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* CutAndPasteEnvironments: Some of the levels seem to feature the same backdrops and assets swapped about like props on a set, which further lampshade how you're playing through Silas' memories.

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* AnachronisticSoundtrack: The "[[https://www.youtube.com/watch?v=uJXwLwcoun0 O Death]]" song sung by Silas at one point in the game (and again in the closing credit) is [[https://en.wikipedia.org/wiki/O_Death an actual song]], written in 1920 (the game is explicitely stated to be set in 1910).

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* AnachronisticSoundtrack: The "[[https://www.youtube.com/watch?v=uJXwLwcoun0 O Death]]" song sung by Silas at one point in the game (and again in the closing credit) is [[https://en.wikipedia.org/wiki/O_Death an actual song]], written in 1920 (the game is explicitely explicitly stated to be set in 1910).



** The setting of the 1910 scenes (Abilene, Kansas) also happens to be the hometown of [[spoiler:Dwight Eisenhower, who left for West Point not long after, just as in real life]].



* YoungFutureFamousPeople: [[spoiler:Dwight's last name? Eisenhower.]]

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* YouAreWhatYouHate: [[spoiler:If Silas gets his revenge, he ultimately admits to being no better than the outlaws and killers he had been putting down.]]
* YoungFutureFamousPeople: [[spoiler:Dwight's Dwight's last name? Eisenhower.[[spoiler:Eisenhower.]]
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* {{Expy}}: Silas Greaves is based on [[Film/OnceUponATimeInTheWest Harmonica]], [[spoiler: sharing the same motivation: avenging the murder of his brother(s)]]. His appearance, on the other hand, [[TheExpyWithNoName is based on The Man With No Name]].

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* {{Expy}}: Silas Greaves is based on [[Film/OnceUponATimeInTheWest Harmonica]], [[spoiler: sharing the same motivation: [[YouKilledMyFather avenging the murder of his brother(s)]].brother(s)]]]]. His appearance, on the other hand, [[TheExpyWithNoName is based on The Man With No Name]].
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* {{Expy}}: Silas Greaves is based on [[Film/OnceUponATimeInTheWest Harmonica]], [[spoiler: sharing the same motivation: avenging the murder of his brother(s).]] His appearance, on the other hand, is based on [[Film/TheDollarsTrilogy The Man With No Name]].

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* {{Expy}}: Silas Greaves is based on [[Film/OnceUponATimeInTheWest Harmonica]], [[spoiler: sharing the same motivation: avenging the murder of his brother(s).]] brother(s)]]. His appearance, on the other hand, [[TheExpyWithNoName is based on [[Film/TheDollarsTrilogy The Man With No Name]].
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* MountainsOfIllinois: Several scenes taking place in what are supposed to be flat prairie regions of the USA have huge forested mountains visible in the background. [[JustifiedTrope Justified]] due to the fact that the game takes place inside the imaginations of the other bar patrons, who could be either unaware of what these areas look like in real life or [[RuleOfCool deliberately embellishing]] the scenery in their minds.

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* MountainsOfIllinois: Several scenes taking place set in what are supposed to be flat prairie regions of the USA have huge forested mountains visible in the background. [[JustifiedTrope Justified]] due to the fact that the game takes place inside the imaginations of the other bar patrons, who could be either unaware of what these areas look like in real life or [[RuleOfCool deliberately embellishing]] the scenery in their minds.
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* MountainsOfIllinois: Several scenes taking place in what are supposed to be flat prairie regions of the USA have huge forested mountains visible in the background. [[JustifiedTrope Justified]] due to the fact that the game takes place inside the imaginations of the other bar patrons, who could be either unaware of what these areas look like in real life or deliberately embellishing the scenery in their minds.

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* MountainsOfIllinois: Several scenes taking place in what are supposed to be flat prairie regions of the USA have huge forested mountains visible in the background. [[JustifiedTrope Justified]] due to the fact that the game takes place inside the imaginations of the other bar patrons, who could be either unaware of what these areas look like in real life or [[RuleOfCool deliberately embellishing embellishing]] the scenery in their minds.
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* MountainsOfIllinois: Several scenes taking place in what are supposed to be flat prairie regions of the USA have huge forested mountains visible in the background. [[JustifiedTrope Justified]] due to the fact that the game takes place inside the imaginations of the other bar patrons, who could be either unaware of what these areas look like in real life or deliberately embellishing the scenery in their minds.
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* TheFaceless: Silas' face is always at least partly obscured by his hat.
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** One of the upgrades available is a cuirass like Ray's which grants Silas greater durability.
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** When introducing Butch Cassidy and The Sundance Kid, the cutscene shows a recreation of the BolivianArmyEnding from ''Film/ButchCassidyAndTheSundanceKid''.
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* MadeOfIron: Curly Bill, Emmett Dalton, and the Sundance Kid are fought as traditional FPS bosses, requiring more than 3 dozen pistol shots to kill as they run around and shoot at you. This is Gameplay and Story Integration in the case of Emmett Dalton, who really did survive being shot 23 times.

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* MadeOfIron: Curly Bill, Emmett Dalton, and the Sundance Kid are fought as traditional FPS bosses, requiring more than 3 dozen pistol shots to kill as they run around and shoot at you. This is Gameplay and Story Integration in the case of Emmett Dalton, who really did survive being shot 23 times. The Sundance Kid deserves a special mention because he survives the punishment doled out to him during his boss battle so Silas has to deal with both him and Butch Cassidy in a three way showdown.
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* {{Expy}}: Silas Greaves is based on [[Film/OnceUponATimeInTheWest Harmonica]], [[spoiler: sharing the same motivation: avenging the murder of his brother(s).]]

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* {{Expy}}: Silas Greaves is based on [[Film/OnceUponATimeInTheWest Harmonica]], [[spoiler: sharing the same motivation: avenging the murder of his brother(s).]]]] His appearance, on the other hand, is based on [[Film/TheDollarsTrilogy The Man With No Name]].
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* WorldsBestWarrior: John Wesley Hardin is repeatedly referred to as the fastest gun of the Old West, while Jessie James is known as the greatest outlaw who ever lived. Silas manages to defeat them both, but only manages to beat Hardin because he was drunk off his ass at the time.

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* WorldsBestWarrior: John Wesley Hardin is repeatedly referred to as the fastest gun of the Old West, while Jessie James is known as the greatest outlaw who ever lived. Silas manages to defeat them both, but only manages to beat beating Hardin because he the latter was drunk off his ass at the time.time, and admits that he merely wounded Jesse James, who was [[LetUsNeverSpeakOfThisAgain so embarrassed by the defeat that he never told anyone about it]].
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Grumpy Bear is no longer a trope. Moving examples to other tropes when applicable.


The fourth game in the ''VideoGame/CallOfJuarez'' series, ''Gunslinger'' was released May 22, 2013. Opening in 1910 [[TwilightOfTheOldWest when the Old West is dwindling]], an old gunslinger enters a saloon in Abilene, Kansas. The said gunslinger, now well past fifty, introduces himself as the legendary (albeit former) Bounty Hunter Silas Greaves, and greets the handful of patrons gathered around: [[WideEyedIdealist Dwight]], [[HookerWithAHeartOfGold Molly]], [[GrumpyBear Jack]], [[OlderSidekick Steve]], and [[TheBartender Ben]].

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The fourth game in the ''VideoGame/CallOfJuarez'' series, ''Gunslinger'' was released May 22, 2013. Opening in 1910 [[TwilightOfTheOldWest when the Old West is dwindling]], an old gunslinger enters a saloon in Abilene, Kansas. The said gunslinger, now well past fifty, introduces himself as the legendary (albeit former) Bounty Hunter Silas Greaves, and greets the handful of patrons gathered around: [[WideEyedIdealist Dwight]], [[HookerWithAHeartOfGold Molly]], [[GrumpyBear Jack]], Jack, [[OlderSidekick Steve]], and [[TheBartender Ben]].
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* HistoricalBadassUpgrade: Leaving aside the fact that the ordinary human boss characters (Emmett Dalton notwithstanding) are suddenly capable of taking dozens of bullets, this mainly gets applied to Billy the Kid. That tense shootout in the opening level was, in real life, a slower-paced siege after a few bullets were exchanged and a dead horse in the door trapped Billy's gang inside their hideout.
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* UnreliableVoiceover: Frequently, but most notably in "Dances With Renegades". Grey Wolf, in flashback, gives Silas a warning about seeking vengeance, while present-day Silas narrates that the chief was calling him a WorthyOpponent.
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* OfCorsetsSexy: Molly the salon girl wears a burlesque corset that shows off her incredibly impressive bust. Notably this game came out just before this style of character design started to be phased out to address the evolving sensibilities of modern audiences.

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* OfCorsetsSexy: Molly the salon girl wears a burlesque corset that shows off her incredibly impressive bust. Notably this game came out just before this style of character design started to be phased out to address the evolving sensibilities of modern audiences.
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* OfCorsetsSexy: Molly the salon girl wears a burlesque corset that shows off her incredibly impressive bust. Notably this game came out just before this style of character design started to be phased out to address the evolving sensibilities of modern audiences.

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[[caption-width-right:350:''Well, I am Death. None can excel.\\
I'll open the doors to Heaven or Hell.'']]
->''The [[WhatCouldHaveBeen prototype]] of the first ''Call of Juarez'' game.

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[[caption-width-right:350:''Well, I am Death. None can excel.\\
I'll open the doors to Heaven or Hell.'']]
->''The
[[caption-width-right:350:The [[WhatCouldHaveBeen prototype]] of the first ''Call of Juarez'' game.
game.]]
->''There's a time for grievin'\\
And a time to just pray\\
There's a time for forgivin'''\\
'' [[BestServedCold But it's not for today.]]''

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->''There's a time for grievin'\\
And a time to just pray\\
There's a time for forgivin'''\\
'' [[BestServedCold But it's not for today.]]''

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->''There's a time for grievin'\\
And a time to just pray\\
There's a time for forgivin'''\\
'' [[BestServedCold But it's not for today.]]''
->''The [[WhatCouldHaveBeen prototype]] of the first ''Call of Juarez'' game.
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No longer a trope.


* FingerlessGloves: Silas wears a nice pair that somehow last for thirty years.
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* TallTale: The entire point of the game. The over-the-top violence so typical in FirstPersonShooters is justified in-story by the manner how said story is presented by Silas, who is both TheNarrator and TheProtagonist—namely, as a TallTale to entertain random pub patrons.

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* TallTale: The entire point of the game. The over-the-top violence so typical in FirstPersonShooters is justified in-story by the manner how said story is presented by Silas, who is both TheNarrator and TheProtagonist—namely, a protagonist CharacterNarrator—namely, as a TallTale to entertain random pub patrons.
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* BottomlessMagazines: Gattling Guns in real life fired from small box magazines, while the ones here follow typical video game mounted weapon rules with no need to reload. Also with the right skill, shotguns fired while using Concentration will fire directly from your ammo reserves with no reloading required, allowing you to blast mooks to you heart's content.
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** Surprisingly averted for the most part, any character Silas fights that is [[ForegoneConclusion well-known]] to either be still alive long after he supposedly kills them, or died by other means survives their encounters with him. The only thing that is changed significantly is [[spoiler:The fate of the BigBad Roscoe "Bob" Bryant, who died in 1878. A whole 32 year difference from when Silas ([[MultipleEndings possibly]]) killed him.]]

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** Surprisingly averted for the most part, any character Silas fights that is [[ForegoneConclusion well-known]] to either be still alive long after he supposedly kills them, or died by other means survives their encounters with him. The only thing that is changed significantly is [[spoiler:The fate of the BigBad Roscoe "Bob" Bryant, who died in 1878. A whole 32 year difference from when Silas ([[MultipleEndings possibly]]) killed him. Perhaps he faked his death by then in order to live the rest of his life peacefully as Ben, the bartender.]]

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Per TRS, examples of All The Worlds Are A Stage associated with flavors or type labels that duplicate other tropes are being repurposed for those tropes


* AllTheWorldsAreAStage: In the last level, before the final bosses, you have to fight against [[spoiler: multiple ghost doppelgangers of each boss of the game; they are only as tough as a mook, though.]]
* AlternateHistory: Surprisingly averted for the most part, any character Silas fights that is [[ForegoneConclusion well-known]] to either be still alive long after he supposedly kills them, or died by other means survives their encounters with him. The only thing that is changed significantly is [[spoiler:The fate of the BigBad Roscoe "Bob" Bryant, who died in 1878. A whole 32 year difference from when Silas ([[MultipleEndings possibly]]) killed him.]]

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* AllTheWorldsAreAStage: In the last level, before the final bosses, you have to fight against [[spoiler: multiple ghost doppelgangers of each boss of the game; they are only as tough as a mook, though.]]
* AlternateHistory:
AlternateHistory:
**
Surprisingly averted for the most part, any character Silas fights that is [[ForegoneConclusion well-known]] to either be still alive long after he supposedly kills them, or died by other means survives their encounters with him. The only thing that is changed significantly is [[spoiler:The fate of the BigBad Roscoe "Bob" Bryant, who died in 1878. A whole 32 year difference from when Silas ([[MultipleEndings possibly]]) killed him.]]



* BossRush: In the Duel Mode the player faces all the bosses from the main game, [[spoiler: minus Roscoe Bryant and plus Billy the Kid who isn't a boss]], in showdowns.

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* BossRush: BossRush:
**
In the Duel Mode the player faces all the bosses from the main game, [[spoiler: minus Roscoe Bryant and plus Billy the Kid who isn't a boss]], in showdowns. showdowns.
** In the last level, before the final bosses, you have to fight against [[spoiler: multiple ghost doppelgangers of each boss of the game; they are only as tough as a mook, though.]]
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Dewicking per TRS.


* BittersweetEnding: The Revenge ending. [[spoiler:Silas finally avenges his brothers after years of bloodshed, but he himself admits that his violent path has forever changed him and that, in the end, he was NotSoDifferent from Bob and his henchmen after all.]]

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* BittersweetEnding: The Revenge ending. [[spoiler:Silas finally avenges his brothers after years of bloodshed, but he himself admits that his violent path has forever changed him and that, in the end, he was NotSoDifferent not so different from Bob and his henchmen after all.]]
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Dewicked trope
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Dewicked trope


** After the first third of the game is completed, most missions start right as Silas catches up with the famous outlaw of each mission and dispatches them in heavy, stylistic ways. As soon as he does this, however, one of the bar patrons listening to his story will point out any inconsistencies, which then starts the mission over as it actually happened, often leading to [[RealityEnsues anticlimactic confrontations and some of the outlaws surviving their wounds]].

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** After the first third of the game is completed, most missions start right as Silas catches up with the famous outlaw of each mission and dispatches them in heavy, stylistic ways. As soon as he does this, however, one of the bar patrons listening to his story will point out any inconsistencies, which then starts the mission over as it actually happened, often leading to [[RealityEnsues anticlimactic confrontations and some of the outlaws surviving their wounds]].wounds.
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* {{Determinator}}: [[spoiler: Silas brother's are murdered by three outlaws.]] As a result Silas becomes a bounty hunter and spends most of his live hunting them down. The majority of the legendary outlaws he gunned down? Silas either assumed they knew something about the whereabouts of one of his targets or they were just unlucky enough to stand in his way.

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* {{Determinator}}: [[spoiler: Silas brother's are murdered by three outlaws.]] As a result Silas becomes a bounty hunter and spends most of his live life hunting them down. The majority of the legendary outlaws he gunned down? Silas either assumed they knew something about the whereabouts of one of his targets or they were just unlucky enough to stand in his way.
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*** If there's not enough Concentration you can still tap the Concentration button to give a faint highlight at enemies within your field of view.

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