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* GrimUpNorth: Inverted. ''The Pale Reach'' part of the game takes place in the far ''southern'' end of the game map.

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** The supernatural ability Atrophy allows you to instantly fish up everything available from an active fishing spot, at the cost of destroying it for a ''very'' long time (around 3 in-game weeks). There is no reason besides insanity (and one achievement) to ever use this skill, because the cost far outweighs the benefit, even in comparison to other supernatural abilities.
*** It is useful to help complete the collection of aberrated fish when combined with Bait. Bait produces a temporary fishing spot containing several types of fish from the region, and Atrophy increases the chance that those fish will be aberrant.

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** The supernatural ability Atrophy allows you to instantly fish up everything available from an active fishing spot, at the cost of destroying it for a ''very'' long time (around 3 three in-game weeks). There is no reason besides insanity (and one achievement) to ever use this skill, skill on regular fishing spots, because the cost far outweighs the benefit, even in comparison to other supernatural abilities.
*** It is useful to help complete the collection of aberrated fish
abilities. However, when combined with Bait. Bait produces a temporary Bait, the player can create their own fishing spot containing several types of fish from spots without worrying about the region, and local ecosystem, which is also a useful method to catch aberrations because Atrophy increases the chance that those fish will be aberrant.has an increased aberrant catch chance.



** ''The Pale Reach'' adds the Radiant Trawl Net, the reward for completing the DLC. It trawls as fast as the best normal net, has more space than nets of comparable size, and has an aberration bonus to help catch those trawl-specific aberrations.



* MonsterInTheIce: In the Pale Reach DLC you can find an enormous [[CallASmeerpARabbit ''Narwhal'']] frozen in the glacier.

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* MonsterInTheIce: In the Pale Reach DLC you can find an enormous [[CallASmeerpARabbit ''Narwhal'']] ''[[CallASmeerpARabbit Narwhal]]'' frozen in the glacier.
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You're a sailor who gets caught in a storm and washes up in the seaside town of [[LovecraftCountry Greater Marrow]] while answering an ad asking for a fisherman. Luckily for you, they need a new fisherman after their last one disappeared, and you just happen to fit the bill. The mayor loans you a boat and urges you to get started feeding the town, but before you begin, he gives you a stern warning - don't stay out on the sea at night.

You get to work, but soon you start catching fish that... aren't quite right. A local [[EveryoneCallsHimBarkeep collector]] takes notice of the odd fish, and approaches you with an offer - use your ship's salvaging equipment to help him find relics from shipwrecks that seem to be connected to the grotesque fish, and he'll help you improve your vessel. Sounds like a good deal... Right?

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You're a sailor who gets caught in a storm and washes up in the seaside town of [[LovecraftCountry Greater Marrow]] while answering an ad asking for a fisherman. Luckily for you, they need a new fisherman after their last one disappeared, and you just happen to fit the bill. The mayor loans you a boat and urges you to get started feeding the town, but before you begin, he gives you a stern warning - -- don't stay out on the sea at night.

You get to work, but soon you start catching fish that... aren't quite right. A local [[EveryoneCallsHimBarkeep collector]] takes notice of the odd fish, and approaches you with an offer - -- use your ship's salvaging equipment to help him find relics from shipwrecks that seem to be connected to the grotesque fish, and he'll help you improve your vessel. Sounds like a good deal... Right?



Following the release, Black Salt Games have stated their intention to keep supporting and expanding upon the game, with both some free minor updates and paid DLC. The first expansion, ''The Pale Reach'', released on November 16, 2023, and adds an icy area and the story of how a doomed expedition to the region met its end. The second expansion, ''The Iron Rig'', focused around an oil rig, is anticipated for early 2024.

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Following the release, Black Salt Games have stated their intention to keep supporting and expanding upon the game, with both some free minor updates and paid DLC. The first expansion, ''The Pale Reach'', released on November 16, 2023, and adds an icy area and the story of how a doomed expedition to the region met its end. The second expansion, ''The Iron Rig'', focused around an oil rig, the somewhat sinister Ironhaven Corporation and their mysterious drilling activities in the area, is anticipated for early 2024.
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* GottaCatchEmAll: As of ''The Pale Reach'', there's a total of 171 different marine species to catch, about half of which are aberrant variations of otherwise normal real-life species. Achievements are awarded for catching every aberration and every species in general, respectively. Thankfully, the game provides a comprehensive encyclopedia to keep track of your progress and help you hunt down specific targets you still need to bag.

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* GottaCatchEmAll: As of ''The Pale Reach'', there's a total of 171 different marine species to catch, about half of which are aberrant variations of otherwise normal real-life species. Achievements are awarded for catching every aberration and every species in general, respectively. Thankfully, the game provides a comprehensive encyclopedia to keep track of your progress and help you hunt down specific targets you still need to bag.bag, and the achievements for catching everything in the main game and ''The Pale Reach'' are separate.
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* GottaCatchEmAll: There's a total of 128 different marine species to catch, about half of which are aberrant variations of otherwise normal real-life species. Achievements are awarded for catching every aberration and every species in general, respectively. Thankfully, the game provides a comprehensive encyclopedia to keep track of your progress and help you hunt down specific targets you still need to bag.

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* GottaCatchEmAll: There's As of ''The Pale Reach'', there's a total of 128 171 different marine species to catch, about half of which are aberrant variations of otherwise normal real-life species. Achievements are awarded for catching every aberration and every species in general, respectively. Thankfully, the game provides a comprehensive encyclopedia to keep track of your progress and help you hunt down specific targets you still need to bag.

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* BaitAndSwitch: After you deliver the dog to the Researcher, the dog suddenly starts convulsing and vomits, giving the impression that [[SuddenDownerEnding he has been infected like the Abberant fish.]] It turns out he actually just swallowed a piece of jewellery, which becomes your reward for the quest.

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*** It is useful to help complete the collection of aberrated fish when combined with Bait. Bait produces a temporary fishing spot containing several types of fish from the region, and Atrophy increases the chance that those fish will be aberrant.
* BaitAndSwitch: After you deliver the dog to the Researcher, the dog suddenly starts convulsing and vomits, giving the impression that [[SuddenDownerEnding he has been infected like the Abberant Aberrant fish.]] It turns out he actually just swallowed a piece of jewellery, which becomes your reward for the quest.
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* MonsterInTheIce: In the Pale Reach DLC you can find an enormous [[CallASmeerpARabbit ''Narwha'']] frozen in the glacier.

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* MonsterInTheIce: In the Pale Reach DLC you can find an enormous [[CallASmeerpARabbit ''Narwha'']] ''Narwhal'']] frozen in the glacier.
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* MonsterInTheIce: In the Pale Reach DLC you can find an enormous [[CallASmeerpARabbit ''Narwha'']] frozen in the glacier.
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** The Wandering Merchant carries at least one each of refined metal and research parts, which refresh every time the shop is reset. If you're having trouble hunting down upgrade materials, she's a quicker alternative if you're willing to shell out the cash. This is especially true of research parts, which are a rare drop outside of quests, making it unlikely you'll naturally find enough to cover all your research. She'll also sell explosives and bait once you've unlocked them, so you don't have to sail back to the main source each time you need more.

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** The Wandering Merchant carries at least one each of refined metal and research parts, which refresh every time the shop is reset. If you're having trouble hunting down upgrade materials, she's a quicker alternative if you're willing to shell out the cash. This is especially true of research parts, which are a rare drop outside of quests, making it unlikely you'll naturally find enough to cover all your research. She'll also sell explosives explosives, bait, and bait ice blocks at all of her locations once you've unlocked them, so you don't have to sail back to the main source each time you need more.
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Following the release, Black Salt Games have stated their intention to keep supporting and expanding upon the game with both some free minor expansions and at least one paid DLC. The DLC, teased under title of ''Ironhaven'', is set to release in late 2023 and will focus a quest to explore the activities of the titular corporation, as they start up a new drilling operation, claiming it to be part of a plan to revitalize Greater Marrow through a series of private initiatives, but in reality their seemingly friendly corporate facade seems to be a cover for some sort of nefarious scheme...

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Following the release, Black Salt Games have stated their intention to keep supporting and expanding upon the game game, with both some free minor expansions updates and at least one paid DLC. The DLC, teased under title of ''Ironhaven'', is set to release in late 2023 first expansion, ''The Pale Reach'', released on November 16, 2023, and will focus a quest to explore adds an icy area and the activities story of how a doomed expedition to the titular corporation, as they start up a new drilling operation, claiming it to be part of a plan to revitalize Greater Marrow through a series of private initiatives, but in reality their seemingly friendly corporate facade seems to be a cover region met its end. The second expansion, ''The Iron Rig'', focused around an oil rig, is anticipated for some sort of nefarious scheme...
early 2024.
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** One of the supernatural abilities allows you to instantly fish up everything available from an active fishing spot, at the cost of permanently destroying it. There is no reason besides insanity (and one achievement) to ever use this skill, because the cost far outweighs the benefit, even in comparison to other supernatural abilities.

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** One of the The supernatural abilities ability Atrophy allows you to instantly fish up everything available from an active fishing spot, at the cost of permanently destroying it.it for a ''very'' long time (around 3 in-game weeks). There is no reason besides insanity (and one achievement) to ever use this skill, because the cost far outweighs the benefit, even in comparison to other supernatural abilities.
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** The best engine in the game is the Engine Stack, which provides 67.2kn (11.2 per slot) of speed. That comes at the cost of being a six-slot engine that will be disabled if a single slot suffers hull damage, at which point you'll have to crawl to the nearest shipyard. By comparison, the Jet Drive Engine provides 9.5kn (third best in slot efficiency), only takes a single slot, can be researched immediately after the first engine unlock, and you can stack up to ten of them on a fully-upgraded ship. Hull damage will at worst disable two of them, which won't affect performance significantly, and your top speed will only be slightly lower than an optimal setup.

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** The best engine in the game is the Engine Stack, which provides 67.2kn (11.2 per slot) of speed. That comes at the cost of being a six-slot engine that will be disabled if a single slot suffers hull damage, at which point you'll have to crawl to the nearest shipyard. By comparison, the Jet Drive Engine provides 9.5kn (third best in slot efficiency), only takes a single slot, can be researched immediately after the first engine unlock, and you can stack up to ten of them on a fully-upgraded ship. Hull damage will at worst disable two of them, which won't affect performance significantly, and your top speed will only be slightly lower than an optimal setup. While it's a more costly setup, as a single Jet Drive Engine costs nearly half what you'd pay for the Engine Stack, money is easily earned and the cost is spread out depending on how early you unlock the option.



* LastLousyPoint: There's an achievement for catching all the aberrant variants of fish species. This can be extremely tedious for the large species with low-volume spawns like sailfish, requiring you to scour the map for fishing spots hoping the one or two you drag up is the right one. Even worse are the trawl-specific catches, which are down to random chance.

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* LastLousyPoint: There's an achievement for catching all the aberrant variants of fish species. This can be extremely tedious for the large species with low-volume spawns like sailfish, requiring you to scour the map for fishing spots hoping the one or two you drag up is the right one.one, especially since they'll rarely get aberrant catch bonuses. Even worse are the trawl-specific catches, which are down to random chance. Crab aberrations, while not required for the achievement, also suffer from random chance and the added problem that crab pots can only hold so much. For the larger crabs, if the aberrant variant isn't caught first, you'll have clean the pots daily just to have a chance of getting one.



** "Good Ending:" [[spoiler:The fisherman follows the Lightkeeper's advice on throwing the TomeOfEldritchLore back into the sea at the specific point she directs the spotlight at, and [[BittersweetEnding sadly gets swallowed]] by the Leviathan that's been warned about. The result is that Greater Marrow is safe.]]
** "Bad Ending:" [[spoiler:The fisherman can follow the Collector's instructions on bringing back his love from where she had drowned, and in turn unleash a Cthulhu-like giant squid from the depths. This [[DownerEnding results]] in Greater Marrow's burning destruction.]]

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** "Good Ending:" Good Ending: [[spoiler:The fisherman follows the Lightkeeper's advice on throwing the TomeOfEldritchLore back into the sea at the specific point she directs the spotlight at, and [[BittersweetEnding sadly gets swallowed]] by the Leviathan that's been warned about. The result is that Greater Marrow is safe.]]
** "Bad Ending:" Bad Ending: [[spoiler:The fisherman can follow the Collector's instructions on bringing back his love from where she had drowned, and in turn unleash a Cthulhu-like giant squid from the depths. This [[DownerEnding results]] in Greater Marrow's burning destruction.]]

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** The Mouth of the Deep is the best crab pot in the game, being slightly larger and longer-lasting than any other crab pot. It can be obtained as soon as you reach Ingfell, as long as you have a basic crab pot.

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** The Mouth of the Deep is the best crab pot in the game, being slightly larger than any other crab pot and longer-lasting than any other all but the best normal crab pot. It also has the best aberration catch chance. The only trade-off is that it has the worst catch rate of any pot, only catching two a day at best when all other pots catch at least two as a standard with better pots able to catch three. It can be obtained as soon as you reach Ingfell, as long as you have a basic crab pot.pot, and can carry you through most of the game despite its flaws.


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* NoticeThis: Things like bottles and certain dredging points have a orange glow that pierces through the fog and makes them easy to see.
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* BlueAndOrangeMorality: [[spoiler: The Leviathan isn't some vicious mindless predator, but a living guardian that protects the seas from an Eldritch God seeking to destroy the entire world. For recovering the [[ArtifactOfDoom Tome of the Deep]] that can summon the cosmic horror, the sea monster swallows up everyone, including the Fisherman's wife. Only the Fisherman survives. It follows him in the hope he'll dispose of the Tome. Once redeemed the monster [[TogetherInDeath swallows him up as well]] in the good ending.]]

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* BlueAndOrangeMorality: [[spoiler: The Leviathan isn't some vicious mindless predator, but a living guardian that protects the seas from an Eldritch God seeking to destroy the entire world. For recovering the [[ArtifactOfDoom Tome of the Deep]] that can summon the cosmic horror, the sea monster swallows up everyone, including the Fisherman's wife. Only the Fisherman survives. It follows him in the hope he'll dispose of the Tome. Once redeemed the monster [[TogetherInDeath [[RedemptionEqualsDeath swallows him up as well]] in the good ending.]]

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* AwesomeButImpractical: The best engine in the game is the Engine Stack, which provides 67.2kn (11.2 per slot) of speed. That comes at the cost of being a six-slot engine that will be disabled if a single slot suffers hull damage, at which point you'll have to crawl to the nearest shipyard. By comparison, the Jet Drive Engine provides 9.5kn (third best in slot efficiency), only takes a single slot, can be researched immediately after the first engine unlock, and you can stack up to ten of them on a fully-upgraded ship. Hull damage will at worst disable two of them, which won't affect performance significantly, and your top speed will only be slightly lower than an optimal setup.

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* AwesomeButImpractical: AwesomeButImpractical:
**
The best engine in the game is the Engine Stack, which provides 67.2kn (11.2 per slot) of speed. That comes at the cost of being a six-slot engine that will be disabled if a single slot suffers hull damage, at which point you'll have to crawl to the nearest shipyard. By comparison, the Jet Drive Engine provides 9.5kn (third best in slot efficiency), only takes a single slot, can be researched immediately after the first engine unlock, and you can stack up to ten of them on a fully-upgraded ship. Hull damage will at worst disable two of them, which won't affect performance significantly, and your top speed will only be slightly lower than an optimal setup.setup.
** One of the supernatural abilities allows you to instantly fish up everything available from an active fishing spot, at the cost of permanently destroying it. There is no reason besides insanity (and one achievement) to ever use this skill, because the cost far outweighs the benefit, even in comparison to other supernatural abilities.



* DaylightHorror: If your panic meter is too high, the monsters ''will'' come for you in broad daylight.



** Your inventory is handled as a grid where your catch, supplies, and equipment all take up a set amount of space, and equipment can only be put on specific regions of the grid. Upgrading your ship is often based on increasing the amount of squares on the grid and modifying the grid squares to allow better equipment, which takes up more space. Taking damage causes grid squares to become damaged, preventing those spots from being used until repaired. An additional challenge is posed by most items and fish having weird, rotatable shapes similar to ''VideoGame/{{Tetris}}'', which usually forces a fair bit of fiddling to fit as much as possible into your hold, to the point that completely filling your inventory awards an achievement.

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** Your inventory is handled as a grid where your catch, catches, supplies, and equipment all take up a set amount of space, and equipment can only be put on specific regions of the grid. Upgrading your ship is often based on increasing the amount of squares on the grid and modifying the grid squares to allow better equipment, which takes up more space. Taking damage causes grid squares to become damaged, preventing those spots from being used until repaired. An additional challenge is posed by most items and fish having weird, rotatable shapes similar to ''VideoGame/{{Tetris}}'', which usually forces a fair bit of fiddling to fit as much as possible into your hold, to the point that completely filling your inventory awards an achievement.
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* MessageInABottle: Several are scattered throughout the world, and the messages inside provide some background on the relics you're seeking out.

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* MessageInABottle: Several are scattered throughout the world, and the messages inside provide some background on the relics you're seeking out. [[spoiler: It is implied that there may be something supernatural about them; the Researcher at Stellar Basin mentions finding similar letters written by her deceased sister. She doesn't remember bringing them with her to her new outpost and she keeps finding them in unlikely places, such as inside her sampling equipment.]]
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* BaitAndSwitch: After you deliver the dog to the Researcher, the dog suddenly starts convulsing and vomits, giving the impression that [[SuddenDownerEnding he has been infected like the Abberant fish.]] It turns out he actually just swallowed a piece of jewellery, which becomes your reward for the quest.
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** Relics recovered for the Collector appear extraordinarily large when drawn up from the water, yet look more normal-sized once the Fisherman hands them over at Blackstone Manor. [[spoiler: This may hint that the items in question were in the keeping of something ''much'' larger than the deceased wife - maybe the Leviathan, maybe the God of the Deep - during their sojourn undersea, and had been supernaturally [[MagicPants enlarged to suit]] that being.]]
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* FishingMinigame: A case where the fishing is actually a core gameplay mechanic rather than a side minigame. Fishing in this game consists of pressing a button when the cursors are aligned with the highlighted zones of the various shapes on which it roams.
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** Quest items specifically tied to progression in the main plot cannot be lost through damage to the boat.
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** The timing-based mechanics to fish and dredge wrecks can be disabled from the settings menu, the only penalty being that the action takes longer than it would if you completed the minigame without error.

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** The timing-based mechanics minigames to fish and dredge wrecks can be disabled from the settings menu, the only penalty being that the action takes longer than it would have if you had completed the minigame without error.



* AwesomeButImpractical: The best engine in the game is the Engine Stack, which provides 67.2kn (11.2 per slot) of speed. That comes at the cost of being a six-slot engine that will be disabled if a single slot suffers hull damage, at which point you'll have to crawl to the nearest shipyard. By comparison, the Jet Drive Engine provides 9.5kn (third best in slot efficiency), only takes a single slot, and you can stack up to ten of them on a fully-upgraded ship. Hull damage will at worst disable two of them, which won't affect performance significantly, and your top speed will only be slightly lower than an optimal setup.

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* AwesomeButImpractical: The best engine in the game is the Engine Stack, which provides 67.2kn (11.2 per slot) of speed. That comes at the cost of being a six-slot engine that will be disabled if a single slot suffers hull damage, at which point you'll have to crawl to the nearest shipyard. By comparison, the Jet Drive Engine provides 9.5kn (third best in slot efficiency), only takes a single slot, can be researched immediately after the first engine unlock, and you can stack up to ten of them on a fully-upgraded ship. Hull damage will at worst disable two of them, which won't affect performance significantly, and your top speed will only be slightly lower than an optimal setup.



* CoolButInefficient: Few fish in the sea are more impressive catches than sharks, but the ones in the game are almost exclusively huge, have extremely weird shapes, and don't actually sell for all that much. Even a fully upgraded boat can barely fit two sharks in its hold, three if you're frugal with your equipment. It's much more efficient to go after small to mid-sized fish that are far easier to store while turning a significantly higher profit.

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* CoolButInefficient: Few fish in the sea are more impressive catches than sharks, but the ones in the game all but one of them are almost exclusively huge, have extremely weird shapes, and don't actually sell for all that much. Even a fully upgraded boat can barely fit two big sharks in its hold, three if you're frugal with your equipment. It's much more efficient to go after small to mid-sized fish that are far easier to store while turning a significantly higher profit.



* ForeignQueasine: Rotting conger eels are a delicacy in Ingfell, and one of the locals will pay you if you bring her one.

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* ForeignQueasine: Rotting conger eels are a delicacy in Ingfell, and one of the locals will pay you if you bring her one. Since they're caught fresh, you have to sleep off a day or two with one in your hold to get it to the right state.



** In the beginning, a conspicuous red PillarOfLight can be seen a little ways to the west of the Greater Marrow. Both the Fishmonger and the Shipwright will comment on it. Once you've acquired Dredging equipment from the Collector, the Lighthouse Keeper can mark the spot on the map for you after talking to her, though she'll recommend you actually stay away. The glowing red pillar is revealed to indicate the locations of the artifacts, that the Collector requests of you to acquire for him. Collecting the first artifact by the Greater Marrow will have the local merchants notice how the eerie red light at night has disappeared and how things seem somewhat more peaceful.

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** In the beginning, a conspicuous red PillarOfLight can be seen a little ways to the west of the Greater Marrow. Both the Fishmonger and the Shipwright will comment on it. Once you've acquired Dredging equipment from the Collector, the Lighthouse Keeper can mark the spot on the map for you after talking to her, though she'll recommend you actually stay away. The glowing red pillar is revealed to indicate the locations of the artifacts, artifacts that the Collector requests of you seeks to acquire for him.acquire. Collecting the first artifact by the Greater Marrow will have the local merchants notice how the eerie red light at night has disappeared and how things seem somewhat more peaceful.
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** The timing-based mechanics to fish and dredge wrecks can be disabled from the settings menu.
** Failing a sidequest (such as by losing an item you were supposed to deliver) still counts as completing it.
** If the monstrous Serpent patrolling the Gale Cliffs damages your boat, it will just keep on swimming past you, even though in context, [[GameplayAndStorySegregation it would make more sense for it to hang around attacking until you died.]] This is useful since you can't really fight back and it's possible to have it chase you into a dead end. This doesn't mean it won't come back, however, so it's best not to loiter.

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** The timing-based mechanics to fish and dredge wrecks can be disabled from the settings menu.
menu, the only penalty being that the action takes longer than it would if you completed the minigame without error.
** Failing a sidequest (such as by losing an item you were supposed to deliver) still counts as completing it.
it for the purposes of achievements and the like.
** If the monstrous Serpent patrolling the Gale Cliffs damages your boat, it will just keep on swimming past you, even though in context, [[GameplayAndStorySegregation it would make more sense for it to hang around attacking until you died.]] This is useful since you can't really fight back and it's possible to have it chase you into a dead end. This doesn't mean it won't come back, back eventually, however, so it's best not to loiter.



* BrownNote: The Mind Suckers in the Twisted Strand let out a cry that gradually chips away at the Panic Meter until its at max and keeps it at max, even in daylight.

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* BrownNote: The Mind Suckers in the Twisted Strand let out a cry that gradually chips away at the Panic Meter until its it's at max and keeps it at max, even in daylight.
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** The Mouth of the Deep is the best crab pot in the game, being slightly larger and longer-lasting than any other crab pot. It can be obtained as soon as you reach Ingfell, as long as you have a basic crab pot

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** The Mouth of the Deep is the best crab pot in the game, being slightly larger and longer-lasting than any other crab pot. It can be obtained as soon as you reach Ingfell, as long as you have a basic crab potpot.



* SubsystemDamage: Whenever your boat takes damage, a random square in your [[InventoryManagementPuzzle inventory grid]] is rendered unusable until you get it repaired. If that square happens to intersect with a piece of equipment, that equipment is disabled until repairs are made. Losing your engine in this manner can leave you crawling back to the nearest shipyard at a snail's pace, unless you have more than one.

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* SubsystemDamage: Whenever your boat takes damage, a random square in your [[InventoryManagementPuzzle inventory grid]] is rendered unusable until you get it repaired. If there's an item in that spot, it's ejected from the ship, which can happen to certain quest items. If that square happens to intersect with a piece of equipment, that equipment is disabled until repairs are made. Losing your engine in this manner can leave you crawling back to the nearest shipyard at a snail's pace, unless you have more than one.
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** The Flame of the Sky is the most powerful light in the game, marginally stronger than the best purchasable option but with only half the range, and can be obtained by dredging up three pieces of a tablet in Devil's Spine, well before the final light is available for purchase.

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** The Flame of the Sky is the most powerful light in the game, marginally stronger than the best purchasable option and one slot smaller, but with only half the range, and range. It can be obtained by dredging up three pieces of a tablet in Devil's Spine, well before the final light is available for purchase.



** You can do this yourself once you've unlocked the ability to use mixed bait. It works by creating a temporary fishing spot at your location that can spawn any combination of fish native to the biome you're currently in, regardless of the time of day. Some extremely rare fish like the moonfish can almost exclusively be caught this way.

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** You can do this yourself once you've unlocked the ability to use mixed bait. It works by creating a temporary fishing spot at your location that can spawn any combination of fish native to the biome you're currently in, regardless of the time of day. Some extremely rare fish like the moonfish can almost exclusively be caught easier to find through this way.method than tracking down their (extremely limited) natural spawn locations.



* OrganicTechnology: Diligent players can unlock up to five creepy pieces of fishing equipment linked to the monsters in the deep. They're all made from various organic components like tendons, sinew and bone, with the occasional hunk of stone thrown in for flavor.

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* OrganicTechnology: Diligent players can unlock up to five creepy pieces of fishing equipment linked to the monsters in the deep. They're all made from various organic components like tendons, sinew and bone, with the occasional hunk of stone thrown in for flavor. They vary in usefulness, from the best crab pot in the game to fishing lines that work as intermediary options between the starter and best researched equipment.



** Research parts are mostly acquired through quests, but can also rarely be dredged from wrecks, and are crucial for advancing your TechTree. They can also be purchased from the Travelling Merchant if you find yourself lacking. Any surplus can be sold to the shipwright for a very healthy sum.

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** Research parts are mostly acquired through quests, but can also rarely be dredged from wrecks, and are crucial for advancing your TechTree. They can also be purchased from the Travelling Merchant if you find yourself lacking.lacking, which is likely to happen near the end of the game once you've exhausted the static supplies. Any surplus can be sold to the shipwright for a very healthy sum.



* ShopFodder: To be expected of a game where a primary focus is catching and selling fish. If you fish and sell regularly, you'll be rolling in cash by the end of the game, especially with the relatively small number of things to spend it on

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* ShopFodder: To be expected of a game where a primary focus is catching and selling fish. If you fish and sell regularly, you'll be rolling in cash by the end of the game, especially with the relatively small number of things to spend it onon. You can also dredge up trinkets that can be sold to the trader in Little Marrow.



* TimedMission: A few missions have invisible timers attached to them; namely, the delivery missions to the dock worker in Little Marrow (the packages will spoil if you take too long), and the strange hooded figures, who will keel over and die if you take too long in finding their fish.

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* TimedMission: A few missions have invisible timers attached to them; namely, the delivery missions to the dock worker in Little Marrow (the packages will spoil if you take too long), and the strange hooded figures, who will keel over and die long). More broadly speaking, if you take too long a mission requires a fish delivery, you're generally expected to deliver them in finding their fish.reasonable condition, not spoiled.
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* AwesomeButImpractical: The best engine in the game is the Engine Stack, which provides 67.2kn (11.2 per slot) of speed. That comes at the cost of being a six-slot engine that will be disabled if a single slot suffers hull damage, at which point you'll have to crawl to the nearest shipyard. By comparison, the Jet Drive Engine provides 9.5kn, only takes a single slot, and you can stack up to ten of them on a fully-upgraded ship. Hull damage will at worst disable two of them, which won't affect performance significantly, and your top speed will only be slightly lower than an optimal setup.

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* AwesomeButImpractical: The best engine in the game is the Engine Stack, which provides 67.2kn (11.2 per slot) of speed. That comes at the cost of being a six-slot engine that will be disabled if a single slot suffers hull damage, at which point you'll have to crawl to the nearest shipyard. By comparison, the Jet Drive Engine provides 9.5kn, 5kn (third best in slot efficiency), only takes a single slot, and you can stack up to ten of them on a fully-upgraded ship. Hull damage will at worst disable two of them, which won't affect performance significantly, and your top speed will only be slightly lower than an optimal setup.

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** If the monstrous Serpent patrolling the Gale Cliffs damages your boat, it will just keep on swimming past you, even though in context, [[GameplayAndStorySegregation it would make more sense for it to hang around attacking until you died.]] This is useful since you can't really fight back and it's possible to have it chase you into a dead end.
** The Wandering Merchant sometimes carries the rarer crafting and researching materials you need for unlocking better gear. They're expensive and they restock slowly, but it can be more convenient than hunting for the various dredging spots. She can also upgrade your ship and sell you consumables so that you don't have to sail back across the map.

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** If the monstrous Serpent patrolling the Gale Cliffs damages your boat, it will just keep on swimming past you, even though in context, [[GameplayAndStorySegregation it would make more sense for it to hang around attacking until you died.]] This is useful since you can't really fight back and it's possible to have it chase you into a dead end.
end. This doesn't mean it won't come back, however, so it's best not to loiter.
** The Wandering Merchant sometimes carries at least one each of refined metal and research parts, which refresh every time the rarer crafting and researching materials you need for unlocking better gear. They're expensive and they restock slowly, but it can be more convenient than shop is reset. If you're having trouble hunting for the various dredging spots. She can also down upgrade materials, she's a quicker alternative if you're willing to shell out the cash. This is especially true of research parts, which are a rare drop outside of quests, making it unlikely you'll naturally find enough to cover all your ship and research. She'll also sell you consumables explosives and bait once you've unlocked them, so that you don't have to sail back across to the map.main source each time you need more.



* InventoryManagementPuzzle: Your inventory is handled as a grid where your catch, supplies, and equipment all take up a set amount of space, and equipment can only be put on specific regions of the grid. Upgrading your ship is often based on increasing the amount of squares on the grid and modifying the grid squares to allow better equipment, which takes up more space. Taking damage causes grid squares to become damaged, preventing those spots from being used until repaired. An additional challenge is posed by most items and fish having weird, rotatable shapes similar to ''VideoGame/{{Tetris}}'', which usually forces a fair bit of fiddling to fit as much as possible into your hold, to the point that completely filling your inventory awards an achievement.

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* InventoryManagementPuzzle: InventoryManagementPuzzle:
**
Your inventory is handled as a grid where your catch, supplies, and equipment all take up a set amount of space, and equipment can only be put on specific regions of the grid. Upgrading your ship is often based on increasing the amount of squares on the grid and modifying the grid squares to allow better equipment, which takes up more space. Taking damage causes grid squares to become damaged, preventing those spots from being used until repaired. An additional challenge is posed by most items and fish having weird, rotatable shapes similar to ''VideoGame/{{Tetris}}'', which usually forces a fair bit of fiddling to fit as much as possible into your hold, to the point that completely filling your inventory awards an achievement.achievement.
** The shrines don't precisely tell you what is required, but you can gather based on the carvings and the inventory grid what you need to catch and how many. This is particularly true of the shrine near Stellar Basin, which requires four unique sharks.



* LastLousyPoint: There's an achievement for catching all the aberrant variants of fish species. This can be extremely tedious for the large species with low-volume spawns like sailfish, requiring you to scour the map for fishing spots hoping the one or two you drag up is the right one.

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* LastLousyPoint: There's an achievement for catching all the aberrant variants of fish species. This can be extremely tedious for the large species with low-volume spawns like sailfish, requiring you to scour the map for fishing spots hoping the one or two you drag up is the right one. Even worse are the trawl-specific catches, which are down to random chance.



* SubsystemDamage: Whenever your boat takes damage, the [[InventoryManagementPuzzle inventory grid]] gets damaged spots that are unplaceable until repaired.

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* SubsystemDamage: Whenever your boat takes damage, the a random square in your [[InventoryManagementPuzzle inventory grid]] gets damaged spots that are unplaceable is rendered unusable until repaired.you get it repaired. If that square happens to intersect with a piece of equipment, that equipment is disabled until repairs are made. Losing your engine in this manner can leave you crawling back to the nearest shipyard at a snail's pace, unless you have more than one.

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* InfinityPlusOneSword:
** The Mouth of the Deep is the best crab pot in the game, being slightly larger and longer-lasting than any other crab pot. It can be obtained as soon as you reach Ingfell, as long as you have a basic crab pot
** The Flame of the Sky is the most powerful light in the game, marginally stronger than the best purchasable option but with only half the range, and can be obtained by dredging up three pieces of a tablet in Devil's Spine, well before the final light is available for purchase.



** Research parts are mostly acquired through quests, but can also rarely be dredged from wrecks, and are crucial for advancing your TechTree. Any surplus can be sold to the shipwright for a very healthy sum.
** Refined metal is an extremely rare resource that's required for upgrading your ship's hull. It can be found in well-hidden spots around the game world or, failing that, purchased from the Travelling Merchant for a whopping $500 apiece. Strangely, selling the stuff pays out less than the research parts do despite being more expensive to buy.

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** Research parts are mostly acquired through quests, but can also rarely be dredged from wrecks, and are crucial for advancing your TechTree. They can also be purchased from the Travelling Merchant if you find yourself lacking. Any surplus can be sold to the shipwright for a very healthy sum.
** Refined metal is an extremely rare resource that's required for upgrading your ship's hull. It can be found in well-hidden spots around the game world, and occasionally as quest rewards. There are two more in the world or, failing that, than are necessary to pay for every upgrade. Alternatively, they can purchased from the Travelling Merchant for a whopping $500 apiece.apiece if you don't feel like waiting. Strangely, selling the stuff pays out less than the research parts do despite being more expensive to buy.
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* OminousMusicBoxTune: Part of the ritual that leads to the bad ending involves winding up the music box you dredged out of the Gale Cliffs, and the soundtrack is replaced by its simple, mournful tune [[spoiler: as your wife returns to you from beyond death... and the [[EldritchAbomination God of the Deep]] rises from below the waves.]]

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* KrakenAndLeviathan: Stellar Basin is home to a massive kraken that is holed up in the center. If you idle too long over the center, such as when attempting to fish, it will lash out with a tentacle that will wreck all but the strongest ships, though it can be dodged if you get moving quickly. The Reseacher's quest provides a way to suppress it temporarily.

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* KrakenAndLeviathan: KrakenAndLeviathan:
**
Stellar Basin is home to a massive kraken that is holed up in the center. If you idle too long over the center, such as when attempting to fish, it will lash out with a tentacle that will wreck all but the strongest ships, though it can be dodged if you get moving quickly. The Reseacher's quest provides a way to suppress it temporarily.temporarily.
** A leviathan, meanwhile, patrols the edges of the map and will eat you if you attempt to leave. [[spoiler:It's targeting you, specifically, for your possession of the TomeOfEldritchLore, and in the good ending swallows you and the book to protect everyone else.]]
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* KrakenAndLeviathan: Stellar Basin is home to a massive kraken that is holed up in the center. If you idle too long over the center, such as when attempting to fish, it will lash out with a tentacle that will wreck all but the strongest ships, though it can be dodged if you get moving quickly. The Reseacher's quest provides a way to suppress it temporarily.

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