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''[=EarthBound=]'' is a {{SNES}} RPG that follows the story of Ness, a seemingly normal boy who lives in {{Eagleland}}. Late one night, a meteorite landing outside town awakens Ness. The meteorite brings with it a bee ([[IAmNotWeasel or not]]) from the future, who tells Ness of [[ApocalypseHow its devastation]] at the hands of an indestructible being called [[EldritchAbomination Giygas]] -- a being Ness is destined to defeat. Ness's journey to stop Giygas will take him through time and space to meet the remainder of the [[TheChosenMany Chosen Four]] (Paula, Jeff, and Poo) and collect the Eight Melodies for his SoundStone to unite the power of the Earth as his own.

to:

''[=EarthBound=]'' ''[=EarthBound: The War Against Giygas!=]'' is a {{SNES}} RPG that follows the story of Ness, a seemingly normal boy who lives in {{Eagleland}}. Late one night, a meteorite landing outside town awakens Ness. The meteorite brings with it a bee ([[IAmNotWeasel or not]]) from the future, who tells Ness of [[ApocalypseHow its devastation]] at the hands of an indestructible being called [[EldritchAbomination Giygas]] -- a being Ness is destined to defeat. Ness's journey to stop Giygas will take him through time and space to meet the remainder of the [[TheChosenMany Chosen Four]] (Paula, Jeff, and Poo) and collect the Eight Melodies for his SoundStone to unite the power of the Earth as his own.
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On the 17th of April 2013, Nintendo confirmed that it would release ''[=EarthBound=]'' for the WiiU Virtual Console in North America. It also announced a similar release for the game in Europe, marking the first release of ''[=EarthBound=]'' in that region. While fans waited for the Virtual Console release, they had to content themselves with a [=ROM=] of the game '''or''' track down an original cartridge -- which, due to intense demand and limited supply, usually didn't (and still don't) go for less than $200 outside of garage sales and such. (That price usually means '''the cartridge itself''', too.) On the 18th of July 2013, Nintendo finally re-released the game via Virtual Console (in both Europe and the US) at the far-lower-than-[=eBay=]-auctions price point of $9.99; to round out the package, it also [[http://earthbound.nintendo.com/playersguide/ digitized the original Player's Guide]] that it bundled with the SNES release and offered it up for free (so that gamers could read the guide on the Wii U [=GamePad=]).

to:

On the 17th of April 2013, Nintendo confirmed that it would release ''[=EarthBound=]'' for the WiiU Virtual Console in North America. It also announced a similar release for the game in Europe, marking the first release of ''[=EarthBound=]'' in that region. While fans waited for the Virtual Console release, they had to content themselves with a [=ROM=] of the game '''or''' track down an original cartridge -- which, due to intense demand and limited supply, usually didn't (and still don't) go for less than $200 outside of garage sales and such. (That price usually means '''the cartridge itself''', too.) On the 18th of July 2013, Nintendo finally re-released the game via Virtual Console (in both Europe and the US) at the far-lower-than-[=eBay=]-auctions price point of $9.99; to round out the package, it also [[http://earthbound.nintendo.com/playersguide/ digitized the original Player's Guide]] that it bundled with the SNES release and offered it up for free (so that gamers could read the guide in a browser, including using the Wii U's browser on the Wii U [=GamePad=]).
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''[=EarthBound=]'' is the second of a series of Japanese role playing games known as ''VideoGame/{{MOTHER}}'', an experiment in storytelling in a different medium by Japanese essayist Creator/ShigesatoItoi. ''MOTHER 2: Gyiyg no Gyakushū'' (or ''[[RevengeOfTheSequel Gyiyg Strikes Back]]'', as it's called in Japanese) serves as a loose sequel to ''[[VideoGame/EarthBoundBeginnings MOTHER]]'', since the two games share the same essential setting ([[{{Eagleland}} an affectionate homage]] to idealized America). Of the three games in the ''MOTHER'' series, only ''[=EarthBound=]'' ever received a physical release in North America (as Nintendo has [[NoExportForYou no plans for an official English release]] of ''VideoGame/{{MOTHER 3}}'').

to:

''[=EarthBound=]'' is the second of a series of Japanese role playing games known as ''VideoGame/{{MOTHER}}'', an experiment in storytelling in a different medium by Japanese essayist Creator/ShigesatoItoi. ''MOTHER 2: Gyiyg no Gyakushū'' (or ''[[RevengeOfTheSequel Gyiyg Strikes Back]]'', as it's called in Japanese) serves as a loose sequel to ''[[VideoGame/EarthBoundBeginnings MOTHER]]'', since the two games share the same essential setting ([[{{Eagleland}} an affectionate homage]] to idealized America). Of the three games in the ''MOTHER'' series, only ''[=EarthBound=]'' ever received a physical release in North America (as Nintendo has only released the first game digitally and has [[NoExportForYou no plans for an official English release]] of ''VideoGame/{{MOTHER 3}}'').
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''[=EarthBound=]'' is the second of a series of Japanese role playing games known as ''VideoGame/{{MOTHER}}'', an experiment in storytelling in a different medium by Japanese essayist Creator/ShigesatoItoi. ''MOTHER 2: Gyiyg no Gyakushū'' (or [[RevengeOfTheSequel Gyiyg Strikes Back]]'', as it's called in Japanese) serves as a loose sequel to ''[[VideoGame/EarthBoundBeginnings MOTHER]]'', since the two games share the same essential setting ([[{{Eagleland}} an affectionate homage]] to idealized America). Of the three games in the ''MOTHER'' series, only ''[=EarthBound=]'' ever received a physical release in North America (as Nintendo has [[NoExportForYou no plans for an official English release]] of ''VideoGame/{{MOTHER 3}}'').

to:

''[=EarthBound=]'' is the second of a series of Japanese role playing games known as ''VideoGame/{{MOTHER}}'', an experiment in storytelling in a different medium by Japanese essayist Creator/ShigesatoItoi. ''MOTHER 2: Gyiyg no Gyakushū'' (or [[RevengeOfTheSequel ''[[RevengeOfTheSequel Gyiyg Strikes Back]]'', as it's called in Japanese) serves as a loose sequel to ''[[VideoGame/EarthBoundBeginnings MOTHER]]'', since the two games share the same essential setting ([[{{Eagleland}} an affectionate homage]] to idealized America). Of the three games in the ''MOTHER'' series, only ''[=EarthBound=]'' ever received a physical release in North America (as Nintendo has [[NoExportForYou no plans for an official English release]] of ''VideoGame/{{MOTHER 3}}'').

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Focusing on Earth Bound, not Beginnings.


''[=EarthBound=]'' is the second of a series of Japanese role playing games known as ''VideoGame/{{MOTHER}}'', an experiment in storytelling in a different medium by Japanese essayist Creator/ShigesatoItoi. ''MOTHER 2: Gyiyg no Gyakushū'' (or [[RevengeOfTheSequel Gyiyg Strikes Back]]'', [=EarthBound=]'s'' Japanese title) serves as a loose sequel to ''VideoGame/{{MOTHER|1}}'', since the two games share the same essential setting ([[{{Eagleland}} an affectionate homage]] to 1950s America). Of the three games in the ''MOTHER'' series, only ''[=EarthBound=]'' has received an official release in North America (as Nintendo has [[NoExportForYou no plans for a North American release]] for ''VideoGame/{{MOTHER 3}}'').

[[WhatCouldHaveBeen Nintendo initially planned to release]] the first ''MOTHER'' in North America as ''Earth Bound'', but Nintendo of America scrapped release plans after finishing work on its translation (the SuperNintendo had already launched, making it Nintendo's major focus). A prototype of the translation surfaced years later in the hands of a collector. The ROM of this translation eventually became known as ''[[FanNickname Earthbound Zero]]''.

On the 17th of April 2013, Nintendo confirmed that it would release ''[=EarthBound=]'' for the WiiU Virtual Console in North America. It also announced a similar release for the game in Europe, marking the first release of ''[=EarthBound=]'' in that region. While fans waited for the Virtual Console release, they had to content themselves with a [=ROM=] of the game '''or''' track down an original cartridge -- which, due to intense demand and limited supply, usually didn't (and still don't) go for less than $200 outside of garage sales and such. (That price usually means '''the cartridge itself''', too.) On the 18th of July 2013, Nintendo finally re-released the game via Virtual Console (in both Europe and the US) at the far-lower-than-[=eBay=]-auctions price point of $9.99; to round out the package, it also [[http://earthbound.nintendo.com/playersguide/ digitized the original Player's Guide]] that it bundled with the SNES release and offered it up for free (so that gamers could read the guide on the Wii U Gamepad).

As a side note: Ness and Lucas (the protagonist of ''VideoGame/{{MOTHER 3}}'') [[MarthDebutedInSmashBros are probably best known to Western audiences via their appearances]] in the ''VideoGame/SuperSmashBros'' games.[[note]]Until this game's release on the Virtual Console, Ness was only known this way to European audiences.[[/note]]

to:

''[=EarthBound=]'' is the second of a series of Japanese role playing games known as ''VideoGame/{{MOTHER}}'', an experiment in storytelling in a different medium by Japanese essayist Creator/ShigesatoItoi. ''MOTHER 2: Gyiyg no Gyakushū'' (or [[RevengeOfTheSequel Gyiyg Strikes Back]]'', [=EarthBound=]'s'' Japanese title) as it's called in Japanese) serves as a loose sequel to ''VideoGame/{{MOTHER|1}}'', ''[[VideoGame/EarthBoundBeginnings MOTHER]]'', since the two games share the same essential setting ([[{{Eagleland}} an affectionate homage]] to 1950s idealized America). Of the three games in the ''MOTHER'' series, only ''[=EarthBound=]'' has ever received an official a physical release in North America (as Nintendo has [[NoExportForYou no plans for a North American an official English release]] for of ''VideoGame/{{MOTHER 3}}'').

[[WhatCouldHaveBeen Nintendo initially planned to release]] the first ''MOTHER'' in North America as ''Earth Bound'', but Nintendo of America scrapped release plans after finishing work on its translation (the SuperNintendo had already launched, making it Nintendo's major focus). A prototype of the translation surfaced years later in the hands of a collector. The ROM of this translation eventually became known as ''[[FanNickname Earthbound Zero]]''.

On the 17th of April 2013, Nintendo confirmed that it would release ''[=EarthBound=]'' for the WiiU Virtual Console in North America. It also announced a similar release for the game in Europe, marking the first release of ''[=EarthBound=]'' in that region. While fans waited for the Virtual Console release, they had to content themselves with a [=ROM=] of the game '''or''' track down an original cartridge -- which, due to intense demand and limited supply, usually didn't (and still don't) go for less than $200 outside of garage sales and such. (That price usually means '''the cartridge itself''', too.) On the 18th of July 2013, Nintendo finally re-released the game via Virtual Console (in both Europe and the US) at the far-lower-than-[=eBay=]-auctions price point of $9.99; to round out the package, it also [[http://earthbound.nintendo.com/playersguide/ digitized the original Player's Guide]] that it bundled with the SNES release and offered it up for free (so that gamers could read the guide on the Wii U Gamepad).

[=GamePad=]).

As a side note: Ness and Lucas (the protagonist of ''VideoGame/{{MOTHER 3}}'') [[MarthDebutedInSmashBros are probably best known to Western audiences via their appearances]] in the ''VideoGame/SuperSmashBros'' games.[[note]]Until this game's release on the Virtual Console, Ness was only known this way to European audiences.outside Japan and North America.[[/note]]
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''[=EarthBound=]'' is a {{SNES}} RPG that follows the story of Ness, a seemingly normal boy who lives in {{Eagleland}}. Late one night, a meteorite landing outside town awakens Ness. The meteorite brings with it a bee ([[IAmNotWeasel or not]]) from the future, who tells Ness of [[ApocalypseHow its devastation]] at the hands of an indestructible being called [[EldritchAbomination Giygas]] -- a being Ness is destined to defeat. Ness' journey to stop Giygas will take him through time and space to meet the remainder of the [[TheChosenMany Chosen Four]] (Paula, Jeff, and Poo) and collect the Eight Melodies for his SoundStone to unite the power of the Earth as his own.

''[=EarthBound=]'' is the second of a series of Japanese role playing games known as ''VideoGame/{{MOTHER}}'', an experiment in storytelling in a different medium by Japanese essayist Creator/ShigesatoItoi. ''MOTHER 2: [[RevengeOfTheSequel Gyiyg Strikes Back]]'' (''[=EarthBound=]'s'' Japanese title) serves as a loose sequel to ''VideoGame/{{MOTHER|1}}'', since the two games share the same essential setting ([[{{Eagleland}} an affectionate homage]] to 1950s America). Of the three games in the ''MOTHER'' series, only ''[=EarthBound=]'' has received an official release in North America (as Nintendo has [[NoExportForYou no plans for a North American release]] for ''VideoGame/{{MOTHER 3}}'').

[[WhatCouldHaveBeen Nintendo initially planned to release]] ''MOTHER 1'' in North America as ''Earth Bound'', but Nintendo of America scrapped release plans after finishing work on its translation (the SuperNintendo had already launched, making it Nintendo's major focus). A prototype of the translation surfaced years later in the hands of a collector. The ROM of this translation eventually became known as ''[[VideoGame/{{Mother1}} [=EarthBound=] Zero]]''.

to:

''[=EarthBound=]'' is a {{SNES}} RPG that follows the story of Ness, a seemingly normal boy who lives in {{Eagleland}}. Late one night, a meteorite landing outside town awakens Ness. The meteorite brings with it a bee ([[IAmNotWeasel or not]]) from the future, who tells Ness of [[ApocalypseHow its devastation]] at the hands of an indestructible being called [[EldritchAbomination Giygas]] -- a being Ness is destined to defeat. Ness' Ness's journey to stop Giygas will take him through time and space to meet the remainder of the [[TheChosenMany Chosen Four]] (Paula, Jeff, and Poo) and collect the Eight Melodies for his SoundStone to unite the power of the Earth as his own.

''[=EarthBound=]'' is the second of a series of Japanese role playing games known as ''VideoGame/{{MOTHER}}'', an experiment in storytelling in a different medium by Japanese essayist Creator/ShigesatoItoi. ''MOTHER 2: Gyiyg no Gyakushū'' (or [[RevengeOfTheSequel Gyiyg Strikes Back]]'' (''[=EarthBound=]'s'' Back]]'', [=EarthBound=]'s'' Japanese title) serves as a loose sequel to ''VideoGame/{{MOTHER|1}}'', since the two games share the same essential setting ([[{{Eagleland}} an affectionate homage]] to 1950s America). Of the three games in the ''MOTHER'' series, only ''[=EarthBound=]'' has received an official release in North America (as Nintendo has [[NoExportForYou no plans for a North American release]] for ''VideoGame/{{MOTHER 3}}'').

[[WhatCouldHaveBeen Nintendo initially planned to release]] ''MOTHER 1'' the first ''MOTHER'' in North America as ''Earth Bound'', but Nintendo of America scrapped release plans after finishing work on its translation (the SuperNintendo had already launched, making it Nintendo's major focus). A prototype of the translation surfaced years later in the hands of a collector. The ROM of this translation eventually became known as ''[[VideoGame/{{Mother1}} [=EarthBound=] ''[[FanNickname Earthbound Zero]]''.
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[[caption-width-right:332:[[Tagline This game stinks!]]]]

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[[caption-width-right:332:[[Tagline [[caption-width-right:332:[[{{Tagline}} This game stinks!]]]]
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[[caption-width-right:332:Woah, [[WhatDoYouMeanItWasntMadeOnDrugs even the cover is trippy.]]]]

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[[caption-width-right:332:Woah, [[WhatDoYouMeanItWasntMadeOnDrugs even the cover is trippy.]]]]
[[caption-width-right:332:[[Tagline This game stinks!]]]]
Willbyr MOD

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->--Talking Rock

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->--Talking Rock
->--'''Talking Rock'''

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On the 17th of April 2013, Nintendo confirmed that it would release ''[=EarthBound=]'' for the [=WiiU=] Virtual Console in North America. It also announced a similar release for the game in Europe, marking the first release of ''[=EarthBound=]'' in that region. While fans waited for the Virtual Console release, they had to content themselves with a [=ROM=] of the game '''or''' track down an original cartridge -- which, due to intense demand and limited supply, usually didn't (and still don't) go for less than $200 outside of garage sales and such. (That price usually means '''the cartridge itself''', too.) On the 18th of July 2013, Nintendo finally re-released the game via Virtual Console (in both Europe and the US) at the far-lower-than-[=eBay=]-auctions price point of $9.99; to round out the package, it also [[http://earthbound.nintendo.com/playersguide/ digitized the original Player's Guide]] that it bundled with the SNES release and offered it up for free (so that gamers could read the guide on the Wii U Gamepad).

to:

On the 17th of April 2013, Nintendo confirmed that it would release ''[=EarthBound=]'' for the [=WiiU=] WiiU Virtual Console in North America. It also announced a similar release for the game in Europe, marking the first release of ''[=EarthBound=]'' in that region. While fans waited for the Virtual Console release, they had to content themselves with a [=ROM=] of the game '''or''' track down an original cartridge -- which, due to intense demand and limited supply, usually didn't (and still don't) go for less than $200 outside of garage sales and such. (That price usually means '''the cartridge itself''', too.) On the 18th of July 2013, Nintendo finally re-released the game via Virtual Console (in both Europe and the US) at the far-lower-than-[=eBay=]-auctions price point of $9.99; to round out the package, it also [[http://earthbound.nintendo.com/playersguide/ digitized the original Player's Guide]] that it bundled with the SNES release and offered it up for free (so that gamers could read the guide on the Wii U Gamepad).

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--> ''"Listen Ness. I'm going to tell you something very important. You may want to take notes. Ready? ......You're the chosen one."''
-->--Talking Rock


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-> ''"Listen Ness. I'm going to tell you something very important. You may want to take notes. Ready? ......You're the chosen one."''
->--Talking Rock
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--> ''"Listen Ness. I'm going to tell you something very important. You may want to take notes. Ready? ......You're the chosen one."''
-->--Talking Rock
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On the 17th of April 2013, when Nintendo confirmed that it would release ''[=EarthBound=]'' for the [=WiiU=] Virtual Console in North America. It also announced a similar release for the game in Europe, marking the first release of ''[=EarthBound=]'' in that region. While fans waited for the Virtual Console release, they had to content themselves with a [=ROM=] of the game '''or''' track down an original cartridge -- which, due to intense demand and limited supply, usually didn't (and still don't) go for less than $200 outside of garage sales and such. (That price usually means '''the cartridge itself''', too.) On the 18th of July 2013, Nintendo finally re-released the game via Virtual Console (in both Europe and the US) at the far-lower-than-[=eBay=]-auctions price point of $9.99; to round out the package, it also [[http://earthbound.nintendo.com/playersguide/ digitized the original Player's Guide]] that it bundled with the SNES release and offered it up for free (so that gamers could read the guide on the Wii U Gamepad).

to:

On the 17th of April 2013, when Nintendo confirmed that it would release ''[=EarthBound=]'' for the [=WiiU=] Virtual Console in North America. It also announced a similar release for the game in Europe, marking the first release of ''[=EarthBound=]'' in that region. While fans waited for the Virtual Console release, they had to content themselves with a [=ROM=] of the game '''or''' track down an original cartridge -- which, due to intense demand and limited supply, usually didn't (and still don't) go for less than $200 outside of garage sales and such. (That price usually means '''the cartridge itself''', too.) On the 18th of July 2013, Nintendo finally re-released the game via Virtual Console (in both Europe and the US) at the far-lower-than-[=eBay=]-auctions price point of $9.99; to round out the package, it also [[http://earthbound.nintendo.com/playersguide/ digitized the original Player's Guide]] that it bundled with the SNES release and offered it up for free (so that gamers could read the guide on the Wii U Gamepad).

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the Wall Of Text and gushing are unnecessary. this is the reason we have a reviews section.


->''"''[=EarthBound=]'' is not just one of the greatest [=RPGs=] of all time. And ''[=EarthBound=]'' is not just one of the greatest games on the Super Nintendo. ''[=EarthBound=]'' is, quite simply, '''one of the greatest games ever made.'''"''
-->-- '''WebVideo/TheHappyVideoGameNerd'''

Some games go [[SugarWiki/NeedsMoreLove underappreciated]]. Fewer games go on to become {{cult classic}}s. An even smaller number of games have fanbases devoted enough to go to any lengths necessary to spread the word for anyone with an ear to listen...

...[[UpToEleven and then there's]] ''[=EarthBound=]''.



''[=EarthBound=]'' is also the second of a series of Japanese role playing games known as ''VideoGame/{{MOTHER}}'', an experiment in storytelling in a different medium by Japanese essayist Creator/ShigesatoItoi. ''MOTHER 2: [[RevengeOfTheSequel Gyiyg Strikes Back]]'' (''[=EarthBound=]'s'' Japanese title) serves as a loose sequel to ''VideoGame/{{MOTHER|1}}'', since the two games share the same essential setting ([[{{Eagleland}} an affectionate homage]] to 1950s America). Of the three games in the ''MOTHER'' series, only ''[=EarthBound=]'' has received an official release in North America (as Nintendo has [[NoExportForYou no plans for a North American release]] for ''VideoGame/{{MOTHER 3}}'').

to:

''[=EarthBound=]'' is also the second of a series of Japanese role playing games known as ''VideoGame/{{MOTHER}}'', an experiment in storytelling in a different medium by Japanese essayist Creator/ShigesatoItoi. ''MOTHER 2: [[RevengeOfTheSequel Gyiyg Strikes Back]]'' (''[=EarthBound=]'s'' Japanese title) serves as a loose sequel to ''VideoGame/{{MOTHER|1}}'', since the two games share the same essential setting ([[{{Eagleland}} an affectionate homage]] to 1950s America). Of the three games in the ''MOTHER'' series, only ''[=EarthBound=]'' has received an official release in North America (as Nintendo has [[NoExportForYou no plans for a North American release]] for ''VideoGame/{{MOTHER 3}}'').



Fans remember ''[=EarthBound=]'' primarily for its unusual gameplay: fantasy monster-slaying gives way to a modern-day urban setting. Slingshots, frying pans, and baseball bats take the place of swords, axes, and magic staffs. Rather than goblins and orcs and other fantasy creatures, Ness and his friends battle drunks, hippies, angry taxicabs, a cult dedicated to worshipping the color blue, and ''a giant circus tent''. Most of ''[=EarthBound's=]'' famed humor focuses on how other parts of the world (particularly the Asian region and Japan specifically) views the West. The game also contains references to everything from Music/TheBeatles to ''Film/TheBluesBrothers'' scattered throughout its weird and wild worlds. As much as fans remember that humor, they also remember ''[=EarthBound's=]'' high level of NightmareFuel. Amongst the major sources of terror: a ''profoundly'' disturbing final dungeon and a final boss whose genuinely chilling MindScrew horror has led to tons and tons of MemeticMutation.

The original North American release of ''[=EarthBound=]'' included an official StrategyGuide with every copy despite costing as much as other games of its day (a sign of how much faith Nintendo had in the game's ability to sell). Because of an odd (and failed) [[http://EarthBoundcentral.com/2009/01/EarthBounds-marketing-campaign/ advertising campaign]], a simplistic visual style (''[=EarthBound=]'' came out when ''VideoGame/DonkeyKongCountry's'' advanced graphics had wowed the world, not to mention the impending arrival of 32-bit and 64-bit systems), and a general lack of interest in [=RPG=]s (at the time), ''[=EarthBound=]'' didn't sell anywhere near enough copies to pay back Nintendo's significant advertising investment.

In the years since its initial release, ''[=EarthBound=]'' has become a CultClassic (to say the least) that fans both remember and recommend for its diverse soundtrack, unique gameplay, and undeniable charm. WebVideo/TheHappyVideoGameNerd's half-hour, spoiler-free ''[=EarthBound=]'' review (found at [[http://retrowaretv.com/happy-video-game-nerd-EarthBound-reedit/ Retroware TV]] or [[http://www.youtube.com/watch?v=wQ4AictvRdU YouTube]]) touches on all of those aspects and more.

''[=EarthBound=]'' spent years sitting on the unofficial list of Most-Requested Virtual Console Titles, most likely due to [[ScrewedByTheLawyers legal issues]] surrounding several songs on the soundtrack (including one battle song that contains a Chuck Berry sample). ''MOTHER 2'' eventually popped up on the WiiU Virtual Console in Japan, but ''[=EarthBound=]'' got no such love...

...until the 17th of April 2013, when Nintendo confirmed that it would release ''[=EarthBound=]'' for the [=WiiU=] Virtual Console in North America. It also announced a similar release for the game in Europe, marking the first release of ''[=EarthBound=]'' in that region. While fans waited for the Virtual Console release, they had to content themselves with a [=ROM=] of the game '''or''' track down an original cartridge -- which, due to intense demand and limited supply, usually didn't (and still don't) go for less than $200 outside of garage sales and such. (That price usually means '''the cartridge itself''', too.) On the 18th of July 2013, Nintendo finally re-released the game via Virtual Console (in both Europe and the US) at the far-lower-than-[=eBay=]-auctions price point of $9.99; to round out the package, it also [[http://earthbound.nintendo.com/playersguide/ digitized the original Player's Guide]] that it bundled with the SNES release and offered it up for free (so that gamers could read the guide on the Wii U Gamepad).

to:

Fans remember ''[=EarthBound=]'' primarily for its unusual gameplay: fantasy monster-slaying gives way to a modern-day urban setting. Slingshots, frying pans, and baseball bats take the place of swords, axes, and magic staffs. Rather than goblins and orcs and other fantasy creatures, Ness and his friends battle drunks, hippies, angry taxicabs, a cult dedicated to worshipping the color blue, and ''a giant circus tent''. Most of ''[=EarthBound's=]'' famed humor focuses on how other parts of the world (particularly the Asian region and Japan specifically) views the West. The game also contains references to everything from Music/TheBeatles to ''Film/TheBluesBrothers'' scattered throughout its weird and wild worlds. As much as fans remember that humor, they also remember ''[=EarthBound's=]'' high level of NightmareFuel. Amongst the major sources of terror: a ''profoundly'' disturbing final dungeon and a final boss whose genuinely chilling MindScrew horror has led to tons and tons of MemeticMutation.

The original North American release of ''[=EarthBound=]'' included an official StrategyGuide with every copy despite costing as much as other games of its day (a sign of how much faith Nintendo had in the game's ability to sell). Because of an odd (and failed) [[http://EarthBoundcentral.com/2009/01/EarthBounds-marketing-campaign/ advertising campaign]], a simplistic visual style (''[=EarthBound=]'' came out when ''VideoGame/DonkeyKongCountry's'' advanced graphics had wowed the world, not to mention the impending arrival of 32-bit and 64-bit systems), and a general lack of interest in [=RPG=]s (at the time), ''[=EarthBound=]'' didn't sell anywhere near enough copies to pay back Nintendo's significant advertising investment.

In the years since its initial release, ''[=EarthBound=]'' has become a CultClassic (to say the least) that fans both remember and recommend for its diverse soundtrack, unique gameplay, and undeniable charm. WebVideo/TheHappyVideoGameNerd's half-hour, spoiler-free ''[=EarthBound=]'' review (found at [[http://retrowaretv.com/happy-video-game-nerd-EarthBound-reedit/ Retroware TV]] or [[http://www.youtube.com/watch?v=wQ4AictvRdU YouTube]]) touches on all of those aspects and more.

''[=EarthBound=]'' spent years sitting on the unofficial list of Most-Requested Virtual Console Titles, most likely due to [[ScrewedByTheLawyers legal issues]] surrounding several songs on the soundtrack (including one battle song that contains a Chuck Berry sample). ''MOTHER 2'' eventually popped up on the WiiU Virtual Console in Japan, but ''[=EarthBound=]'' got no such love...

...until
On the 17th of April 2013, when Nintendo confirmed that it would release ''[=EarthBound=]'' for the [=WiiU=] Virtual Console in North America. It also announced a similar release for the game in Europe, marking the first release of ''[=EarthBound=]'' in that region. While fans waited for the Virtual Console release, they had to content themselves with a [=ROM=] of the game '''or''' track down an original cartridge -- which, due to intense demand and limited supply, usually didn't (and still don't) go for less than $200 outside of garage sales and such. (That price usually means '''the cartridge itself''', too.) On the 18th of July 2013, Nintendo finally re-released the game via Virtual Console (in both Europe and the US) at the far-lower-than-[=eBay=]-auctions price point of $9.99; to round out the package, it also [[http://earthbound.nintendo.com/playersguide/ digitized the original Player's Guide]] that it bundled with the SNES release and offered it up for free (so that gamers could read the guide on the Wii U Gamepad).
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The original North American release of ''[=EarthBound=]'' included an official StrategyGuide with every copy despite costing as much as other games of its day (a sign of how much faith Nintendo had in the game's ability to sell). Because of an odd (and failed) [[http://EarthBoundcentral.com/2009/01/EarthBounds-marketing-campaign/ advertising campaign]], a simplistic visual style (''[=EarthBound=]'' came out when ''VideoGame/DonkeyKongCountry's'' advanced graphics had wowed the world), and a general lack of interest in [=RPG=]s (at the time), ''[=EarthBound=]'' didn't sell anywhere near enough copies to pay back Nintendo's significant advertising investment.

to:

The original North American release of ''[=EarthBound=]'' included an official StrategyGuide with every copy despite costing as much as other games of its day (a sign of how much faith Nintendo had in the game's ability to sell). Because of an odd (and failed) [[http://EarthBoundcentral.com/2009/01/EarthBounds-marketing-campaign/ advertising campaign]], a simplistic visual style (''[=EarthBound=]'' came out when ''VideoGame/DonkeyKongCountry's'' advanced graphics had wowed the world), world, not to mention the impending arrival of 32-bit and 64-bit systems), and a general lack of interest in [=RPG=]s (at the time), ''[=EarthBound=]'' didn't sell anywhere near enough copies to pay back Nintendo's significant advertising investment.
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->''"''[=EarthBound=]'' is not just one of the greatest [=RPGs=] of all time. And ''[=EarthBound=]'' is not just one of the greatest games on the Super Nintendo. ''[=EarthBound=]'' is, quite simply, '''[[HolyShitQuotient one of the greatest games ever made]].'''"''

to:

->''"''[=EarthBound=]'' is not just one of the greatest [=RPGs=] of all time. And ''[=EarthBound=]'' is not just one of the greatest games on the Super Nintendo. ''[=EarthBound=]'' is, quite simply, '''[[HolyShitQuotient one '''one of the greatest games ever made]].made.'''"''
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->''"''[=EarthBound=]'' is not just one of the greatest [=RPGs=] of all time. And ''[=EarthBound=]'' is not just one of the greatest games on the Super Nintendo. ''[=EarthBound=]'' is, quite simply, '''one of the greatest games ever made.'''"''

to:

->''"''[=EarthBound=]'' is not just one of the greatest [=RPGs=] of all time. And ''[=EarthBound=]'' is not just one of the greatest games on the Super Nintendo. ''[=EarthBound=]'' is, quite simply, '''one '''[[HolyShitQuotient one of the greatest games ever made.made]].'''"''
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->"''[=EarthBound=]'' is not just one of the greatest [=RPGs=] of all time. And ''[=EarthBound=]'' is not just one of the greatest games on the Super Nintendo. ''[=EarthBound=]'' is, quite simply, '''one of the greatest games ever made.'''"

to:

->"''[=EarthBound=]'' ->''"''[=EarthBound=]'' is not just one of the greatest [=RPGs=] of all time. And ''[=EarthBound=]'' is not just one of the greatest games on the Super Nintendo. ''[=EarthBound=]'' is, quite simply, '''one of the greatest games ever made.'''"'''"''
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None


...until the 17th of April 2013, when Nintendo confirmed that it would release ''[=EarthBound=]'' for the [=WiiU=] Virtual Console in North America. It also announced a similar release for the game in Europe, marking the first release of ''[=EarthBound=]'' in that region. While fans waited for the Virtual Console release, they had to content themselves with a [=ROM=] of the game '''or''' track down an original cartridge -- which, due to intense demand and limited supply, usually didn't (and still don't) go for less than $200 outside of garage sales and such. (That price usually means '''the cartridge itself''', too.) On the 18th of July 2013, Nintendo finally re-released the game via Virtual Console (in both Europe and the US) at the far-lower-than-[=eBay=]-auctions price point of $9.99; to round out the package, it also digitized the original Player's Guide that it bundled with the SNES release and offered it up for free (so that gamers could read the guide on the Wii U Gamepad).

to:

...until the 17th of April 2013, when Nintendo confirmed that it would release ''[=EarthBound=]'' for the [=WiiU=] Virtual Console in North America. It also announced a similar release for the game in Europe, marking the first release of ''[=EarthBound=]'' in that region. While fans waited for the Virtual Console release, they had to content themselves with a [=ROM=] of the game '''or''' track down an original cartridge -- which, due to intense demand and limited supply, usually didn't (and still don't) go for less than $200 outside of garage sales and such. (That price usually means '''the cartridge itself''', too.) On the 18th of July 2013, Nintendo finally re-released the game via Virtual Console (in both Europe and the US) at the far-lower-than-[=eBay=]-auctions price point of $9.99; to round out the package, it also [[http://earthbound.nintendo.com/playersguide/ digitized the original Player's Guide Guide]] that it bundled with the SNES release and offered it up for free (so that gamers could read the guide on the Wii U Gamepad).

Added: 445

Changed: 3595

Removed: 4

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Some games go [[SugarWiki/NeedsMoreLove underappreciated]]. Fewer games go on to become {{cult classic}}s. A small number of games even have fanbases devoted enough to go to any lengths necessary to spread the word for anyone with an ear to listen...

to:

Some games go [[SugarWiki/NeedsMoreLove underappreciated]]. Fewer games go on to become {{cult classic}}s. A small An even smaller number of games even have fanbases devoted enough to go to any lengths necessary to spread the word for anyone with an ear to listen...



Fans remember ''[=EarthBound=]'' primarily for its unusual gameplay: fantasy monster-slaying gives way to a modern-day urban setting. Slingshots, frying pans, and baseball bats take the place of swords, axes, and magic staffs. Rather than goblins and orcs and other fantasy creatures, Ness and his friends battle drunks, hippies, angry taxicabs, a cult dedicated to worshipping the color blue, and ''a giant circus tent''. Most of ''[=EarthBound's=]'' famed humor focuses on how other parts of the world (particularly the Asian region and Japan specifically) views the West. The game also contains references to Music/TheBeatles to ''Film/TheBluesBrothers'' scattered throughout. As much as fans remember that humor, they also remember ''[=EarthBound's=]'' high level of NightmareFuel. Amongst the major sources of terror: a ''profoundly'' disturbing final dungeon and a final boss whose genuinely chilling MindScrew horror has led to tons and tons of MemeticMutation.

The original North American release of ''[=EarthBound=]'' included an official StrategyGuide with every copy despite costing as much as other games of its day (a sign of how much faith Nintendo had in the game's ability to sell). Because of an odd (and failed) [[http://EarthBoundcentral.com/2009/01/EarthBounds-marketing-campaign/ advertising campaign]], a simplistic visual style (''[=EarthBound=]'' came out when ''VideoGame/DonkeyKongCountry's'' advanced graphics had wowed the world), and a general lack of interest in [=RPG=]s (at the time), ''[=EarthBound=]'' didn't sell anywhere near enough copies to pay back Nintendo's significant advertising investment. In the intervening years, ''[=EarthBound=]'' has become a CultClassic (to say the least) that fans fondly remember (and recommend) for its diverse soundtrack, unique gameplay, and undeniable charm. WebVideo/TheHappyVideoGameNerd's half-hour, spoiler-free ''[=EarthBound=]'' review (found at [[http://retrowaretv.com/happy-video-game-nerd-EarthBound-reedit/ Retroware TV]] or [[http://www.youtube.com/watch?v=wQ4AictvRdU YouTube]]) touches on all of those aspects and more.

''[=EarthBound=]'' spent years sitting on the unofficial list of Most-Requested Virtual Console Titles, most likely due to [[ScrewedByTheLawyers legal issues]] surrounding several songs on the soundtrack, including one battle song that contains a Chuck Berry sample. ''MOTHER 2'' eventually popped up on the WiiU Virtual Console in Japan, but ''[=EarthBound=]'' got no such love...

...until the 17th of April 2013, when Nintendo confirmed that it would release ''[=EarthBound=]'' for the [=WiiU=] Virtual Console in North America. It also announced a similar release for the game in Europe, marking the first release of ''[=EarthBound=]'' in that region. While fans waited for the Virtual Console release, they would have to content themselves with a [=ROM=] of the game '''or''' track down an original cartridge -- which, due to intense demand and limited supply, usually didn't go for less than $200 outside of garage sales and such. (That price usually just meant '''the cartridge itself''', too.) And now that the game was finally released [[http://www.ign.com/articles/2013/07/18/earthbound-out-today-on-wii-u-virtual-console on July 18, 2013]], fans can finally relax, as the game is now available for $9.99 on [=eShop=].

As a side note: Ness and Lucas (the protagonist of ''VideoGame/{{MOTHER 3}}'') [[MarthDebutedInSmashBros are probably best known to Western audiences via their appearances]] in the ''VideoGame/SuperSmashBros'' games.[[note]]They're only known this way in European audiences: ''[=EarthBound=]'' was not released in Europe until July 18, 2013, on the same date as the American release.[[/note]]

to:

Fans remember ''[=EarthBound=]'' primarily for its unusual gameplay: fantasy monster-slaying gives way to a modern-day urban setting. Slingshots, frying pans, and baseball bats take the place of swords, axes, and magic staffs. Rather than goblins and orcs and other fantasy creatures, Ness and his friends battle drunks, hippies, angry taxicabs, a cult dedicated to worshipping the color blue, and ''a giant circus tent''. Most of ''[=EarthBound's=]'' famed humor focuses on how other parts of the world (particularly the Asian region and Japan specifically) views the West. The game also contains references to everything from Music/TheBeatles to ''Film/TheBluesBrothers'' scattered throughout.throughout its weird and wild worlds. As much as fans remember that humor, they also remember ''[=EarthBound's=]'' high level of NightmareFuel. Amongst the major sources of terror: a ''profoundly'' disturbing final dungeon and a final boss whose genuinely chilling MindScrew horror has led to tons and tons of MemeticMutation.

The original North American release of ''[=EarthBound=]'' included an official StrategyGuide with every copy despite costing as much as other games of its day (a sign of how much faith Nintendo had in the game's ability to sell). Because of an odd (and failed) [[http://EarthBoundcentral.com/2009/01/EarthBounds-marketing-campaign/ advertising campaign]], a simplistic visual style (''[=EarthBound=]'' came out when ''VideoGame/DonkeyKongCountry's'' advanced graphics had wowed the world), and a general lack of interest in [=RPG=]s (at the time), ''[=EarthBound=]'' didn't sell anywhere near enough copies to pay back Nintendo's significant advertising investment. investment.

In the intervening years, years since its initial release, ''[=EarthBound=]'' has become a CultClassic (to say the least) that fans fondly both remember (and recommend) and recommend for its diverse soundtrack, unique gameplay, and undeniable charm. WebVideo/TheHappyVideoGameNerd's half-hour, spoiler-free ''[=EarthBound=]'' review (found at [[http://retrowaretv.com/happy-video-game-nerd-EarthBound-reedit/ Retroware TV]] or [[http://www.youtube.com/watch?v=wQ4AictvRdU YouTube]]) touches on all of those aspects and more.

''[=EarthBound=]'' spent years sitting on the unofficial list of Most-Requested Virtual Console Titles, most likely due to [[ScrewedByTheLawyers legal issues]] surrounding several songs on the soundtrack, including soundtrack (including one battle song that contains a Chuck Berry sample.sample). ''MOTHER 2'' eventually popped up on the WiiU Virtual Console in Japan, but ''[=EarthBound=]'' got no such love...

...until the 17th of April 2013, when Nintendo confirmed that it would release ''[=EarthBound=]'' for the [=WiiU=] Virtual Console in North America. It also announced a similar release for the game in Europe, marking the first release of ''[=EarthBound=]'' in that region. While fans waited for the Virtual Console release, they would have had to content themselves with a [=ROM=] of the game '''or''' track down an original cartridge -- which, due to intense demand and limited supply, usually didn't (and still don't) go for less than $200 outside of garage sales and such. (That price usually just meant means '''the cartridge itself''', too.) And now that On the 18th of July 2013, Nintendo finally re-released the game was finally released [[http://www.ign.com/articles/2013/07/18/earthbound-out-today-on-wii-u-virtual-console on July 18, 2013]], fans can finally relax, as via Virtual Console (in both Europe and the game is now available US) at the far-lower-than-[=eBay=]-auctions price point of $9.99; to round out the package, it also digitized the original Player's Guide that it bundled with the SNES release and offered it up for $9.99 free (so that gamers could read the guide on [=eShop=].

the Wii U Gamepad).

As a side note: Ness and Lucas (the protagonist of ''VideoGame/{{MOTHER 3}}'') [[MarthDebutedInSmashBros are probably best known to Western audiences via their appearances]] in the ''VideoGame/SuperSmashBros'' games.[[note]]They're [[note]]Until this game's release on the Virtual Console, Ness was only known this way in to European audiences: ''[=EarthBound=]'' was not released in Europe until July 18, 2013, on the same date as the American release.audiences.[[/note]]



!! ''[=EarthBound=]'' contains examples of the following tropes:

to:


!! ''[=EarthBound=]'' contains examples Because of the following tropes:number of tropes associated with ''[=EarthBound=]'', we've split them up into separate pages:



----
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None


...until the 17th of April 2013, when Nintendo confirmed that it would release ''[=EarthBound=]'' for the [=WiiU=] Virtual Console in North America. It also announced a similar release for the game in Europe, marking the first release of ''[=EarthBound=]'' in that region. While fans waited for the Virtual Console release, they would have to content themselves with a [=ROM=] of the game '''or''' track down an original cartridge -- which, due to intense demand and limited supply, usually didn't go for less than $200 outside of garage sales and such. (That price usually just means '''the cartridge itself''', too.) And now that the game was finally released [[http://www.ign.com/articles/2013/07/18/earthbound-out-today-on-wii-u-virtual-console on July 18, 2013]], fans can finally relax, as the game is now available for $9.99 on [=eShop=].

As a side note: Ness and Lucas (the protagonist of ''VideoGame/{{MOTHER 3}}'') [[MarthDebutedInSmashBros are probably best known to Western audiences via their appearances]] in the ''VideoGame/SuperSmashBros'' games.[[note]]They're only known this way in European audiences: ''[=EarthBound=]'' was never released in Europe to begin with, though at least the continent is seeing a release in the near future.[[/note]]

to:

...until the 17th of April 2013, when Nintendo confirmed that it would release ''[=EarthBound=]'' for the [=WiiU=] Virtual Console in North America. It also announced a similar release for the game in Europe, marking the first release of ''[=EarthBound=]'' in that region. While fans waited for the Virtual Console release, they would have to content themselves with a [=ROM=] of the game '''or''' track down an original cartridge -- which, due to intense demand and limited supply, usually didn't go for less than $200 outside of garage sales and such. (That price usually just means meant '''the cartridge itself''', too.) And now that the game was finally released [[http://www.ign.com/articles/2013/07/18/earthbound-out-today-on-wii-u-virtual-console on July 18, 2013]], fans can finally relax, as the game is now available for $9.99 on [=eShop=].

As a side note: Ness and Lucas (the protagonist of ''VideoGame/{{MOTHER 3}}'') [[MarthDebutedInSmashBros are probably best known to Western audiences via their appearances]] in the ''VideoGame/SuperSmashBros'' games.[[note]]They're only known this way in European audiences: ''[=EarthBound=]'' was never not released in Europe to begin with, though at least until July 18, 2013, on the continent is seeing a release in same date as the near future.American release.[[/note]]
Is there an issue? Send a MessageReason:
Updated the Wii U Virtual Console release.


...until the 17th of April 2013, when Nintendo confirmed that it would release ''[=EarthBound=]'' for the [=WiiU=] Virtual Console in North America. It also announced a similar release for the game in Europe, marking the first release of ''[=EarthBound=]'' in that region. While fans wait for the Virtual Console release, they'll have to content themselves with a [=ROM=] of the game '''or''' track down an original cartridge -- which, due to intense demand and limited supply, usually doesn't go for less than $200 outside of garage sales and such. (That price usually just means '''the cartridge itself''', too.)

to:

...until the 17th of April 2013, when Nintendo confirmed that it would release ''[=EarthBound=]'' for the [=WiiU=] Virtual Console in North America. It also announced a similar release for the game in Europe, marking the first release of ''[=EarthBound=]'' in that region. While fans wait waited for the Virtual Console release, they'll they would have to content themselves with a [=ROM=] of the game '''or''' track down an original cartridge -- which, due to intense demand and limited supply, usually doesn't didn't go for less than $200 outside of garage sales and such. (That price usually just means '''the cartridge itself''', too.)
) And now that the game was finally released [[http://www.ign.com/articles/2013/07/18/earthbound-out-today-on-wii-u-virtual-console on July 18, 2013]], fans can finally relax, as the game is now available for $9.99 on [=eShop=].
Is there an issue? Send a MessageReason:
.....I\'m sorry, but \" \"EarthBound\", NOT \"EarthBound\" \"? Kinda weird......


%% Note: the game's name is "EarthBound", because WeWillUseWikiWordsInTheFuture. NOT "[=EarthBound=]" or "Earth Bound" or "Earthbound". Please keep this in mind when editing.

to:

%% Note: the game's name is "EarthBound", because WeWillUseWikiWordsInTheFuture. NOT "[=EarthBound=]" or "Earth Bound" or "Earthbound". Please keep this in mind when editing.
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As a side note: Ness and Lucas (the protagonist of ''VideoGame/{{MOTHER 3}}'') [[MarthDebutedInSmashBros are probably best known to Western audiences via their appearances]] in the ''VideoGame/SuperSmashBros'' games.[[note]]They're only known this way in European audiences: [=EarthBound=] was never released in Europe to begin with, though at least the continent is seeing a release in the near future.[[/note]]

to:

As a side note: Ness and Lucas (the protagonist of ''VideoGame/{{MOTHER 3}}'') [[MarthDebutedInSmashBros are probably best known to Western audiences via their appearances]] in the ''VideoGame/SuperSmashBros'' games.[[note]]They're only known this way in European audiences: [=EarthBound=] ''[=EarthBound=]'' was never released in Europe to begin with, though at least the continent is seeing a release in the near future.[[/note]]

Added: 4

Changed: 36

Is there an issue? Send a MessageReason:
dey burnin\' hottips now (also a couple other tweaks)


''[=EarthBound=]'' is also the second of a series of Japanese role playing games known as ''VideoGame/{{MOTHER}}'', an experiment in storytelling in a different medium by Japanese essayist ShigesatoItoi. ''MOTHER 2: [[RevengeOfTheSequel Gyiyg Strikes Back]]'' (''[=EarthBound=]'s'' Japanese title) serves as a loose sequel to ''VideoGame/{{MOTHER|1}}'', since the two games share the same essential setting ([[{{Eagleland}} an affectionate homage]] to 1950s America). Of the three games in the ''MOTHER'' series, only ''[=EarthBound=]'' has received an official release in North America (as Nintendo has [[NoExportForYou no plans for a North American release]] for ''VideoGame/{{MOTHER 3}}'').

to:

''[=EarthBound=]'' is also the second of a series of Japanese role playing games known as ''VideoGame/{{MOTHER}}'', an experiment in storytelling in a different medium by Japanese essayist ShigesatoItoi.Creator/ShigesatoItoi. ''MOTHER 2: [[RevengeOfTheSequel Gyiyg Strikes Back]]'' (''[=EarthBound=]'s'' Japanese title) serves as a loose sequel to ''VideoGame/{{MOTHER|1}}'', since the two games share the same essential setting ([[{{Eagleland}} an affectionate homage]] to 1950s America). Of the three games in the ''MOTHER'' series, only ''[=EarthBound=]'' has received an official release in North America (as Nintendo has [[NoExportForYou no plans for a North American release]] for ''VideoGame/{{MOTHER 3}}'').



Fans remember ''[=EarthBound=]'' primarily for its unusual gameplay: fantasy monster-slaying gives way to a modern-day urban setting. Slingshots, frying pans, and baseball bats take the place of swords, axes, and magic staffs. Rather than goblins and orcs and other fantasy creatures, Ness and his friends battle drunks, hippies, angry taxicabs, a cult dedicated to worshipping the color blue, and ''a giant circus tent''. Most of ''[=EarthBound's=]'' famed humor focuses on how other parts of the world (particularly the Asian region and Japan specifically) views the West. The game also contains references to Music/TheBeatles to The BluesBrothers scattered throughout. As much as fans remember that humor, they also remember ''[=EarthBound's=]'' high level of NightmareFuel. Amongst the major sources of terror: a ''profoundly'' disturbing final dungeon and a final boss whose genuinely chilling MindScrew horror has led to tons and tons of MemeticMutation.

to:

Fans remember ''[=EarthBound=]'' primarily for its unusual gameplay: fantasy monster-slaying gives way to a modern-day urban setting. Slingshots, frying pans, and baseball bats take the place of swords, axes, and magic staffs. Rather than goblins and orcs and other fantasy creatures, Ness and his friends battle drunks, hippies, angry taxicabs, a cult dedicated to worshipping the color blue, and ''a giant circus tent''. Most of ''[=EarthBound's=]'' famed humor focuses on how other parts of the world (particularly the Asian region and Japan specifically) views the West. The game also contains references to Music/TheBeatles to The BluesBrothers ''Film/TheBluesBrothers'' scattered throughout. As much as fans remember that humor, they also remember ''[=EarthBound's=]'' high level of NightmareFuel. Amongst the major sources of terror: a ''profoundly'' disturbing final dungeon and a final boss whose genuinely chilling MindScrew horror has led to tons and tons of MemeticMutation.



As a side note: Ness and Lucas (the protagonist of ''VideoGame/{{MOTHER 3}}'') [[MarthDebutedInSmashBros are probably best known to Western audiences via their appearances]] in the ''VideoGame/SuperSmashBros'' games.[[hottip:*:They're only known this way in European audiences: [=EarthBound=] was never released in Europe to begin with, though at least the continent is seeing a release in the near future.]]

to:

As a side note: Ness and Lucas (the protagonist of ''VideoGame/{{MOTHER 3}}'') [[MarthDebutedInSmashBros are probably best known to Western audiences via their appearances]] in the ''VideoGame/SuperSmashBros'' games.[[hottip:*:They're [[note]]They're only known this way in European audiences: [=EarthBound=] was never released in Europe to begin with, though at least the continent is seeing a release in the near future.]][[/note]]






[[/index]]

to:

[[/index]][[/index]]
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Some games go [[SugarWiki/NeedsMoreLove underappreciated]]. Fewer games go on to become {{cult classic}}s. A small number of games even have fanbases devoted enough to go to any lengths necessary to spread the word for anyone with an ear to listen.

to:

Some games go [[SugarWiki/NeedsMoreLove underappreciated]]. Fewer games go on to become {{cult classic}}s. A small number of games even have fanbases devoted enough to go to any lengths necessary to spread the word for anyone with an ear to listen.
listen...
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None


[[quoteright:332:http://static.tvtropes.org/pmwiki/pub/images/earthbound_box_8175.jpg]]

to:

[[quoteright:332:http://static.[[quoteright:334:http://static.tvtropes.org/pmwiki/pub/images/earthbound_box_8175.jpg]]

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