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* RealTimeWeaponSwitch: You can swap between the three weapons at will using the D-pad; this can be (indeed, ''should'' be) even done mid-combo.

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* RealTimeWeaponSwitch: RealTimeWeaponChange: You can swap between the three weapons at will using the D-pad; this can be (indeed, ''should'' be) even done mid-combo.
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* AwesomeBuImpractical: any EP-using gadget that isn't the Carrot Juice flask is this, with the exception of the grenade launcher; and even then, it's not useful enough that you'd want to prioritize it over healing.


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* Exploring [[spoiler: the Arsenal]] will net you a parry ability that is straight out of VideoGame/StreetFighterIII. It's very useful once mastered, but that won't happen overnight.


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* RealTimeWeaponSwitch: You can swap between the three weapons at will using the D-pad; this can be (indeed, ''should'' be) even done mid-combo.
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* ActionGirl: Lady Q takes on Iron Dogs with [[BadassNormal nothing more than her skills and gumption]] and beats them into piles of scrap just as handily as Rayton does.
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* WhatMeasureIsAMook: Rayton never even considers harming another furtizen unless they outright threaten or attack him. Meanwhile, he has no problem nonchalantly destroying hundreds, if not thousands of the Iron Dogs throughout the game, even though the game makes it clear that the Iron Dogs show some level of sapience and some of them are just soldiers doing their jobs. There's a point in the game where Rayton even spares an Iron Dog Section Chief who surrenders without a fight (three times), but then goes right back to destroying Iron Dogs as if the event never took place.

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* WhatMeasureIsAMook: Rayton never even considers harming another furtizen unless they outright threaten or attack him. Meanwhile, he has no problem nonchalantly destroying hundreds, if not thousands of the Iron Dogs throughout the game, even though the game makes it clear that the Iron Dogs show some level of sapience and some of them are just soldiers doing their jobs. There's a point in the game where Rayton even spares an Iron Dog Section Chief who surrenders without a fight (three times), but then goes right back to destroying Iron Dogs as if the event never took place. [[note]]Granted, some dialogue following the boss fight against Feral seems to indicate that Iron Dogs can be rebuilt ad infinitum unless they're deemed more of a liability than an asset [[spoiler: just like Feral was]]. It's also possible to run past many enemies without engaging them if you're feeling merciful and when you get locked into a mandatory arena encounter, well... it's not like ''the dogs'' pull their punches either.[[/note]]
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* {{Combos}}: ''hoo boy''; three weapons, each with a fairly extensive assortment of combos and special moves which can be connected every which way, and the weapons themselves can be swapped mid-combo as necessary. One could say sky is the limit but [[https://www.youtube.com/watch?v=wtBlqZs07q0 it really isn't]].

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* {{Combos}}: ''hoo ''Hoo boy''; three weapons, each with a fairly extensive assortment of combos and special moves which can be connected every which way, and the weapons themselves can be swapped mid-combo as necessary. One could say sky is the limit but [[https://www.youtube.com/watch?v=wtBlqZs07q0 it really isn't]].
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* KnightInSourArmor: Cute, fluffy, cheerful bunny Rayton definitely isn't; he is however fiercely devoted to his friends and, once he gets out of his existential funk, dedicated to making Shadow Torch a better place.

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* KnightInSourArmor: Cute, fluffy, cheerful bunny Rayton definitely isn't; he charitably one could describe him as rough around the edges. He is however fiercely devoted to his friends and, once he gets out of his existential funk, dedicated to making Shadow Torch a better place.
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* DifficultButAwesome: the Drill takes some time to build up momentum, which is necessary for combos; that might not sound like much but the combat's fast-paced enough that "some time" might get you killed. If you learn to pick your spots, however, the Drill is an absolute shredder of a weapon which can stunlock the weaker enemies to death and take huge chunks out of a boss' healthbar.
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* {{Combos}}: ''hoo boy''; three weapons, each with a fairly extensive assortment of combos and special moves which can be connected every which way, and the weapons themselves can be swapped mid-combo as necessary. One could say sky is the limit but [[https://www.youtube.com/watch?v=wtBlqZs07q0 it really isn't]].
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* KnightInSourArmor: cute fluffy cheerful bunny Rayton definitely isn't; what he is however, ouce he gets out of his existential funk, is fiercely devoted to his friends and dedicated to making Shadow Torch a better place.

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* KnightInSourArmor: cute fluffy Cute, fluffy, cheerful bunny Rayton definitely isn't; what he is however, ouce however fiercely devoted to his friends and, once he gets out of his existential funk, is fiercely devoted to his friends and dedicated to making Shadow Torch a better place.
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* KnightInSourArmor: cute fluffy cheerful bunny Rayton definitely isn't; what he is however, ouce he gets out of his existential funk, is fiercely devoted to his friends and dedicated to making Shadow Torch a better place.
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* LagCancel: the loading tip screens mention jump and dash cancelling out of the attack animation; [[GuideDangIt what ''isn't'' mentioned]] is that a rather noticable lag occuring while switching weapons can be circumvented by pressing the weapon switch button while the previous attack animation is playing out. For best results, just press attack and weapon switch buttons together.

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* LagCancel: the loading tip screens screen tips mention jump and dash cancelling out of the attack animation; [[GuideDangIt what ''isn't'' ISN'T mentioned]] is that a rather noticable lag occuring while switching weapons can be circumvented mid-combo by pressing the weapon switch button while the previous attack animation is playing out. For best results, just press attack and weapon switch buttons together.
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None

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* LagCancel: the loading tip screens mention jump and dash cancelling out of the attack animation; [[GuideDangIt what ''isn't'' mentioned]] is that a rather noticable lag occuring while switching weapons can be circumvented by pressing the weapon switch button while the previous attack animation is playing out. For best results, just press attack and weapon switch buttons together.
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* [[WhatMeasureIsANonHuman What Measure Is a Non-Furtizen?]]: Rayton never even considers harming another furtizen unless they outright threaten or attack him. Meanwhile, he has no problem nonchalantly destroying hundreds, if not thousands of the Iron Dogs throughout the game, even though the game makes it clear that the Iron Dogs show some level of sapience and some of them are just soldiers doing their jobs. There's a point in the game where Rayton even spares an Iron Dog Section Chief who surrenders without a fight (three times), but then goes right back to destroying Iron Dogs as if the event never took place.

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* [[WhatMeasureIsANonHuman What Measure Is a Non-Furtizen?]]: WhatMeasureIsAMook: Rayton never even considers harming another furtizen unless they outright threaten or attack him. Meanwhile, he has no problem nonchalantly destroying hundreds, if not thousands of the Iron Dogs throughout the game, even though the game makes it clear that the Iron Dogs show some level of sapience and some of them are just soldiers doing their jobs. There's a point in the game where Rayton even spares an Iron Dog Section Chief who surrenders without a fight (three times), but then goes right back to destroying Iron Dogs as if the event never took place.
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* RuleOfCool: The game is all about a rabbit with a mechanical PowerFist beating up cyborg dogs. Enough said.
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''F.I.S.T.: Forged in Shadow Torch'' (or simply ''FIST'') is a TwoAndAHalfD {{Metroidvania}} developed by [=TiGames=] and published by Bilibili. The game was released for UsefulNotes/Playstation4 and UsefulNotes/Playstation5 on September 7, 2021, with a planned release on PC sometime in October 2021.

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''F.I.S.T.: Forged in Shadow Torch'' (or simply ''FIST'') is a TwoAndAHalfD {{Metroidvania}} developed by [=TiGames=] and published by Bilibili. The game was released for UsefulNotes/Playstation4 and UsefulNotes/Playstation5 on September 7, 7th, 2021, with a planned release and later for PC on PC sometime in October 3rd, 2021.
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* {{Dieselpunk}}: The setting has a 1930s-like aesthetic, with futuristic

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* {{Dieselpunk}}: The setting has a 1930s-like aesthetic, with futuristic cyborg dogs and a mechanical PowerFist for added color.
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* {{Dieselpunk}}: The setting has a 1930s-like aesthetic, with futuristic
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* SceneryPorn: Torch City may be under dystopian rule, but it's very pretty to look at.
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** Cicero is of the [[ColdHam cold]] variety. He typically doesn't scream or shout, but his voice has a malevolent presence, and he's definitely a villain whose character is shown from his flasy, violent combat style. He does get more vocal during his final battle though.

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** Cicero is of the [[ColdHam cold]] variety. He typically doesn't scream or shout, but his voice has a malevolent presence, and he's definitely a villain whose character is shown from his flasy, flashy, violent combat style. He does get more vocal during his final battle though.
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* HopelessBossFight: Cicero cannot be beaten in the first encounter.
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* RighteousRabbit: Rayton, of course.
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/fist_forged_in_shadow_torch.jpg]]
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* WhiteAndGreyMorality: There isn't a single clear-cut villain in the game. While Rayton is rough around the edges, he puts his life on the line to save those in need, with the thieving [[ButtMonkey Flip]] and members of the Rat Gang being the only secondary characters who could be considered morally-ambiguous. Even [[BigBad Cicero]] and [[spoiler:the Duke of the Rat Gang]] are both WellIntentionedExtremist types, as the former wants to evolve Torch City to preserve all of furkind, while the latter wants to destroy Cicero and the Legion {though he also wants to take over Torch City himself).

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* WhiteAndGreyMorality: There isn't a single clear-cut villain in the game. While Rayton is rough around the edges, he puts his life on the line to save those in need, with the thieving [[ButtMonkey Flip]] and members of the Rat Gang being the only secondary characters who could be considered morally-ambiguous. Even [[BigBad Cicero]] and [[spoiler:the Duke of the Rat Gang]] are both WellIntentionedExtremist types, as the former wants to evolve Torch City to preserve all of furkind, while the latter wants to destroy Cicero and the Legion {though (though he also wants to take over Torch City himself).
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* WhiteAndGreyMorality: There isn't a single clear-cut villain in the game. While Rayton is rough around the edges, he puts his life on the line to save those in need, with the thieving [[ButtMonkey Flip]] and members of the Rat Gang being the only secondary characters who could be considered morally-ambiguous. Even [[BigBad Cicero]] and [[spoiler:the Duke of the Rat Gang]] are both WellIntentionedExtremist types, as the former wants to evolve Torch City to preserve all of furkind, while the latter wants to destroy Cicero and the Legion and take over Torch City with him as its ruler.

to:

* WhiteAndGreyMorality: There isn't a single clear-cut villain in the game. While Rayton is rough around the edges, he puts his life on the line to save those in need, with the thieving [[ButtMonkey Flip]] and members of the Rat Gang being the only secondary characters who could be considered morally-ambiguous. Even [[BigBad Cicero]] and [[spoiler:the Duke of the Rat Gang]] are both WellIntentionedExtremist types, as the former wants to evolve Torch City to preserve all of furkind, while the latter wants to destroy Cicero and the Legion and {though he also wants to take over Torch City with him as its ruler.himself).
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* WhiteAndGreyMorality: There isn't a single clear-cut villain in the game. While Rayton is rough around the edges, he definitely does more harm than good and ends up putting his life on the line to save those in need, with the thieving [[ButtMonkey Flip]] and members of the Rat Gang being the only secondary characters who could be considered morally-ambiguous. Even [[BigBad Cicero]] and [[spoiler:the Duke of the Rat Gang]] are both a WellIntentionedExtremist, as the former wants to evolve Torch City to preserve all of furkind, while the latter wants to destroy Cicero and the Legion and take over Torch City with him as its ruler.

to:

* WhiteAndGreyMorality: There isn't a single clear-cut villain in the game. While Rayton is rough around the edges, he definitely does more harm than good and ends up putting puts his life on the line to save those in need, with the thieving [[ButtMonkey Flip]] and members of the Rat Gang being the only secondary characters who could be considered morally-ambiguous. Even [[BigBad Cicero]] and [[spoiler:the Duke of the Rat Gang]] are both a WellIntentionedExtremist, WellIntentionedExtremist types, as the former wants to evolve Torch City to preserve all of furkind, while the latter wants to destroy Cicero and the Legion and take over Torch City with him as its ruler.
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* PowerFist: The game's eponymous fist is a giant mechanical hand used to break open doors and beat or crush the Iron Dogs to a pulp. Unusually for most examples of the trope, it's not wielded on Rayton's hand, but is rather worn like a backpack and functions as a third limb.

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* PowerFist: The game's eponymous fist is a giant mechanical hand used to break open doors and beat or crush the Iron Dogs to a pulp. Unusually for most examples of the trope, it's not wielded on Rayton's hand, but is rather worn like a backpack and functions as a third limb. It's used to be part of a more standard-looking Powermech that Rayton piloted during the war before it got scrapped and badly damaged towards the tail end of the fighting, being recovered by Urso afterwards and fixed up. The rest of the mech is visible in Urso's workshop, and it's implied that Rayton's skill with using what is effectively a partially-functioning piece of his old gear so effectively is due to his skills as a pilot.
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* PowerFist: The game's eponymous fist is a giant mechanical hand used to break open doors and beat or crush the Iron Dogs to a pulp.

to:

* PowerFist: The game's eponymous fist is a giant mechanical hand used to break open doors and beat or crush the Iron Dogs to a pulp. Unusually for most examples of the trope, it's not wielded on Rayton's hand, but is rather worn like a backpack and functions as a third limb.
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* FinalBossPreview: The first fight against Cicero gives the player a taste of things to come in a brutal fight. Eventually, Cicero will unleash an as-of-yet unavoidable attack to defeat Rayton.
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''F.I.S.T.: Forged in Shadow Torch'' (or simply ''FIST'') is a TwoAndaHalfD {{Metroidvania}} developed by [=TiGames=] and published by Bilibili. The game was released for UsefulNotes/Playstation4 and UsefulNotes/Playstation5 on September 7, 2021, with a planned release on PC sometime in October 2021.

to:

''F.I.S.T.: Forged in Shadow Torch'' (or simply ''FIST'') is a TwoAndaHalfD TwoAndAHalfD {{Metroidvania}} developed by [=TiGames=] and published by Bilibili. The game was released for UsefulNotes/Playstation4 and UsefulNotes/Playstation5 on September 7, 2021, with a planned release on PC sometime in October 2021.
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None

Added DiffLines:

''F.I.S.T.: Forged in Shadow Torch'' (or simply ''FIST'') is a TwoAndaHalfD {{Metroidvania}} developed by [=TiGames=] and published by Bilibili. The game was released for UsefulNotes/Playstation4 and UsefulNotes/Playstation5 on September 7, 2021, with a planned release on PC sometime in October 2021.

The story follows Rayton, a retired soldier from a resistance war who lives in Torch City and wants to spend the rest of his days away from society. However, after his best friend is arrested without question by the Machine Legion, Rayton soon finds himself taking up his [[PowerFist mechanical fist]] once again and working with a secret rebellion going against the Legion. It isn't long before he is warped into a conspiracy involving the Legion, the rebellion, and even the city's local mafia syndicate.

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!!''F.I.S.T.'' provides examples of:

* OneHundredPercentCompletion: This obviously applies to sidequests, which reward you with various tools you can use to improve combat. But specifically, if you explore 100% of each area and speak to Mappo, he'll give you that area's soundtrack you can listen to on his record player.
* BigBad: Cicero, the commander of the Iron Dogs and the main villain who's striving to find the Spark so he can gain more power and change all furkind.
* BigBadFriend: Cicero used to be Rayton's former comrade and best friend during the war against the Legion. He's understandably shocked once he finds out he not only survived his supposed death, but also turned traitor and became a Legion commander.
* CurbStompBattle: The first fight between Rayton and Cicero ends with Rayton getting his ass handed to him almost effortlessly by Cicero.
* DisneyDeath: [[spoiler:Lady Q]] seemingly falls to her death towards the end of the game in the Ancient Complex. TheStinger reveals she survived the fall.
* EvilIsHammy:
** Cicero is of the [[ColdHam cold]] variety. He typically doesn't scream or shout, but his voice has a malevolent presence, and he's definitely a villain whose character is shown from his flasy, violent combat style. He does get more vocal during his final battle though.
** [[spoiler:Du]] starts off relatively mild-mannered, but becomes a cackling, moustache twirling villain who can't stop ranting about how he'll kill Rayton and take over the city the moment he [[spoiler:steals the Spark and betrays Rayton]].
* FatBestFriend: Urso is Rayton's best (and arguably only) friend in Torch City. He's also a massive, heavyset bear [[RunningGag who struggles to sneak through ventilation ducts because of his weight]].
* HesBack: When the game starts, Rayton is still burnt out from his past transgressions as a soldier and wants nothing to do with rebellion despite Urso and Chuan urging him to do so. It isn't until Urso is forcibly arrested that he takes up his mechanical fist and gets involved with the plot.
* InexplicableTreasureChests: Exploited. Throughout the game, you'll find various piggy banks and even Skeleton Chests in some bizarre locations--many of which are traps the Iron Dogs set for players who go out of their way to explore every inch of the map. One chest, in particular, is found in the middle of the sewer, and when you open it, [[spoiler:you'll be forced into a boss fight against a Ninja Frog]]. It's still odd that the Iron Dogs would go through so much trouble of placing these Skeleton Chests in some of these locations.
* LightningLash: Rayton's Whip weapon is composed of electricity and typically used for stunning enemies and dealing dozens of rapid-fire attacks.
* PowerFist: The game's eponymous fist is a giant mechanical hand used to break open doors and beat or crush the Iron Dogs to a pulp.
* PunchClockVillain: Earlier cutscenes in the game show that the Iron Dogs behave and act like normal soldiers in the army would, with some even complaining that they're low on power and need to recharge or expressing concern over encountering and being destroyed by Rayton.
* ThisIsADrill: The eponymous Drill weapon, which can be used for traveling underwater at high speed, breaking through hard barriers, and shredding enemies to tiny metal pieces.
* [[WhatMeasureIsANonHuman What Measure Is a Non-Furtizen?]]: Rayton never even considers harming another furtizen unless they outright threaten or attack him. Meanwhile, he has no problem nonchalantly destroying hundreds, if not thousands of the Iron Dogs throughout the game, even though the game makes it clear that the Iron Dogs show some level of sapience and some of them are just soldiers doing their jobs. There's a point in the game where Rayton even spares an Iron Dog Section Chief who surrenders without a fight (three times), but then goes right back to destroying Iron Dogs as if the event never took place.
* WhiteAndGreyMorality: There isn't a single clear-cut villain in the game. While Rayton is rough around the edges, he definitely does more harm than good and ends up putting his life on the line to save those in need, with the thieving [[ButtMonkey Flip]] and members of the Rat Gang being the only secondary characters who could be considered morally-ambiguous. Even [[BigBad Cicero]] and [[spoiler:the Duke of the Rat Gang]] are both a WellIntentionedExtremist, as the former wants to evolve Torch City to preserve all of furkind, while the latter wants to destroy Cicero and the Legion and take over Torch City with him as its ruler.
* WorldOfFunnyAnimals: There are no humans present in the game. All of the characters are anthropomorphic animals who walk, talk, and dress like humans or robots who look like giant metallic canines.

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