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** [[spoiler: There's a jolly fat man amongst the soldiers in Harry's flashback story. His mask doesn't cover enough of his face if you look carefully. This is before he's properly revealed during the original Raincoat Killer sequence.]]

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** [[spoiler: There's a jolly fat man amongst the soldiers in Harry's flashback story. His mask doesn't cover enough of his face if you look carefully.carefully, and there's a potted sapling on a crate nearby. This is before he's properly revealed during the original Raincoat Killer sequence.]]
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** In the Other World version of Harry's mansion, [[spoiler:Brian Xander Morgan gives his speech about having to kill someone you love... while pointing his gun at a hallucinated Emily.]]
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If they have different M.O.\'s, it\'s by definition not a straight example


* JackTheRipoff: [[spoiler:The new Raincoat Killer]] is nothing like [[spoiler:the original Raincoat Killer]].

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* JackTheRipoff: Subverted. [[spoiler:The new Raincoat Killer]] is nothing like [[spoiler:the original Raincoat Killer]].
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** York's response to Emily meeting him [[SheCleansUpNicely all dolled-up]] is to say she's "already a goddess of the forest." [[spoiler:No, York, but she will be by the end of the game.]]

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* {{Foreshadowing}}:

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* {{Foreshadowing}}:{{Foreshadowing}}: Being based on Twin Peaks, this game is chock full of it.



** Being based on Twin Peaks, this game is chock full of it. Perhaps the most damning piece of foreshadowing, that is probably the most easily overlooked, are the [[spoiler: red raincoats you can find in the police station storage room]].

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** Being based on Twin Peaks, this game is chock full of it. Perhaps the most damning piece of foreshadowing, that is probably the most easily overlooked, are the [[spoiler: red raincoats you can find in the police station storage room]].


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** [[invoked]] This little exchange after [[spoiler:the death of Diane]] becomes very much HarsherInHindsight:
--> [[spoiler:'''George:''' It's almost as if [Becky and Diane] died because of me...]]
--> [[spoiler:'''York:''' You're out of your mind.]]
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** In the lumber mill, failing to solve the tree-of-hands puzzle will lead to York going LaughingMad.

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** In the lumber mill, mill [[spoiler:or the Museum]], failing to solve the tree-of-hands puzzle will lead to York going LaughingMad.
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* [[WakeUpCallBoss Wake-Up Call]] MiniBoss: The machine gun is very ineffective against Crawling Shadows; the first one the player fights will either be ThatOneBoss, or teach them to vary up their weapons more. [[invoked]]

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** The foreshadowing begins in the very first chapter, in the very first room, where you have to examine a number items to proceed. All of them are appear irrelevant... until you begin the final boss fight and recall that one was [[spoiler:a doll of a fat man]].
** York's very first profiling sequence rapidly flashes forward throughout the entire game and contains some images that are quite significant and spoilertastic when you know to look out for them, including [[spoiler:shots of both Becky and Diane's deaths, Zach's dead mother with the sprout growing out of her belly, and the scene where Emily is united with the other victims]].



** York's very first profiling sequence rapidly flashes forward throughout the entire game and contains some images that are quite significant and spoilertastic when you know to look out for them, including [[spoiler:shots of both Becky and Diane's deaths, Zach's dead mother with the sprout growing out of her belly, and the scene where Emily is united with the other victims]].
** Also, if you look closely, you'll notice that [[spoiler:George's scar]] gradually becomes more open and featured with each murder.
** The foreshadowing begins in the very first chapter, in the very first room, where you have to examine a number items to proceed. All of them are appear irrelevant... until you begin the final boss fight and recall that one was [[spoiler:a doll of a fat man]].

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** York's very first profiling sequence rapidly flashes forward throughout the entire game and contains some images that are quite significant and spoilertastic when you know to look out for them, including [[spoiler:shots of both Becky and Diane's deaths, Zach's dead mother with the sprout growing out of her belly, and the scene where Emily is united with the other victims]].
** Also, if you look closely, you'll notice that [[spoiler:George's scar]] scar gradually becomes more open and featured with each murder.
**
murder]]. The foreshadowing begins in game even calls attention to this [[spoiler:on your second trip to the very first chapter, in the very first room, where you have to examine a number items to proceed. All of them are appear irrelevant... until you begin the final boss fight and recall museum - York notes that one was [[spoiler:a doll of "something's different" about George, but he brushes it off as having a fat man]].little alcohol.]]



** [[spoiler: When York was talking about the Sinner's Sandwich, he said that Mr. Stewart was atoning for his past sins... See the Atoner above.]]

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** [[spoiler: When York was talking about the Sinner's Sandwich, he said that Mr. Stewart was atoning for his past sins... See the The Atoner above.]]

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** Both of these are actually [[spoiler: {{Red Herring}}s, believe it or not. The poses the victims are in and the signs are supposed to be ''trees.'']]
** The usage of AmazingFreakingGrace in the infamous scene near the end. When you go by the original religious intent of the song (that no one is beyond redemption, regardless of their sins in life, and that we all are able to do the right thing) and what the character is trying to do: [[spoiler: get to the clocktower and stop the gas, according to the director]].

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** *** Both of these are actually [[spoiler: {{Red Herring}}s, believe it or not. The poses the victims are in and the signs are supposed to be ''trees.'']]
** The usage of AmazingFreakingGrace in the infamous scene near the end. When you go by the original religious intent of the song (that no one is beyond redemption, regardless of their sins in life, and that we all are able to do the right thing) and what the character is trying to do: [[spoiler: get to the clocktower and stop the gas, [[WordOfGod according to the director]].director]]]].



* WildWilderness: The outskirts of town near the railroad tracks, the two large empty forest trails, and the random location of the town it's self count.

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* WildWilderness: The outskirts of town near the railroad tracks, the two large empty forest trails, and the random location of the town it's self itself count.


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** The Ingram family are clustered together (Isaach and Isaiah, Jim, Keith and Lilly make I-J-K-L).
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** ''VideoGame/SpyFiction'', SWERY's directorial debut, is referenced via Keith's "Back in the Hole" jacket.

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* NonStandardGameOver: If you decide to [[spoiler: [[DrivenToSuicide have Zach kill himself]] or shoot Forrest Kaysen rather than (attempt) to MercyKill a begging Emily]], you're treated to [[spoiler: York telling you that you made the wrong choice with a shriveled up Emily with parts of the red tree that Kaysen planted sticking out from her]].

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* NonStandardGameOver: NonStandardGameOver:
** In the lumber mill, failing to solve the tree-of-hands puzzle will lead to York going LaughingMad.
**
If you decide to [[spoiler: [[DrivenToSuicide have Zach kill himself]] or shoot Forrest Kaysen rather than (attempt) to MercyKill a begging Emily]], you're treated to [[spoiler: York telling you that you made the wrong choice with a shriveled up Emily with parts of the red tree that Kaysen planted sticking out from her]].
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*** Similarly (and somewhat bizarrely), just before the town meeting starts York mentions only being on stage once in elementary school, in the "tough role" of [[PlayingATree a bright red tree]].

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HL is not \'villainous speech\' or general breaking speech. It is a captive turning the tables on their interogator


* BreakingSpeech: [[spoiler:George]] gives a speech to York on power before his boss fight.



* HannibalLecture: [[spoiler:George]] lectures York on power before his boss fight.
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* LargeHam: [[spoiler:George and Kaysen]], preceding their boss fights.
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* MultipleEndings: One of the additions in the Director's Cut apparently.
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** [[spoiler: There's a jolly fat man amongst the soldiers in Harry's flashback story. His mask doesn't cover enough of his face if you look carefully. This is before he's properly revealed during the original Raincoat Killer sequence.]]
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* BlandNameProduct: The Milk Barn's shelves are stocked with such favorites as [[http://en.wikipedia.org/wiki/Cheerios Choorios]] cereal, [[http://en.wikipedia.org/wiki/Nescafe Wescafe]] coffee, and [[http://en.wikipedia.org/wiki/Crest_%28toothpaste%29 Cress]] and [[http://en.wikipedia.org/wiki/Colgate_%28toothpaste%29 Colgala]] toothpaste. Inexplicably averted in the case of Maxwell House coffee and Trix cereal, however.
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Dobermans and dalmatians are the same species.


** Ignoring the species, it could be [[spoiler: Willie]].

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** Ignoring the species, breed, it could be [[spoiler: Willie]].
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* BootstrappedTheme: The actual theme tune of the game? "The Woods and the Goddess," the title screen music. The song everyone actually ''associates'' with the game? "Life is Beautiful," AKA "The Whistling and Kazoos Song." For the UpdatedRerelease, Rising Star Games used "Life is Beautiful" for some of the promo material outright.
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* FramingDevice: The UpdatedRerelease will add one in the form of a narrator, explaining the story to someone else. WordOfGod is that this was chosen in order to help make [[MindScrew the ending]] [[MindScrewdriver make more sense]].
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Added another example of foreshadowing.

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** York is told that his scar is the talk of the town. [[spoiler: While York's scar is nothing to write home about, Zach's is quite impressive.]]
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An UpdatedRerelease "Deadly Premonition: The Directors Cut" has been scheduled for April 30th; with MultipleEndings and other bonuses.

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An UpdatedRerelease "Deadly Premonition: The Directors Cut" for the {{Playstation 3}} has been scheduled for April 30th; with MultipleEndings and other bonuses.
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An UpdatedRerelease "Deadly Premonition: The Directors Cut" has been scheduled for April 30th; with MultipleEndings and other bonuses.
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* LeaningOnTheFourthWall: York explains at one point that his investigation technique involves dividing people into three categories: investigators, victims and suspects. Everyone else is just "vegetables known as 'other people'". This matches neatly game's division between important individuals and background characters you can't interact with. Until you learn a person's name, they are all labeled simply as "suspect".

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* LeaningOnTheFourthWall: York explains at one point mentions that his investigation technique involves dividing people into three categories: investigators, victims and suspects. Everyone else is just "vegetables known as 'other people'". This matches neatly game's division between important individuals and background characters you can't interact with. Until you learn a person's name, they are all labeled simply as "suspect".
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* LeaningOnTheFourthWall: York explains at one point that his investigation technique involves dividing people into three categories: investigators, victims and suspects. Everyone else is just "vegetables known as 'other people'". This matches neatly game's division between important individuals and background characters you can't interact with. Until you learn a person's name, they are all labeled simply as "suspect".
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**Thomas is easily one of the better chefs in the game, but when me messes up, he messes up HARD. No, seriously, who mistakes peanut butter for ''mustard''?
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**Lampshaded by Lilly at the end of the game, [[spoiler:when she asks "Who's York?" while talking to Zach.]]
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* [[spoiler: DecoyProtagonist]]: [[spoiler: York. Well for 90% of the game that is. Afterwards Zach is a parmenant PlayerCharacter.]]

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* [[spoiler: DecoyProtagonist]]: [[spoiler: York. Well for 90% of the game that is. Afterwards Zach is a parmenant permanent PlayerCharacter.]]

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