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* ZombiePukeAttack: The Vomitron attacks by expectorating red spit at the player, which on top of dealing heavy damage, it can mess up with their aim for a short period of time.

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* ZombiePukeAttack: The Vomitron attacks by expectorating red spit at the player, which on top of dealing heavy damage, it can mess up with their aim for a short period of time.time.
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* NoDamageRun: In the second game, it's possible to complete the missions without getting damaged, but it takes a lot of skill, patience, and in the case of F2P players, Boosters and Painkillers. Moreover, the game has a three-tier achievement for when you complete a specific number of missions without getting damaged.

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* NoDamageRun: In the second game, it's possible to complete the missions without getting damaged, but it takes a lot of skill, patience, and in the case of F2P free-to-play players, Boosters Boosters, Painkillers, and Painkillers.a good Internet connection. Moreover, the game has a three-tier achievement for when you complete a specific number of missions without getting damaged.
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* NoDamageRun: In the second game, it's possible to complete the missions without getting damaged, but it takes a lot of skill, patience, and in the case of F2P players, Boosters and Painkillers. Moreover, the game has a three-tier achievement for when you complete a specific number of missions without getting damaged.
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** The Beneli 828U [sic] is an exceptional shotgun whose accuracy and tight pellet spread makes it capable of [[OneHitPolykill one-shotting lines of Zombies]] and at the same time, blowing off one or more of their limbs and earning you lots of Brutality/Lethality bonuses. However, being an over-and-under shotgun means it has an ''abysmally'' low clip size, which added to its slow rate of fire and low reserve size, on top of its aforementioned tight pellet spread becomes a hindrance against hordes spread horizontally, makes it easier for you to run out of ammo.

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** The Beneli 828U [sic] is an exceptional shotgun whose accuracy and tight pellet spread makes it capable of [[OneHitPolykill one-shotting lines of Zombies]] and at the same time, blowing off one or more of their limbs and earning you lots of Brutality/Lethality bonuses. However, being an over-and-under shotgun means it has an ''abysmally'' low clip size, which added to its slow rate of fire and low reserve size, on top of its aforementioned tight pellet spread spread, becomes a hindrance against when facing hordes spread horizontally, which makes it easier for you to run out of ammo.ammo and get overwhelmed by hordes of Zombies, especially red-eyed ones.



* RedEyesTakeWarning: In the second installment, red-eyed Zombies are more aggressive than green eyed ones and are intelligent enough to wield metal pipes as clubs.

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* RedEyesTakeWarning: In the second installment, red-eyed Zombies are far faster and more aggressive than green eyed ones and green-eyed ones. Moreover, they are also intelligent enough to wield metal pipes as clubs. clubs and deal extra damage.
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** The Beneli 828U [sic] is an exceptional shotgun whose accuracy and tight pellet spread makes it capable of [[OneHitPolykill one-shotting lines of Zombies]] and at the same time, blowing off one or more of their limbs and earning you lots of Brutality/Lethality bonuses. However, being an over-and-under shotgun means it has an ''abysmally'' low clip size, which added to its slow rate of fire and low reserve size, on top of its aforementioned tight pellet spread becomes a hindrance against hordes spread horizontally, makes it easier for you to run out of ammo.
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* BoringButPractical: The LAR Grizzly may not be as powerful as the Desert Eagle, but it compensates for the problem with higher accuracy, faster rate of fire, and higher ammo reserve.
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** The Desert Eagle, at its strongest, can one-shot Zombies even at a long distance due to its high accuracy, and it's capable of killing Special Zombies in a few shots. However, it has a slow rate of fire and a low magazine size, which means you'll end up running out of ammo when facing a neverending horde, which is detrimental in ''Search & Destroy'', ''Power/Supply-Run'', and ''Operations'' missions due to the high spawn rate.
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** The Rocket Launcher, by definition, is capable of one-shotting hordes of Zombies over a wide area. Moreover, its exceptionally long reach and AoE damage are also helpful when searching for the hidden Golden Pigs scattered through the missions. That said, its magazine only holds four rockets and it has no reserve, on top of having a sluggish rate of fire and its weight slowing you down.

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** The Rocket Launcher, by definition, is capable of one-shotting hordes of Zombies over a wide area. Moreover, its exceptionally long reach and AoE [=AoE=] damage are also helpful when searching for the hidden Golden Pigs scattered through the missions. That said, its magazine only holds four rockets and it has no reserve, on top of having a sluggish rate of fire and its weight slowing you down.
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* AwesomeButImpractical:
** The Rocket Launcher, by definition, is capable of one-shotting hordes of Zombies over a wide area. Moreover, its exceptionally long reach and AoE damage are also helpful when searching for the hidden Golden Pigs scattered through the missions. That said, its magazine only holds four rockets and it has no reserve, on top of having a sluggish rate of fire and its weight slowing you down.
** The Minigun has a high rate of fire and is capable of tearing limbs off of Zombies and even making them explode into paste. However, like the Rocket Launcher mentioned above, it has no reserve and can still slow you down with its weight, on top of its low accuracy.

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* DemolitionsExpert: The Engineer produces all sorts of explosives. Even the Sentry Gun, Sentry Chicken, and Ammo Chicken explode once they're out of ammo.



* DemolitionsExpert: The Engineer produces all sorts of explosives. Even the Sentry Gun, Sentry Chicken, and Ammo Chicken explode once they're out of ammo.
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* DualWielding: The second game features melee dual-weapon sets such as Butterfly Swords, Golden Butterfly, Viking Swords, and Z-Hunter Machetes.


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* GunsAkimbo: The second game features Dual Uzi, Dual Glock, Dual Mauser C90, Dual Peacemaker, Dual MAT 49, and Dual Rhino 60DS, which are two-gun sets that can be wielded at the same time.
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* GatlingGood: The Minigun from both games, with its high rate of fire and and clip size of 300, is almost guaranteed to disintegrate zombies in seconds. However, it's only effective when zombies are grouped together or corner the player, as said high rate of fire and lack of reserve ammo causes it to deplete quickly.

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* GatlingGood: The Minigun from both games, with its high rate of fire and and clip size of 300, is almost guaranteed to disintegrate zombies in seconds. However, it's only effective when zombies are grouped together or corner the player, as said high rate of fire and lack of reserve ammo causes it to deplete quickly.



* HolyHandGrenade: A literal example is found in the aptly-named Holy Grenade from the second game, obtainable only through Premium packs. Despite being far weaker than a Frag Grenade, it has a wider range and is cheaper and faster to produce. Upon exploding, the Holy Grenade completely disintegrates the zombies it kills into nothing
* LargeHam: When you enter the Arena of Death or any Tournament, T.N.T will serve as the commentarise, cheerfully delivering bombastic lines as you fend off against the increasing difficulty of each Zombie wave.

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* HolyHandGrenade: A literal example is found in the aptly-named aptly named Holy Grenade from the second game, obtainable only through Premium packs. Despite being far weaker than a Frag Grenade, it has a wider range and is cheaper and faster to produce. Upon exploding, the Holy Grenade completely disintegrates the zombies it kills into nothing
nothing.
* LandmineGoesClick: The Triple Mine beeps after you plant it on the ground and it's completely visible. However, it's justified because the beeping is arguably meant to attract Zombies, whose inability to discern booby traps causes it to go off three times whenever they're nearby.
* LargeHam: When you enter the Arena of Death or any Tournament, T.N.T T. will serve as the commentarise, commentator, cheerfully delivering bombastic lines as you fend off against the increasing difficulty of each Zombie wave.
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* HealingPotion: Painkillers are an interesting example, as they not only restore a decent chunk of your Health but also ''increase'' it. However, the health increase is only for the remainder of the missions.

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* HealingPotion: The Medic produces two types of this in the form of Painkillers are and Autoheals. The former, produced in batches of four, is an interesting example, as they not only restore a decent chunk of your Health but also ''increase'' it. However, the health increase is only for the remainder of the missions. The latter, on the other hand, automatically replenishes your Health whenever it's below full capacity, but can only work when you're not being attacked for a while and are rather slow.
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* HealingPotion: Painkillers are an interesting example, as they not only restore a decent chunk of your Health but also ''increase'' it. However, the health increase is only for the remainder of the missions.
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* KatanasAreJustBetter: The Katana is one of the game's strongest melee weapons without counting the Premium weapons, blueprints obtainable at Tech Level 9 and unlocked at Gunsmith Level 10. However, its weight will slow you down and it has the longest delay to attack.
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* TimedMission: The Sentinel and Defend missions have a defined timer as you have to respectively protect secured areas from Zombies and stay alive. Power/Supply - Run, Assault, Search & Destroy, and Escort missions also become this when you take too long on meeting the stated goal, giving you five minutes to do so.
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* LudicrousGibs: The Chainsaw T-800 and stronger shotguns allow the player to disintegrate zombies and thus earn them a Carnage/Brutality bonus.

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* LudicrousGibs: The Chainsaw T-800 T-800, Minigun, and stronger shotguns allow the player to disintegrate zombies and thus earn them a Carnage/Brutality bonus.
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Another game by the same team, ''VideoGame/{{Unkilled}}'', is considered the SpiritualSuccessor of the second game, and is now the property of DECA Games as of May 2023.

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Another game by the same team, ''VideoGame/{{Unkilled}}'', is considered the SpiritualSuccessor of the second game, and is now the property of has also been acquired by DECA Games as of May 2023.
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Another game by the same team, ''VideoGame/{{Unkilled}}'', is considered the SpiritualSuccessor of the second game.

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Another game by the same team, ''VideoGame/{{Unkilled}}'', is considered the SpiritualSuccessor of the second game.
game, and is now the property of DECA Games as of May 2023.
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* TheArmorer: The second game features Buck (Gunsmith), who provides the player with weapons to fend off against the Zombie threat.

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* TheArmorer: The first game features Benjamin Rockstock, a former cop turned gun clerk, while the second game features Buck (Gunsmith), who provides the player with weapons to fend off against the Zombie threat.

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* TheSmurfettePrinciple: Until the second installment, this game only had one type of female zombie, unlike the male ones who could be either policemen, SWAT agents, or civilians. This female zombie also has the tendency to flail her arms around while running at the player to attack them.

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* TheSmurfettePrinciple: TheSmurfettePrinciple:
**
Until the second installment, this game only had one type of female zombie, unlike the male ones who could be either policemen, SWAT agents, or civilians. This female zombie also has the tendency to flail her arms around while running at the player to attack them.them.
** In the second game, Tara (Medic) is the only female in the survivor group.

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A sequel, ''Dead Trigger 2'', was released in 2013, with better graphics and more weapons, but online only. It was also playable in Website/{{Facebook}}, but was shut down in 2014 due to the massive hacking it suffered. Another game by the same team, ''VideoGame/{{Unkilled}}'', is considered the SpiritualSuccessor of the second game.

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A sequel, ''Dead Trigger 2'', was released in 2013, with better graphics and more weapons, but online only. It was also playable in Website/{{Facebook}}, but was shut down in 2014 due to the massive hacking it suffered. It also received a [[https://en.wikipedia.org/wiki/Dead_Trigger_(film) film adaptation]] in 2017, directed by Mike Cuff and Scott Windhauser, but Madfinger withdrew its support of the film upon finding out the movie had drastic changes in comparison to the original game.

Another game by the same team, ''VideoGame/{{Unkilled}}'', is considered the SpiritualSuccessor of the second game.
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A sequel, ''Dead Trigger 2'', was released in 2013, with better graphics and more weapons, but online only. It was also playable in Website/{{Facebook}}, but was shut down in 2014 due to the massive hacking it suffered. Another game by the same team, ''Unkilled'', is considered the SpiritualSuccessor of the second game.

to:

A sequel, ''Dead Trigger 2'', was released in 2013, with better graphics and more weapons, but online only. It was also playable in Website/{{Facebook}}, but was shut down in 2014 due to the massive hacking it suffered. Another game by the same team, ''Unkilled'', ''VideoGame/{{Unkilled}}'', is considered the SpiritualSuccessor of the second game.
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''Dead Trigger'' is a single-player only, zombie-themed {{first person|Shooter}} SurvivalHorror video game authored by Micah Nathan that was developed and published by Creator/MadfingerGames. It was released in June 2012 for [=iOS=] and Android mobile devices.

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''Dead Trigger'' is a single-player only, zombie-themed {{first person|Shooter}} SurvivalHorror FirstPersonShooter[=/=]SurvivalHorror video game authored by Micah Nathan that was developed and published by Creator/MadfingerGames. It was released in June 2012 for [=iOS=] and Android mobile devices.
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''Dead Trigger'' is a single-player only, zombie-themed {{First-Person|Shooter}} SurvivalHorror video game authored by Micah Nathan that was developed and published by Creator/MadfingerGames. It was released in June 2012 for [=iOS=] and Android mobile devices.

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''Dead Trigger'' is a single-player only, zombie-themed {{First-Person|Shooter}} {{first person|Shooter}} SurvivalHorror video game authored by Micah Nathan that was developed and published by Creator/MadfingerGames. It was released in June 2012 for [=iOS=] and Android mobile devices.

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''Dead Trigger'' is a zombie-themed first person survival horror video game developed and published by Madfinger Games. It was released in June 2012 for [=iOS=] and Android mobile devices. It was also released for Website/{{Facebook}} in February 20, 2014 but that version is currently down due to the massive hacking.

The game is single-player only. Author Micah Nathan contributed to the script.

A sequel, ''Dead Trigger 2'', was released in 2013, with better graphics and more weapons, but online only. Another game by the same team, ''Unkilled'', is considered the SpiritualSuccessor of the second game.

to:

''Dead Trigger'' is a single-player only, zombie-themed first person survival horror {{First-Person|Shooter}} SurvivalHorror video game authored by Micah Nathan that was developed and published by Madfinger Games. Creator/MadfingerGames. It was released in June 2012 for [=iOS=] and Android mobile devices. It was also released for Website/{{Facebook}} in February 20, 2014 but that version is currently down due to the massive hacking.

The game is single-player only. Author Micah Nathan contributed to the script.

devices.

A sequel, ''Dead Trigger 2'', was released in 2013, with better graphics and more weapons, but online only. It was also playable in Website/{{Facebook}}, but was shut down in 2014 due to the massive hacking it suffered. Another game by the same team, ''Unkilled'', is considered the SpiritualSuccessor of the second game.
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A sequel, ''Dead Trigger 2'', was released in 2013.

to:

A sequel, ''Dead Trigger 2'', was released in 2013.
2013, with better graphics and more weapons, but online only. Another game by the same team, ''Unkilled'', is considered the SpiritualSuccessor of the second game.
Is there an issue? Send a MessageReason:
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* GatlingGood: The Minigun from both games, with its high rate of fire and and clip size of 300, is almost guaranteed to disintegrate zombies in seconds. However, it's only effective when zombies are grouped together or corner the player. Its high rate of fire causes the ammunition to deplete quickly.

to:

* GatlingGood: The Minigun from both games, with its high rate of fire and and clip size of 300, is almost guaranteed to disintegrate zombies in seconds. However, it's only effective when zombies are grouped together or corner the player. Its player, as said high rate of fire and lack of reserve ammo causes the ammunition it to deplete quickly.

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