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--> "Welcome to London! Once the pride of Britain... and now a city entirely overrun with the undead."

''Bloody Zombies'' is a retro-style BeatEmUp action game developed by Paw Print Games and published by nDreams. It was released for PC, UsefulNotes/PlayStation4, UsefulNotes/XboxOne, and UsefulNotes/NintendoSwitch in 2017.

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--> "Welcome ->''"Welcome to London! Once the pride of Britain... and now a city entirely overrun with the undead."

"''

''Bloody Zombies'' is a retro-style BeatEmUp action game developed by Paw Print Games and published by nDreams. It was released for PC, UsefulNotes/PlayStation4, UsefulNotes/XboxOne, Platform/PlayStation4, Platform/XboxOne, and UsefulNotes/NintendoSwitch Platform/NintendoSwitch in 2017.
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Trope was cut/disambiguated due to cleanup


* DropTheHammer: Sledgehammers are another weapon you can pick up to bash zombie skulls into bits.

Added: 144

Removed: 159

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By TRS decision Whip It Good is now a disambiguation page. Moving entries to appropriate tropes when possible.


* CombatTentacles: Female zombies have a long, spiked tentacle whips in place of their right arms, which they'll use to lash out at the players.



* WhipItGood: Female zombies have a long, spiked [[CombatTentacles tentacle whips]] in place of their right arms, which they'll use to lash out at the players.

Added: 729

Changed: 763

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''Bloody Zombies'' is a retro-style BeatEmUp action game released for the UsefulNotes/NintendoSwitch and ''UsefulNotes/PlayStation4''.

True to it's title, a ZombieApocalypse (yeah, no doy) of unknown origin had occurred in London, turning the entire city into an undead-infested hellhole. Four survivors - athlete [[JackOfAllStats Eddie Clarkson]], kickboxing biker chick Rei Akari, nightclub bouncer [[ScaryBlackMan Desmond Teller]] and street brawler [[TheBigGuy Mick "The Brick" Johnson]] - must battle their way out of the entire armies of zombies, in at least twenty different flavors and sizes, with their fists and all sorts of weaponry they come across, while investigating the truth behind the outbreak in the process.

to:

''Bloody Zombies'' is a retro-style BeatEmUp action game developed by Paw Print Games and published by nDreams. It was released for the PC, UsefulNotes/PlayStation4, UsefulNotes/XboxOne, and UsefulNotes/NintendoSwitch and ''UsefulNotes/PlayStation4''.

in 2017.

True to it's its title, a ZombieApocalypse (yeah, no doy) of unknown origin had occurred in London, turning the entire city into an undead-infested hellhole. Four survivors - athlete [[JackOfAllStats Eddie Clarkson]], kickboxing biker chick Rei Akari, nightclub bouncer [[ScaryBlackMan Desmond Teller]] and street brawler [[TheBigGuy Mick "The Brick" Johnson]] - must battle their way out of the entire armies of zombies, in at least twenty different flavors and sizes, with their fists and all sorts of weaponry they come across, while investigating the truth behind the outbreak in the process.



** The first stage have the player hitting a lever in the middle of the streets, in a WhatDoesThisButtonDo moment. It activates a set of giant gears into pursuing the player, who must then run like crazy ahead - destroying or avoiding barricades along the way - until they reach the other end of the street.
** Tower Bridge have a horde of a hundred assorted zombies that serves this purpose.

to:

** The first stage have has the player hitting a lever in the middle of the streets, in a WhatDoesThisButtonDo moment. It activates a set of giant gears into pursuing the player, who must then run like crazy ahead - destroying or avoiding barricades along the way - until they reach the other end of the street.
** Tower Bridge have has a horde of a hundred assorted zombies that serves this purpose.



* BodyHorror: Some of the zombies are mutated to the point that they're horrifying to even look at. There's the zombie blobs which is a mess of body parts fused together, the female zombies whose arms have mutated into tentacles, and the zombie whose ribcages are ''exposed'' so it may vomit acidic pus out of it's lungs.

to:

* BodyHorror: Some of the zombies are mutated to the point that they're horrifying to even look at. There's the zombie blobs which is a mess of body parts fused together, the female zombies whose arms have mutated into tentacles, and the zombie whose ribcages are ''exposed'' so it may vomit acidic pus out of it's its lungs.



* EliteZombie: After facing the initial horde of low-level, easily-killed zombie drones, you'll battle a variety of exceptionally powerful undead enemies. From teleporting zombies who can appear and disappear at random and very difficult to score a hit, to tentacled zombies whose limbs can ambush your character from everywhere below ground, and boss-level superzombies who can use ranged projectile attacks and absorb a lot of damage before going down.



* InvisibleWall: Used in every section (you can actually see the wall itself - it emits a visible red glow while being otherwise transparent, force-field style) - the game wants you to clear every area of zombie enemies, allowing you to pass only when you've killed them all.



* KnowWhenToFoldEm: The stage near London's Tower Bridge have an ''army'' of zombies suddenly appearing, and you'll need to run through the bridge, find a way to open the gates, escape to the other side and drop the bridge once you're through to escape the level. Choosing to fight them is suicidal.

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* KnowWhenToFoldEm: The stage near London's Tower Bridge have has an ''army'' of zombies suddenly appearing, and you'll need to run through the bridge, find a way to open the gates, escape to the other side and drop the bridge once you're through to escape the level. Choosing to fight them is suicidal.



* LocomotiveLevel: The subway stage, where you must activate a power generator and board a zombie-infested train to exit the London Metro. Expectedly you'll be fighting undead hordes on moving carriages while trying not to fall to the other side, and zombies can be grounded onscreen by knocking them into the rails.
* LowClearance: Happens in the above-mentioned LocomotiveLevel when you're trying to find an alternate exit while clinging on top of a subway train.
* LudicrousGibs: Tends to happen to lower-class zombies when killed with heavy weaponry. Their death animations includes ripping them to sizeable chunks to throwing them into gears or blowing them apart with explosives...

to:

* LocomotiveLevel: The subway stage, where you must activate a power generator and board a zombie-infested train to exit the London Metro. Expectedly Expectedly, you'll be fighting undead hordes on moving carriages while trying not to fall to the other side, and zombies can be grounded onscreen by knocking them into the rails.
* LowClearance: Happens in the above-mentioned LocomotiveLevel subway stage when you're trying to find an alternate exit while clinging on top of a subway train.
* LudicrousGibs: Tends to happen to lower-class zombies when killed with heavy weaponry. Their death animations includes ripping them to sizeable chunks to throwing them into gears or blowing them apart with explosives...explosives.



* EliteZombie: After facing the initial horde of low-level, easily-killed zombie drones, you'll battle a variety of exceptionally powerful undead enemies. From teleporting zombies who can appear and dissappear at random and very difficult to score a hit, to tentacled zombies whose limbs can ambush your character from everywhere below ground, and boss-level superzombies who can use ranged projectile attacks and absorb a lot of damage before going down.
* InvisibleWall: Used in every section (you can actually see the wall itself - it emits a visible red glow while being otherwise transparent, force-field style) - the game wants you to clear every area of zombie enemies, allowing you to pass only when you've killed them all.
* OurZombiesAreDifferent: Sure, the game have the classic shambling piles of corpses which are easy to kill, but there's also teleporting zombies, tentacled zombie-women, spiked zombies, blob zombies, zombies with multiple heads, and gigantic zombie monsters. [[spoiler:The wide variety is likely justified since the zombies are created deliberately by experiments]].

to:

* EliteZombie: After facing the initial horde of low-level, easily-killed zombie drones, you'll battle a variety of exceptionally powerful undead enemies. From teleporting zombies who can appear and dissappear at random and very difficult to score a hit, to tentacled zombies whose limbs can ambush your character from everywhere below ground, and boss-level superzombies who can use ranged projectile attacks and absorb a lot of damage before going down.
* InvisibleWall: Used in every section (you can actually see the wall itself - it emits a visible red glow while being otherwise transparent, force-field style) - the game wants you to clear every area of zombie enemies, allowing you to pass only when you've killed them all.
* OurZombiesAreDifferent: Sure, the game have does feature the classic shambling piles of corpses which are easy to kill, but there's there are also teleporting zombies, tentacled zombie-women, spiked zombies, blob zombies, zombies with multiple heads, and gigantic zombie monsters. [[spoiler:The wide variety is likely justified since the zombies are created deliberately by experiments]].



* RealMenWearPink: The teleporting zombies wears pink vests, never mind the fact that they're easily among the most dangerous zombie varieties among the horde.

to:

* RealMenWearPink: The teleporting zombies wears wear pink vests, never mind the fact that they're easily among the most dangerous zombie varieties among the horde.



* TeleportSpam: The teleporting zombies, who repeatedly ports all over the place while taking potshots at the players. It's possible to prevent their teleportation by hitting them repeatedly.

to:

* TeleportSpam: The teleporting zombies, who repeatedly ports teleport all over the place while taking potshots at the players. It's possible to prevent their teleportation by hitting them repeatedly.
Is there an issue? Send a MessageReason:
Trope has been merged into Badass Biker, pothole.


True to it's title, a ZombieApocalypse (yeah, no doy) of unknown origin had occurred in London, turning the entire city into an undead-infested hellhole. Four survivors - athlete [[JackOfAllStats Eddie Clarkson]], kickboxing biker chick [[BikerBabe Rei Akari]], nightclub bouncer [[ScaryBlackMan Desmond Teller]] and street brawler [[TheBigGuy Mick "The Brick" Johnson]] - must battle their way out of the entire armies of zombies, in at least twenty different flavors and sizes, with their fists and all sorts of weaponry they come across, while investigating the truth behind the outbreak in the process.

to:

True to it's title, a ZombieApocalypse (yeah, no doy) of unknown origin had occurred in London, turning the entire city into an undead-infested hellhole. Four survivors - athlete [[JackOfAllStats Eddie Clarkson]], kickboxing biker chick [[BikerBabe Rei Akari]], Akari, nightclub bouncer [[ScaryBlackMan Desmond Teller]] and street brawler [[TheBigGuy Mick "The Brick" Johnson]] - must battle their way out of the entire armies of zombies, in at least twenty different flavors and sizes, with their fists and all sorts of weaponry they come across, while investigating the truth behind the outbreak in the process.
Is there an issue? Send a MessageReason:
None


True to it's title, a ZombieApocalypse (yeah, no doy) of unknown origin had occurred in London, turning the entire city into an undead-infested hellhole. Four survivors - athlete [[JackOfAllStats Eddie Clarkson]], the kickboxer [[BikerBabe Rei Akari]], nightclub bouncer [[ScaryBlackMan Desmond Teller]] and street brawler [[TheBigGuy Mick "The Brick" Johnson]] - must battle their way out of the entire armies of zombies, in at least twenty different flavors and sizes, with their fists and all sorts of weaponry they come across, while investigating the truth behind the outbreak in the process.

to:

True to it's title, a ZombieApocalypse (yeah, no doy) of unknown origin had occurred in London, turning the entire city into an undead-infested hellhole. Four survivors - athlete [[JackOfAllStats Eddie Clarkson]], the kickboxer Clarkson]], kickboxing biker chick [[BikerBabe Rei Akari]], nightclub bouncer [[ScaryBlackMan Desmond Teller]] and street brawler [[TheBigGuy Mick "The Brick" Johnson]] - must battle their way out of the entire armies of zombies, in at least twenty different flavors and sizes, with their fists and all sorts of weaponry they come across, while investigating the truth behind the outbreak in the process.
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None


--> "Run... run! '''[[RunOrDie RUN!!!''']]"

to:

--> "Run... run! '''[[RunOrDie RUN!!!''']]"RUN!!!]]'''"
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None


--> "Run... run! '''RUN!!!'''"

to:

--> "Run... run! '''RUN!!!'''"'''[[RunOrDie RUN!!!''']]"
Is there an issue? Send a MessageReason:
None


* WrenchWhack: This game gives you the Heavy-Duty Straight Pipe Wrench 48 variety of wrenches, which you can use like a baseball club to pulp zombies into a bloody mess.

to:

* WrenchWhack: This game gives you the Heavy-Duty Straight Pipe Wrench 48 variety of wrenches, which you can use like a baseball club to pulp zombies into a bloody mess.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/bloody_zombies.jpg]]
[[caption-width-right:350:Die, you [[TitleDrop bloody zombies]]!]]

--> "Welcome to London! Once the pride of Britain... and now a city entirely overrun with the undead."

''Bloody Zombies'' is a retro-style BeatEmUp action game released for the UsefulNotes/NintendoSwitch and ''UsefulNotes/PlayStation4''.

True to it's title, a ZombieApocalypse (yeah, no doy) of unknown origin had occurred in London, turning the entire city into an undead-infested hellhole. Four survivors - athlete [[JackOfAllStats Eddie Clarkson]], the kickboxer [[BikerBabe Rei Akari]], nightclub bouncer [[ScaryBlackMan Desmond Teller]] and street brawler [[TheBigGuy Mick "The Brick" Johnson]] - must battle their way out of the entire armies of zombies, in at least twenty different flavors and sizes, with their fists and all sorts of weaponry they come across, while investigating the truth behind the outbreak in the process.

The game has a co-op mode that allows up to 4 players at once.
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!! ''Want a piece of this?''

* ActionBomb:
** The fat zombies' sole method of attacking is blowing themselves up, spilling their poisonous pus everywhere. Though they can be set off prematurely with a quick punch and running away from the exploding radius.
** There are zombies roaming obliviously with explosives attached to their chests, and punching them will trigger a quick explosion.
* AdvancingWallOfDoom:
** The first stage have the player hitting a lever in the middle of the streets, in a WhatDoesThisButtonDo moment. It activates a set of giant gears into pursuing the player, who must then run like crazy ahead - destroying or avoiding barricades along the way - until they reach the other end of the street.
** Tower Bridge have a horde of a hundred assorted zombies that serves this purpose.
--> "Run... run! '''RUN!!!'''"
* AfterTheEnd: The game takes place a year after the initial outbreak, with most of London's population converted to the undead.
* AllYourPowersCombined: [[spoiler: A villainous version - K.R.O.N.O.S Alpha the super-zombie and FinalBoss is made from parts of all the previous bosses, having all their attacks and abilities]].
* AndTheAdventureContinues: [[spoiler: After defeating K.R.O.N.O.S Alpha and stopping the apocalypse, the heroes then set off on their second mission - to locate and shut down the final K.R.O.N.O.S headquarters for good]].
* BadBoss: The first boss, with the scene having the player entering an arena where a dozen lowest-level zombie mooks are feasting on a corpse, not noticing the player. As the player tries sneaking past, suddenly the boss barges in and for no reason at all, squashes all lesser zombies into a pile of guts with his fists. Cue the boss fight.
* BlobMonster: Zombie blobs are a mass of flesh fused together with assorted limbs and organs, appearing as a pulsating meat pile supported by stubby legs with three deformed heads on them. Late into the game an XXXL-sized zombie blob shows up as a KingMook.
* BloodyHilarious: One of the key selling points of the game is the amount of over-the-top graphic executions you can pull off on the zombies. Even ''punching'' regular zombies will have their limbs and appendages flying all over the place, somehow.
* BodyHorror: Some of the zombies are mutated to the point that they're horrifying to even look at. There's the zombie blobs which is a mess of body parts fused together, the female zombies whose arms have mutated into tentacles, and the zombie whose ribcages are ''exposed'' so it may vomit acidic pus out of it's lungs.
* BodyOfBodies: The Zombie blobs, as well as some of the gigantic zombie bosses which are visibly stitched together from assorted body parts.
* ChainsawGood: You can obtain the chainsaw at certain points - expectedly, it deals far greater damage than other melee weapons, and zombies killed by it will have their upper torso graphically split into two.
* CrateExpectations: Destroying crates will uncover bonuses, weapons, food, extra lives, and the like.
* DeadWeight: Fat zombies appears in several areas, and their weight is due to the infections causing their bodies to bloat uncontrollably until they're unstable; a soft punch will make them explode into a pile of toxic pus.
* DegradedBoss:
** The very first boss, an overly-muscular zombie monster towering above you, returns in later stages as a common GiantMook foe. You have access to better equipment by then, and they're a lot easier to kill in subsequent battles.
** Every earlier bosses in general, including the two-headed giant zombie, the spiked zombie, amongst others. They either return in pairs as DualBoss enemies or reduced to EliteMook status.
* DropTheHammer: Sledgehammers are another weapon you can pick up to bash zombie skulls into bits.
* {{Gorn}}: All over the place, accompanying every onscreen kill. To the point where you can literally paint the ground red after clearing a stage of zombie mooks.
* GreaterScopeVillain: [[spoiler: The K.R.O.N.O.S director who kickstarted the apocalypse in a blind attempt to "end all wars", by zombifying the whole population of London, and he's still at large by the game's conclusion]].
* GroundByGears: Spinning gears are a common obstacle in outdoor areas, which will chew away your health if you're caught in them. But then again you can fling enemy zombies into those gears with bloody results.
* GroundPound:
** The larger giant zombies (the first boss who later comes back as {{Giant Mook}}s) can create shockwaves by punching the floor.
** There's a zombie boss whose limbs are tentacles (and later a recurring mook-grade zombie enemy with similar tentacles) who will plunge it's arms into the ground, causing dozens and dozens of sharp tentacles to sprout from the surface, all over the place within a given radius from the zombie itself.
* KarmaHoudini: [[spoiler: The K.R.O.N.O.S Director responsible for the outbreak is never punished during the events of the game]].
--> Now, while the zombies of London may be dealt with... [[spoiler: the people responsible for all this is still out there]].
* KatanasAreJustBetter: You can obtain katana swords as a melee weapon for hacking zombies apart. They're surprisingly regular weapons even though the game is set entirely in London and nowhere near Japan.
* KeystoneArmy: [[spoiler: The apocalypse is stopped after K.R.O.N.O.S Alpha's defeat, when the player(s) infiltrates the K.R.O.N.O.S lab, hijack the computer system controlling all zombies in London, and order them to devour themselves]].
* KingMook: There are giant-sized versions of the spiked zombies and blob zombies, fought at bosses at different points of the game alongside their mook-level counterparts.
* KnowWhenToFoldEm: The stage near London's Tower Bridge have an ''army'' of zombies suddenly appearing, and you'll need to run through the bridge, find a way to open the gates, escape to the other side and drop the bridge once you're through to escape the level. Choosing to fight them is suicidal.
--> '''Mick "The Brick"''': "Can't take them all, leg it!"
* LocomotiveLevel: The subway stage, where you must activate a power generator and board a zombie-infested train to exit the London Metro. Expectedly you'll be fighting undead hordes on moving carriages while trying not to fall to the other side, and zombies can be grounded onscreen by knocking them into the rails.
* LowClearance: Happens in the above-mentioned LocomotiveLevel when you're trying to find an alternate exit while clinging on top of a subway train.
* LudicrousGibs: Tends to happen to lower-class zombies when killed with heavy weaponry. Their death animations includes ripping them to sizeable chunks to throwing them into gears or blowing them apart with explosives...
* MultiArmedAndDangerous: Several of the zombie bosses (with the exception of the first) have multiple muscular limbs, thanks to being made from several bodies stitched together into one. [[spoiler:K.R.O.N.O.S Alpha have six - four big ones and two regular ones]].
* MultipleHeadCase: A lot of zombie enemies are grafted together using multiple bodies, having two or more visible heads on them. Notably the zombie blob with three faces and the two-headed giant zombie boss (whose heads are stacked ''one atop another''). [[spoiler: K.R.O.N.O.S Alpha, the FinalBoss, has two heads as well]].
* NeverBareheaded: Desmond, the sole black character of the quartet, is never seen without his flat hat for the entirety of gameplay, even in his death scenes where zombies rips him apart.
* OneHitPolykill: It is possible to destroy two zombies with one hit using a ranged weapon, exploding projectile, or performing a combo move that sends multiple zombies into a grinder or a steep fall to their deaths. When this happen, your character will exclaim, "Sweet, ''two for the price of one''!"
* EliteZombie: After facing the initial horde of low-level, easily-killed zombie drones, you'll battle a variety of exceptionally powerful undead enemies. From teleporting zombies who can appear and dissappear at random and very difficult to score a hit, to tentacled zombies whose limbs can ambush your character from everywhere below ground, and boss-level superzombies who can use ranged projectile attacks and absorb a lot of damage before going down.
* InvisibleWall: Used in every section (you can actually see the wall itself - it emits a visible red glow while being otherwise transparent, force-field style) - the game wants you to clear every area of zombie enemies, allowing you to pass only when you've killed them all.
* OurZombiesAreDifferent: Sure, the game have the classic shambling piles of corpses which are easy to kill, but there's also teleporting zombies, tentacled zombie-women, spiked zombies, blob zombies, zombies with multiple heads, and gigantic zombie monsters. [[spoiler:The wide variety is likely justified since the zombies are created deliberately by experiments]].
* PowerFist: Mick the Brick, one of the four players, wears a metal fist as his default weapon.
* RealMenWearPink: The teleporting zombies wears pink vests, never mind the fact that they're easily among the most dangerous zombie varieties among the horde.
* ShieldBearingMook: You can fight zombified SWAT officers, still carrying their riot shields, which they'll use to ShieldBash your character.
* ShoutOut:
** The premise of a ZombieApocalypse in London - and ''nowhere else'' is a nod to films like ''Film/TwentyEightDaysLater'', ''Film/ShaunOfTheDead'' and ''Film/CockneysVsZombies''.
** There's an area containing two [[UniqueEnemy unique enemies]], zombies [[ManOnFire on fire]] inside a heating chamber whose sole attack is to grab ahold of the player and burn them, but otherwise dies on their own after a while, probably a reference to the [[VideoGame/ResidentEvil4 infamous Oven Man]].
* SpikeShooter: The spiked zombies, whose bodies are covered in spikes and lives up to their names by launching spiked projectiles at the players.
* SyntheticPlague: [[spoiler: The zombie virus' origin was actually created in a lab by the K.R.O.N.O.S Corporation in an attempt to put an end to all warfare, by cleansing all of humanity with London being point zero of the outbreak]].
* TeleportSpam: The teleporting zombies, who repeatedly ports all over the place while taking potshots at the players. It's possible to prevent their teleportation by hitting them repeatedly.
* TitleDrop: The final cutscene, [[spoiler: when the heroes hijacked K.R.O.N.O.S' main computer and deactivates all the zombies in London]].
--> "Die, you '''''bloody zombies'''''!"
* WhipItGood: Female zombies have a long, spiked [[CombatTentacles tentacle whips]] in place of their right arms, which they'll use to lash out at the players.
* WrenchWhack: This game gives you the Heavy-Duty Straight Pipe Wrench 48 variety of wrenches, which you can use like a baseball club to pulp zombies into a bloody mess.
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