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** One of the developers' countermeasures against becoming unwinnable is inconvenient in its own right: you can't get rid of the basic sickle or chain whip. This ensures that they'll be available to solve puzzles, but when you find much stronger versions of them, like the Flame Whip, it's rather unfortunate to have your limited inventory space cluttered up with the obsolete versions.
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Yarded trope + misuse + complaining


* ThePennyfarthingEffect: The unaltered version included in ''Collection of Mana'' takes some getting used to. Dialogue boxes as slow as molasses, automatically talking to townspeople (which leads to you getting {{Drone Jam}}med at the drop of a hat), and no item descriptions.
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''Final Fantasy Adventure'' is known in Japan as ''Seiken Densetsu: Final Fantasy Gaiden'' (''聖剣伝説 ~ファイナルファンタジー外伝~'' [[labelnote:Translation]]''Legend of the Holy Sword: Final Fantasy Side-Story''[[/labelnote]]), and in Europe as ''Mystic Quest'' (not to be confused with [[VideoGame/FinalFantasyMysticQuest a similarly named SNES game]], which is called ''Mystic Quest Legend'' in Europe). Also not to be confused with ''[[VideoGame/MakaiToshiSaga The Final Fantasy Legend]]'', which is a whole ''other'' can of worms (a thinly DolledUpInstallment of the first ''VideoGame/{{SaGa|RPG}}'' game, as it's known in Japan).

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''Final Fantasy Adventure'' is known in Japan as ''Seiken Densetsu: Final Fantasy Gaiden'' (''聖剣伝説 ~ファイナルファンタジー外伝~'' [[labelnote:Translation]]''Legend of the Holy Sword: Final Fantasy Side-Story''[[/labelnote]]), and in Europe as ''Mystic Quest'' (not to be confused with [[VideoGame/FinalFantasyMysticQuest a similarly named SNES game]], which is called ''Mystic Quest Legend'' in Europe). Also not to be confused with ''[[VideoGame/MakaiToshiSaga The Final Fantasy Legend]]'', ''VideoGame/TheFinalFantasyLegend'', which is a whole ''other'' can of worms (a thinly DolledUpInstallment of the first ''VideoGame/{{SaGa|RPG}}'' game, as it's known in Japan).
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* ThePennyfarthingEffect: The unaltered version included in ''Collection of Mana'' takes some getting used to. Dialogue boxes as slow as molasses, automatically talking to townspeople (which leads to you getting {{Drone Jam}}med at the drop of a hat), and no item descriptions.
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Originally a GaidenGame for the [[RunningGag pigs-flyingly popular]] ''Franchise/FinalFantasy'' series, it instead became the first game in the ''[[VideoGame/WorldOfMana Mana]]'' series. This is why there are several elements of the former series (like Chocobos, Moogles, and a standard inventory system) present, while several of the latter (Cannon Travel, Mana Spirits) are absent -- many of the latter weren't actually introduced until ''VideoGame/SecretOfMana'', when the series split from the ''Final Fantasy'' franchise.

It was eventually [[VideoGameRemake remade]] thrice -- the first as ''VideoGame/SwordOfMana'' for the UsefulNotes/GameBoyAdvance in 2003 to retroactively remove the ''Final Fantasy'' elements and make it more in line with the original game's immediate sequels, and the second in 2006 much more faithfully for mobile phones [[NoExportForYou (but only in Japan)]]. A third remake was released in 2016 for [[UsefulNotes/IOSGames iOS]], [[UsefulNotes/AndroidGames Android]], and UsefulNotes/PlaystationVita for the series' 25th Anniversary. This 3D version includes minor gameplay updates from ''Sword of Mana'' and is [[MarketBasedTitle retitled]] ''Adventures of Mana'' in Western markets, but is otherwise far closer to the original game, taking fewer liberties than ''Sword of Mana''.

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Originally a GaidenGame on the UsefulNotes/GameBoy for the [[RunningGag pigs-flyingly popular]] ''Franchise/FinalFantasy'' series, it instead became the first game in the ''[[VideoGame/WorldOfMana Mana]]'' series. This is why there are several elements of the former series (like Chocobos, Moogles, and a standard inventory system) present, while several of the latter (Cannon Travel, Mana Spirits) are absent -- many of the latter weren't actually introduced until ''VideoGame/SecretOfMana'', when the series split from the ''Final Fantasy'' franchise.

It was eventually [[VideoGameRemake remade]] thrice -- the first as ''VideoGame/SwordOfMana'' for the UsefulNotes/GameBoyAdvance in 2003 to retroactively remove the ''Final Fantasy'' elements and make it more in line with the original game's immediate sequels, and the second in 2006 much more faithfully for mobile phones [[NoExportForYou (but only in Japan)]]. A third remake was released in 2016 for [[UsefulNotes/IOSGames iOS]], [[UsefulNotes/AndroidGames Android]], Android]] and UsefulNotes/PlaystationVita for the series' 25th Anniversary. This 3D version includes minor gameplay updates from ''Sword of Mana'' and is [[MarketBasedTitle retitled]] ''Adventures of Mana'' in Western markets, but is otherwise far closer to the original game, taking fewer liberties than ''Sword of Mana''.
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It was eventually [[VideoGameRemake remade]] thrice -- the first as ''VideoGame/SwordOfMana'' in 2003 to retroactively remove the ''Final Fantasy'' elements and make it more in line with the original game's immediate sequels, and the second in 2006 much more faithfully for mobile phones [[NoExportForYou (but only in Japan)]]. A third remake was released in 2016 for [[UsefulNotes/IOSGames iOS]], [[UsefulNotes/AndroidGames Android]], and UsefulNotes/PlayStationVita for the series' 25th Anniversary. This 3D version includes minor gameplay updates from ''Sword of Mana'' and is [[MarketBasedTitle retitled]] ''Adventures of Mana'' in Western markets, but is otherwise far closer to the original game, taking fewer liberties than ''Sword of Mana''.

to:

It was eventually [[VideoGameRemake remade]] thrice -- the first as ''VideoGame/SwordOfMana'' for the UsefulNotes/GameBoyAdvance in 2003 to retroactively remove the ''Final Fantasy'' elements and make it more in line with the original game's immediate sequels, and the second in 2006 much more faithfully for mobile phones [[NoExportForYou (but only in Japan)]]. A third remake was released in 2016 for [[UsefulNotes/IOSGames iOS]], [[UsefulNotes/AndroidGames Android]], and UsefulNotes/PlayStationVita UsefulNotes/PlaystationVita for the series' 25th Anniversary. This 3D version includes minor gameplay updates from ''Sword of Mana'' and is [[MarketBasedTitle retitled]] ''Adventures of Mana'' in Western markets, but is otherwise far closer to the original game, taking fewer liberties than ''Sword of Mana''.
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* MagicKnight: The Hero bears a similar appearance to the Fighter class of the original ''VideoGame/FinalFantasy'', wears armor, and fights primarily with various melee weapons, but can also cast a variety of both offensive and curative spells.
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* EarlyGameHell: With your extremely small HP pool and abundance of enemies that can poison and/or do high damage to you, it's not uncommon for a casual player to experience a lot of deaths early on. Once you learn magic and attain more levels, the game eases up.
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* BodyguardCrush: It's implied at the end of the game that the hero fell for the heroine, which makes the ending even sadder.

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* BodyguardCrush: It's implied at the end of the game that the hero and heroine fell for each other along the heroine, way, which makes the ending even sadder.
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It was eventually [[VideoGameRemake remade]] thrice -- the first as ''VideoGame/SwordOfMana'' in 2003 to retroactively remove the ''Final Fantasy'' elements and make it more in line with the original game's immediate sequels, and the second in 2006 much more faithfully for mobile phones [[NoExportForYou (but only in Japan)]]. A third remake was released in 2016 for [[UsefulNotes/IOSGames iOS]], [[AndroidGames Android]], and UsefulNotes/PlayStationVita for the series' 25th Anniversary. This 3D version includes minor gameplay updates from ''Sword of Mana'' and is [[MarketBasedTitle retitled]] ''Adventures of Mana'' in Western markets, but is otherwise far closer to the original game, taking fewer liberties than ''Sword of Mana''.

to:

It was eventually [[VideoGameRemake remade]] thrice -- the first as ''VideoGame/SwordOfMana'' in 2003 to retroactively remove the ''Final Fantasy'' elements and make it more in line with the original game's immediate sequels, and the second in 2006 much more faithfully for mobile phones [[NoExportForYou (but only in Japan)]]. A third remake was released in 2016 for [[UsefulNotes/IOSGames iOS]], [[AndroidGames [[UsefulNotes/AndroidGames Android]], and UsefulNotes/PlayStationVita for the series' 25th Anniversary. This 3D version includes minor gameplay updates from ''Sword of Mana'' and is [[MarketBasedTitle retitled]] ''Adventures of Mana'' in Western markets, but is otherwise far closer to the original game, taking fewer liberties than ''Sword of Mana''.
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None


''Final Fantasy Adventure'' is known in Japan as ''Seiken Densetsu: Final Fantasy Gaiden'' (''聖剣伝説 ~ファイナルファンタジー外伝~''), and in Europe as ''Mystic Quest'' (not to be confused with [[VideoGame/FinalFantasyMysticQuest a similarly named SNES game]], which is called ''Mystic Quest Legend'' in Europe). Also not to be confused with ''[[VideoGame/MakaiToshiSaga The Final Fantasy Legend]]'', which is a whole ''other'' can of worms (a thinly DolledUpInstallment of the first ''VideoGame/{{SaGa|RPG}}'' game, as it's known in Japan).

to:

''Final Fantasy Adventure'' is known in Japan as ''Seiken Densetsu: Final Fantasy Gaiden'' (''聖剣伝説 ~ファイナルファンタジー外伝~''), ~ファイナルファンタジー外伝~'' [[labelnote:Translation]]''Legend of the Holy Sword: Final Fantasy Side-Story''[[/labelnote]]), and in Europe as ''Mystic Quest'' (not to be confused with [[VideoGame/FinalFantasyMysticQuest a similarly named SNES game]], which is called ''Mystic Quest Legend'' in Europe). Also not to be confused with ''[[VideoGame/MakaiToshiSaga The Final Fantasy Legend]]'', which is a whole ''other'' can of worms (a thinly DolledUpInstallment of the first ''VideoGame/{{SaGa|RPG}}'' game, as it's known in Japan).
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If I'm incorrect about Professor Bomb and Von Boyage being the same person with differently translated names, please tweak this example. They at least have similar roles in Sword of Mana and Trials of Mana, due to both running cannon travel systems.


* TheProfessor: Von Boyage, who reappeared in ''VideoGame/TrialsOfMana'' but was dropped from ''VideoGame/SwordOfMana'' since his main accomplishment in the storyline was the [[{{Cyborg}} Chocobot]], is known as this in the English translation of ''Adventures of Mana'' (which unintentionally makes Marcie's [[EveryoneCallsHimBarkeep reference]] to her creator confusing). In the English translation of ''Final Fantasy Adventure'', he was known as [[UnfortunateNames Dr. Bowow]], while he's called Professor Bomb in the English translation of ''VideoGame/SwordOfMana''.

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* TheProfessor: Von Boyage, who reappeared reappears in ''VideoGame/TrialsOfMana'' but was dropped from is given a completely different role in ''VideoGame/SwordOfMana'' since (since his main accomplishment in the original game's storyline was is the [[{{Cyborg}} Chocobot]], Chocobot]]; he maintains a cannon travel system in ''Sword of Mana'', akin to the ones in ''VideoGame/SecretOfMana'' and ''Trials of Mana''), is known as this a professor in the English translation of ''Adventures of Mana'' (which unintentionally makes Marcie's [[EveryoneCallsHimBarkeep reference]] to her creator confusing). In the English translation of ''Final Fantasy Adventure'', he was known as [[UnfortunateNames Dr. Bowow]], while he's called Professor Bomb in the English translation of ''VideoGame/SwordOfMana''.
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None


It was eventually [[VideoGameRemake remade]] thrice -- the first as ''VideoGame/SwordOfMana'' in 2003 to retroactively remove the ''Final Fantasy'' elements and make it more in line with the original game's immediate sequels, and the second in 2006 much more faithfully for mobile phones [[NoExportForYou (but only in Japan)]]. A third remake was released in 2016 for [[IOSGames iOS]], [[AndroidGames Android]], and UsefulNotes/PlayStationVita for the series' 25th Anniversary. This 3D version includes minor gameplay updates from ''Sword of Mana'' and is [[MarketBasedTitle retitled]] ''Adventures of Mana'' in Western markets, but is otherwise far closer to the original game, taking fewer liberties than ''Sword of Mana''.

to:

It was eventually [[VideoGameRemake remade]] thrice -- the first as ''VideoGame/SwordOfMana'' in 2003 to retroactively remove the ''Final Fantasy'' elements and make it more in line with the original game's immediate sequels, and the second in 2006 much more faithfully for mobile phones [[NoExportForYou (but only in Japan)]]. A third remake was released in 2016 for [[IOSGames [[UsefulNotes/IOSGames iOS]], [[AndroidGames Android]], and UsefulNotes/PlayStationVita for the series' 25th Anniversary. This 3D version includes minor gameplay updates from ''Sword of Mana'' and is [[MarketBasedTitle retitled]] ''Adventures of Mana'' in Western markets, but is otherwise far closer to the original game, taking fewer liberties than ''Sword of Mana''.
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None


''Final Fantasy Adventure'' is known in Japan as ''Seiken Densetsu: Final Fantasy Gaiden'' (''聖剣伝説 ~ファイナルファンタジー外伝~''), and in Europe as ''Mystic Quest'' (not to be confused with [[VideoGame/FinalFantasyMysticQuest a similarly named SNES game]]). Also not to be confused with ''[[VideoGame/MakaiToshiSaga The Final Fantasy Legend]]'', which is a whole ''other'' can of worms (a thinly DolledUpInstallment of the first ''VideoGame/{{SaGa|RPG}}'' game, as it's known in Japan).

to:

''Final Fantasy Adventure'' is known in Japan as ''Seiken Densetsu: Final Fantasy Gaiden'' (''聖剣伝説 ~ファイナルファンタジー外伝~''), and in Europe as ''Mystic Quest'' (not to be confused with [[VideoGame/FinalFantasyMysticQuest a similarly named SNES game]]).game]], which is called ''Mystic Quest Legend'' in Europe). Also not to be confused with ''[[VideoGame/MakaiToshiSaga The Final Fantasy Legend]]'', which is a whole ''other'' can of worms (a thinly DolledUpInstallment of the first ''VideoGame/{{SaGa|RPG}}'' game, as it's known in Japan).
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None


* TheProfessor: Von Boyage, who reappeared in ''VideoGame/TrialsOfMana'' but was dropped from ''VideoGame/SwordOfMana'' since his main accomplishment in the storyline was the [[{{Cyborg}} Chocobot]], is known as this in the English translation of ''Adventures of Mana'' (which unintentionally makes Marcie's [[EveryoneCallsHimBarkeep reference]] to her creator confusing). In the English translation of ''Final Fantasy Adventure'', he was known as [[UnfortunateNames Dr. Bowow]].

to:

* TheProfessor: Von Boyage, who reappeared in ''VideoGame/TrialsOfMana'' but was dropped from ''VideoGame/SwordOfMana'' since his main accomplishment in the storyline was the [[{{Cyborg}} Chocobot]], is known as this in the English translation of ''Adventures of Mana'' (which unintentionally makes Marcie's [[EveryoneCallsHimBarkeep reference]] to her creator confusing). In the English translation of ''Final Fantasy Adventure'', he was known as [[UnfortunateNames Dr. Bowow]].Bowow]], while he's called Professor Bomb in the English translation of ''VideoGame/SwordOfMana''.



* TheVirus: Medusa's poison acts as a type of curse -- whoever gets bitten gets turned into another Medusa. [[spoiler:Amanda]] ends up experiencing this, so she ends up asking for a MercyKill from the hero.

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* TheVirus: Medusa's poison acts as a type of curse -- whoever gets bitten gets turned begins turning into another Medusa. [[spoiler:Amanda]] ends up experiencing this, so she ends up asking for a MercyKill from the hero.
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* TheVirus: Medusa's poison acts as a type of curse... poor [[spoiler:Amanda]].

to:

* TheVirus: Medusa's poison acts as a type of curse... poor [[spoiler:Amanda]].curse -- whoever gets bitten gets turned into another Medusa. [[spoiler:Amanda]] ends up experiencing this, so she ends up asking for a MercyKill from the hero.
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Minor rewording


* ThreeQuartersView: The game's main visual perspective is mostly top-down, with objects like buildings and cliff faces having their fronts or sides visible, preventing it from being truly top-down. The game hybridizes this type of view with a side view at points; climbing is done in a manner reminiscent of side-scrolling games, with the climbable vines on cliffs in either dungeons (such as the Cave of Marsh) or the overworld limiting the hero's movement more than ordinary ground travel.

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* ThreeQuartersView: The game's main visual perspective is mostly top-down, with objects like buildings and cliff faces having their fronts or sides visible, preventing it from being truly top-down. The game hybridizes this type of view with a side view at points; climbing is done in a manner reminiscent of side-scrolling games, with the climbable vines on cliffs in either dungeons (such as the Cave of Marsh) or the overworld limiting the hero's movement more than ordinary ground travel.travel, with the hero's ability to move up, down, or sideways being limited by whether there's something to grab onto in those situations.
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Adding context


%%* ThreeQuartersView: A hybrid of this, side view and an overhead view.

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%%* * ThreeQuartersView: A hybrid The game's main visual perspective is mostly top-down, with objects like buildings and cliff faces having their fronts or sides visible, preventing it from being truly top-down. The game hybridizes this type of this, view with a side view and an overhead view.at points; climbing is done in a manner reminiscent of side-scrolling games, with the climbable vines on cliffs in either dungeons (such as the Cave of Marsh) or the overworld limiting the hero's movement more than ordinary ground travel.
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Smart/angled quotation marks and apostrophes are discouraged on TV Tropes; plain ASCII apostrophes and quotation marks are preferred, especially since they're what's used for italic and bold markup.


* KaizoTrap: The bosses can still deal damage during their death animations, so it's actually possible to die ''after'' defeating them. In fact, if you're a melee-type character, you're almost guaranteed to take damage from their giant death explosion, which can kill you if you were an inch from death when you killed them. The ''Adventures of Mana'' remake changed boss defeat mechanics to be more in line with later ''Mana'' games; the game renders the Hero immobile during the Boss’ death animation and the explosion doesn’t go any further than the foe’s body, so the Kaizo Trap is no more.

to:

* KaizoTrap: The bosses can still deal damage during their death animations, so it's actually possible to die ''after'' defeating them. In fact, if you're a melee-type character, you're almost guaranteed to take damage from their giant death explosion, which can kill you if you were an inch from death when you killed them. The ''Adventures of Mana'' remake changed boss defeat mechanics to be more in line with later ''Mana'' games; the game renders the Hero immobile during the Boss’ boss's death animation and the explosion doesn’t doesn't go any further than the foe’s foe's body, so the Kaizo Trap is no more.
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None


* BigBad: The Dark Lord of Glaive enslaved the hero before the events of the game. After the hero escapes, putting an end to the Dark Lord's reign becomes his main goal. [[spoiler:The game pulls a bait-and-switch after the Dark Lord's defeat, when the real main villain turns out to be Julius.]]

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* BigBad: The tyrannical Dark Lord of Glaive enslaved the hero before the events of the game. After the hero escapes, putting an end to the Dark Lord's reign becomes his main goal. [[spoiler:The game pulls a bait-and-switch after the Dark Lord's defeat, when the real main villain turns out to be Julius.Julius, who was initially said to be the Dark Lord's second-in-command.]]
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Commented out Zero Context Examples, and some other small edits (mainly adding context).


* ChainReactionDestruction: The first thing you fight, dies in that way.

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* %%* ChainReactionDestruction: The first thing you fight, dies in that way.



* DarkerAndEdgier: This is surprisingly dark for a Game Boy game.
* DiscOneFinalBoss: The guy named "Dark Lord" sure sounds like the BigBad, doesn't he?
* DragonWithAnAgenda: Julius. [[spoiler:Eventually DragonAscendant.]]

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* %%* DarkerAndEdgier: This is surprisingly dark for a Game Boy game.
* DiscOneFinalBoss: The guy named "Dark Lord" sure sounds like the BigBad, doesn't he?
*
he? [[spoiler:After his defeat, Julius, who was previously said to be the Dark Lord's underling, becomes the hero's primary enemy.]]
%%*
DragonWithAnAgenda: Julius. [[spoiler:Eventually DragonAscendant.]]



* EarlyInstallmentWeirdness: The nods to the ''Final Fantasy'' series, especially the Chocobos.

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* EarlyInstallmentWeirdness: The game contains several nods to the ''Final Fantasy'' series, especially the Chocobos.Chocobos, due to being a spinoff of that series. ''VideoGame/SecretOfMana'', the game's sequel, is when the series branched off.



* EvilSorcerer: Julius.
* FireIceLightning: Three of the four attacking magic are under these elements. The last one is NonElemental.

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* %%* EvilSorcerer: Julius.
* FireIceLightning: Three of the four attacking magic spells are under these elements. based on fire, lightning, and ice, not unlike in the mainline ''Final Fantasy'' games. The last one attack spell is NonElemental.NonElemental instead.



* HelloInsertNameHere: Originally it was just Hero and Heroine officially, although screenshots in the English version instruction booklet call them Sumo and Fuji respectively. This caught on to the point that the ''Adventures of Mana'' translation changed these to the in-game default names, but the Japanese version still dryly dub them Hero and Heroine.
* ICannotSelfTerminate: [[spoiler:Amanda]] can't while undergoing her curse... [[spoiler:forcing [[MercyKill you to kill her]]]].

to:

* HelloInsertNameHere: Originally it was just Hero and Heroine officially, although screenshots in the English version instruction booklet call them Sumo and Fuji respectively. This caught on to the point that the ''Adventures of Mana'' translation changed these to the in-game default names, but the Japanese version still dryly dub dubs them Hero and Heroine.
* ICannotSelfTerminate: [[spoiler:Amanda]] can't fully control herself while undergoing her curse... [[spoiler:forcing [[MercyKill you to kill her]]]].



* OneWingedAngel: [[spoiler:Julius, once again, embodies the trope.]]

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* %%* OneWingedAngel: [[spoiler:Julius, once again, embodies the trope.]]



* RobotBuddy: Marcie, in the Tower of Dime. She heals all of your MP whenever you ask, making her the most valuable NPC ally.

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* RobotBuddy: Marcie, A robot named Marcie appears in the Tower of Dime. She heals all of your MP whenever you ask, making her the most valuable NPC ally.



* ThreeQuartersView: A hybrid of this, side view and an overhead view.

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* %%* ThreeQuartersView: A hybrid of this, side view and an overhead view.



* TheVirus: Medusa's poison works like this... poor [[spoiler:Amanda]].

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* TheVirus: Medusa's poison works like this...acts as a type of curse... poor [[spoiler:Amanda]].

Changed: 270

Removed: 205

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* KaizoTrap: The bosses can still deal damage during their death animations, so it's actually possible to die ''after'' defeating them. In fact, if you're a melee-type character, you're almost guaranteed to take damage from their giant death explosion, which can kill you if you were an inch from death when you killed them.
** Averted in the ''Adventures of Mana'' remake, the game renders the Hero immobile during the Boss’ death animation and the explosion doesn’t go any further than the foe’s body; the Kaizo Trap is no more.

to:

* KaizoTrap: The bosses can still deal damage during their death animations, so it's actually possible to die ''after'' defeating them. In fact, if you're a melee-type character, you're almost guaranteed to take damage from their giant death explosion, which can kill you if you were an inch from death when you killed them.
** Averted in the
them. The ''Adventures of Mana'' remake, remake changed boss defeat mechanics to be more in line with later ''Mana'' games; the game renders the Hero immobile during the Boss’ death animation and the explosion doesn’t go any further than the foe’s body; body, so the Kaizo Trap is no more.
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A bit of rewording


* BigBad: The Dark Lord of Glaive enslaved the hero before the events of the game, and defeating him becomes the hero's main goal after his escape. [[spoiler:The game pulls a bait-and-switch after the Dark Lord's defeat, when the real main villain turns out to be Julius.]]

to:

* BigBad: The Dark Lord of Glaive enslaved the hero before the events of the game, and defeating him game. After the hero escapes, putting an end to the Dark Lord's reign becomes the hero's his main goal after his escape.goal. [[spoiler:The game pulls a bait-and-switch after the Dark Lord's defeat, when the real main villain turns out to be Julius.]]
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Commented out Adam Smith Hates Your Guts because it's a ZCE (I might be able to fix that when I play this on the Nintendo Switch collection) and removed Word Cruft (examples shouldn't refer to other examples). Also added context to the Big Bad example.


* AdamSmithHatesYourGuts: Watts might be the physical incarnation of this trope -- see OurDwarvesAreAllTheSame.

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* %%* AdamSmithHatesYourGuts: Watts might be the physical incarnation of this trope -- see OurDwarvesAreAllTheSame.trope.



* BigBad: [[spoiler:It turns out to be Julius.]]

to:

* BigBad: [[spoiler:It The Dark Lord of Glaive enslaved the hero before the events of the game, and defeating him becomes the hero's main goal after his escape. [[spoiler:The game pulls a bait-and-switch after the Dark Lord's defeat, when the real main villain turns out to be Julius.]]
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Updating crosswicking due to Trials Of Mana's international release. Also, Bon Voyage's name was changed to Von Boyage in the official translation of the game; that's not a typo.


* TheProfessor: Bon Voyage, who reappeared in ''VideoGame/SeikenDensetsu3'' but was dropped from ''VideoGame/SwordOfMana'' since his main accomplishment in the storyline was the [[{{Cyborg}} Chocobot]], is known as this in the English translation of ''Adventures of Mana'' (which unintentionally makes Marcie's [[EveryoneCallsHimBarkeep reference]] to her creator confusing). In the English translation of ''Final Fantasy Adventure'', he was known as [[UnfortunateNames Dr. Bowow]].

to:

* TheProfessor: Bon Voyage, Von Boyage, who reappeared in ''VideoGame/SeikenDensetsu3'' ''VideoGame/TrialsOfMana'' but was dropped from ''VideoGame/SwordOfMana'' since his main accomplishment in the storyline was the [[{{Cyborg}} Chocobot]], is known as this in the English translation of ''Adventures of Mana'' (which unintentionally makes Marcie's [[EveryoneCallsHimBarkeep reference]] to her creator confusing). In the English translation of ''Final Fantasy Adventure'', he was known as [[UnfortunateNames Dr. Bowow]].
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ZCE and Never Say Die is not an Omnipresent Trope, so aversions aren't listed. If there's a specific reason for why this wouldn't be allowed, state it.


* NeverSayDie: Averted for a game on a Nintendo system; a Game Boy game released in 1991, nonetheless (during the iron-fisted, censorship-happy era for Nintendo). Were Nintendo's censors' [[GettingCrapPastTheRadar radars]] off or something?
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''Final Fantasy Adventure'' is known in Japan as ''Seiken Densetsu: Final Fantasy Gaiden'' (''聖剣伝説 ~ファイナルファンタジー外伝~''), and in Europe as ''Mystic Quest'' (not to be confused with [[VideoGame/FinalFantasyMysticQuest a similarly named SNES game]]). Also not to be confused with ''[[VideoGame/MakaiToshiSaga The Final Fantasy Legend]]'', which is a whole ''other'' can of worms (a thinly DolledUpInstallment of the first ''[[Franchise/SaGaRPG SaGa]]'' game, as it's known in Japan).

to:

''Final Fantasy Adventure'' is known in Japan as ''Seiken Densetsu: Final Fantasy Gaiden'' (''聖剣伝説 ~ファイナルファンタジー外伝~''), and in Europe as ''Mystic Quest'' (not to be confused with [[VideoGame/FinalFantasyMysticQuest a similarly named SNES game]]). Also not to be confused with ''[[VideoGame/MakaiToshiSaga The Final Fantasy Legend]]'', which is a whole ''other'' can of worms (a thinly DolledUpInstallment of the first ''[[Franchise/SaGaRPG SaGa]]'' ''VideoGame/{{SaGa|RPG}}'' game, as it's known in Japan).
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None


''Final Fantasy Adventure'' is known in Japan as ''Seiken Densetsu: Final Fantasy Gaiden'' (''聖剣伝説 ~ファイナルファンタジー外伝~''), and in Europe as ''Mystic Quest'' (not to be confused with [[VideoGame/FinalFantasyMysticQuest a similarly named SNES game]]). Also not to be confused with ''[[VideoGame/MakaiToshiSaga The Final Fantasy Legend]]'', which is a whole ''other'' can of worms (a thinly DolledUpInstallment of the first ''VideoGame/SaGa'' game, as it's known in Japan).

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''Final Fantasy Adventure'' is known in Japan as ''Seiken Densetsu: Final Fantasy Gaiden'' (''聖剣伝説 ~ファイナルファンタジー外伝~''), and in Europe as ''Mystic Quest'' (not to be confused with [[VideoGame/FinalFantasyMysticQuest a similarly named SNES game]]). Also not to be confused with ''[[VideoGame/MakaiToshiSaga The Final Fantasy Legend]]'', which is a whole ''other'' can of worms (a thinly DolledUpInstallment of the first ''VideoGame/SaGa'' ''[[Franchise/SaGaRPG SaGa]]'' game, as it's known in Japan).
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clarification


** [[spoiler:At the end of ''VideoGame/SecretOfMana'' that seedling of hope is literally incinerated, with AscendedFridgeHorror confirmed in ''VideoGame/LegendOfMana''. The world is destroyed and the hero's quest was ultimately AllForNothing which pushes this more objectively to a DownerEnding in retrospect.]]

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** [[spoiler:At the end of ''VideoGame/SecretOfMana'' that seedling of hope is literally incinerated, with AscendedFridgeHorror confirmed in ''VideoGame/LegendOfMana''. The world is destroyed descends into chaos and the hero's quest was ultimately AllForNothing which pushes this more objectively to a DownerEnding in retrospect.]]
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Expanding details of linked storyline

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** [[spoiler:At the end of ''VideoGame/SecretOfMana'' that seedling of hope is literally incinerated, with AscendedFridgeHorror confirmed in ''VideoGame/LegendOfMana''. The world is destroyed and the hero's quest was ultimately AllForNothing which pushes this more objectively to a DownerEnding in retrospect.]]
** [[spoiler:The last we see of the hero, he is sneaking away from his Chocobo after reuniting it with its real mother.]].

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