Is there an issue? Send a MessageReason:
None
!! {{Game Mod}}s with their own page here:
[[index]]
* ''VideoGame/{{Death Wish|Blood}}''
[[/index]]
----
[[index]]
* ''VideoGame/{{Death Wish|Blood}}''
[[/index]]
----
Deleted line(s) 56 (click to see context) :
* GameMod: ''VideoGame/DeathWishBlood'' is a mod, coming with three episodes, each 12 levels long. It has fully voiced and animated cutscenes (inspired by the ''Franchise/EvilDead'' recap cinematics with StylisticSuck CG to keep on brand with the official cinematics), levels that pull enough non-euclidean geometry and mindscrew stuff that it starts making you think of ''VideoGame/{{Marathon}}'''s abuse of spacetime, an actual story which serves as a sequel to the main game, the implementation of cut features from the original such as the mushrooms, a spot-on tone that continues with the original's theming and homages (including stuff like a pair of levels based on ''VideoGame/SilentHill2'', ''[[VideoGame/SilentHill3 3]]'' and ''[[VideoGame/SilentHill4 4]]'', and another pair that are inspired by ''Film/{{Alien}}'' and ''Film/{{Aliens}}''), with more detail than could be handled by a late-90s PC, all while playing ''extremely'' well and doing new things. It even has its own custom soundtrack.
Is there an issue? Send a MessageReason:
None
Changed line(s) 56 (click to see context) from:
* GameMod: ''VideoGame/DeathWish'Blood' is a mod, coming with three episodes, each 12 levels long. It has fully voiced and animated cutscenes (inspired by the ''Franchise/EvilDead'' recap cinematics with StylisticSuck CG to keep on brand with the official cinematics), levels that pull enough non-euclidean geometry and mindscrew stuff that it starts making you think of ''VideoGame/{{Marathon}}'''s abuse of spacetime, an actual story which serves as a sequel to the main game, the implementation of cut features from the original such as the mushrooms, a spot-on tone that continues with the original's theming and homages (including stuff like a pair of levels based on ''VideoGame/SilentHill2'', ''[[VideoGame/SilentHill3 3]]'' and ''[[VideoGame/SilentHill4 4]]'', and another pair that are inspired by ''Film/{{Alien}}'' and ''Film/{{Aliens}}''), with more detail than could be handled by a late-90s PC, all while playing ''extremely'' well and doing new things. It even has its own custom soundtrack.
to:
* GameMod: ''VideoGame/DeathWish'Blood' ''VideoGame/DeathWishBlood'' is a mod, coming with three episodes, each 12 levels long. It has fully voiced and animated cutscenes (inspired by the ''Franchise/EvilDead'' recap cinematics with StylisticSuck CG to keep on brand with the official cinematics), levels that pull enough non-euclidean geometry and mindscrew stuff that it starts making you think of ''VideoGame/{{Marathon}}'''s abuse of spacetime, an actual story which serves as a sequel to the main game, the implementation of cut features from the original such as the mushrooms, a spot-on tone that continues with the original's theming and homages (including stuff like a pair of levels based on ''VideoGame/SilentHill2'', ''[[VideoGame/SilentHill3 3]]'' and ''[[VideoGame/SilentHill4 4]]'', and another pair that are inspired by ''Film/{{Alien}}'' and ''Film/{{Aliens}}''), with more detail than could be handled by a late-90s PC, all while playing ''extremely'' well and doing new things. It even has its own custom soundtrack.
Is there an issue? Send a MessageReason:
None
Changed line(s) 56 (click to see context) from:
* GameMod: ''VideoGame/DeathWish'' is a mod, coming with three episodes, each 12 levels long. It has fully voiced and animated cutscenes (inspired by the ''Franchise/EvilDead'' recap cinematics with StylisticSuck CG to keep on brand with the official cinematics), levels that pull enough non-euclidean geometry and mindscrew stuff that it starts making you think of ''VideoGame/{{Marathon}}'''s abuse of spacetime, an actual story which serves as a sequel to the main game, the implementation of cut features from the original such as the mushrooms, a spot-on tone that continues with the original's theming and homages (including stuff like a pair of levels based on ''VideoGame/SilentHill2'', ''[[VideoGame/SilentHill3 3]]'' and ''[[VideoGame/SilentHill4 4]]'', and another pair that are inspired by ''Film/{{Alien}}'' and ''Film/{{Aliens}}''), with more detail than could be handled by a late-90s PC, all while playing ''extremely'' well and doing new things. It even has its own custom soundtrack.
to:
* GameMod: ''VideoGame/DeathWish'' ''VideoGame/DeathWish'Blood' is a mod, coming with three episodes, each 12 levels long. It has fully voiced and animated cutscenes (inspired by the ''Franchise/EvilDead'' recap cinematics with StylisticSuck CG to keep on brand with the official cinematics), levels that pull enough non-euclidean geometry and mindscrew stuff that it starts making you think of ''VideoGame/{{Marathon}}'''s abuse of spacetime, an actual story which serves as a sequel to the main game, the implementation of cut features from the original such as the mushrooms, a spot-on tone that continues with the original's theming and homages (including stuff like a pair of levels based on ''VideoGame/SilentHill2'', ''[[VideoGame/SilentHill3 3]]'' and ''[[VideoGame/SilentHill4 4]]'', and another pair that are inspired by ''Film/{{Alien}}'' and ''Film/{{Aliens}}''), with more detail than could be handled by a late-90s PC, all while playing ''extremely'' well and doing new things. It even has its own custom soundtrack.
Is there an issue? Send a MessageReason:
None
Changed line(s) 56 (click to see context) from:
* GameMod: ''Death Wish'' is a mod, coming with three episodes, each 12 levels long. It has fully voiced and animated cutscenes (inspired by the ''Franchise/EvilDead'' recap cinematics with StylisticSuck CG to keep on brand with the official cinematics), levels that pull enough non-euclidean geometry and mindscrew stuff that it starts making you think of ''VideoGame/{{Marathon}}'''s abuse of spacetime, an actual story which serves as a sequel to the main game, the implementation of cut features from the original such as the mushrooms, a spot-on tone that continues with the original's theming and homages (including stuff like a pair of levels based on ''VideoGame/SilentHill2'', ''[[VideoGame/SilentHill3 3]]'' and ''[[VideoGame/SilentHill4 4]]'', and another pair that are inspired by ''Film/{{Alien}}'' and ''Film/{{Aliens}}''), with more detail than could be handled by a late-90s PC, all while playing ''extremely'' well and doing new things. It even has its own custom soundtrack.
to:
* GameMod: ''Death Wish'' ''VideoGame/DeathWish'' is a mod, coming with three episodes, each 12 levels long. It has fully voiced and animated cutscenes (inspired by the ''Franchise/EvilDead'' recap cinematics with StylisticSuck CG to keep on brand with the official cinematics), levels that pull enough non-euclidean geometry and mindscrew stuff that it starts making you think of ''VideoGame/{{Marathon}}'''s abuse of spacetime, an actual story which serves as a sequel to the main game, the implementation of cut features from the original such as the mushrooms, a spot-on tone that continues with the original's theming and homages (including stuff like a pair of levels based on ''VideoGame/SilentHill2'', ''[[VideoGame/SilentHill3 3]]'' and ''[[VideoGame/SilentHill4 4]]'', and another pair that are inspired by ''Film/{{Alien}}'' and ''Film/{{Aliens}}''), with more detail than could be handled by a late-90s PC, all while playing ''extremely'' well and doing new things. It even has its own custom soundtrack.