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* RobotBuddy: You gain a robot ally after leaving the factory. It can help you by latching onto walls to power devices, and forming into a box form that can serve as a platform.
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* RobotBuddy: You gain a robot ally after leaving the factory. It can help you by latching onto walls to power devices, and forming into a box form that can serve as a platform.
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* SuperDrowningSkills: If the worker touches any body of water, he sinks all the way up to his hat in a second.
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* SuperDrowningSkills: If While the robot can swim, if the worker touches any body of water, he sinks all the way up to his hat in a second.
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* CommieLand: The setting of the game is an unnamed Communist country. One indication of this is when you pass by a giant hammer and sickle near the start of the game.
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* CommieLand: The setting of the game is an unnamed Communist country.country based on Romania. One indication of this is when you pass by a giant hammer and sickle near the start of the game.
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* WalkingTank: A bunch of them are patrolling the outside of the factory. If they spot the worker, they'll immediately shoot him. {[spoiler:You pilot one at the end of the game to break down the massive wall.]]
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* WalkingTank: A bunch of them are patrolling the outside of the factory. If they spot the worker, they'll immediately shoot him. {[spoiler:You [[spoiler:You pilot one at the end of the game to break down the massive wall.]]
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* HeroicMime: The worker never says a word throughout the game.
* RobotBuddy: You gain a robot ally after leaving the factory. It can help you by latching onto walls to power devices, and forming into a box form that can serve as a platform.
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* WalkingTank: A bunch of them are patrolling the outside of the factory. If they spot the worker, they'll immediately shoot him.
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* TinCanRobot: The worker's robot friend has a very boxy body.
* WalkingTank: A bunch of them are patrolling the outside of the factory. If they spot the worker, they'll immediately shoot him. {[spoiler:You pilot one at the end of the game to break down the massive wall.]]
* WalkingTank: A bunch of them are patrolling the outside of the factory. If they spot the worker, they'll immediately shoot him. {[spoiler:You pilot one at the end of the game to break down the massive wall.]]
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* WalkingTank: A bunch of them are patrolling the outside of the factory. If they spot the worker, they'll immediately shoot him.
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* ConvectionSchmonvection: A couple of parts of the factory have the worker on platforms that are just a few feet above vats of molten metal. Yet despite his proximity to it, the worker suffers no ill effects so long as he doesn't fall into it.
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* ConvectionSchmonvection: A couple of parts of the factory have the worker on platforms that are just a few feet above vats of molten metal. Yet despite his proximity to it, the worker suffers no ill effects so long as he doesn't fall into it.
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* ConvectionSchmonvection: A couple of parts of the factory have the worker on platforms that are just a few feet above vats of molten metal. Yet despite his proximity to it, the worker suffers no ill effects so long as he doesn't fall into it.
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* SuperDrowningSkills: If the worker touches any body of water, he sinks all the way up to his hat in a second.
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* BerserkBoardBarricade: One early obstacle in the game is a boarded up wall. The boards can be broken off by smacking the remains of a destroyed security camera against it.
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* OneHitPointWonder: The worker is immediately killed by a single shot from a gun.
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* OneHitPointWonder: The worker is immediately killed by a single shot from a gun.gun, or a collision from any obstacle.
* SinisterSurveillance: There are security cameras in a lot of areas of the game. They shine red spotlights that indicate their line of sight. If the PlayerCharacter gets caught by one, he'll be shot shortly after.
* SinisterSurveillance: There are security cameras in a lot of areas of the game. They shine red spotlights that indicate their line of sight. If the PlayerCharacter gets caught by one, he'll be shot shortly after.
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* CommieLand: The setting of the game is an unnamed Communist country. One indication of this is when you pass by a giant hammer and sickle near the start of the game.
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''Black the Fall'' is a PuzzlePlatform VideoGame by Sailor Sand Studio.
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''Black the Fall'' is a PuzzlePlatform PuzzlePlatformer VideoGame by Sailor Sand Studio.Studio.
The game casts you as an unnamed worker in a Communist country showing up for work one day. On that day, however, he decides he's had enough and leaves his post. Of course, work doesn't tolerate deserters. So, of course, now he finds he's on the run. Thus begins his journey across a Communist-controlled country.
The game was funded on Website/{{Kickstarter}} on October 31st, 2014. It was ultimately released on July 11th, 2017.
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!!''Black the Fall'' contains examples of:
* TwoAndAHalfD: How the game is rendered.
* OneHitPointWonder: The worker is immediately killed by a single shot from a gun.
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The game casts you as an unnamed worker in a Communist country showing up for work one day. On that day, however, he decides he's had enough and leaves his post. Of course, work doesn't tolerate deserters. So, of course, now he finds he's on the run. Thus begins his journey across a Communist-controlled country.
The game was funded on Website/{{Kickstarter}} on October 31st, 2014. It was ultimately released on July 11th, 2017.
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!!''Black the Fall'' contains examples of:
* TwoAndAHalfD: How the game is rendered.
* OneHitPointWonder: The worker is immediately killed by a single shot from a gun.
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Added DiffLines:
''Black the Fall'' is a PuzzlePlatform VideoGame by Sailor Sand Studio.