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* ServileSnarker: The HIVE AI unit on Adam's ship ultimately cannot disobey his orders, but will make its opinion known whenever it disagrees with the chosen course of action. Which is often.
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** There are also Gauss Guns which are separate from Coil Guns, while in reality they are used as synonyms.
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** The [[MinionMaster Vindicator-class]] ship can activate Phalanx, greatly increasing its drones' fire rates and makes them focus on your current locked-on target. It also summons drones up to the limit.

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** The [[MinionMaster [[TheMinionMaster Vindicator-class]] ship can activate Phalanx, greatly increasing its drones' fire rates and makes them focus on your current locked-on target. It also summons drones up to the limit.
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* MagneticWeapon: Coming from its predecessor:

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* MagneticWeapon: MagneticWeapons: Coming from its predecessor:

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* EleventhHourRanger: [[spoiler:[[SelfAppliedNickname Ghost]] joins the group shortly before Adam tries to ground the G&B mining fleet]].



* AndYourRewardIsClothes: Challenges, as well as most sources of loot, may include cosmetic rewards in the form of cosmetic modules that change the shape of the ship as well as colors to be used when customizing the ship.



** A [[FragileSpeedster Scout-class ship]] with the [[MagneticWeapons Rail Gun]] can do a lot of damage from long range, as the Scout's special ability increases weapon damage by 4% for every 100 meters between the ship and its target, which allows destroying enemy ships from a safe distance and often away from harm, as the special ability compensates for the Rail Gun's relatively low damage output.

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** A [[FragileSpeedster Scout-class ship]] with the [[MagneticWeapons Rail Gun]] can do a lot of damage from long range, as the Scout's special ability increases weapon damage by 4% for every 100 meters between the ship and its target, which allows destroying enemy ships from a safe distance and often away from harm, as harm while the special ability compensates for the Rail Gun's relatively low damage output.



* FireIceDuo: The [[PlayingWithFire Zurilia]] and the [[AnIcePerson Retaliators]] are constantly battling in the Drake system. A side-quest involves keeping them that away through [[FalseFlagOperation false flag operations]], [[spoiler:but eventually it almost backfires and they [[EnemyMine briefly unite together]] against the Coalition before being crippled for good]].



* ForScience: The reason why a few scientists are still staying around in a solar system full of brainwashed cultists. They task the protagonist with analyzing every species that appears there.
* ForTheEvulz: [[spoiler:[[CorruptCorporateExecutive Blakemore]] orders his mining fleet to deploy, even though it has been crippled by a Mainframe Disruptor, with explosive consequences, merely citing WeHaveReserves for why he did that]].



* GreatOffscreenWar: The war with the Okkar is what created the Demilitarized Zone the game takes place in in the first place. It was calamitously destructive, and the Zone is absolutely littered with capital ship wrecks.

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* GoBackToTheSource: [[spoiler:The G&B Adam Roslin clone takes the protagonist to the crashed cloning ship where they both originated from]].
* GreatOffscreenWar: The war with the Okkar that lasted from around 3022 to 3042 is what created the Demilitarized Zone the game takes place in in the first place. It was calamitously destructive, and the Zone is absolutely littered with capital ship wrecks.



* LastLousyPoint: It can be significantly difficult to find the last few secrets in a location. Eventually an update has added the "Supra Vision" perk that reveals the positions of the last few secrets remaining in a location after finding most of them, specifically to avert this.



* MoneySink: Many of the perks reach this point at higher tiers, requiring many resources (and credits), some of which are rare, for a barely-tangible benefit, such as the third level of the Tractor Beam perk requiring '''200''' Aetheum Crystals among other things just to make the tractor beam's pulling speed faster.

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* MoneySink: MoneySink:
**
Many of the perks reach this point at higher tiers, requiring many resources (and credits), some of which are rare, for a barely-tangible benefit, such as the third level of the Tractor Beam perk requiring '''200''' Aetheum Crystals among other things just to make the tractor beam's pulling speed faster.faster.
** Tier IV ships. They are the best category of ships in the game, boasting slightly improved stats and an extra passive compared to Tier III+ ships but the amount of resources needed to unlock buying them, as well as their cost means that you are likely to get them only if you take your time to do most of the side content first, as well as selling off most of the loot you acquire.



* MundaneUtility: The Vanguard's [[TimeMaster Time Extender]] Ult slows time down while leaving the ship unaffected, making it very well suited for combat. Or you can use it to attain better times in the RacingMinigame.

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* MundaneUtility: MundaneUtility:
**
The Vanguard's [[TimeMaster Time Extender]] Ult slows time down while leaving the ship unaffected, making it very well suited for combat. Or you can use it to attain better times in the RacingMinigame. RacingMinigame.
** The Flak Cannon can also be used to mine resource clusters in an instant thanks to its area-of-effect damage.



* OlderThanTheyLook: You might not tell it from Elek's voice and mannerisms but he has been alive for at least ''80 years''.



* PurposefullyOverpowered: Legendary items are rare (they can only drop naturally on the Nightmare difficulty, and specific ones are offered as rewards in several side quests) and cannot be upgraded nor modified, but they offer unique, powerful abilities as well as higher-than-average stats for their current level, allowing them to be used for many levels before they risk being obsolete. A ship also cannot have more than 2 equipped at a time.



* ReallyGetsAround: Elek has married at least 5 times in a row and fathered ''dozens'' of children for whom he continues to provide. He is already a grandfather by the time the game takes place.



* ShoutOut: The ''Bomber''-class ships' ultimate, the "ARC-9000" is basically the ''VideoGame/DoomEternal'' BFG-9000 InSpace and vehicle mounted, firing a similar energy orb which emits lightning that arcs to hit all surrounding enemies as it travels, before detonating when it hits max range.

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* ShoutOut: ShoutOut:
**
The ''Bomber''-class ships' ultimate, the "ARC-9000" is basically the ''VideoGame/DoomEternal'' BFG-9000 InSpace and vehicle mounted, firing a similar energy orb which emits lightning that arcs to hit all surrounding enemies as it travels, before detonating when it hits max range.


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** One quote Adam might say when using a [[spoiler:Spatial Bypass]]:
---> [[Film/EventHorizon "Jumpgates? Where we're going, we don't need jumpgates."]]


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* WhatHappenedToTheMouse: [[spoiler:The G&B Adam Roslin clone has a [[VirtualSidekick HIVE]] with a feminine voice, but it is never heard of again after its initial appearance at the Ceto jumpgate]].


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* YoungerThanTheyLook: As a combat clone based on an individual born in 2995, Adam is simultaneously both this and OlderThanTheyLook, being physically younger but mentally older due to his implanted memories from both the original Adam Roslin as well as his preceding clones.

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* AdamSmithHatesYourGuts: [[DownplayedTrope Downplayed]] for the most part as the amount of money you gain scales with how far along you are in the game but played straight with crafting resources once you unlock the ability to sell them directly, as they are far less valuable when selling them than when buying them.



** The EMP device isn't very fancy, stunning all nearby enemy ships for a few seconds, but it's very useful if your ship is fighting [[GoddamnedBats drones]], getting overwhelmed by various ships or you want to take down a [[spoiler:[[ShieldBearingMook ship with a front shield]]]], and one of its mastery modules allow you to recharge a percentage of your shield for every enemy affected.



** A [[FragileSpeedster Scout-class ship]] with the [[MagneticWeapons Rail Gun]] can do a lot of damage from long range, as the Scout's special ability increases weapon damage by 4% for every 100 meters between the ship and its target, which allows destroying enemy ships from a safe distance and often away from harm, as the special ability compensates for the Rail Gun's relatively low damage output.



* DistressCall: one of the random events as you're in supralight travel. Results can range from a BigDamnHeroes moment as you swoop in and save a freighter from outlaws, a full-scale battle between two factions, or even a [[WoundedGazelleGambit fake distress call]] that leads you into an ambush. Another random event involves destroying the transmitters broadcasting the latter so other spacers don't get fooled. Naturally, the outlaws jump you when you blow up their relay.

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* DistressCall: one One of the random events as you're in supralight travel. Results can range from a BigDamnHeroes moment as you swoop in and save a freighter from outlaws, a full-scale battle between two factions, or even a [[WoundedGazelleGambit fake distress call]] that leads you into an ambush. Another random event involves destroying the transmitters broadcasting the latter so other spacers don't get fooled. Naturally, the outlaws jump you when you blow up their relay.



* DroppedABridgeOnHim: [[spoiler: Maddox dies in an unceremonious manner, having his ship shot down by the [[EliteMooks Elite G&B Squad]] shortly after arriving in Drake]]. [[spoiler: His viridium-mining freighter is also blown up by Adam after he found out [[ScrewTheMoneyIHaveRules what mining the comet would really entail]]]].
* EliteMooks: They come in two flavors:
** Occasionally enemies may be Elite, having increased stats and better loot than average.
** The Elite G&B Squad, which is full of [[BloodKnight ruthless fighters]] and are led by [[spoiler: an Adam Roslin clone]].



* EveryoneHasStandards: [[TheCracker Fallon Pango]] may be a shady hacker but even he believes that [[spoiler: [[ContagiousAI an evolving sapient digital virus]] that takes control of ships and attacks other ships]] would make the DMZ an even more hellish place, and helps the protagonist defeat it.



* FoldThePageFoldTheSpace: How Adam initially assumes [[spoiler:Spatial Bypassing]] works.



* {{FTL}}: In several flavors:
** Supralight travel is the most common form, in which a ship propels to FTL speeds after a period of charging, and is done inside a star system.
** Wormhole travel is only available to the Okkar and involves energies that are uniquely produced by viridium.
** Jump Gates allow near-instantaneous traveling between two connected Jump Gates and is used for moving between star systems.
** [[spoiler: Spatial Bypassing allows the connection of very specific locations in order to allow instantaneous traversal between them.]]



* GargleBlaster: Red Plasma Gin. It's considered to be worse to smuggle than ''[[{{Unobtainium}} viridium]]'' and it is extremely volatile, even though it is meant to be consumed. Part of the main quest requires you to smuggle a box of it through Union, and it is so volatile that it will ''blow up your ship'' if agitated enough through combat, and will turn into gas if in [[{{FTL}} supralight]] for too long, requiring interacting with stabilizing beacons along the way.



* GargleBlaster: Red Plasma Gin. It's considered to be worse and more volatile than ''[[{{Unobtainium}} Viridium]]'' even though it is meant to be consumed. Part of the main quest requires you to smuggle a box of it through Union, and it is so volatile that it will ''blow up your ship'' if agitated enough through combat, and will turn into gas if in [[{{FTL}} supralight]] for too long, requiring interacting with stabilizing beacons along the way.


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* WorthlessYellowRocks: A variation of it. When picking up [[WeWillSpendCreditsInTheFuture credits]], HIVE will occasionally chime in to question their real value.
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* LastOfHisKind: After the events of {{VideoGame/Everspace}} many clones of Adam Roslin that were roaming the DMZ and attempted to reach the homeworlds were intercepted and killed over the years by Colonial authorities, and all of the cloning facilities have been shut down. By the events of Everspace 2 only the protagonist remains [[spoiler: as well as another clone working for G&B]].

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* LastOfHisKind: After the events of {{VideoGame/Everspace}} many clones of Adam Roslin that were roaming roamed the DMZ and attempted to reach the homeworlds were intercepted and killed over the years by Colonial authorities, and all of the cloning facilities have been shut down. By the events of Everspace 2 only the protagonist remains [[spoiler: as well as another clone working for G&B]].

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* GargleBlaster: Red Plasma Gin. It's considered to be worse and more volatile than ''[[{{Unobtainium}} Viridium]]'' even though it is meant to be consumed. Part of the main quest requires you to smuggle a box of it through Union, and it is so volatile that it will ''blow up your ship'' if agitated enough through combat, and will turn into gas if in [[{{FTL}} supralight]] for too long, requiring interacting with stabilizing beacons along the way.



* LuckBasedMission: [[DownplayedTrope Downplayed]]. "Flawless" versions of materials have a small chance of being harvested from a resource field instead of a regular material, which are required in significant amounts for certain perks and high-end components.

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* LastOfHisKind: After the events of {{VideoGame/Everspace}} many clones of Adam Roslin that were roaming the DMZ and attempted to reach the homeworlds were intercepted and killed over the years by Colonial authorities, and all of the cloning facilities have been shut down. By the events of Everspace 2 only the protagonist remains [[spoiler: as well as another clone working for G&B]].
* LuckBasedMission: [[DownplayedTrope Downplayed]]. "Flawless" and "Pure" versions of materials have a small chance of being harvested from a resource field instead of a regular material, which are required in significant amounts for certain perks and high-end components.



* MoneySink: Many of the perks reach this point at higher tiers, requiring many resources (and credits), some of which are rare for a barely-tangible benefit, such as the third level of the Tractor Beam perk requiring '''200''' Aetheum Crystals among other things just to make the tractor beam's pulling speed faster.

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* MoneySink: Many of the perks reach this point at higher tiers, requiring many resources (and credits), some of which are rare rare, for a barely-tangible benefit, such as the third level of the Tractor Beam perk requiring '''200''' Aetheum Crystals among other things just to make the tractor beam's pulling speed faster.

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* GameplayAndStoryIntegration: In the prologue Adam and Ben will make a wager over whether their PointyHairedBoss Callahan will threaten to cut the current shift from their tally for not arriving soon enough. Once he threatens them Adam gains 10 credits, which also adds up to [[LeetLingo 1337]].



* MundaneUtility: The Vanguard's [[TimeMaster Time Extender]] Ult slows time down while leaving the ship unaffected, making it very well suited for combat. Or you can use it to attain better times in the RacingMinigame.



* ShoutOut: The ''Bomber''-class ships' ultimate, the "ARC-9000" is basically the ''VideoGame/DoomEternal'' BFG-9000 InSpace and vehicle mounted, firing a similar energy orb who emits lightning that arcs to hit all surrounding enemies as it travels, before detonating when it hit max range.

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* ShoutOut: The ''Bomber''-class ships' ultimate, the "ARC-9000" is basically the ''VideoGame/DoomEternal'' BFG-9000 InSpace and vehicle mounted, firing a similar energy orb who which emits lightning that arcs to hit all surrounding enemies as it travels, before detonating when it hit hits max range. range.
** In one location mission a cargo drone has set itself a home. [[{{VideoGame/Portal}} You can faintly hear it say 'space' when the mission completes]].
** One relatively common type of space pilots is a {{VideoGame/Freelancer}}.


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* SuperSpecialMove: Every ship type has an "Ult" that charges by destroying targets and grants a powerful combat effect. Most of them used to be modules and items from {{VideoGame/Everspace}}.
** The Bomber-Class ship can fire the [[{{BFG}} ARC-9000]], dealing ludicrous damage to anything caught in its way.
** The Gunship-Class ship can activate an automated turret that deals damage to enemies.
** The Interceptor-Class ship can use [[QuadDamage Weapon Overdrive]], giving unlimited weapon energy and significantly increased damage output for the duration, which can be extended by destroying enemy ships.
** The Scout-Class ship can activate its [[InvisibilityCloak Cloak]] system, allowing it to evade targets and deal up to 3x damage after a period of time.
** The [[JackOfAllTrades Sentinel-class]] ship gains access to [[ShockAndAwe Static Overload]], replacing the primary weapons with Lightning Guns that [[ChainLightning arc between targets]].
** The Stinger-class ship can send out a [[GreyGoo Void Swarm]] that damages enemies and then repairs the ship based on the damage dealt.
** The Striker-class ship can connect nearby ships to a targeted ship with its Quantum Tether, spreading the damage done to that ship to all affected ships.
** The Vanguard-class ship can slow time down with its [[TimeMaster Time Extender]], making it much easier to maneuver the battlefield.
** The [[MinionMaster Vindicator-class]] ship can activate Phalanx, greatly increasing its drones' fire rates and makes them focus on your current locked-on target. It also summons drones up to the limit.
* SyntheticVoiceActor: A few robots in the game are voiced using text-to-speech software, including an announcer at [[ViceCity Prescott Starbase]] and the robot in [[DownInTheDumps Charybdis Bowl]]
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Cloning Blues renamed to Clone Angst as per TRS, specifically about angst from a character discovering that they're a clone.


* CloningBlues: Played with. As a clone soldier, Adam never really had to worry about dying; upon death he would simply reincarnate into a new body and carry on, memories intact. Now that the clone program is over, he's having to come to terms with the fact that the next time he dies it will be for real. That said parts of the trope are invoked. As a clone made for war, Adam has a complete lack of knowledge about a lot of things civilians do. He also remembers the deaths of all his previous iterations in vivid crystal clear details, which does haunt him. [[spoiler:Oh, and one of the game's main enemies is another clone of him.]]

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* CloningBlues: CloneAngst: Played with. As a clone soldier, Adam never really had to worry about dying; upon death he would simply reincarnate into a new body and carry on, memories intact. Now that the clone program is over, he's having to come to terms with the fact that the next time he dies it will be for real. That said parts of the trope are invoked. As a clone made for war, Adam has a complete lack of knowledge about a lot of things civilians do. He also remembers the deaths of all his previous iterations in vivid crystal clear details, which does haunt him. [[spoiler:Oh, and one of the game's main enemies is another clone of him.]]

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Everspace 2 is the sequel to {{VideoGame/Everspace}}, and was released on April 12, 2023. While it is a direct sequel to the first game, featuring the same main character and the same world, it has undergone a complete GenreShift. Rather than the RogueLike features of the first game, Everspace 2 is a classic space sim in the vein of VideoGame/EliteDangerous or more accurately in the vein of {{VideoGame/Freelancer}}.

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Everspace 2 ''Everspace 2'' is the sequel to {{VideoGame/Everspace}}, ''VideoGame/{{EVERSPACE}}'', and was released on April 12, 2023. While it is a direct sequel to the first game, featuring the same main character and the same world, it has undergone a complete GenreShift. Rather than the RogueLike features of the first game, Everspace 2 ''Everspace 2'' is a classic space sim in the vein of VideoGame/EliteDangerous ''VideoGame/EliteDangerous'' or more accurately in the vein of {{VideoGame/Freelancer}}.''VideoGame/{{Freelancer}}''.



* WretchedHive: This is the reputation that Prescott Starbase has, to the point your ships HIVE unit quotes the TropeNamer almost word for word. In reality, it’s closer to a ViceCity and not wholly irredeemable.

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* WretchedHive: This is the reputation that Prescott Starbase has, to the point that your ships HIVE unit quotes the TropeNamer {{Trope Namer|s}} almost word for word. In reality, it’s it's closer to a ViceCity and not wholly irredeemable.irredeemable.
----
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* WeHaveReserves: [[spoiler:Adam's
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* WarpDrive: An impossiblility for the species in and around the Demilitarized Zone. [[spoiler: But very possible for Khala’s race, who originate so far away she didn’t know what Okkar or Humans even were until told. Her broken warp capable ship left her stranded.]]
* WeHaveReserves: [[spoiler:Adam's
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* AnOfferYouCantRefuse: [[spoiler: The Colonial fleet eventually corners Adam, and says he can either go undercover as the Adam clone employed by G&B to help them find incriminating evidence on the megacorp or he and his new crew can get reduced to dust by the fleets guns. Adam agrees to help.]]
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* BlackEyesOfCrazy: The rituals that indoctrinate people into the Redeemer cult leave them with black eyes, and they are all ''very'' insane.
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* MeleeATrois: Opposed factions hostile to the player will continue to fight each other even with the player present. The easiest way to see this is to antagonize a neutral faction while they are engaged with Outlaws.
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* {{Cult}}: The Redeemers, one of the enemy factions. They worship the Ancients and have been driven completely insane by exposure to dark energy and Ancient artifacts.
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* ThePrecursors: The Ancients, distant ancestors of the Okkar. They are long gone, leaving behind scattered and extremely dangerous technology and ruins.
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* [[EarthShatteringKaboom World-Shattering Kaboom]]: The planet Palaemon was subject to this at the end of the Colonial-Okkar war when an Okkar strike force detonated the weapons-grade aetheum inside the planet and blew it wide open.

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* [[EarthShatteringKaboom World-Shattering Kaboom]]: The planet Palaemon was subject to this at the end of the Colonial-Okkar war when an Okkar strike force detonated the weapons-grade aetheum inside the planet and blew it wide open.open.
* WretchedHive: This is the reputation that Prescott Starbase has, to the point your ships HIVE unit quotes the TropeNamer almost word for word. In reality, it’s closer to a ViceCity and not wholly irredeemable.
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** Scouts are named after spirits, with the Banshee and Spirit (Itself referring to the vital essense).

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** Scouts are named after spirits, with the Banshee and Spirit (Itself referring to the vital essense).essence).
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* EvilCounterpart: [[spoiler: A major antagonist is none other than… Adam Roslin. Or rather, another one of his clones, who is far more vicious, sociopathic, and bloodthirsty than the Adam Roslin clone you play as.]]


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* SociopathicSoldier: The G&B Elite Squad is made up of BloodKnight mercenaries who only feel alive when in the thick of combat or when killing others. [[spoiler: Another Adam Roslin clone is their leader, and he’s just as bad as his squad if not worse.]]
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* SpaceTruck: Freighters are treated like this more than like cargo boats. The unloading and loading seems to be totally automated, so the crew is minimal.

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* SpaceTruck: SpaceTrucker: Pilots of Freighters are treated like this more than like cargo boats. boat captains. The unloading and loading seems to be totally automated, so the crew is minimal.minimal and it is treated more like a big rig truck with armed escorts.
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* SpaceTruck: Freighters are treated like this more than like cargo boats. The unloading and loading seems to be totally automated, so the crew is minimal.
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* DroneDeployer: ''Vindicator''-class ships are miniature carriers, who turn enemy wrecks into drones, and use them in battle as minions. Enemy have legitimate carriers who deploy endless drones to harass the enemy until take out.

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* DroneDeployer: ''Vindicator''-class ships are miniature carriers, who which can turn enemy wrecks into drones, and use them in battle as minions. Enemy factions have legitimate full size carriers who that deploy endless drones to harass the enemy until take taken out.
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* ColorCodedItemRarity: Items go from gray (common) to green (uncommon) to blue (rare) to red (superior) to orange (legendary).

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* ColorCodedItemRarity: ColorCodedItemTiers: Items go from gray (common) to green (uncommon) to blue (rare) to red (superior) to orange (legendary).

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