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* ThreeDEffectsTwoDCartoon: Most noticeable is probably the Blade of Ahrah, though the airborne gunships used by Gaius' army are also plainly [=CG=]. It actually ''helps'' their aesthetic; most of their details are still hand-drawn, and the result is that they look shiny, polished, and just a tiny bit unnatural, which is entirely fitting for the only mechanical enemies in the entire game. Gaius' soldiers are also partially [=CG=], most notably the armor and weapons.


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* ThreeDEffectsTwoDCartoon: Most noticeable is probably the Blade of Ahrah, though the airborne gunships used by Gaius' army are also plainly [=CG=]. It actually ''helps'' their aesthetic; most of their details are still hand-drawn, and the result is that they look shiny, polished, and just a tiny bit unnatural, which is entirely fitting for the only mechanical enemies in the entire game. Gaius' soldiers are also partially [=CG=], most notably the armor and weapons.
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* ThreeDEffectsTwoDCartoon: Most noticeable is probably the Blade of Ahrah, though the airborne gunships used by Gaius' army are also plainly [=CG=]. It actually ''helps'' their aesthetic; most of their details are still hand-drawn, and the result is that they look shiny, polished, and just a tiny bit unnatural, which is entirely fitting for the only mechanical enemies in the entire game. Gaius' soldiers are also partially [=CG=], most notably the armor and weapons.



* ConspicuousCG: Most noticeable is probably the Blade of Ahrah, though the airborne gunships used by Gaius' army are also plainly [=CG=]. It actually ''helps'' their aesthetic; most of their details are still hand-drawn, and the result is that they look shiny, polished, and just a tiny bit unnatural, which is entirely fitting for the only mechanical enemies in the entire game. Gaius' soldiers are also partially [=CG=], most notably the armor and weapons.
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* WindsAreGhosts: In the ending, [[spoiler:Ginger and Fidget notice the winds carrying the spirit of Dust and the Blade of Ahrah off into the distance, and decide to chase after it]].
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* BittersweetEnding: [[spoiler:After the final showdown with General Gaius, Dust accepts that [[HeroicSacrifice his time of living has reached its climax]], allowing himself to be swallowed by volcanic magma [[GoOutWithASmile and die]]. A TearJerker moment ensued for Fidget and Ginger. However, Dust's spirit remains, drifting though the winds with Ahrah.]]

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* BittersweetEnding: [[spoiler:After the final showdown with General Gaius, Dust accepts that [[HeroicSacrifice his time of living has reached its climax]], allowing himself to be swallowed by volcanic magma [[GoOutWithASmile and die]]. A TearJerker moment ensued for Fidget and Ginger. However, Dust's spirit remains, drifting though the winds with Ahrah.]]

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* PettingZooPeople: There are no humans in the game[[note]] Except TheCameo Friends from other video games, who some of which are cartoonish representations of humans done in their own source art style.[[/note]]. Everyone is an anthropomorphic animal of some kind, with most being some kind of mouse on account of the primary hub in the game being a village of theirs.



* WorldOfFunnyAnimals: Just about everyone is an anthropomorphic animal.

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* WorldOfFunnyAnimals: Just about everyone There are no humans in the game[[note]] Except TheCameo Friends from other video games, who some of which are cartoonish representations of humans done in their own source art style.[[/note]]. Everyone is an anthropomorphic animal.animal of some kind, with most being some kind of mouse on account of the primary hub in the game being a village of theirs.
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*EvenEvilHasStandards: Flashback shows that, despite him being a merciless assassin, Cassius never took pleasure in killing children, seemingly resorting to it only in specific situations.[[spoiler: Upon finishing a sidequest where Dust saves Corbin, a kid sent by Gianni to wash his laundry in an area full of monsters, Dust speaks to Gianni in a [[TranquilFury calm but threatening tone]] that makes it very obvious it's his Cassius persona speaking through him.]]
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''Dust: An Elysian Tail'' is also part of a series set within the ''An Elysian Tail'' universe; the series currently consist of this game and an animated film titled ''Elysian Tail'' that is also currently in production. The game was originally released on Xbox LIVE Arcade on August 15th, 2012 as part of the "Summer of Arcade" titles, and has since been released on Windows, Macintosh, Linux (via UsefulNotes/{{Steam}}, Website/{{GOG|DotCom}}, and UsefulNotes/HumbleBundle), [=PlayStation=] 4, [=iOS=], and the UsefulNotes/NintendoSwitch.

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''Dust: An Elysian Tail'' is also part of a series set within the ''An Elysian Tail'' universe; the series currently consist consists of this game and an animated film titled ''Elysian Tail'' that is also currently in production. The game was originally released on Xbox LIVE Arcade on August 15th, 2012 as part of the "Summer of Arcade" titles, and has since been released on Windows, Macintosh, Linux (via UsefulNotes/{{Steam}}, Website/{{GOG|DotCom}}, and UsefulNotes/HumbleBundle), [=PlayStation=] 4, [=iOS=], and the UsefulNotes/NintendoSwitch.



* OneHundredPercentCompletion: If exploring every nook and cranny of area while helping the needy in various {{side quest}}s and making items from every last blueprint you find is your thing, then get ready do a lot of that in this game. Full completion of the game even yields a 117% progress bar.

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* OneHundredPercentCompletion: If exploring every nook and cranny of area while helping the needy in various {{side quest}}s and making items from every last blueprint you find is your thing, then get ready to do a lot of that in this game. Full completion of the game even yields a 117% progress bar.
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* CreatorCameo: One of the "friends" that are rescued from cages is one of the members of Hyperduck, the composers for the game.

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* CreatorCameo: One Two of the "friends" that are rescued from cages is one of are the two members of Hyperduck, the composers for the game.game. Unlocking both of them turns the Sanctuary into a rave.
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* CreatorCameo: One of the "friends" that are rescued from cages is one of the members of Hyperduck, the composers for the game.
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** As long as you sell at least of each kind of crafting material to the merchant, he'll slowly build up a stockpile of them over the course of the game, drastically reducing the need to farm for materials.
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* BribingYourWayToVictory: Since the merchant slowly builds up a stock of any crafting items as long as you sell him at least one of that type, certain TwentyBearAsses-type quests can easily be beaten without farming by selling one of that item type to the merchant, waiting for him to stock the appropriate amount, and then buying them off of him to go turn in.
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Elder Gray Eyes explicitly says that the amnesia was deliberate to keep Dust on-task


* {{Irony}}: General Gaius believes that [[spoiler: Dust is merely his friend Cassius under a spell by the Moonbloods.]] The ironic part is that [[spoiler: this is ''true''. While this in no way justifies the genocide, the Moonbloods cast a spell that would call upon the Sen-Mithrarin, one warrior made from two opposite souls that could always keep each other in balance. Cassius was the fearless warrior half, and became Sen-Mithrarin along with a boy named Jin, who'd killed him for murdering his family of Moonblood sympathizers. They hoped that Jin's conscience would temper Cassius' bloodthirstiness, and they needed Cassius' body and fighting skills, but the resulting gestalt entity has his own personality, due largely in part to the amnesia caused by the fusion.]]

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* {{Irony}}: General Gaius believes that [[spoiler: Dust is merely his friend Cassius under a spell by the Moonbloods.]] The ironic part is that [[spoiler: this is ''true''. While this in no way justifies the genocide, the Moonbloods cast a spell that would call upon the Sen-Mithrarin, one warrior made from two opposite souls that could always keep each other in balance. Cassius was the fearless warrior half, and became Sen-Mithrarin along with a boy named Jin, who'd killed him for murdering his family of Moonblood sympathizers. They hoped that Jin's conscience would temper Cassius' bloodthirstiness, and they needed Cassius' body and fighting skills, but the resulting gestalt entity has his own personality, due largely in part to the amnesia caused by deliberately given to him to keep his old identities from getting in the fusion.way.]]

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* TwentyBearAsses: Fale has a ''long'' series of these. They're completable from the enemies in the Abadis forest, but you can make a profit from simply buying the requested materials from the nearby shop. You also get an achievement for completing all of them.

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* TwentyBearAsses: TwentyBearAsses:
**
Fale has a ''long'' series of these. They're completable from the enemies in the Abadis forest, but you can make a profit from simply buying the requested materials from the nearby shop. You also get an achievement for completing all of them.

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* TwentyBearAsses: Fale has a ''long'' series of these. They're completable from the enemies in the Abadis forest, but you can make a profit from simply buying the requested materials from the nearby shop. You also get an achievement for completing all of them.
** Blop, an elder character in Mudpot, is similar to the classic woodsman example, desiring vengeance on the monsters inhabiting the Cirromon Caverns.



* AntiFrustrationFeatures: You only need to buy one key from the shop to open all the chests and cages. The other five are just extras if you don't feel like hunting down all the rest.



* ImpossibleItemDrop: Why certain monsters are carrying blueprints for items is never explained. Even weirder is when they drop healing items, like a rock monster with a cooked and iced cinnamon roll or a maggot with a hot cup of cocoa.



* LampshadeHanging: Of the game's many {{Metroidvania}} tropes. Really, there's a good chance that Dust's NiceHat ''is'' a lampshade. Check out the LeaningOnTheFourthWall entry and the [[ShoutOut/DustAnElysianTail Shout-Out page]]; expect a lampshade for most of thse examples.

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* LampshadeHanging: Of the game's many {{Metroidvania}} tropes. Really, there's a good chance that Dust's NiceHat ''is'' a lampshade. Check out the LeaningOnTheFourthWall entry and the [[ShoutOut/DustAnElysianTail Shout-Out page]]; expect a lampshade for most of thse these examples.



* LuckStat: This seems to determine your critical hit chances and item drop rates. Notably, it's the only stat that can't be increased by leveling up and can only be affected by your equipment.



* OrganDrops: Most of what you gather from enemies for crafting is the various body parts left behind.



* RandomDropBooster: Certain rings will increase the item drop rate by 1.5 or 3.
* RealityEnsues: [[spoiler:[=PoPop's=] death. He had been ill for quite a while and even with the restoration of their healing water, he simply didn't have the strength left to last long enough for a full recovery. Momop even admits that he wouldn't have recovered if the water had started running days before.]]



* TwentyBearAsses: Fale has a ''long'' series of these. They're completable from the enemies in the Abadis forest, but you can make a profit from simply buying the requested materials from the nearby shop. You also get an achievement for completing all of them.
** Blop, an elder character in Mudpot, is similar to the classic woodsman example, desiring vengeance on the monsters inhabiting the Cirromon Caverns.
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typos


''Dust: An Elysian Tail'' is an independently-made, side-scrolling, {{Metroidvania}}, action RPG game by former ''VideoGame/JazzJackrabbit'' animator Dean Dodril (a.k.a. [=NoogyToad=]) of Humble Hearts for the UsefulNotes/{{Xbox 360}}, UsefulNotes/{{PlayStation 4}}, Windows, Mac, and Linux [=PCs=], and iOS on the App Store.

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''Dust: An Elysian Tail'' is an independently-made, side-scrolling, {{Metroidvania}}, action RPG game by former ''VideoGame/JazzJackrabbit'' animator Dean Dodril Dodrill (a.k.a. [=NoogyToad=]) of Humble Hearts for the UsefulNotes/{{Xbox 360}}, UsefulNotes/{{PlayStation 4}}, Windows, Mac, and Linux [=PCs=], and iOS on the App Store.



The game was first planned as an Xbox LIVE Indie Games title during its early developmental stages, although after the submission of the game at Microsoft's Dream.Build.Play contest at PAX East of 2009, Dean Dodril won the grand prize of a contract with Microsoft to release the game as an UsefulNotes/XboxLiveArcade title at the event. Aside from the game's music (provided by [[http://hyperduck.co.uk/ Hyperduck SoundWorks]]), voice acting, and parts of the story, the game has been developed entirely by Dean Dodril himself.

to:

The game was first planned as an Xbox LIVE Indie Games title during its early developmental stages, although after the submission of the game at Microsoft's Dream.Build.Play contest at PAX East of 2009, Dean Dodril Dodrill won the grand prize of a contract with Microsoft to release the game as an UsefulNotes/XboxLiveArcade title at the event. Aside from the game's music (provided by [[http://hyperduck.co.uk/ Hyperduck SoundWorks]]), voice acting, and parts of the story, the game has been developed entirely by Dean Dodril Dodrill himself.
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''Dust: An Elysian Tail'' is also part of a series set within the ''An Elysian Tail'' universe; the series currently consist of this game and an animated film titled ''Elysian Tail'' that is also currently in production. The game was originally released on Xbox LIVE Arcade on August 15th, 2012 as part of the "Summer of Arcade" titles, and has since been released on Windows, Macintosh, Linux (via UsefulNotes/{{Steam}}, Website/{{GOG|DotCom}}, and UsefulNotes/HumbleBundle), UsefulNotes/PlayStation4, [=iOS=], and the UsefulNotes/NintendoSwitch.

to:

''Dust: An Elysian Tail'' is also part of a series set within the ''An Elysian Tail'' universe; the series currently consist of this game and an animated film titled ''Elysian Tail'' that is also currently in production. The game was originally released on Xbox LIVE Arcade on August 15th, 2012 as part of the "Summer of Arcade" titles, and has since been released on Windows, Macintosh, Linux (via UsefulNotes/{{Steam}}, Website/{{GOG|DotCom}}, and UsefulNotes/HumbleBundle), UsefulNotes/PlayStation4, [=PlayStation=] 4, [=iOS=], and the UsefulNotes/NintendoSwitch.
Is there an issue? Send a MessageReason:
None


''Dust: An Elysian Tail'' is also part of a series set within the ''An Elysian Tail'' universe; the series currently consist of this game and an animated film titled ''Elysian Tail'' that is also currently in production. The game was originally released on Xbox LIVE Arcade on August 15th, 2012 as part of the "Summer of Arcade" titles, and has since been released on Windows (via UsefulNotes/{{Steam}}, Mac, UsefulNotes/Playstation4, iOS, and the UsefulNotes/NintendoSwitch.

to:

''Dust: An Elysian Tail'' is also part of a series set within the ''An Elysian Tail'' universe; the series currently consist of this game and an animated film titled ''Elysian Tail'' that is also currently in production. The game was originally released on Xbox LIVE Arcade on August 15th, 2012 as part of the "Summer of Arcade" titles, and has since been released on Windows Windows, Macintosh, Linux (via UsefulNotes/{{Steam}}, Mac, UsefulNotes/Playstation4, iOS, Website/{{GOG|DotCom}}, and UsefulNotes/HumbleBundle), UsefulNotes/PlayStation4, [=iOS=], and the UsefulNotes/NintendoSwitch.
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The Switch port goes live on September 10th.


''Dust: An Elysian Tail'' is also part of a series set within the ''An Elysian Tail'' universe; the series currently consist of this game and an animated film titled ''Elysian Tail'' that is also currently in production. The game has been released on Xbox LIVE Arcade on August 15th, 2012 as part of the "Summer of Arcade" titles, while a Windows port was released on May 24th, 2013 on UsefulNotes/{{Steam}}, both priced at $14.99. A [=PlayStation=] 4 version was also released with graphical improvements in October 2014, and was part of that month's [=PlayStation=] Plus Instant Game Collection. The game's Windows and Mac ports were released on November 7, 2013 on Website/GOGDotCom as a DRM-free title. A launch trailer of the game can be seen from Dean's Website/YouTube channel [[https://www.youtube.com/watch?v=Cg81GcutanQ&hd=1 here]]. The game was later released to iOS.

to:

''Dust: An Elysian Tail'' is also part of a series set within the ''An Elysian Tail'' universe; the series currently consist of this game and an animated film titled ''Elysian Tail'' that is also currently in production. The game has been was originally released on Xbox LIVE Arcade on August 15th, 2012 as part of the "Summer of Arcade" titles, while a Windows port was and has since been released on May 24th, 2013 on Windows (via UsefulNotes/{{Steam}}, both priced at $14.99. A [=PlayStation=] 4 version was also released with graphical improvements in October 2014, Mac, UsefulNotes/Playstation4, iOS, and was part of that month's [=PlayStation=] Plus Instant Game Collection. The game's Windows and Mac ports were released on November 7, 2013 on Website/GOGDotCom as a DRM-free title. A launch trailer of the game can be seen from Dean's Website/YouTube channel [[https://www.youtube.com/watch?v=Cg81GcutanQ&hd=1 here]]. The game was later released to iOS.
UsefulNotes/NintendoSwitch.
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''Dust: An Elysian Tail'' is also part of a series set within the ''An Elysian Tail'' universe; the series currently consist of this game and an animated film titled ''Elysian Tail'' that is also currently in production. The game has been released on Xbox LIVE Arcade on August 15th, 2012 as part of the "Summer of Arcade" titles, while a Windows port was released on May 24th, 2013 on UsefulNotes/{{Steam}}, both priced at $14.99. A [=PlayStation=] 4 version was also released with graphical improvements in October 2014, and was part of that month's [=PlayStation=] Plus Instant Game Collection. The game's Windows and Mac ports were released on November 7, 2013 on Website/GOGDotCom as a DRM-free title. A launch trailer of the game can be seen from Dean's YouTube channel [[http://www.youtube.com/watch?v=Cg81GcutanQ&hd=1 here]]. The game was later released to iOS.

to:

''Dust: An Elysian Tail'' is also part of a series set within the ''An Elysian Tail'' universe; the series currently consist of this game and an animated film titled ''Elysian Tail'' that is also currently in production. The game has been released on Xbox LIVE Arcade on August 15th, 2012 as part of the "Summer of Arcade" titles, while a Windows port was released on May 24th, 2013 on UsefulNotes/{{Steam}}, both priced at $14.99. A [=PlayStation=] 4 version was also released with graphical improvements in October 2014, and was part of that month's [=PlayStation=] Plus Instant Game Collection. The game's Windows and Mac ports were released on November 7, 2013 on Website/GOGDotCom as a DRM-free title. A launch trailer of the game can be seen from Dean's YouTube Website/YouTube channel [[http://www.youtube.com/watch?v=Cg81GcutanQ&hd=1 here]]. The game was later released to iOS.

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Added 20 Bear Asses and corrected Vendor Trash


* TwentyBearAsses: Fale has a ''long'' series of these. They're completable from the enemies in the Abadis forest, but you can make a profit from simply buying the requested materials from the nearby shop. You also get an achievement for completing all of them.
** Blop, an elder character in Mudpot, is similar to the classic woodsman example, desiring vengeance on the monsters inhabiting the Cirromon Caverns.



* VendorTrash: Defeated creatures often drop body parts such as a bit of hide or a tooth, which can be sold to vendors or used to craft items.

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* VendorTrash: Defeated creatures often drop body parts The early materials, such as a bit of hide or a tooth, which can be sold to vendors or used imp hides and avee claws, become this in late-game, since the items that you need will usually not use them.
** The "junk" material is specifically described as "Serves no purpose. Sell it." Subverted in that you actually ''do'' need it
to craft items.a Ring of the Scavenger.
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* TheCameo: "Friends," who hang out at the Sanctuary once they're found. Examples include: [[spoiler:[[VideoGame/{{Fez}} Gomez]], [[VideoGame/{{Braid}} Tim]], [[VideoGame/{{Spelunky}} The Spelunker and Damsel]], [[VideoGame/MeatBoy Meat Boy and Bandage Girl]], VideoGame/TheMaw, [[VideoGame/{{Bastion}} The Kid]], [[TheDishwasher The Dishwasher and Yuki]].]]

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* TheCameo: "Friends," who hang out at the Sanctuary once they're found. Examples include: [[spoiler:[[VideoGame/{{Fez}} Gomez]], [[VideoGame/{{Braid}} Tim]], [[VideoGame/{{Spelunky}} The Spelunker and Damsel]], [[VideoGame/MeatBoy Meat Boy and Bandage Girl]], VideoGame/TheMaw, [[VideoGame/{{Bastion}} The Kid]], [[TheDishwasher [[VideoGame/TheDishwasher The Dishwasher and Yuki]].]]
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* FrenchJerk: Gianni, who'd rather not go outside Aurora Village to do his laundry for fear of being attacked by monsters. So he has a small child do it for him, and shows less concern for the boy's safety when he's attacked than he does for whether or not his laundry is done. When you retrieve his laundry, you have to option to put some poison ivy in with it to give him some comeuppance.

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* FrenchJerk: Gianni, a condescending {{Jerkass}} who'd rather not go outside Aurora Village to do his laundry for fear of being attacked by monsters. So he has a small child do it for him, and shows less concern for the boy's safety when he's attacked than he does for whether or not his laundry is done. When you retrieve his laundry, you have to option to put some poison ivy in with it to give him some comeuppance.
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* FrenchJerk: Gianni, who'd rather not go outside Aurora Village to do his laundry for fear of being attacked by monsters. So he has a small child do it for him, and shows less concern for the boy's safety when he's attacked than he does for whether or not his laundry is done. When you retrieve his laundry, you have to option to put some poison ivy in with it to give him some comeuppance.
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* ViolationOfCommonSense: Obviously the only way to rid yourself of a life-draining curse is to [[spoiler: kill yourself before the curse does. Fortunately, you get better.]]

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* ViolationOfCommonSense: Obviously the only way to rid yourself of a life-draining curse is to [[spoiler: kill yourself before the curse does. Fortunately, Not even the guy who told you get better.to do it was fully expecting it to work.]]
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* FissionMailed: A mild example. The final part of Reed's sidequest has [[spoiler: Dust getting afflicted with a curse that slowly drains his health, and the only way to stop it is to get himself killed by a monster before the curse does him in. When said monster delivers the finishing blow, Dust goes through his usual death animation before suddenly getting back up again as if he'd been revived by a revival stone.]]


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* ViolationOfCommonSense: Obviously the only way to rid yourself of a life-draining curse is to [[spoiler: kill yourself before the curse does. Fortunately, you get better.]]

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* InexplicablyPreservedDungeonMeat: Lampshaded with the Mysterious Wall Chicken. Its in-game description reads "Found embedded in a wall, this fully-cooked and seasoned chicken comes from unknown origins."

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* InexplicablyPreservedDungeonMeat: Lampshaded with the Mysterious Wall Chicken. Its in-game description reads "Found embedded in a wall, this fully-cooked and seasoned chicken comes from unknown origins."" There's also the perfectly preserved food you sometimes find in various magically-locked chests.


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* PetTheDog: As much of a genocidal monster as General Gaius is, he genuinely cares about his friend Cassius.
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as in the game


** Fidget points out how much Dust flies around the ''screen'' when he activates his Dust Storm while jumping. He's all like WOOOOOOOSHHHSHHH!!! She also wonders how it's possible for Dust to see anything straight ahead of him, what with that hat of his always obscuring his eyes.

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** Fidget points out how much Dust flies around the ''screen'' when he activates his Dust Storm while jumping. He's all like WOOOOOOOSHHHSHHH!!! ''vwooshzheeooshzoozoosh!'' She also wonders how it's possible for Dust to see anything straight ahead of him, what with that hat of his always obscuring his eyes.
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* DeepSouth: The denizens of Mudpot come across as this, complete with Texas-style accents.

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* DeepSouth: The denizens of Mudpot come comes across as this, complete with Texas-style accents.this.
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* DeepSouth: The denizens of Mudpot come across as this, complete with Texas-style accents.
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The game was first planned as an Xbox LIVE Indie Games title during its early developmental stages, although after the submission of the game at Microsoft's Dream.Build.Play contest at PAX East of 2009, Dean Dodril won the grand prize of a contract with Microsoft to release the game as an XboxLiveArcade title at the event. Aside from the game's music (provided by [[http://hyperduck.co.uk/ Hyperduck SoundWorks]]), voice acting, and parts of the story, the game has been developed entirely by Dean Dodril himself.

to:

The game was first planned as an Xbox LIVE Indie Games title during its early developmental stages, although after the submission of the game at Microsoft's Dream.Build.Play contest at PAX East of 2009, Dean Dodril won the grand prize of a contract with Microsoft to release the game as an XboxLiveArcade UsefulNotes/XboxLiveArcade title at the event. Aside from the game's music (provided by [[http://hyperduck.co.uk/ Hyperduck SoundWorks]]), voice acting, and parts of the story, the game has been developed entirely by Dean Dodril himself.

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