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A PlatformGame for the UsefulNotes/PlayStation, published by [[Creator/TwentiethCenturyFox Fox Interactive (now 20th Century Fox Games)]] and developed by Creator/ArgonautSoftware. The plot mainly consists of the titular crocodile rescuing his friends/[[HappilyAdopted Adoptive Parents]], a species of small furry creatures known as [[RidiculouslyCuteCritter "Gobbos"]], all while trying his best to defeat the evil wizard Baron Dante and his demonic minions, the Dantinis. The games were generally reviewed well, and were deemed Playstation Greatest Hit for a while.

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A PlatformGame for the UsefulNotes/PlayStation, published by [[Creator/TwentiethCenturyFox Fox Interactive (now 20th Century Fox Games)]] and developed by Creator/ArgonautSoftware. The plot mainly consists of the titular crocodile rescuing his friends/[[HappilyAdopted Adoptive Parents]], a species of small furry creatures known as [[RidiculouslyCuteCritter "Gobbos"]], all while trying his best to defeat the evil wizard Baron Dante and his demonic minions, the Dantinis. The games were generally reviewed well, and were deemed Playstation Greatest Hit for a while.while, but only had two games.
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* NintendoHard: Tricky controls, respawning enemies and the coins-are-life system that would make SonicTheHedgehog cry, this game was rather tough to new players.

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* NintendoHard: Tricky controls, respawning enemies and the coins-are-life system that would make SonicTheHedgehog VideoGame/SonicTheHedgehog cry, this game was rather tough to new players.
Tabs MOD

Changed: 19

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* SuperNotDrowningSkills: Some levels are entirely based underwater. Justified as Croc is a [[CaptainObvious crocodile]] and these reptiles can spend hours underwater.

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* SuperNotDrowningSkills: Some levels are entirely based underwater. Justified as Croc is a [[CaptainObvious crocodile]] crocodile and these reptiles can spend hours underwater.
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** The theme tune on the main is an acoustic remix which is being played by the Gobbos on the screen, who are enjoying a vacation on the beach.

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** The theme tune on the main title screen is an acoustic remix which is being played by the Gobbos on the screen, who are enjoying a vacation on the beach.
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* SourceMusic:
** In the opening cutscene, the Inventor Gobbo is listening to the series theme tune on his radio and humming along.
** The theme tune on the main is an acoustic remix which is being played by the Gobbos on the screen, who are enjoying a vacation on the beach.
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[[quoteright:348:https://static.tvtropes.org/pmwiki/pub/images/OldCrocPic_6801.gif]]
[[caption-width-right:348:Our hero.]]

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[[quoteright:348:https://static.[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/OldCrocPic_6801.gif]]
[[caption-width-right:348:Our hero.]]
org/pmwiki/pub/images/croc2.png]]
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** [[AvertedTrope Averted]] in the PC version, which was, in fact, the same mesh they used for the first Croc gummies.

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** [[AvertedTrope Averted]] in the PC version, which was, in fact, the same mesh they used for the first Croc gummies. The manual and game still refer to them as Gummi Savers, however.
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* ExposedEyeballsAsEyes: Croc and many other creatures have their eyes be just ellipses placed on top of their heads.
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* DinosaursAreDragons: A justified case with the Village Masher, a cybernetic TyrannosaurusRex who breathes fire.
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* ExactlyWhatItSaysOnTheTin: "Lair of the Feeble" has the easiest boss in the game. All it can do is feebly run at you.
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* KingKoopaCopy: Baron Dante is a big green-skinned monster king with a deep voice and magic powers. He even has a mohawk!
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A PlatformGame for the PlayStation, published by [[Creator/TwentiethCenturyFox Fox Interactive (now 20th Century Fox Games)]] and developed by Creator/ArgonautSoftware. The plot mainly consists of the titular crocodile rescuing his friends/[[HappilyAdopted Adoptive Parents]], a species of small furry creatures known as [[RidiculouslyCuteCritter "Gobbos"]], all while trying his best to defeat the evil wizard Baron Dante and his demonic minions, the Dantinis. The games were generally reviewed well, and were deemed Playstation Greatest Hit for a while.

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A PlatformGame for the PlayStation, UsefulNotes/PlayStation, published by [[Creator/TwentiethCenturyFox Fox Interactive (now 20th Century Fox Games)]] and developed by Creator/ArgonautSoftware. The plot mainly consists of the titular crocodile rescuing his friends/[[HappilyAdopted Adoptive Parents]], a species of small furry creatures known as [[RidiculouslyCuteCritter "Gobbos"]], all while trying his best to defeat the evil wizard Baron Dante and his demonic minions, the Dantinis. The games were generally reviewed well, and were deemed Playstation Greatest Hit for a while.
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* RidiculouslyCuteCritter: Gobbos. 'Nuff said.

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* RidiculouslyCuteCritter: Gobbos. 'Nuff said. According to the manual, Gobbos will even ''keep other Gobbos as pets''.

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* WhatCouldHaveBeen: [[http://www.croc.5u.com/facts.htm See for yourself.]]



* FloatingPlatforms

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* %%* FloatingPlatforms



* GreenHillZone
* GrimyWater

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* %%* GreenHillZone
* %%* GrimyWater



* LockAndKeyPuzzle
* NamesToRunAwayFromReallyFast

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* %%* LockAndKeyPuzzle
* %%* NamesToRunAwayFromReallyFast



* OlderThanTheyThink: Croc was supposed to be the first 3D platform game, and was originally prototyped for the SNES as a Yoshi platformer. Nintendo vetoed the idea because Argonaut had made the prototype without their permission, but used it as the inspiration for their now revolutionary game Super Mario 64. Argonaut continued working on the game independently of Nintendo, creating Croc as an expy for Yoshi. They intended it to be the flagship platformer for Playstation and Saturn. The game was very popular at the time, but the following year's Spyro The Dragon took everything that was great about Croc and put it into a better game. Croc is often thought of as a ripoff of Mario or Spyro when it was designed before both of them.



* SpinAttack

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* %%* SpinAttack



* TenSecondFlashlight

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* %%* TenSecondFlashlight



* TheXOfY

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* %%* TheXOfY



* MinecartMadness
* [[spoiler:MoodWhiplash: The ending.]]
* NumberedSequels

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* %%* MinecartMadness
* [[spoiler:MoodWhiplash: %%* MoodWhiplash: The ending.]]
*
ending.
%%*
NumberedSequels
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* Expy: ''Croc'' started out as a ''[[SuperMarioBros Yoshi]]'' game, and still strongly resembles Yoshi in the final game.

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* Expy: {{Expy}}: ''Croc'' started out as a ''[[SuperMarioBros Yoshi]]'' game, and still strongly resembles Yoshi in the final game.
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* Expy: ''Croc'' started out as a ''[[Yoshi SuperMarioBros]]'' game, and still strongly resembles Yoshi in the final game.

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* Expy: ''Croc'' started out as a ''[[Yoshi SuperMarioBros]]'' ''[[SuperMarioBros Yoshi]]'' game, and still strongly resembles Yoshi in the final game.
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* Expy: ''Croc'' started out as a ''[[Yoshi SuperMarioBros]]'' game, and still strongly resembles Yoshi in the final game.
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** Croc himself has very adorable animations for a character of his polycount, and the way he says WHEEEE when grabbing a balloon certainly helps.

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* DummiedOut: As betas have shown, there were meant to be a total of 7 worlds, one of which, the Water World was entirely cut. In said Water World you would discover Atlantis and travel inside a giant whale. Remnants of this can be seen through hacking. There was also a snowboarding level, and Croc's snowboarding animation was left in game. Two of the worlds, Forest and Cave were combined into one, and several desert levels were removed.



* ObviousBeta: Whilst the game is mostly complete, the Inca world only has two levels. It was supposed to have more, but the game was ChristmasRushed. However

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* ObviousBeta: Whilst the game is mostly complete, the Inca world only has two levels. It was supposed to have more, but the game was ChristmasRushed. However One of these levels is a FetchQuest that is considered by those who have played it as one of the most boring levels in any game.

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*** This might be because he only has one tooth and can't chew that much food, what with being a baby crocodile and all.



** This is the opposite way round in earlier levels of the game, although the same tactic is used for pretty much any boss.

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** This is the opposite way round in earlier levels of the game, game (the forest world in particular), where the levels are easy, although the same tactic is used for pretty much any boss.


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* ObviousBeta: Whilst the game is mostly complete, the Inca world only has two levels. It was supposed to have more, but the game was ChristmasRushed. However


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** In the rest of the world, Gummi Savers are not sold, so they also returned to the jelly jumps from the first game.

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** This is the opposite way round in earlier levels of the game, although the same tactic is used for pretty much any boss.



* SpringsSpringsEverywhere: ''Jellies'', according to the manual.

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* ObviousBeta: The Saturn version was, mostly due to the size of Croc in relation to the rest of the game.
* OlderThanTheyThink: Croc was supposed to be the first 3D platform game, and was originally prototyped for the SNES as a Yoshi platformer. Nintendo vetoed the idea because Argonaut had made the prototype without their permission, but used it as the inspiration for their now revolutionary game Super Mario 64. Argonaut continued working on the game independently of Nintendo, creating Croc as an expy for Yoshi. They intended it to be the flagship platformer for Playstation and Saturn. The game was very popular at the time, but the following year's Spyro The Dragon took everything that was great about Croc and put it into a better game. Croc is often thought of as a ripoff of Mario or Spyro when it was designed before both of them.
* SpringsSpringsEverywhere: ''Jellies'', according to the manual. The American version features 'Gummy Savers' but the rest of the world features 'Jelly jumps'. The beta version actually did feature springs, but they were removed to avoid comparisons to Sonic The Hedgehog.
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* IncrediblyLamePun[=/=]ShoutOut: Nearly half of the level names.
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* VegetarianCarnivore: He's a Crocodile. He's also a Gobbo[[hottip:*:Although he soon realized he wasn't.]]. His favourite meal is peas. 150 buckets of them for breakfast alone. He never targeted a Gobbo as food.

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* VegetarianCarnivore: He's a Crocodile. He's also a Gobbo[[hottip:*:Although Gobbo, although he soon realized he wasn't.]]. His favourite meal is peas. 150 buckets of them for breakfast alone. He never targeted a Gobbo as food.
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A PlatformGame for the PlayStation, published by [[Creator/TwentiethCenturyFox Fox Interactive (now 20th Century Fox Games)]] and developed by Argonaut Software. The plot mainly consists of the titular crocodile rescuing his friends/[[HappilyAdopted Adoptive Parents]], a species of small furry creatures known as [[RidiculouslyCuteCritter "Gobbos"]], all while trying his best to defeat the evil wizard Baron Dante and his demonic minions, the Dantinis. The games were generally reviewed well, and were deemed Playstation Greatest Hit for a while.

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A PlatformGame for the PlayStation, published by [[Creator/TwentiethCenturyFox Fox Interactive (now 20th Century Fox Games)]] and developed by Argonaut Software.Creator/ArgonautSoftware. The plot mainly consists of the titular crocodile rescuing his friends/[[HappilyAdopted Adoptive Parents]], a species of small furry creatures known as [[RidiculouslyCuteCritter "Gobbos"]], all while trying his best to defeat the evil wizard Baron Dante and his demonic minions, the Dantinis. The games were generally reviewed well, and were deemed Playstation Greatest Hit for a while.
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misuse of the trope


* Suddenly Voiced
** 1st Game: The story in the manual, although partially non-canon has the main characters speaking lines!!
** 2nd Game: Actually in full effect although the characters are given subtitles because of the above trope.
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Natter cut.


* FollowTheLeader: Make a 3D platformer where collecting objects is the name of the game. Where have I heard that before?

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* FollowTheLeader: Make a 3D platformer where collecting objects is the name of the game. Where have I heard that before?

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Instant Plunder Just Add Pirates is being merged into Pirate. Example cleanup


* InstantPlunderJustAddPirates: Cannon Boat Keith and his pirates.


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* {{Pirate}}: Cannon Boat Keith and his pirates.

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A PlatformGame for the PlayStation, published by [[TwentiethCenturyFox Fox Interactive]] (now known as TwentiethCenturyFox Games) and developed by Argonaut Software. The plot mainly consists of the titular crocodile rescuing his friends/[[HappilyAdopted Adoptive Parents]], a species of small furry creatures known as [[RidiculouslyCuteCritter "Gobbos"]], all while trying his best to defeat the evil wizard Baron Dante and his demonic minions, the Dantinis. The games were generally reviewed well, and were deemed Playstation Greatest Hit for a while.

to:

A PlatformGame for the PlayStation, published by [[TwentiethCenturyFox [[Creator/TwentiethCenturyFox Fox Interactive]] Interactive (now known as TwentiethCenturyFox Games) 20th Century Fox Games)]] and developed by Argonaut Software. The plot mainly consists of the titular crocodile rescuing his friends/[[HappilyAdopted Adoptive Parents]], a species of small furry creatures known as [[RidiculouslyCuteCritter "Gobbos"]], all while trying his best to defeat the evil wizard Baron Dante and his demonic minions, the Dantinis. The games were generally reviewed well, and were deemed Playstation Greatest Hit for a while.



* ArsonMurderAndJaywalking: The Gobbos knew the Dantinis for "Ruthless Burning, Wanton Looting & Marvelous Singing Voices"
** Jaywalking made funny since The Dantini Glee Club got disqualified for eating the judges.



* IncrediblyLamePun / ShoutOut: Nearly half of the level names.

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* IncrediblyLamePun / ShoutOut: IncrediblyLamePun[=/=]ShoutOut: Nearly half of the level names.



* MurderArsonAndJaywalking: The Gobbos knew the Dantinis for "Ruthless Burning, Wanton Looting & Marvelous Singing Voices"
** Jaywalking made funny since The Dantini Glee Club got disqualified for eating the judges
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None

Added DiffLines:

[[quoteright:348:http://static.tvtropes.org/pmwiki/pub/images/OldCrocPic_6801.gif]]
[[caption-width-right:348:Our hero.]]

A PlatformGame for the PlayStation, published by [[TwentiethCenturyFox Fox Interactive]] (now known as TwentiethCenturyFox Games) and developed by Argonaut Software. The plot mainly consists of the titular crocodile rescuing his friends/[[HappilyAdopted Adoptive Parents]], a species of small furry creatures known as [[RidiculouslyCuteCritter "Gobbos"]], all while trying his best to defeat the evil wizard Baron Dante and his demonic minions, the Dantinis. The games were generally reviewed well, and were deemed Playstation Greatest Hit for a while.
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!!Tropes spanning the series:
* AllThereInTheManual: Both games.
** Who are these people, and what IS that thing taking away that king fluff-ball?
** What does that mysterious footprint mean, and why did they just fire him across the sea?
*** Most of this info is found in the little memorabilia (i.e. Gummi Saver promotions) or the manual itself, which is growing increasingly rare.
** The manual also has a very quirky sense of humour, which the mostly silent first game lacks.
* AttackOfThe50FootWhatever: The games' bosses, which are often ordinary animals magically gigantasized by the villainous Baron Dante.
* BackFromTheDead: Minor antagonists, like the dantinis, do this in spectacular arrays of respawn-messiah goodness. But Baron Dante really takes the cake, turning into a ghost as a final boss in the first game and reanimated by his remaining demons in the second.
* CultureClash: Poor Croc soon begins to feel out of place when he grows big, then he's thrust into a big adventure only to find his parents. He probably has some differing values, diet and lifestyle to his parents. Maybe he was better with his friends after all.
* DumbIsGood: So very true. Bad guys can talk in prose, and the good guys? "Gobbo no can save king. Croc help to save king?"
* FollowTheLeader: Make a 3D platformer where collecting objects is the name of the game. Where have I heard that before?
* SpeakingSimlish: Everyone.
* Suddenly Voiced
** 1st Game: The story in the manual, although partially non-canon has the main characters speaking lines!!
** 2nd Game: Actually in full effect although the characters are given subtitles because of the above trope.
* SuperNotDrowningSkills: Some levels are entirely based underwater. Justified as Croc is a [[CaptainObvious crocodile]] and these reptiles can spend hours underwater.
* VegetarianCarnivore: He's a Crocodile. He's also a Gobbo[[hottip:*:Although he soon realized he wasn't.]]. His favourite meal is peas. 150 buckets of them for breakfast alone. He never targeted a Gobbo as food.
** Likely a CultureClash at the end of the 2nd game. Croc is reunited with his family at the end of the game, they're probably big time carnivores. Yet we still see Croc's younger brother chasing a Gobbo king. Hmm...
* WhatCouldHaveBeen: [[http://www.croc.5u.com/facts.htm See for yourself.]]
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!! Tropes of ''Croc: Legend of the Gobbos'':
* BigRedButton: Mostly used for creating and moving platforms.
* CollectionSidequest: The 8 Jigsaw pieces.
* CraniumRide: The elephant in the first level of the desert world.
* CrateExpectations: Boxes that match the theme of the level.
* DemotedToExtra: Dantini Devils and Casters.
* DynamicLoading: Croc walking across the screen when a level is loading.
* FaceHeelTurn: Baron Dante turns various things evil before a boss fight.
* FloatingPlatforms
* FollowTheMoney: Crystals.
* GreenHillZone
* GrimyWater
* GroundPound: Croc. One other enemy is on top of platforms Croc must climb over, and the enemy ground pounds repeatedly.
* HardLevelsEasyBosses: Especially the [[TrueFinalBoss Secret Sentinel]], which after all the effort you did in getting OneHundredPercentCompletion to get to him, is relatively easy.
* {{Instant 180 Degree Turn}}
* IncrediblyLamePun / ShoutOut: Nearly half of the level names.
* JetPack: One of the bosses uses a jetpack.
* LawOfOneHundred: With crystals. The problem with this, though, is unlike Sonic, the crystal counter ''goes back to zero'' after collecting 100, so while you get an extra life, you're now defenseless again, since like Sonic, you're a OneHitPointWonder without crystals/rings.
* LockAndKeyPuzzle
* MurderArsonAndJaywalking: The Gobbos knew the Dantinis for "Ruthless Burning, Wanton Looting & Marvelous Singing Voices"
** Jaywalking made funny since The Dantini Glee Club got disqualified for eating the judges
* NamesToRunAwayFromReallyFast
* NintendoHard: Tricky controls, respawning enemies and the coins-are-life system that would make SonicTheHedgehog cry, this game was rather tough to new players.
** The camera angles and bad turning controls are extremely frustrating, especially when you are trying to face a specific direction to jump or to run from a boss.
*** For that matter, for a lot of under-10s around when Croc came out, the Playstation was their first console, and Croc came packaged ''with it'' in some places...
* SpringsSpringsEverywhere: ''Jellies'', according to the manual.
* RidiculouslyCuteCritter: Gobbos. 'Nuff said.
* SlippySlideyIceWorld: All of the second world's levels.
* SoundTest: Can be accessed by going to the Audio Options and pressing Select.
* SpinAttack
* TemporaryPlatform: Some platforms crumble when Croc jumps on them.
* TenSecondFlashlight
* UnwinnableByMistake: There is a glitch in Level 4-3 that will allow you to get seven Gobbos, however, doing this the first time won't unlock the secret island needed to 100% the time.
* TheXOfY

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!!Tropes of ''Croc 2'':
* AWinnerIsYou: Beat any non-boss level, whether it be saving lives or winning a race and all you get is:
-->Thank you, Croc.
-->No problem.
** Averted in the final cutscene, where [[spoiler:you are finally reunited with your parents, only to have it shown that Dante is out there, and you'll have to find him and save your stolen siblings]]. Played painfully straight [[spoiler:after getting 100% completion, giving you the SequelHook of "Is this the end of Croc"? Sadly, it was. No more games, no more anything.]]
* CaveBehindTheFalls: The only way to win the speedboat contest, and to get the last gem in the level for the ancient statue to get another 1% of the game done.
* DemotedToExtra: As said above, the devils go from DemonicSpiders to {{Giant Mook}}s.
* {{Giant Mook}}s: Devils, pirates, any large dantini.
* InstantPlunderJustAddPirates: Cannon Boat Keith and his pirates.
* MadBomber: Roger Red Ant.
* MinecartMadness
* [[spoiler:MoodWhiplash: The ending.]]
* NumberedSequels
* ProductPlacement: Gummi Savers can allow you to save the world.
** [[AvertedTrope Averted]] in the PC version, which was, in fact, the same mesh they used for the first Croc gummies.
* SequenceBreaking: With the new double jump feature, some lazy designers left it so you can get to locations normally needing skill to get to. Of course, you usually miss crystals and gems, so it seems like a good idea to not break sequence.
* ShoutOut: One of the levels is called "Film/DantesPeak".
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