva", is [[HiddenElfVillage obvious]]. Arbor is also Latin for Tree.

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* AndNowForSomeoneCompletelyDifferent: Everyone joins the party before the first boss fight. Then, when they return to find Horne under a petrification curse, they proceed to split into pairs and, as a result of further misadventures, each of the four Heroes has to run around solo for a while, then partner with the person they ''weren't'' with last time. Eventually, they all meet back up in Spelvia, having matured a little along the way.



* EnsembleCast: Although Brandt is billed as the protagonist, the story shifts from character to character several times in the first half of the game, with each of them having a section where they are the main character (or even the only playable character).



* InventoryManagementPuzzle: Each character can only hold 15 non-stackable items, including equipment and spells, though key items are separate. The storage can hold up to 99 of any item, of course.
** Don't forget abilities - there are only 6 slots for spells and Crown abilities.

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* InventoryManagementPuzzle: InventoryManagementPuzzle:
**
Each character can only hold 15 non-stackable items, items (and items do not stack), including equipment and spells, though key items are separate. The storage can hold up to 99 of any item, of course.
** Don't forget abilities - Additionally, there are only 6 six slots for spells and Crown abilities.


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* MagicalNativeAmerican: The Elementalist crown looks like a Plains Indians war bonnet, and the associated armor is also supposed to look like Native American garb.
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Direct link.


* GameplayAndStoryIntegration: During the ending sequence, the party gives back the artifacts of Light to the nations they borrowed them from, and they vanish from their person accordingly. (This means you should probably bring a change of outfit for whoever had the Armor of Light, otherwise they're going to go through the rest of the sequence in in their underclothes.)

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* GameplayAndStoryIntegration: SlidingScaleOfGameplayAndStoryIntegration: During the ending sequence, the party gives back the artifacts of Light to the nations they borrowed them from, and they vanish from their person accordingly. (This means you should probably bring a change of outfit for whoever had the Armor of Light, otherwise they're going to go through the rest of the sequence in in their underclothes.)

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* {{Animorphism}}: Once you get the Transform Staff, [[IncrediblyLamePun go wild]].
* ArtisticLicenseEconomics: Abused heavily in the Urbeth shopkeeping minigame. Jusqua can literally go to a store down the street, buy some items, and sell it down the street for double the price.

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* {{Animorphism}}: Once you get the Transform Staff, [[IncrediblyLamePun go wild]].
wild]] turning party members to and from animals.
* ArtisticLicenseEconomics: Abused heavily in the Urbeth shopkeeping minigame. Jusqua can literally go to a store down the street, buy some items, and sell it down the street at his own counter for double the price.



** Not to mention the fact that good clothing -- not just armor, but also the stuff made of [[ExactlyWhatItSaysOnTheTin actual cloth]] -- gives higher base defense bonuses than ''the best shields''.
** Heck "Steel Armour" (Which you get early in the game) has lower defense than most tunics.
* CoolHelmet: The Paladin and Dark Fencer crowns.

to:

** Not to mention the fact that good clothing -- not just armor, but also the stuff made of [[ExactlyWhatItSaysOnTheTin actual cloth]] -- gives higher base defense bonuses than ''the best shields''.
** Heck
shields''. Heck, "Steel Armour" (Which (which you get early in the game) has lower defense than most tunics.
* CoolHelmet: The Paladin and Dark Fencer crowns.crowns come with impressive headwear.



* DoomedHometown: Everyone in Horne [[TakenForGranite turn to stone]] after defeating the Witch of the North.

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* DoomedHometown: Everyone in Horne [[TakenForGranite turn turns to stone]] after defeating the Witch of the North.



* SetRightWhatOnceWentWrong: The second half of the game launches the party an unspecified amount of time into the past. This allows them to avert a number of tragedies whose effects caused the troubles in the first part.



* ShoutOut: The Claustrum staff rather resembles a [[Franchise/KingdomHearts Keyblade]].

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* ShoutOut: ShoutOut:
**
The Claustrum staff rather resembles a [[Franchise/KingdomHearts Keyblade]].
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* ShoutOut: The Claustrum staff rather resembles a [[KingdomHearts Keyblade]].

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* ShoutOut: The Claustrum staff rather resembles a [[KingdomHearts [[Franchise/KingdomHearts Keyblade]].
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** Urbeth is the name of a city in ForgottenRealms.

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** Urbeth is the name of a city in ForgottenRealms.TabletopGame/ForgottenRealms.
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** Look out! Belphegor is going to make Mount Gulg erupt, destroying Arbor and the source of all the world's magic! Unless you decide to do one of the other towns first. (Of course, this is happening during a TimeCrash, so it's not so {{egregious}} as other instances.)

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** Look out! Belphegor is going to make Mount Gulg erupt, destroying Arbor and the source of all the world's magic! Unless you decide to do one of the other towns first. (Of course, this is happening during a TimeCrash, so it's not so {{egregious}} JustForFun/{{egregious}} as other instances.)
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* ItemCaddy: The Salve-maker crown allows item reuse and item splitting. This allows you to use items that would be normally TooAwesomeToUse indefinitely.

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* EveryoneIsBi: Female monsters with "Entice" have no trouble affecting Aire or Yunita.



* PurelyAestheticGender: Female monsters with "Entice" have no trouble affecting Aire or Yunita.
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* AllSwordsAreTheSame: Long swords and short swords are governed by different proficiency ratings.

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* LostForever: Lots of items. Talk to everyone before and after certain plot flags, such as Kuore after being entrusted with the mission to go to the Witch's Mansion to rescue Aire.


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* PermanentlyMissableContent: Lots of items. Talk to everyone before and after certain plot flags, such as Kuore after being entrusted with the mission to go to the Witch's Mansion to rescue Aire.
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* MeanwhileInTheFuture: Jusqua and Aire's adventure in Liberte are supposed to happen concurrently with Brandt and Yunita's adventure in Guera. But since you play Brandt and Yunita's adventure first, Jusqua and Aire get access to Black Mage and White Mage hats immediately, despite not being unlocked until the "future."
Is there an issue? Send a MessageReason:
None


* LightIsNotGood: Lucifer has light based attacks and is vulnerable to dark damage. Curiously, Satan (who is an entirely different being in this games universe) is the opposite (uses dark attacks and vulnerable to light)

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* LightIsNotGood: Lucifer has light based attacks and is vulnerable to dark damage. Curiously, Satan (who is an entirely different being in this games game's universe) is the opposite (uses dark attacks and vulnerable to light)

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