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** In the Steam release, [[spoiler:attempting to enter God as your name on the waiver unlocks an achievement which includes the phrase "Deicide" in it's description, implying it's the former.]]

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** In the Steam release, [[spoiler:attempting to enter God as your name on the waiver unlocks an achievement which includes the phrase "Deicide" in it's its description, implying it's the former.]]



** The Steam release noticably improved the AI for Double or Nothing mode, making the Dealer a lot less prone to dumb mistakes. It can still be overzealous when using items, though, for example using handcuffs on the player when it knows only blanks are left in the gun or using beer to cycle a round that it knows is a blank.

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** The Steam release noticably noticeably improved the AI for Double or Nothing mode, making the Dealer a lot less prone to dumb mistakes. It can still be overzealous when using items, though, for example using handcuffs on the player when it knows only blanks are left in the gun or using beer to cycle a round that it knows is a blank.
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* TisOnlyABulletInTheBrain: You can take ''multiple'' point-blank shots to the face, but a couple shocks with the defibrillator and you're almost good as new!
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Moving to YMMV


* SpiritualSuccessor: The game's tone and graphical style are clearly inspired by ''VideoGame/{{Inscryption}}'' and the credits explicitly ShoutOut that game's creator, Daniel Mullins.
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* SpiritualSuccessor: The game's tone and graphical style are clearly inspired by ''VideoGame/{{Inscryption}}'' and the credits explicitly ShoutOut that game's creator, Daniel Mullins.
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Time marches on.


* EndlessGame: The recent January 2024 update adds [[AllOrNothing Double or Nothing]] mode. By swallowing the pills in the restroom, you can have a less story-focused game and now go for a high score to see how much money you can risk and win from the dealer, before cashing out... but if you lose a single round, you walk away with nothing.

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* EndlessGame: The recent January 2024 update adds [[AllOrNothing Double or Nothing]] mode. By swallowing the pills in the restroom, you can have a less story-focused game and now go for a high score to see how much money you can risk and win from the dealer, before cashing out... but if you lose a single round, you walk away with nothing.
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* AmbiguousSituation: [[spoiler:During round 2, the Dealer may accidentally give you a release form signed by "GOD." This suggests two possibilities, either that the Dealer challenged God [[DidYouJustPunchOutCthulhu and won]], or that the Dealer ''is'' God.]]

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* AmbiguousSituation: [[spoiler:During round 2, the Dealer may accidentally give you a release form signed by "GOD." This suggests two possibilities, either that the Dealer challenged God [[DidYouJustPunchOutCthulhu [[GodIsDead and won]], or that the Dealer ''is'' God.]]
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** In the Steam release, [[spoiler:attempting to enter God as your name on the waiver unlocks an achievement which includes the phrase "Deicide" in it's description, implying it's the former.]]
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* ColourCodedForYourConvenience: Live rounds are red, while blanks are blue-grey.

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* ColourCodedForYourConvenience: Live rounds are red, while blanks are blue-grey. Version 1.2.1 adds a [[AntiFrustrationFeature colorblind mode]] that uses white live shells and black blanks.
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** The Steam release noticably improved the AI for Double or Nothing mode, making the Dealer a lot less prone to dumb mistakes. It can still be overzealous when using items, though, for example using handcuffs on the player when it knows only blanks are left in the gun.

to:

** The Steam release noticably improved the AI for Double or Nothing mode, making the Dealer a lot less prone to dumb mistakes. It can still be overzealous when using items, though, for example using handcuffs on the player when it knows only blanks are left in the gun.gun or using beer to cycle a round that it knows is a blank.

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** The Steam release noticably improved the AI for Double or Nothing mode, making the Dealer a lot less prone to dumb mistakes.

to:

** The Steam release noticably improved the AI for Double or Nothing mode, making the Dealer a lot less prone to dumb mistakes. It can still be overzealous when using items, though, for example using handcuffs on the player when it knows only blanks are left in the gun.



* ThePearlyGates: [[spoiler:A particularly unfriendly-looking version. If you die in the final round, neither the dealer nor the doctor will revive you again (due to the power lines to your defibrillator being cut) and you will wake up in front of the gates of what appears to be a foggy forest made out of giant spikes. According to the game files, it's Heaven, though the unfriendliness could be because GodIsDead. The Steam Achievements call these the "Bronze Gates".]]



* ThePearlyGates: [[spoiler:A particularly unfriendly-looking version. If you die in the final round, neither the dealer nor the doctor will revive you again (due to the power lines to your defibrillator being cut) and you will wake up in front of the gates of what appears to be a foggy forest made out of giant spikes. According to the game files, it's Heaven, though the unfriendliness could be because GodIsDead. The Steam Achievements call these the "Bronze Gates".]]
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* AllOrNothing: The aptly named "Double or Nothing" mode, where the player doubles their cash if they win but loses all of it if they lose.


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* RuleOfThree: The player must win three rounds in order to beat the game, or in Double or Nothing mode, potentially double their money.
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* CameraAbuse: The Dealer's blood splatters on the player's screen if they reduce his charge meter to zero.


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* HeroicMime: The [[PlayerCharacter player character]].


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* ShowsDamage: In an unconventional way; The Dealer's face becomes distorted after the player shoots him for the first time. He never gets any actual bullet wounds, though.
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* PreMortemOneliner/FacingTheBulletsOneliner: [[spoiler: The Dealer will always say the same line right before either his or your powerlines get cut, meaning that depending on the turn order, he might be saying this to you right before he shoots you, or saying this right before you shoot him.]]
-> [[spoiler: "Are You Ready?"]]

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* PreMortemOneliner/FacingTheBulletsOneliner: PreMortemOneliner / FacingTheBulletsOneliner: [[spoiler: The Dealer will always say the same line right before either his or your powerlines get cut, meaning that depending on the turn order, he might be saying this to you right before he shoots you, or saying this right before you shoot him.]]
-> --> [[spoiler: "Are You Ready?"]]

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* ControllableHelplessness: Once you pick up the shotgun, you ''cannot'' put it back down until it is fired, either at yourself or the Dealer. Being hasty in the final round without using your items first can [[UnwinnableByDesign screw you over]] if not careful.

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* ControllableHelplessness: Once you pick up the shotgun, you ''cannot'' put it back down until it is fired, either at yourself or the Dealer. Being hasty in the final a round without using your items first can [[UnwinnableByDesign screw [[LuckBasedMission put you over]] in a tough spot]] if not careful.careful, or if you forget to use an item.


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* PreMortemOneliner/FacingTheBulletsOneliner: [[spoiler: The Dealer will always say the same line right before either his or your powerlines get cut, meaning that depending on the turn order, he might be saying this to you right before he shoots you, or saying this right before you shoot him.]]
-> [[spoiler: "Are You Ready?"]]

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* AchievementMockery: Some of the Steam achievements require the player to either make a stupid play or just get unlucky.

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* AchievementMockery: Some of the Steam achievements Achievements require the player to either make a stupid play or just get unlucky.


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* KnowWhenToFoldEm: Three of the Steam Achievements allude to this trope. All of which can only be achieved in Double or Nothing.
** "Nope!" is for immediately cashing out after the first game.
** "1000K" is for cashing out after scoring over a million dollars.
** Almost mentioned by name with "Know When To Quit", which is for scoring over a million dollars and losing.
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* AchievementMockery: Some of the Steam achievements require the player to either kill themself in stupid way or just get unlucky.
** "Why?" is achieved by the player using a magnifying glass, seeing a live round in the chamber, and then shooting themself with it.
** "Go Out With Style!" is unlocked when the player uses the handsaw and then shoots themself with a live round with at least two health left.
** "Know When to Quit" pops up when the player loses Double or Nothing after scoring over a million dollars.

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* AchievementMockery: Some of the Steam achievements require the player to either kill themself in make a stupid way play or just get unlucky.
** "Why?" is achieved by the player using a magnifying glass, seeing glass to find a live round in the chamber, chamber and then shooting shoot themself with it.
** "Go "Going Out With Style!" is unlocked unlocks when the player uses the handsaw and then shoots themself with a live round with at least two health left.
** "Know When to Quit" pops up when if the player loses Double or Nothing after scoring over a million dollars.dollars in Double or Nothing.

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* AbsurdCuttingPower: The Dealer with inhuman strength slices through the gun with a hacksaw, like its an absurdly sharp knife ''cutting through cake''. It takes you a little more effort to cut through and turn the weapon into a SawnOffShotgun.

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* AbsurdCuttingPower: The Dealer with inhuman strength slices through the gun with a hacksaw, like its it's an absurdly sharp knife ''cutting through cake''. It takes you a little more effort to cut through and turn the weapon into a SawnOffShotgun.SawnOffShotgun.
* AchievementMockery: Some of the Steam achievements require the player to either kill themself in stupid way or just get unlucky.
** "Why?" is achieved by the player using a magnifying glass, seeing a live round in the chamber, and then shooting themself with it.
** "Go Out With Style!" is unlocked when the player uses the handsaw and then shoots themself with a live round with at least two health left.
** "Know When to Quit" pops up when the player loses Double or Nothing after scoring over a million dollars.

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* DevelopersForesight: When signing the "General Release of Liability" document at the start, you cannot input "DEALER", since it would cause confusion with the actual Dealer. [[spoiler:You also cannot input "GOD" because of the waiver you find in the second round; attempting to do so in the Steam version gives you an achievement.]]

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* DevelopersForesight: DevelopersForesight:
**
When signing the "General Release of Liability" document at the start, you cannot input "DEALER", since it would cause confusion with the actual Dealer. [[spoiler:You also cannot input "GOD" because of the waiver you find in the second round; attempting to do so in the Steam version gives you an achievement.]]]]
** The Steam release added a phone item that will tell you whether one specific shell in the shotgun is live or blank, but never the one that's currently loaded, since that's the point of the magnifying glass. If you use the phone on the very last shell, the phone will simply tell you "How unfortunate..." and hang up, effectively wasting the item.
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An update changed this.


* WayPastTheExpirationDate: The April 2024 update adds Expired Medicine to the possible drop items you can get at the start of every round. There's a 40% chance consuming it will help you recover 2 health points, if not, [[FoulMedicine you lose 1 health point]].

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* WayPastTheExpirationDate: The April 2024 update adds Expired Medicine to the possible drop items you can get at the start of every round. There's a 40% 50% chance consuming it will help you recover 2 health points, if not, [[FoulMedicine you lose 1 health point]].
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/buckshotroulette.png]]
[[caption-width-right:350:Are you ready?]]

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[[quoteright:350:https://static.[[quoteright:460:https://static.tvtropes.org/pmwiki/pub/images/buckshotroulette.png]]
[[caption-width-right:350:Are you ready?]]
org/pmwiki/pub/images/img_2637_2.jpeg]]
[[caption-width-right:460:Are You Ready?]]

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* DevelopersForesight: When signing the "General Release of Liability" document at the start, you cannot input "DEALER", since it would cause confusion with the actual Dealer. [[spoiler:You also cannot input "GOD", possibly for the same reason]].

to:

* DevelopersForesight: When signing the "General Release of Liability" document at the start, you cannot input "DEALER", since it would cause confusion with the actual Dealer. [[spoiler:You also cannot input "GOD", possibly for "GOD" because of the same reason]].waiver you find in the second round; attempting to do so in the Steam version gives you an achievement.]]



** The hacksaw cuts off part of the magazine tube as well as the barrel, yet the shotgun still functions as normal. Cutting the barrel of a shotgun down will make it less effective the shorter you go, but at least it'll still be functional. Cutting off part of the ''magazine tube'', on the other hand, will just give you a glorified single-shot weapon, since it won't be able to feed shells into the action anymore.

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** The hacksaw cuts off part of the magazine tube as well as the barrel, yet the shotgun still functions as normal. Cutting the barrel of a shotgun down will make it less effective the shorter you go, but at least it'll still be functional. Cutting off part of the ''magazine tube'', on the other hand, will just give you a glorified single-shot weapon, since it won't be able to feed shells into the action anymore. Then again, the shotgun also magically regenerates after being sawn off.



* OminousMessageFromTheFuture: The April 2024 update adds Burner Phone as a new item. Calling it will tell you which future shell in the shotgun is a live or blank round. This can be a UselessItem, if it's not your turn at that point in time.

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* OminousMessageFromTheFuture: The April 2024 update adds Burner Phone as a new item. Calling it will tell you which future shell in the shotgun is a live or blank round. This can be a UselessItem, UselessItem if it's not your turn at that point in time.time, but can greatly aid in process of elimination if there are only a few rounds in the gun.


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* ShotToTheHeart: The Adrenaline item has the player using it to inject themselves in the chest, giving them a few seconds to swipe one of the Dealer's items and then use it immediately (except another Adrenaline). The Dealer, on the other hand, doesn't bother injecting itself and just throws it aside before snatching your item.


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* UselessItem: [[spoiler:After the player or the Dealer's life support is cut in round 3, they can still be given cigarettes, but using them no longer serves a practical purpose as the next shot will be fatal regardless. Likewise, the other player can still be given handsaws, even though actually using one is meaningless.]]

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* ArtificialBrilliance: The Dealer can be very apt with using its items to its advantage. It can and will combo them together to ruin you if you let it, such as a combo of putting handcuffs on you, using a magnifying glass to see what shell is in the shotgun, sawing off the shotgun and if luck is on its side, this all leads to you getting screwed over.

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* ArtificialBrilliance: ArtificialBrilliance:
**
The Dealer can be very apt with using its items to its advantage. It can and will combo them together to ruin you if you let it, such as a combo of putting handcuffs on you, using a magnifying glass to see what shell is in the shotgun, sawing off the shotgun and if luck is on its side, this all leads to you getting screwed over.over.
** If it's the Dealer's turn and there's only one round left in the chamber, the Dealer will ''always'' know if it's live or blank and act accordingly.
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* CountingBullets: The Game. You're briefly shown how many rounds will be shuffled then loaded into the shotgun before each session, after which you're on your own to keep track. With all the items at your disposal to figure out which rounds are live, keeping track of how many rounds are still in the gun is essential in tipping the odds in your favor.
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* GuideDangIt: The Steam version's initial build introduces the adrenaline item, which lets you steal an item from your opponent. While the game makes a point that the stolen item is then used immediately, it fails to tell you once you use the adrenaline, you have a limited time--a few seconds--to choose your item before it wears off and you automatically return to your seat, so you'd best select your target from across the table before you shoot up.


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* PercussiveMaintenance: The Dealer will repeatedly punch the inverter when it uses it, which makes it work somehow.
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* OminousMessageFromTheFuture: The April 2024 update adds Burner Phone as a new item. Calling it will tell you which future shell in the shotgun is a live or blank round. This can be a UselessItem, if it's not your turn at that point in time.
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* WayPastTheExpirationDate: The April 2024 update adds Expired Medicine to the possible drop items you can get at the start of every round. There's a 40% chance consuming it will help you recover 2 health points, if not, [[FoulMedicine you lose 1 health point]].

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''Buckshot Roulette'' is a short, self-described [[TabletopGames tabletop]] {{horror}} game developed by Mike Klubnika and uploaded to itch.io on December 29th, 2023. You can buy the game [[https://mikeklubnika.itch.io/buckshot-roulette here]] for 1.20 USD.

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''Buckshot Roulette'' is a short, self-described [[TabletopGames tabletop]] {{horror}} game developed by Mike Klubnika and uploaded to itch.io on December 29th, 2023. You can buy the game [[https://mikeklubnika.itch.io/buckshot-roulette here]] for 1.20 USD.
USD. A Platform/{{Steam}} version of the game was released on April 4, 2024 for 3.24 USD, featuring new items, achievements and an online leaderboard, as well as an announcement that a multiplayer update is in development. You can get that version [[https://store.steampowered.com/app/2835570/Buckshot_Roulette here]].



Things get more interesting in the second round, as the dealer will add items to the game that you can use to give yourself an edge over your opponent, who will do the same to you. A new game mode called "Double or Nothing" was added in a small update on January 13th, 2024. It can be accessed by consuming the sleeping pills in the restroom, which immediately allows you to get right into the game (skipping the intro dialogue and tutorial). The game mode randomizes the shell, item, and health counts for each round, and there's only three rounds till you can cash out but you have the option of risking it all by going ''[[TitleDrop double or nothing]]''. A Steam version of the game is slated to be released on April 4, 2024, featuring new items and Steam Achievements.

to:

Things get more interesting in the second round, as the dealer will add items to the game that you can use to give yourself an edge over your opponent, who will do the same to you. A new game mode called "Double or Nothing" was added in a small update on January 13th, 2024. It can be accessed by consuming the sleeping pills in the restroom, which immediately allows you to get right into the game (skipping the intro dialogue and tutorial). The game mode randomizes the shell, item, and health counts for each round, and there's only three rounds till you can cash out but you have the option of risking it all by going ''[[TitleDrop double or nothing]]''. A Steam version of the game is slated to be released on April 4, 2024, featuring new items and Steam Achievements.
nothing]]''.



** The Steam release noticably improved the AI for Double or Nothing mode, making the Dealer a lot less prone to dumb mistakes.



* EndlessGame: The recent January 2024 update adds "[[AllOrNothing Double or Nothing]]" mode. By swallowing the pills in the restroom, you can have a less story-focused game and now go for a high score to see how much money you can risk and win from the dealer, before cashing out... but if you lose a single round, you walk away with nothing.

to:

* EndlessGame: The recent January 2024 update adds "[[AllOrNothing [[AllOrNothing Double or Nothing]]" Nothing]] mode. By swallowing the pills in the restroom, you can have a less story-focused game and now go for a high score to see how much money you can risk and win from the dealer, before cashing out... but if you lose a single round, you walk away with nothing.



* ThePearlyGates: [[spoiler:A particularly unfriendly-looking version. If you die in the final round, neither the dealer nor the doctor will revive you again (due to the power lines to your defibrillator being cut) and you will wake up in front of the gates of what appears to be a foggy forest made out of giant spikes. According to the game files, it's Heaven, though the unfriendliness could be because GodIsDead.]]

to:

* ThePearlyGates: [[spoiler:A particularly unfriendly-looking version. If you die in the final round, neither the dealer nor the doctor will revive you again (due to the power lines to your defibrillator being cut) and you will wake up in front of the gates of what appears to be a foggy forest made out of giant spikes. According to the game files, it's Heaven, though the unfriendliness could be because GodIsDead. The Steam Achievements call these the "Bronze Gates".]]
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* AmbiguousSituation: [[spoiler:During round 2, the Dealer may accidentally give you a release form signed by "GOD." This suggests two possibilities, either that the Dealer challenged God [[DidYouJustPunchOutCthulhu and won]], or that the Dealer ''is'' God.]]


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* MyRulesAreNotYourRules: An instance that actually supports the player. [[spoiler:In the third round, the Doctor won't revive you as the power to your defibrillator is cut. If you get shot when the power is cut, you go to Heaven. After a few moments looking at the warped landscape, the game offers you to retry, allowing you to go up against the Dealer for another shot, and you can do this as many times as you want. This actually pisses the otherwise unflappable Dealer off, since you broke the rules by coming back. Meanwhile [[NobleDemon it]] still follows the established rules and accepts its impending death if it loses.]]
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* ArtisticLicenseBiology: Obviously, being shot in the face with a shotgun at point-blank (or two meter) range would result in [[YourHeadAsplode your head splitting into pieces]]. No defibrillator or blood transfusion could save you from that, yet you can still play thanks to them.

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* ArtisticLicenseBiology: Obviously, being shot in the face with a shotgun at point-blank (or two meter) range would result in [[YourHeadAsplode your head splitting into pieces]]. No defibrillator or blood transfusion could save you from that, yet you can still play thanks to them. Somewhat justified in that the Dealer is indicated to have supernatural abilities.


Things get more interesting in the second round, as the dealer will add items to the game that you can use to give yourself an edge over your opponent, who will do the same to you. A new game mode called "Double or Nothing" was added in a small update on January 13th, 2024. It can be accessed by consuming the sleeping pills in the restroom, which immediately allows you to get right into the game (skipping the intro dialogue and tutorial). The game mode randomizes the shell, item, and health counts for each round, and there's only three rounds till you can cash out but you have the option of risking it all by going ''[[TitleDrop double or nothing]]''. A Steam version of the game is slated to be released on March 15, 2024, featuring new items and Steam Achievements.

to:

Things get more interesting in the second round, as the dealer will add items to the game that you can use to give yourself an edge over your opponent, who will do the same to you. A new game mode called "Double or Nothing" was added in a small update on January 13th, 2024. It can be accessed by consuming the sleeping pills in the restroom, which immediately allows you to get right into the game (skipping the intro dialogue and tutorial). The game mode randomizes the shell, item, and health counts for each round, and there's only three rounds till you can cash out but you have the option of risking it all by going ''[[TitleDrop double or nothing]]''. A Steam version of the game is slated to be released on March 15, April 4, 2024, featuring new items and Steam Achievements.

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