Follow TV Tropes

Following

History VideoGame / DarkForces

Go To

OR

Is there an issue? Send a MessageReason:
None


* {{BFG}}: The Concussion Rifle, the Mortar Gun and the Assault Cannon.

to:

* {{BFG}}: The Concussion Rifle, the Mortar Gun and the Assault Cannon. The basic Bryar Pistol is often depicted as one thanks to MemeticMutation.

Added: 764

Removed: 417

Is there an issue? Send a MessageReason:
None


* FinalBoss: Rom Mohc. After setting explosive devices across the Arc Hammer, Mohc shows up just before you can reach your ship. For the battle, he wears a prototype phase III dark trooper suit that's equipped with an Assault Cannon and a Homing Missile launcher that can do a lot of damage. He also has a jump pack that allows him to be airborne.
* FisticuffsBoss: In one level, Kyle is captured and stripped of his weapons by Jabba the Hutt, then forced to fight a kell dragon unarmed (two in hard mode). After he is done punching it to death with his bare hands, another kell dragon-infested part of the level opens up, but the odds can end up a little more balanced in his favor if he chooses to force some grenade-carrying {{Mooks}} to part with their weapons.



* FisticuffsBoss: In one level, Kyle is captured and stripped of his weapons by Jabba the Hutt, then forced to fight a kell dragon unarmed (two in hard mode). After he is done punching it to death with his bare hands, another kell dragon-infested part of the level opens up, but the odds can end up a little more balanced in his favor if he chooses to force some grenade-carrying {{Mooks}} to part with their weapons.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* AirborneMook: Imperial probes, much like in the films, fly around and attack with electric shocks. There is also the Phase II Dark Troopers who spend most of their time in the air due to having jump packs.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* GlassCannon: Trandoshan goons aren't any more durable than regular mooks, but they carry powerful concussion rifles that deal heavy damage and will even blow you backwards a couple dozen feet.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* CheckpointStarvation: Unlike ''VideoGame/{{Doom}}'' or Build Engine games, ''Dark Forces'' has no in-game save feature, only a level select, so each mission has to be beaten in one sitting. You do have an extra life feature that lets you respawn if you die.
Is there an issue? Send a MessageReason:
None


* {{BFG}}: The Concussion Rifle and the Assault Cannon.

to:

* {{BFG}}: The Concussion Rifle Rifle, the Mortar Gun and the Assault Cannon.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** Unlike most PC first person shooters, you can't save whenever you want. The game uses a [[VideoGameLives lives]] system instead. From ''Jedi Knight'' onward, you can save at any time.


Added DiffLines:

* GreaterScopeVillain: Darth Vader and the Emperor. The former actually appears, overseeing the Dark Trooper project as [[BigBad General Mohc]]'s superior, but he has no involvement otherwise.


Added DiffLines:

* OneManArmy:
** Creating these is basically the entire point of the Dark Trooper project. Just a few of them deployed on Talay as a test wipes out an entire Rebel force.
** Naturally, Kyle himself is one of these as well, fighting his way through two large Imperial ships, countless Stormtroopers and every remaining active Dark Trooper by the end.

Added: 489

Changed: 63

Is there an issue? Send a MessageReason:
None


* DownTheDrain: Probably one of the most infamous (and earliest, at least FPS-wise) examples of this trope. The sewers come into play as early as Level 3: they combine a confusing maze of corridors, underwater creatures that are very difficult to spot and hit before they spot and hit you (not to mention the NightmareFuel factor that put many younger gamers off at the time of the game's release), limited supply of ammo and battery cells and being all around just a chore to get through.



* GiantMook[=/=]HeavilyArmoredMook: The Dark Troopers are essentially these. They're huge Stormtrooper-shaped battle droids who can soak more than 40 blaster bolts or several direct explosive hits before falling, and are armed with rapid fire plasma assault cannons. Unlike most examples of the trope, they're also [[LightningBruiser Lightning Bruisers]] with jetpacks who can fly around surprisingly quickly.

to:

* GiantMook[=/=]HeavilyArmoredMook: The Dark Troopers are essentially these.these, particularly the Phase II variations. They're huge Stormtrooper-shaped battle droids who can soak more than 40 blaster bolts or several direct explosive hits before falling, and are armed with rapid fire plasma assault cannons. Unlike most examples of the trope, they're also [[LightningBruiser Lightning Bruisers]] {{Lightning Bruiser}}s with jetpacks who can fly around surprisingly quickly.
Is there an issue? Send a MessageReason:
None


** The game was one of the many "Doom clones" of the mid-90s, though like those on the Build engine it included many innovations such as true room-over-room. All the later games were fully 3D.

to:

** The game was one of the many "Doom TwoAndAHalfD "VideoGame/{{Doom}} clones" of the mid-90s, though like those on the Build engine it included many innovations such as true room-over-room. All the later games were fully 3D.
Is there an issue? Send a MessageReason:
None


* DownTheDrain: Probably one of the most infamous (and earliest, at least FPS-wise) examples of this trope. The sewers come into play as early as Level 3: they combine a confusing maze of corridors, underwater creatures that are very difficult to spot and hit before they spot and hit you (not to mention the NightmareFuel factor that put many younger gamers off at the time of the game's release), limited supply of ammo and battery cells and being all around just a chore to get through. It doesn't help that the whole setting seems to be the last place you would ever be looking for a prominent officer in the Imperial Navy (who actually looks more like a mercenary thug, making you wonder whether the purpose of the level was not changed at some stage of development).
Is there an issue? Send a MessageReason:
None


* GiantMook[=/=]HeavilyArmoredMook: The Dark Troopers are essentially these. They can soak more than 40 blaster bolts or several direct explosive hits before falling, and are armed with rapid fire plasma assault cannons. Unlike most examples of the trope, they're also [[LightningBruiser Lightning Bruisers]] with jetpacks who can fly around surprisingly quickly.

to:

* GiantMook[=/=]HeavilyArmoredMook: The Dark Troopers are essentially these. They They're huge Stormtrooper-shaped battle droids who can soak more than 40 blaster bolts or several direct explosive hits before falling, and are armed with rapid fire plasma assault cannons. Unlike most examples of the trope, they're also [[LightningBruiser Lightning Bruisers]] with jetpacks who can fly around surprisingly quickly.
Is there an issue? Send a MessageReason:
None


* GiantMook[=/=]HeavilyArmoredMook: The Dark Troopers are essentially these. They can soak more than 40 blaster bolts before falling, and are armed with rapid fire plasma assault cannons. Unlike most examples of the trope, they're also [[LightningBruiser Lightning Bruisers]] with jetpacks who can fly around surprisingly quickly.

to:

* GiantMook[=/=]HeavilyArmoredMook: The Dark Troopers are essentially these. They can soak more than 40 blaster bolts or several direct explosive hits before falling, and are armed with rapid fire plasma assault cannons. Unlike most examples of the trope, they're also [[LightningBruiser Lightning Bruisers]] with jetpacks who can fly around surprisingly quickly.
Is there an issue? Send a MessageReason:
None


* GiantMook[=/=]HeavilyArmoredMook: The Dark Troopers are essentially these. They can soak more than 40 blaster bolts before falling, and are armed with rapid fire plasma assault cannons. Unlike most examples of the trope, they're also [[LightningBruiser]]s with jetpacks who can fly around surprisingly quickly.

to:

* GiantMook[=/=]HeavilyArmoredMook: The Dark Troopers are essentially these. They can soak more than 40 blaster bolts before falling, and are armed with rapid fire plasma assault cannons. Unlike most examples of the trope, they're also [[LightningBruiser]]s [[LightningBruiser Lightning Bruisers]] with jetpacks who can fly around surprisingly quickly.
Is there an issue? Send a MessageReason:
None


* GiantMook[=/=]HeavilyArmoredMook: The Dark Troopers are essentially these. They can soak more than 40 blaster bolts before falling, and are armed with rapid fire plasma assault cannons. Unlike most examples of the trope, they're also LightningBruisers with jetpacks who can fly around surprisingly quickly.

to:

* GiantMook[=/=]HeavilyArmoredMook: The Dark Troopers are essentially these. They can soak more than 40 blaster bolts before falling, and are armed with rapid fire plasma assault cannons. Unlike most examples of the trope, they're also LightningBruisers [[LightningBruiser]]s with jetpacks who can fly around surprisingly quickly.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* GiantMook[=/=]HeavilyArmoredMook: The Dark Troopers are essentially these. They can soak more than 40 blaster bolts before falling, and are armed with rapid fire plasma assault cannons. Unlike most examples of the trope, they're also LightningBruisers with jetpacks who can fly around surprisingly quickly.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* AdaptationalAttractiveness: In ''Dark Forces'', Kyle's rather weathered appearance is most generously described as "grizzled". He's much more conventionally attractive in the live-action ''Jedi Knight'' as well as in ''Jedi Outcast'' and ''Jedi Academy''.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* DownTheDrain: Probably one of the most infamous (and earliest, at least FPS-wise) examples of this trope. The sewers come into play as early as Level 3: they combine a confusing maze of corridors, underwater creatures that are very difficult to spot and hit before they spot and hit you (not to mention the NightmareFuel factor that put many younger gamers off at the time of the game's release), limited supply of ammo and battery cells and being all around just a chore to get through. It doesn't help that the whole setting seems to be the last place you would ever be looking for a prominent officer in the Imperial Navy (who actually looks more like a mercenary thug, making you wonder whether the purpose of the level was not changed at some stage of development).
Is there an issue? Send a MessageReason:
None


** You have no lightsaber or force powers. Also, Kyle lacks his trademark beard.
** The game was one of the many [[FollowTheLeader "Doom clones"]] of the mid-90's, though like those on the Build engine it included many innovations such as true room-over-room.

to:

** You have no lightsaber or force Force powers. Also, Kyle lacks his trademark beard.
** The game was one of the many [[FollowTheLeader "Doom clones"]] clones" of the mid-90's, mid-90s, though like those on the Build engine it included many innovations such as true room-over-room.room-over-room. All the later games were fully 3D.



* ExactlyWhatItSaysOnTheTin: When you are stripped off all your weapons and other equipment, it only figures you should try and retrieve it. What's the name of the item you need to pick up in order to get your gear back? "Your Gear".

to:

* ExactlyWhatItSaysOnTheTin: When you are stripped off of all your weapons and other equipment, it only figures you should try and retrieve it. What's the name of the item you need to pick up in order to get your gear back? "Your Gear".
Is there an issue? Send a MessageReason:
None



to:

->''"You're not authorized in this area!"''
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ExactlyWhatItSaysOnTheTin: When you are stripped off all your weapons and other equipment, it only figures you should try and retrieve it. What's the name of the item you need to pick up in order to get your gear back? "Your Gear".
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* EverythingsSquishierWithCephalopods: The Anoat sewer system of the third mission is home to tons of Dianogas, which just love to lurk around in the sewage and [[JumpScare scare the hell out of you]]. And you have to wade through a ''ton'' of sewage, often in the dark. Have fun. Dianogas still appear sparingly after Anoat; true to ''Film/ANewHope'', where there's a trash compactor, you'll probably find a Dianoga.
Is there an issue? Send a MessageReason:
None


* SeanConneryIsAboutToShootYou: The cover art features a Stormtrooper blasting at you, while you get a hit in on one of his squadmates.

to:

* SeanConneryIsAboutToShootYou: The cover art features a Stormtrooper blasting at you, while you get a hit in on one of his squadmates. The different cover art for the UsefulNotes/PlayStation version features this as well, minus you shooting back. It's also pretty amusing that both covers have the Stormtrooper's aim being [[ImperialStormtrooperMarksmanshipAcademy rather off-center]].
Is there an issue? Send a MessageReason:
None


* SeanConneryIsAboutToShootYou: The cover art features a Stormtrooper blasting at you., while you get a hit in on one of his squadmates.

to:

* SeanConneryIsAboutToShootYou: The cover art features a Stormtrooper blasting at you., you, while you get a hit in on one of his squadmates.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

[[quoteright:300:http://static.tvtropes.org/pmwiki/pub/images/dark_forces_box_cover.jpg]]


Added DiffLines:

* SeanConneryIsAboutToShootYou: The cover art features a Stormtrooper blasting at you., while you get a hit in on one of his squadmates.
Is there an issue? Send a MessageReason:
this happened in part II


* ShoutOut: Max from ''VideoGame/SamAndMaxHitTheRoad'' makes an appearance. A demented, pint-sized lagomorph received official mention in one of the online RPG supplements.

Added: 258

Changed: 293

Is there an issue? Send a MessageReason:
None


* EarlyInstallmentWeirdness: In the first game you have no lightsaber or force powers. Also, Kyle lacks his trademark beard. The first game was one of the many [[FollowTheLeader "Doom clones"]] of the mid-90's, though like those on the Build engine it included many innovations such as true room-over-room.

to:

* EarlyInstallmentWeirdness: In the first game you EarlyInstallmentWeirdness:
** You
have no lightsaber or force powers. Also, Kyle lacks his trademark beard. beard.
**
The first game was one of the many [[FollowTheLeader "Doom clones"]] of the mid-90's, though like those on the Build engine it included many innovations such as true room-over-room.



* VariableMix: ''Dark Forces'' did this with MIDI using the [=iMuse=] system, previously used in Creator/LucasArts adventure titles and the ''[[VideoGame/XWing X-Wing]]''/''VideoGame/TieFighter'' series.

to:

* VariableMix: ''Dark Forces'' did this with MIDI using the [=iMuse=] system, previously used in Creator/LucasArts adventure titles and the ''[[VideoGame/XWing X-Wing]]''/''VideoGame/TieFighter'' ''VideoGame/XWing''/''VideoGame/TIEFighter'' series.
Is there an issue? Send a MessageReason:
None


* ShoutOut: Max from ''VideoGame/SamAndMaxHitTheRoad'' makes an appearance in the Dark Forces game. A demented, pint-sized lagomorph received official mention in one of the online RPG supplements.

to:

* ShoutOut: Max from ''VideoGame/SamAndMaxHitTheRoad'' makes an appearance in the Dark Forces game.appearance. A demented, pint-sized lagomorph received official mention in one of the online RPG supplements.
Is there an issue? Send a MessageReason:
None


''Franchise/StarWars: Dark Forces'' (1995), the first game in the VideoGame/DarkForcesSaga, is a standard FirstPersonShooter. The beginning levels introduces Kyle as the one to steal the plans for the first Death Star and transmit them to [[TheAlliance the Rebel Alliance]], thus leading into ''Film/ANewHope''. After that, it jumps after the Death Star's destruction and goes into its own story involving TheEmpire's secret "Dark Trooper Project". The game was a dramatic leap for graphics and level design, being one of the first to feature multiple floors. It was also one of the first successful uses of looking up and down, as well as jumping.

to:

''Franchise/StarWars: Dark Forces'' (1995), the first game in the VideoGame/DarkForcesSaga, is a standard FirstPersonShooter. The beginning levels introduces the series' protagonist Kyle Katarn as the one to steal the plans for the first Death Star and transmit them to [[TheAlliance the Rebel Alliance]], thus leading into ''Film/ANewHope''. After that, it jumps after the Death Star's destruction and goes into its own story involving TheEmpire's secret "Dark Trooper Project". The game was a dramatic leap for graphics and level design, being one of the first to feature multiple floors. It was also one of the first successful uses of looking up and down, as well as jumping.

Added: 2063

Changed: 621

Is there an issue? Send a MessageReason:
None


[[redirect:VideoGame/DarkForcesSaga]]

to:

[[redirect:VideoGame/DarkForcesSaga]]''Franchise/StarWars: Dark Forces'' (1995), the first game in the VideoGame/DarkForcesSaga, is a standard FirstPersonShooter. The beginning levels introduces Kyle as the one to steal the plans for the first Death Star and transmit them to [[TheAlliance the Rebel Alliance]], thus leading into ''Film/ANewHope''. After that, it jumps after the Death Star's destruction and goes into its own story involving TheEmpire's secret "Dark Trooper Project". The game was a dramatic leap for graphics and level design, being one of the first to feature multiple floors. It was also one of the first successful uses of looking up and down, as well as jumping.
----
!!The game contains examples of following tropes:

* BadassNormal: Kyle, since he doesn't have any Force powers in this game yet.
* {{BFG}}: The Concussion Rifle and the Assault Cannon.
* BountyHunter: Boba Fett shows up to confront Kyle on Coruscant.
* EarlyInstallmentWeirdness: In the first game you have no lightsaber or force powers. Also, Kyle lacks his trademark beard. The first game was one of the many [[FollowTheLeader "Doom clones"]] of the mid-90's, though like those on the Build engine it included many innovations such as true room-over-room.
* EmergencyWeapon: Your fists.
* FisticuffsBoss: In one level, Kyle is captured and stripped of his weapons by Jabba the Hutt, then forced to fight a kell dragon unarmed (two in hard mode). After he is done punching it to death with his bare hands, another kell dragon-infested part of the level opens up, but the odds can end up a little more balanced in his favor if he chooses to force some grenade-carrying {{Mooks}} to part with their weapons.
* InconvenientlyPlacedConveyorBelt: Since half of the game is spent slogging through the various construction facilities of the Dark Trooper project, these are available in all shapes and colours, culminating in a horrific sequence made up entirely of these and long falls in the final two levels.
* NoGearLevel: The game had a level where Kyle had all the weapons he'd been acquiring throughout the game taken away, and had to fight with what he could scrounge off killed enemies until he could locate his weapon stash.
* PoweredArmor: The final boss, the Dark Trooper Phase III, is [[BigBad General Mohc]] wearing a specially designed Dark Trooper exosuit.
* ShoutOut: Max from ''VideoGame/SamAndMaxHitTheRoad'' makes an appearance in the Dark Forces game. A demented, pint-sized lagomorph received official mention in one of the online RPG supplements.
* VariableMix: ''Dark Forces'' did this with MIDI using the [=iMuse=] system, previously used in Creator/LucasArts adventure titles and the ''[[VideoGame/XWing X-Wing]]''/''VideoGame/TieFighter'' series.
----
Is there an issue? Send a MessageReason:
None

Added DiffLines:

[[redirect:VideoGame/DarkForcesSaga]]

Top