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* CruelCoyotes: Coyotes are a recurring enemy in the desert stages who repeatedly try to attack the titular rabbit. Dusty's ally, [=McCoy=] was in fact introduced sniping a coyote gunman trying to ambush Dusty via MoeGreeneSpecial. They also appear in the game's prequel ''VideoGame/DustyRagingFist''.
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Both games are available on the UsefulNotes/Xbox360 and on [[UsefulNotes/WindowsGames PC]].

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Both games are available on the UsefulNotes/Xbox360 Platform/Xbox360 and on [[UsefulNotes/WindowsGames [[Platform/WindowsGames PC]].
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Set in TheWildWest - or, at least a version populated entirely by andromorphic animals - the rabbit ex-{{outlaw}} and mercenary, Dusty, has decided to settle down with his fiancee, Daisy. But Dusty's past quickly catches up with him when his enemies attacked, killing Daisy in the process, and Dusty quickly sets out to investigate who ordered the hit.

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Set in TheWildWest - or, at least a version populated entirely by andromorphic animals [[FunnyAnimal anthropomorphic animals]] - the rabbit ex-{{outlaw}} and mercenary, Dusty, has decided to settle down with his fiancee, Daisy. But Dusty's past quickly catches up with him when his enemies attacked, attack, killing Daisy in the process, and Dusty quickly sets out to investigate who ordered the hit.
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* NewOldWest: The presence of neon lights, a hulled pickup truck, and a jukebox in level 1 shows that the game is set around a hundred or so years forward from the 1850s a normal western is set in.
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''Dusty's Revenge'' is a BeatEmUp action game made by Singapore's PD Design Studio, one made in homage to old-school arcade action games.

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''Dusty's ''Dusty Revenge'' is a BeatEmUp action game made by Singapore's PD Design Studio, one made in homage to old-school arcade action games.



!! ''Dusty's Revenge'' contains examples of:

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!! ''Dusty's ''Dusty Revenge'' contains examples of:
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* AcidPool: The factory stage have Dusty crossing an acid pit on moving platforms, where he can knock enemies into the acid to eliminate them instantly. But he lose a life if he missed a jump.

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* AcidPool: The factory stage have has Dusty crossing an acid pit on moving platforms, where he can knock enemies into the acid to eliminate them instantly. But he lose loses a life if he missed misses a jump.
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After the prequel's release, the original receives an ExpansionPack that allows a 2-player co-op, integrating the new characters Kitsune and Darg into the original game so another player can grab a second controller and help Dusty kick ass. There's also a survival move and a (optional) BossRush mode.

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After the prequel's release, the original receives an ExpansionPack that allows a 2-player co-op, integrating the new characters Kitsune and Darg into the original game so another player can grab a second controller and help Dusty kick ass. There's also a survival move mode and a (optional) BossRush mode.
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The game has a {{prequel}}, ''Dusty's Raging Fist'', released in 2018. Taking place years before the original, ''Raging Fist'' chronicles the escapades of Dusty and his former allies, Kitsune the fox and Darg the horse.

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The game has a {{prequel}}, ''Dusty's Raging Fist'', ''VideoGame/DustyRagingFist'', released in 2018. Taking place years before the original, ''Raging Fist'' chronicles the escapades of Dusty and his former allies, Kitsune the fox and Darg the horse.
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* BookEnds: The game's final cutscene is a flashback to the first cutscene where Dusty finds his home destroyed in a fire and his fiancée Daisy murdered.
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* RoaringRampageOfRevenge: Originally the revenge part was for Dusty's LoveInterest, Daisy, but halfway through it changes to one for Dusty's father Dante after a mid-game revelation on what actually caused Dante's death.
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* ShootTheLock: Whenever Dusty finds a locked chest, this is his method of opening them.

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* ShootTheLock: ShootOutTheLock: Whenever Dusty finds a locked chest, this is his method of opening them.
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Both games are available on the UsefulNotes/Xbox360 and on [[UsefulNotes/WindowsGames PC]].
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After the prequel's release, the original receives an ExpansionPack that allows a 2-player co-op, integrating the new characters Kitsune and Darg into the orignal game so another player can grab a second controller and help DUsty kick ass. There's also a survival move and a (optional) BossRush mode.

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After the prequel's release, the original receives an ExpansionPack that allows a 2-player co-op, integrating the new characters Kitsune and Darg into the orignal original game so another player can grab a second controller and help DUsty Dusty kick ass. There's also a survival move and a (optional) BossRush mode.
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* HumanityEnsues: There's a spinoff called "''Dusty's Revenge: Almost Human''" where the playable characters are now, well, humans.
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[[caption-width-right:350:Clockwise, [=[[TheLancer McCoy]]=], [[TheHero Dusty]], [[TheBigGuy Rondel]] ]]

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[[caption-width-right:350:Clockwise, [=[[TheLancer McCoy]]=], [[TheLancer McCoy]], [[TheHero Dusty]], [[TheBigGuy Rondel]] ]]
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/71opq2asoml.jpg]]
[[caption-width-right:350:Clockwise, [=[[TheLancer McCoy]]=], [[TheHero Dusty]], [[TheBigGuy Rondel]] ]]

''Dusty's Revenge'' is a BeatEmUp action game made by Singapore's PD Design Studio, one made in homage to old-school arcade action games.

Set in TheWildWest - or, at least a version populated entirely by andromorphic animals - the rabbit ex-{{outlaw}} and mercenary, Dusty, has decided to settle down with his fiancee, Daisy. But Dusty's past quickly catches up with him when his enemies attacked, killing Daisy in the process, and Dusty quickly sets out to investigate who ordered the hit.

Along the way, Dusty picks up new allies, including the cannon-toting bear Rondel searching for his missing son, and the retired basset hound soldier [=McCoy=] who's seeking more adventures, with the trio deciding to work together to stop a supervillain from unleashing an ancient doomsday weapon.

The game has a {{prequel}}, ''Dusty's Raging Fist'', released in 2018. Taking place years before the original, ''Raging Fist'' chronicles the escapades of Dusty and his former allies, Kitsune the fox and Darg the horse.

After the prequel's release, the original receives an ExpansionPack that allows a 2-player co-op, integrating the new characters Kitsune and Darg into the orignal game so another player can grab a second controller and help DUsty kick ass. There's also a survival move and a (optional) BossRush mode.
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!! ''Dusty's Revenge'' contains examples of:
* AbandonedMine: One of the stages, and Dusty need to cross chasms using platforms on chains (some which he needs to manually activate by locating and hitting switches).
* AbortedArc: The story begins with the death of Daisy, the titular hero's fiancée, and it looks like the rest of the game is about avenging his LoveInterest. But halfway through, revelations of Dusty's backstory comes to light, that his long-lost father was betrayed and killed by the villainous Craven, and that Dusty is destined to stop Craven from re-obtaining the artifact that led to the father's death... the revenge quest for Daisy abruptly comes to a halt, only to continue in the final cutscene.
* AbsurdlySpaciousSewer: Prior to entering Illumna, Dusty and gang have to cross a level set inside a massive sewer system.
* AcidPool: The factory stage have Dusty crossing an acid pit on moving platforms, where he can knock enemies into the acid to eliminate them instantly. But he lose a life if he missed a jump.
* AndTheAdventureContinues: The game ends with Dusty, having defeated Craven and avenging his father, as well as stopping the villains' attempts at stealing the Illumna Dust for global domination, returning home. And then Dusty spots the villains who killed Daisy, cue SmashToBlack.
* AnimalsNotToScale: All over the damn place. For starters, the rabbit protagonist, Dusty, is roughly the same size as bulls and wildebeests, and ''slightly'' smaller than his bear sidekick, Rondel. Meanwhile hippo and cow enemies are ''huge'', to the point where Dusty and other characters - including bulls and rhinos - stood to their waists.
* ApocalypticLog: After entering Illumna, Dusty finds a diary locked in a safe which turns out to belong to his long-lost father, who disappeared in an expedition when Dusty was a child. Said diary reveals that the expedition's group of eight - one which is Dusty's father - is after the Illumna Dust, an artifact hidden within the lost city with sacred powers which can grant total control over chaos and peace. Unfortunately, one of the eight turns out to be none other than Craven, who intends to hijack the dust's powers for himself, betraying everybody and turning himself into the powerful warlord he was in the present. Said diary was written and hidden by Dusty's father before he succumbs to his wounds.
--> "Do not look for me, son, for by the time you read this I've been long dead."
* ArborealAbode: Ogdro Jungle ends with Dusty defeating it's boss, Amelia Swift, at the top of a ''massive'' tree. It turns out the tree is a hidden entrance where the trunk opens to a long, meandering corridor into the ancient underground city of Illumna.
* ArmCannon: Bulls and wildebeests are often depicted having firearms grafted to their wrists.
* AssistCharacter: Dusty is the sole playable character for the entirety of the game, while his allies Rondel and [=McCoy=] serves as backup, blowing up or gunning down enemies around the hero.
* BarBrawl: The stage in Old Tales Tavern starts with Dusty finding Gladius, the FortuneTeller, for clues regarding the truth behind Daisy's murder. But then Reddo and his mooks barges in, with Reddo shooting Gladius to silence her... cue Dusty and Reddo duking it out.
* BatPeople: Andromorphic bats are enemies who fulfil the AirborneMook roles, hanging from ledges before swooping over to attack.
* BigThinShortTrio: The three heroes, Rondel, [=McCoy=] and Dusty, in that order.
* BrutishBulls: Bull outlaws are a recurring enemy throughout the game, with their leader Reddo serving as the first boss.
* TheCallKnowsWhereYouLive: How the first game's plot is kicked off. Dusty had plans to retire, hang his guns, and spend the rest of his life with Daisy, but fate have other plans for him.
* CameraAbuse: The screen's edges in both games will start getting coated in a red filter when Dusty's health is dangerously low, as well as near the end of boss fights.
* CatFolk: Cat bandits are one of the recurring enemies in the game, and interestingly enough [[FemaleFelineMaleMutt they all seems to be female by default]].
* CattlePunk: Applies to both games. Despite the Western aesthetics, there are robots, mechanical turrets, enemies with cybernetic enhancements (like the ArmCannon mooks), and the sequel have AttackDrone enemies.
* CaveMouth: The entrance leading into a set of mines is a cave modeled after a giant cobra's mouth. No surprise since the boss Dusty must defeat some twenty minutes later is Aliciaconda.
* DarkActionGirl: The all-female feline enemies, Aliciaconda, Amelia Fox... heck, Kitsune from the prequel is on the side of good and still counts under this trope due to being a fox assassin.
* DesertSkull: Outdoor levels set in desert valleys will frequently have bovine skeletal craniums as part of the scenery.
* ElevatorActionSequence: In the factory stages leading to Illunma's interiors, where Dusty is on a platform with killer drops and enemies attacking from both sides.
* FriendlyFireproof: Rondel and [=McCoy=] provides assistance to Dusty respectively with their cannons and rifle, which the player controls; but accidentally hitting Dusty with these won't result in health loss.
* FrogMen: Andromorphic toad-people shows up as enemies, and they have a StomachOfHolding containing plenty of bombs, which they'll repeatedly regurgitate at Dusty as an attack.
* GiantMook: Hippos, the largest mook enemies who towers over everyone else, and can tank plenty of hits before they're defeated. There's also [[HeavilyArmoredMook armoured cows]] which are similar in size, but are invincible until Rondel (controlled by the players) blows up their armor.
* GrapplingHookPistol: In the first stage, Dusty uses a grappling-hook gun in his arsenal to traverse some cliffs.
* JungleJapes: Odgro Jungle plays this trope straight with plenty of platforming areas, tree-climbing, and the last stages in a treetop base.
* LocomotiveLevel: "Midday Ride" is set on a train where Dusty travels from the back carriage to the front, defeating weasels and feline outlaws in his way. It inevitably leads to a TraintopBattle halfway on.
* NoOSHACompliance: Illumna's factory entrance is a series of platforms and walkways without railings, filled with fatal drops, exposed gears, and an amazing lack of safety feature.
* OffscreenMomentOfAwesome: The cutscene where Dusty, Rondel and [=McCoy=] first confronts Craven at the train station after defeating Tongada, with Craven having a ''huge'' army of mooks.
--> '''Dusty''': [''narrating the battle''] Craven's army came charging at us, but we took them out one by one. By the time we were done with them, Craven was gone, nowhere to be seen.
* PopGoesTheHuman: The painful fate of many toad enemies; because they carry bombs in their stomachs, whenever Dusty lands a number of combo hits he'll trigger those bombs into exploding. Cue an unfortunate toad mook comically inflating before blowing into bits.
* PreAsskickingOneLiner: Before the FinalBoss, Craven, after Dusty gave up his locket in exchange for the life of Rondel's child. The moment Craven got the artifact, Dusty then reveals what ''he'' wants as he clenches his fist and charges ahead - revenge for his father:
--> '''Dusty''': Craven got what he desired. It was time for ''me'' to ''get my revenge''!
* RhinoRampage: Rhino enemies are another recurring mook, with two design varieties (one regular-sized and a ''giant'' rhino who uses exploding projectiles). Their attacks are mostly the same as the bull's, and they have a similar ArmCannon as a ranged attack, though they're considerably stronger and faster.
* RollingAttack: Armandillo mooks can perform a rolling tackle that knocks Dusty to the ground if he doesn't jump out the way on time.
* SentryGun: Craven's hideout in Illumna have sentry turrets, piloted by mooks. Which can be deactivated by controlling Dusty's partner [=McCoy=] into sniping the mooks.
* ShieldBearingMook: Some of the feline, rhino mongoose and weasel enemies carries sturdy shields which they'll use to take cover from attacks.
* ShootTheLock: Whenever Dusty finds a locked chest, this is his method of opening them.
* ThisIsADrill: Mole enemies are armed with handheld drills, which allows them to perform some FastTunnelling to pop in and out underground to ambush Dusty.
* ThroneRoomThrowdown: Where Craven the FinalBoss is fought, with the cutscene revealing him seated on his throne with a SlouchOfVillainy... and [[WouldHurtAChild Rondel's cub under his boot]].
* TreetopTown: Odgro Jungle starts with Dusty and pals on ground level, but inevitably the game leads to the villains' treetop base, which Dusty have to climb upwards and jump between platforms.
* UndergroundCity: The game's final stage, Illumna, which is accessible through an entrance hidden in a tree. It turns out it was in this city where Dusty's father lose his life, courtesy of Craven; and that the villain is seeking an ancient treasure within.
* VengeanceFeelsEmpty: How the first game ends, after Dusty killed Craven, the villain who killed his father.
--> '''Dusty''': But my revenge was met with emptiness. The emptiness of not knowing what lay ahead.
* WalkingTheEarth: What Dusty is destined to do for the rest of his days after the ending.
* WantedPoster: Craven is depicted on one with a bounty of $15,000 on his head, during the flashback when Dusty recovered his father's lost diary.
* WickedWeasel: Hostile weasels and mongoose are recurring enemies in both games, who repeatedly tries attacking Dusty with their daggers.
* WildWestArmadillo: Subverted; given ther Western-inspired setting, there ''are'' armadillos appearing in the game, but they serve as low-tier mooks and aren't as frequent as rodents or weasels.
* WolverineClaws: Some of the feline enemies (those who forgoes firearms and attacks from close range, that is) wears clawed gauntlets on both hands, and will repeatedly use them to slice Dusty into bloody ribbons.
* YouDirtyRat: Rats and mice are one of the most recurring enemies Dusty beats up throughout the game.
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--> '''Dusty''': "My life, as I knew it, ended then and there... I will seek my revenge and those murderers shall live...\\
… IN '''''HELL'''''!

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