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History VideoGame / EnderLiliesQuietusOfTheKnights

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A sequel series was announced on February 21, 2024 called ''VideoGame/EnderMagnoliaBloomInTheMist'', set decades after the events of the game and following a new protagonist.

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A sequel series was announced on February 21, 2024 called ''VideoGame/EnderMagnoliaBloomInTheMist'', set decades after the events of the game and following a new protagonist.
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A sequel series was announced on February 21, 2024 called ''ENDER MAGNOLIA: Bloom in the Mist'', set decades after the events of the game and following a new protagonist.

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A sequel series was announced on February 21, 2024 called ''ENDER MAGNOLIA: Bloom in the Mist'', ''VideoGame/EnderMagnoliaBloomInTheMist'', set decades after the events of the game and following a new protagonist.
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* DropTheHammer: Gerrod and Silva fight with big hammers. You can use Gerrod's hammer both as a swinging weapon and as a falling attack that additionally breaks destroyable floors.
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A sequel series was announced on February 21, 2024 called "ENDER MAGNOLIA: Bloom in the Mist", set decades after the events of the game.

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A sequel series was announced on February 21, 2024 called "ENDER ''ENDER MAGNOLIA: Bloom in the Mist", Mist'', set decades after the events of the game.
game and following a new protagonist.
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A sequel series was announced on February 21, 2024 called "ENDER MAGNOLIA: Bloom in the Mist", set decades after the events of the game.
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* VariableMix: Most background music in the game will fade in and out as you move between outdoor and indoor areas, and will also become significantly calmer when you're at a save point.

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* ShoutOut: Like in ''VideoGame/{{Drakengard}}'' and ''VideoGame/NierAutomata'', each of the endings is lettered with a title containing the emphasized letter.
** Blight motherloads (800x) look eerily similar to "The Marker" from ''VideoGame/DeadSpace''. Given how the Blight and Necromorph pathology works it's fitting.

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* ShoutOut: ShoutOut:
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Like in ''VideoGame/{{Drakengard}}'' and ''VideoGame/NierAutomata'', each of the endings is lettered with a title containing the emphasized letter.
** Blight motherloads (800x) look eerily similar to "The Marker" from ''VideoGame/DeadSpace''. Given how the Blight and Necromorph pathology works works, it's fitting.
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''ENDER LILIES: Quietus of the Knights'' is a dark fantasy {{Metroidvania}} action-adventure RPG from ''Binary Haze Interactive'', developed by ''Adglobe'' and ''Live Wire'', released on June 22, 2021. In it, you play as Lily, the last surviving priestess in Land's End, a kingdom devastated by an endless and oppressive Rain of Death that transforms living things into undead. Awakening in a church with no recollection of recent events, Lily turns to exploring beyond the safety of the sanctuary to find the source of the rain. Along the way, Lily can summon the spirits of purified undead to protect her.

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''ENDER LILIES: Quietus of the Knights'' is a dark fantasy {{Metroidvania}} action-adventure RPG SoulsLikeRPG from ''Binary Haze Interactive'', developed by ''Adglobe'' and ''Live Wire'', released on June 22, 2021. In it, you play as Lily, the last surviving priestess in Land's End, a kingdom devastated by an endless and oppressive Rain of Death that transforms living things into undead. Awakening in a church with no recollection of recent events, Lily turns to exploring beyond the safety of the sanctuary to find the source of the rain. Along the way, Lily can summon the spirits of purified undead to protect her.
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** Lily's moveset, in particular the way she slides on her belly to dodge, is very reminiscent of [[VideoGame/CastlevaniaRondoOfBlood Maria Renard]].
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** The Umbral Knight has drawn comparisons to Manga/GoblinSlayer. The connection strengthened by the game's soundtrack being done by {{Music/Mili}}.

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** The Umbral Knight has drawn comparisons to Manga/GoblinSlayer.Literature/GoblinSlayer. The connection strengthened by the game's soundtrack being done by {{Music/Mili}}.
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* SequenceBreaking: A large number of collectibles are placed in high-up or far-out areas, intended to be gotten by using major or minor mobility upgrades obtained across the second half of the game. However, Guardian Silva can use her ChargedAttack twice in the air to give Lily a slight RecoilBoost, resetting after a double jump or air dodge. Exploiting this for higher/longer jumps makes it possible to obtain a lot of early upgrades and relics around the halfway point.
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* FallingDamage: Uniquely inverted compared to most games. Lily can fall however far she pleases and won't even take a single point of fall damage, but ''enemies'' sent falling will take massive damage depending on how fast they were moving on impact. This is especially evident with flying enemies, as staggering them out of the air will usually make them fall to their deaths, especially if you used something with knockback to outright swat them into the ground.

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* FallingDamage: Uniquely inverted compared to most games. Lily can fall however far she pleases and won't even take a single point of fall damage, but ''enemies'' sent falling will take massive damage depending on how fast they were moving on impact. This is especially evident with flying enemies, as staggering them out of the air will usually make them fall to their deaths, especially if you used something with knockback to outright swat them into the ground. Even grounded bosses can be subject to this if you break their guard in the middle of a jumping attack, something speedrunners take full advantage of.
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''ENDER LILIES: Quietus of the Knights'' is a dark fantasy {{Metroidvania}} action-adventure RPG from ''Binary Haze Interactive'', developed by ''Adglobe'' and ''Live Wire'', released on June 22, 2021. In it, you play as a Lily, the last surviving priestess in a land devastated by an endless and oppressive rain that transforms living things into undead. Awakening in a church with no recollection of recent events, Lily turns to exploring beyond the safety of the sanctuary to find the source of the rain. Along the way, Lily can summon the spirits of purified undead to protect her.

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''ENDER LILIES: Quietus of the Knights'' is a dark fantasy {{Metroidvania}} action-adventure RPG from ''Binary Haze Interactive'', developed by ''Adglobe'' and ''Live Wire'', released on June 22, 2021. In it, you play as a Lily, the last surviving priestess in Land's End, a land kingdom devastated by an endless and oppressive rain Rain of Death that transforms living things into undead. Awakening in a church with no recollection of recent events, Lily turns to exploring beyond the safety of the sanctuary to find the source of the rain. Along the way, Lily can summon the spirits of purified undead to protect her.


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* BigBad: The Blighted Lord is the source of the Blight and Rain of Death that is turning the people of Land's End into undead monsters, and is [[spoiler:White Priestess Fretia having been corrupted after defeating the original Blighted Lord]].
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* BadassAndChildDuo: The game starts with the Umbral Knight escorting the helpless Lily around as her main attack. Even as you gain more Spirits, the Umbral Knight appears to initiate most of the dialogue throughout the game.
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** The "Verboten Domain" gives strong [[VideoGame/MetroidPrime2Echoes Dark Aether]] vibes. Complete with toxic atmosphere, moving safe-spot to safe-spot, and being the epicenter of a corrupting force.

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** The "Verboten Domain" gives strong [[VideoGame/MetroidPrime2Echoes Dark Aether]] Aether]]/[[VideoGame/MetroidPrime3Corruption Phaaze]] vibes. Complete with toxic atmosphere, moving safe-spot to safe-spot, and being the epicenter of a corrupting force.



** The Umbral Knight has had comparisons to Manga/GoblinSlayer. The connection strengthened by the game's soundtrack being done by {{Music/Mili}}.

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** The Umbral Knight has had drawn comparisons to Manga/GoblinSlayer. The connection strengthened by the game's soundtrack being done by {{Music/Mili}}.
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** The Umbral Knight has had comparisons to Manga/GoblinSlayer. The connection strengthened by the game's soundtrack being done by {{Music/Mili}}.
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** The true ending requires finding a secret area deep within a place called "The Abyss" which is alluded to being a "birthplace" and provides material necessary to carry out a ritual to craft a protective charm. [[VideoGame/HollowKnight Sound familiar]]?
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** Blight motherloads (800x) look eerily similar to "The Marker" from ''VideoGame/DeadSpace''. Given how the Blight and Necromorph pathology works it's fitting.
** The "Verboten Domain" gives strong [[VideoGame/MetroidPrime2Echoes Dark Aether]] vibes. Complete with toxic atmosphere, moving safe-spot to safe-spot, and being the epicenter of a corrupting force.
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** Accidentally using a Prayer while at full health does not consume the charge. Additionally, destroying a white flower while at full Prayer charges simply heals you directly rather than giving you an extra Prayer.


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* ArtificialStupidity: Non-aquatic enemies die instantly on contact with water. This does not stop flying enemies from following you into it.


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* ShoutOut: Like in ''VideoGame/{{Drakengard}}'' and ''VideoGame/NierAutomata'', each of the endings is lettered with a title containing the emphasized letter.
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* CallAHitPointASmeerp: Lily's Experience Points are called "Blight".


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* CollisionDamage: Lily takes damage upon making contact with most enemies.


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* FlavorText: Relics and Spirits have additional lore in their descriptions aside from their gameplay mechanics.


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* HeartContainer: Each Amulet Fragment and Amulet Gem increases Lily's max HP by 5 and 20 points respectively.


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* HitStop: The game briefly slows down for a dramatic effect whenever Lily's HP is depleted.


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* InescapableAmbush: Some rooms are locked down with steel doors as soon as you step inside, forcing you to defeat all enemies before you can properly exit and progress.
* InexplicableTreasureChests: Treasure Chests are mostly found in areas that can only be reached after acquiring a specific movement ability. Some are found in the corners of platforms, while others are found underwater, and so on. You clearly need to exert some effort before you can obtain the useful items inside these.
* JigsawPuzzlePlot: The backstory is spread throughout collectible texts (which are also called "Findings"), and FlavorText from Relics and Spirits. Most of the crucial dialogue lines and plot points are also shown to you only after you defeat bosses or reach certain parts of the environment. The Umbral Knight regularly encourages Lily (and the player) to do this; you'll discover more of the world only when you explore and move forward.

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* BittersweetEnding: Ending C, despite being the GoldenEnding. [[spoiler:The kingdom of Land's End is no more, and with the king and all important figures dead, there is virtually zero chance of restoring it to what it once was. Many people have died or become corrupted, including noble warriors and innocent civilians. However, the soul of the White Priestess is freed, the Rain of Death stops, ending the Blight once and for all, and Lily is able to leave the kingdom for a new life with the spirits watching over her.]]

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* BittersweetEnding: BittersweetEnding:
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Ending C, despite being the GoldenEnding. [[spoiler:The kingdom of Land's End is no more, and with the king and all important figures dead, there is virtually zero chance of restoring it to what it once was. Many people have died or become corrupted, including noble warriors and innocent civilians. However, the soul of the White Priestess is freed, the Rain of Death stops, ending the Blight once and for all, and Lily is able to leave the kingdom for a new life with the spirits watching over her.]]



* DeadlyGas: Most of Verboten Domain is covered by Blight in the form of a red mist that drains your life at a very fast pace. This can be mitigated by equipping a protective mask, which reduces it to ScratchDamage. [[spoiler:The mist in the Abyss drains your life at a fast rate even with the mask and will usually cause instant death without it, forcing you to navigate through it on a time limit before your prayers and HP run out.]]

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* DeadlyGas: DeadlyGas:
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Most of Verboten Domain is covered by Blight in the form of a red mist that drains your life at a very fast pace. This can be mitigated by equipping a protective mask, which reduces it to ScratchDamage. [[spoiler:The mist in the Abyss drains your life at a fast rate even with the mask and will usually cause instant death without it, forcing you to navigate through it on a time limit before your prayers and HP run out.]]



* FlunkyBoss: Hoenir, Keeper of the Abyss, who engages you with a respawning squad of Dark Executioners.

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* FlunkyBoss: FlunkyBoss:
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Hoenir, Keeper of the Abyss, who engages you with a respawning squad of Dark Executioners.

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** You regularly get new attacks to use as you defeat and purify the bosses across the game. Skills earned from later bosses will come pre-upgraded so you can experiment with them right out of the box instead of needing to save your upgrade materials ahead of time. It also gives you an idea of the level of upgrade the game expects you to have at that point.



* DoubleJump: Lily gets the Guardian's Leap ability from Siegrid, which allows her to perform an extra jump in midair.

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* DoubleJump: Lily gets the Guardian's Leap ability from Siegrid, which allows her to perform an extra jump in midair. The Verboten Champion, found near the end of the game, imparts an uppercut skill that can be used mid-air as a triple jump.



* GuideDangIt: Achieving OneHundredPercentCompletion on several maps can come across as this, as quite a number of discoverable objects are hidden in most unlikely places. One of the most notable examples is the Bottom of the Well respite, in which one of the discoverable objects requires a specific set of mobility spirits to reach.

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* GuideDangIt: Achieving OneHundredPercentCompletion on Marking several maps as "complete" can come across as this, as quite a number of discoverable objects are hidden in most unlikely places. places and need precise jumps and airdashes to find. One of the most notable examples is the Bottom of the Well respite, Respite, in which one of the discoverable objects requires a specific set of almost every single mobility spirits option available to reach.you to reach -- you'll likely see that map stay blue until you're near the end of the game.


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** The Incompetent Sinner, fought near the end of the game, imparts a DashAttack that can also be used to extend your air-dashes.

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