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* EarlyInstallmentWeirdness:
** When starting the game up, it begins with an opening cutscene unlike later games.
** After beating each stage, Bayonetta plays a minigame to earn items or more Halos called Angel Attack. This minigame never returns in 2 or 3.
** Angels are the only enemy type fought. Demons weren't introduced until VideoGame/Bayonetta2, and for that matter Homunculi in VideoGame/Bayonetta3. Jeanne however, being an Umbra Witch, is the closest to fighting a demon yet. Even then, [[spoiler: she was brainwashed by Balder.]]
** The Beast-Within is unlocked later than the other games.
** A mechanic in the game is Out-of-body fights which Bayonetta leaves Purgatorio to fight Angels and the only thing to hurt them are nearby objects. This idea is never used again for the rest of the series.
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Starting with the Wii U exclusive ''Bayonetta 2'', Nintendo began licensing the series from Sega, funding the development of and serving as publisher for all future installments of the franchise. A third game, ''VideoGame/Bayonetta3'', was released exclusively for the UsefulNotes/NintendoSwitch on October 28, 2022. A spin-off prequel, ''VideoGame/BayonettaOriginsCerezaAndTheLostDemon'', is scheduled to release on March 17, 2023, also for the Switch. This partnership with Nintendo (and a fan-poll) also led to Bayonetta joining the roster of the ''VideoGame/SuperSmashBros'' series, becoming the last DLC fighter for ''VideoGame/SuperSmashBrosForNintendo3DSAndWiiU'' and returning in ''VideoGame/SuperSmashBrosUltimate''.

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Starting with the Wii U exclusive ''Bayonetta 2'', Nintendo began licensing the series from Sega, funding the development of and serving as publisher for all future installments of the franchise. A third game, ''VideoGame/Bayonetta3'', was released exclusively for the UsefulNotes/NintendoSwitch on October 28, 2022. A spin-off prequel, ''VideoGame/BayonettaOriginsCerezaAndTheLostDemon'', is scheduled to release released on March 17, 2023, also for the Switch. This partnership with Nintendo (and a fan-poll) also led to Bayonetta joining the roster of the ''VideoGame/SuperSmashBros'' series, becoming the last DLC fighter for ''VideoGame/SuperSmashBrosForNintendo3DSAndWiiU'' and returning in ''VideoGame/SuperSmashBrosUltimate''.
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** In a rather bizarre moment, [[SlapstickKnowsNoGender Bayonetta and Jeanne can be flattened like a cartoon character]] when they are crushed by round objects. It is most likely that the Umbran Witches have the ability to flatten themselves so they can reduce the pain and impact, because if the angels are crushed by the Golem, they still stay three-dimensional, and take lots of damage in the process. That, or RuleOfFunny.

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** In a rather bizarre moment, [[SlapstickKnowsNoGender Bayonetta and Jeanne can be flattened like a cartoon character]] character when they are crushed by round objects. It is most likely that the Umbran Witches have the ability to flatten themselves so they can reduce the pain and impact, because if the angels are crushed by the Golem, they still stay three-dimensional, and take lots of damage in the process. That, or RuleOfFunny.
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* SlapstickKnowsNoGender: Every time the eponymous protagonist gets squashed by anything round, we can see a nice slapstick animation, in which she gets [[SquashedFlat flattened]] in the "paper leaf" type.

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* SlapstickKnowsNoGender: {{Slapstick}}: Every time the eponymous protagonist gets squashed by anything round, we can see a nice slapstick animation, in which she gets [[SquashedFlat flattened]] in the "paper leaf" type.
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** Every time a new type of enemy appears (except Gracious and Glorious, whose intro got cut out simply because the developers didn't have time to get it in), they're accompanied with a short cutscene and a PastelChalkedFreezeFrame that displays the name and class of the enemy. It's also used to remind the player to put on an appropriate OhCrap face when [[spoiler:'''Umbra Witch: Jeanne''' finally gets her subtitles after you've already fought her three times, and '''[[PhysicalGod Dea:]] Jubileus''' heralds the FinalBoss battle]]. Also, all the enemies in the game show up in alphabetical order, with the exception of "Ardor," who doesn't show up until Chapter V, and "Irenic," which is only in Chapter VIII. They start with "Affinity" and "Applaud" and go all the way up to "Kinship."

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** Every time a new type of enemy appears (except Gracious and Glorious, whose intro got cut out simply because the developers didn't have time to get it in), in, and the Sequi minibosses), they're accompanied with a short cutscene and a PastelChalkedFreezeFrame that displays the name and class of the enemy. It's also used to remind the player to put on an appropriate OhCrap face when [[spoiler:'''Umbra Witch: Jeanne''' finally gets her subtitles after you've already fought her three times, and '''[[PhysicalGod Dea:]] Jubileus''' heralds the FinalBoss battle]]. Also, all the enemies in the game show up in alphabetical order, with the exception of "Ardor," who doesn't show up until Chapter V, and "Irenic," which is only in Chapter VIII. They start with "Affinity" and "Applaud" and go all the way up to "Kinship."
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* DegradedBoss: After you [[ThereIsNoKillLikeOverkill completely brutalize]] a Cardinal Virtue ([[MyFriendsAndZoidberg or a Golem]]), weaker versions will appear later in the game. Mostly during the BossRush. Clones of Temperentia in particular are fought four times throughout the game. The clones have significant, though subtle, variations in character design, that denote their lower status, as well as "plain English" versions of their Latin names. As an example, Iustitia appears as a sphere covered in fifteen faces; its degraded version is called Justice and only has three faces on the side facing you (with the rest of it being simply a sphere of light).

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* DegradedBoss: After you [[ThereIsNoKillLikeOverkill completely brutalize]] a Cardinal Virtue ([[MyFriendsAndZoidberg or a Golem]]), weaker versions will appear later in the game. Mostly during the BossRush. Clones of Temperentia in particular are fought four times throughout the game. The Sequi rank clones have significant, though subtle, variations in character design, that denote their lower status, as well as "plain English" versions of their Latin names. As an example, Iustitia appears as a sphere covered in fifteen faces; its degraded version is called Justice and only has three faces on the side facing you (with the rest of it being simply a sphere of light).
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Everything's better with penguins was disambiguated per TRS thread. Deleting examples that are just "penguins exist"


* EverythingsBetterWithPenguins: Rodin, the resident ScaryBlackMan and SatanicArchetype, is implied to be ''very'' fond of penguins. In his bar, we get to see an apron with cute little baby penguins with "I LOVE CHICKS" written under it in demonic alphabet. Made even more hilarious in some flavour text from ''VideoGame/TheWonderful101'' where he is stated to seek any kind of penguin statues, plushies and goodies to add them to his collection.

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Sexy Walk was renamed/retooled into Supermodel Strut by TRS.


* SexyWalk: Bayonetta swings her hips and arches her back a little when she walks normally. Jeanne walks like this too, especially when you unlock her as a playable character because she will have the same animations of Bayonetta.



* SuperheroPackingHeat: Bayonetta and Jeanne with their witch powers and pistols.


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* SuperheroPackingHeat: Bayonetta and Jeanne with their witch powers and pistols.


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* SupermodelStrut: Both Bayonetta and Jeanne's slow walking animations have them move around in a confident and sensual strut, swinging their hips a foot in either direction as if they were walking down a catwalk. Her stance is so exaggerated that even when standing still her feet are placed on the opposite sides of her center of mass. This is both to invoke ThirdPersonSeductress and to showcase that they're sexually confident.
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Crosswicking

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* RecurringBoss: Jeanne, whom you'll fight plenty of times. [[spoiler:And in the MonsterArena, you'll fight her even MORE often.]] As a fellow Umbra Witch with similar abilities as Bayonetta, she also doubles as a MirrorBoss.
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* PunchKickLayout: Bayonetta's attacks are separated into punches and kicks; punches are quicker but deal less damage, while kicks are her lengthier and stronger attack option. Bayo also has the ability to equip a weapon to each button, allowing her to pair a number of unique weapons to each pair of limbs for interesting combinations, like wielding swords in her hands while blasting away with shotguns at her heels.
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* FreezeFrameIntroduction: Happens every time a new enemy makes an appearance, whether they be from Paradiso or Inferno. Usually takes the form of a page from a book with the character's portrait, name, and rank appearing.
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Starting with the Wii U exclusive ''Bayonetta 2'', Nintendo began licensing the series from Sega, funding the development of and publishing for all future installments of the franchise. A third game, ''VideoGame/Bayonetta3'', was released exclusively for the UsefulNotes/NintendoSwitch on October 28, 2022. A spin-off prequel, ''VideoGame/BayonettaOriginsCerezaAndTheLostDemon'', is scheduled to release on March 17, 2023, also for the Switch. This partnership with Nintendo (and a fan-poll) also led to Bayonetta joining the roster of the ''VideoGame/SuperSmashBros'' series, becoming the last DLC fighter for ''VideoGame/SuperSmashBrosForNintendo3DSAndWiiU'' and returning in ''VideoGame/SuperSmashBrosUltimate''.

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Starting with the Wii U exclusive ''Bayonetta 2'', Nintendo began licensing the series from Sega, funding the development of and publishing serving as publisher for all future installments of the franchise. A third game, ''VideoGame/Bayonetta3'', was released exclusively for the UsefulNotes/NintendoSwitch on October 28, 2022. A spin-off prequel, ''VideoGame/BayonettaOriginsCerezaAndTheLostDemon'', is scheduled to release on March 17, 2023, also for the Switch. This partnership with Nintendo (and a fan-poll) also led to Bayonetta joining the roster of the ''VideoGame/SuperSmashBros'' series, becoming the last DLC fighter for ''VideoGame/SuperSmashBrosForNintendo3DSAndWiiU'' and returning in ''VideoGame/SuperSmashBrosUltimate''.
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figured out what happened. gotta close those note markups.

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''Anime/BayonettaBloodyFate'', an animated film adapation produced by Creator/{{GONZO}}, was released in November 2013.

The original game got an UpdatedRerelease in 2014 for the UsefulNotes/WiiU, coinciding with the release of its sequel ''VideoGame/Bayonetta2''.[[note]]First-run physical copies of ''2'' came with the first game, with the digital versions of both games being available as a discount if bought with the other.[[/note]] It received a PC port via UsefulNotes/{{Steam}} on April 11, 2017. A UsefulNotes/NintendoSwitch version alongside ''Bayonetta 2'' on February 16, 2018. It was also released with ''VideoGame/{{Vanquish}}'' on the [=PlayStation=] 4 and Xbox One on February 18, 2020 in a 10th anniversary launch bundle.

Starting with the Wii U exclusive ''Bayonetta 2'', Nintendo began licensing the series from Sega, funding the development of and publishing for all future installments of the franchise. A third game, ''VideoGame/Bayonetta3'', was released exclusively for the UsefulNotes/NintendoSwitch on October 28, 2022. A spin-off prequel, ''VideoGame/BayonettaOriginsCerezaAndTheLostDemon'', is scheduled to release on March 17, 2023, also for the Switch. This partnership with Nintendo (and a fan-poll) also led to Bayonetta joining the roster of the ''VideoGame/SuperSmashBros'' series, becoming the last DLC fighter for ''VideoGame/SuperSmashBrosForNintendo3DSAndWiiU'' and returning in ''VideoGame/SuperSmashBrosUltimate''.
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not sure why my last edit deleted everything. removed some paragraphs until I can figure it out.


An anime film adaptation called ''Anime/BayonettaBloodyFate'' (produced by Creator/{{GONZO}}) was released in November 2013.

The original game got an UpdatedRerelease in 2014 for the UsefulNotes/WiiU, coinciding with the release of ''VideoGame/Bayonetta2''.[[note]]First-run physical copies of ''2'' came with the first game, with the digital versions of both games being available as a discount if bought with the other.[[note]] It received a PC port via UsefulNotes/{{Steam}} on April 11, 2017. A UsefulNotes/NintendoSwitch version alongside ''Bayonetta 2'' on February 16, 2018. It was also released with ''VideoGame/{{Vanquish}}'' on the [=PlayStation=] 4 and Xbox One on February 18, 2020 in a 10th anniversary launch bundle.

Starting with the Wii U exclusive ''Bayonetta 2'' in 2014, Nintendo began licensing the series from Sega, funding the development of and publishing for all future installments of the franchise. A third game, ''VideoGame/Bayonetta3'', was released exclusively for the UsefulNotes/NintendoSwitch on October 28, 2022. A spin-off prequel, ''VideoGame/BayonettaOriginsCerezaAndTheLostDemon'', is scheduled to release on March 17, 2023. This partnership with Nintendo and a fan-poll also led to Bayonetta being announced as the last DLC fighter for ''VideoGame/SuperSmashBrosForNintendo3DSAndWiiU'', and she would go on to return in ''VideoGame/SuperSmashBrosUltimate''.

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In 2014, Nintendo published the sequel ''VideoGame/Bayonetta2'' as an exclusive for the UsefulNotes/WiiU (Sega still owns the property). For Wii U owners who never played the first game, initial copies of ''Bayonetta 2'' came with an UpdatedRerelease of the original ''Bayonetta'', effectively giving two games for the price of one, though later copies only have ''Bayonetta 2'' on its own.[[note]]The retail version has it on a separate disc, while the digital version has it as a digital download from the eShop, available at a discount if you buy it with the sequel.[[/note]] This partnership with Nintendo and a fan-poll led to Bayonetta being announced as the last DLC fighter for ''VideoGame/SuperSmashBrosForNintendo3DSAndWiiU'', and she would go on to return in ''VideoGame/SuperSmashBrosUltimate''. A third game, ''VideoGame/Bayonetta3'', was released exclusively for the UsefulNotes/NintendoSwitch on October 28, 2022. A prequel, ''VideoGame/BayonettaOriginsCerezaAndTheLostDemon'' was announced on the Game Awards 2022 to release on March 17, 2023.

An [[http://www.animenewsnetwork.com/news/2013-09-18/bayonetta-game-gets-anime-film-by-gonzo-in-november anime movie adaptation]], called ''Anime/BayonettaBloodyFate'' and produced by Creator/{{GONZO}}, was released in November 2013.

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In 2014, Nintendo published the sequel ''VideoGame/Bayonetta2'' as an exclusive for the UsefulNotes/WiiU (Sega still owns the property). For Wii U owners who never played the first game, initial copies of ''Bayonetta 2'' came with An anime film adaptation called ''Anime/BayonettaBloodyFate'' (produced by Creator/{{GONZO}}) was released in November 2013.

The original game got
an UpdatedRerelease of the original ''Bayonetta'', effectively giving two games in 2014 for the price UsefulNotes/WiiU, coinciding with the release of one, though later ''VideoGame/Bayonetta2''.[[note]]First-run physical copies only have of ''2'' came with the first game, with the digital versions of both games being available as a discount if bought with the other.[[note]] It received a PC port via UsefulNotes/{{Steam}} on April 11, 2017. A UsefulNotes/NintendoSwitch version alongside ''Bayonetta 2'' on its own.[[note]]The retail version has it February 16, 2018. It was also released with ''VideoGame/{{Vanquish}}'' on a separate disc, while the digital version has it as [=PlayStation=] 4 and Xbox One on February 18, 2020 in a digital download from the eShop, available at a discount if you buy it 10th anniversary launch bundle.

Starting
with the sequel.[[/note]] This partnership with Wii U exclusive ''Bayonetta 2'' in 2014, Nintendo began licensing the series from Sega, funding the development of and a fan-poll led to Bayonetta being announced as publishing for all future installments of the last DLC fighter for ''VideoGame/SuperSmashBrosForNintendo3DSAndWiiU'', and she would go on to return in ''VideoGame/SuperSmashBrosUltimate''.franchise. A third game, ''VideoGame/Bayonetta3'', was released exclusively for the UsefulNotes/NintendoSwitch on October 28, 2022. A spin-off prequel, ''VideoGame/BayonettaOriginsCerezaAndTheLostDemon'' was announced on the Game Awards 2022 ''VideoGame/BayonettaOriginsCerezaAndTheLostDemon'', is scheduled to release on March 17, 2023.

An [[http://www.animenewsnetwork.com/news/2013-09-18/bayonetta-game-gets-anime-film-by-gonzo-in-november anime movie adaptation]], called ''Anime/BayonettaBloodyFate''
2023. This partnership with Nintendo and produced by Creator/{{GONZO}}, was released a fan-poll also led to Bayonetta being announced as the last DLC fighter for ''VideoGame/SuperSmashBrosForNintendo3DSAndWiiU'', and she would go on to return in November 2013.
''VideoGame/SuperSmashBrosUltimate''.



The original game got [[http://store.steampowered.com/app/460790/ released]] on UsefulNotes/{{Steam}} for the PC on April 11, 2017. It would later see a UsefulNotes/NintendoSwitch release alongside ''Bayonetta 2'' on February 16, 2018. It was also released with ''VideoGame/{{Vanquish}}'' on the [=PlayStation=] 4 and Xbox One on February 18, 2020 in a 10th anniversary launch bundle.
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* HardModeMook: Gracious and Glorious are more powerful versions of Grace and Glory respectively that appear on higher difficulties.
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In 2014, Nintendo published the sequel ''VideoGame/Bayonetta2'' as an exclusive for the UsefulNotes/WiiU (Sega still owns the property). For Wii U owners who never played the first game, initial copies of ''Bayonetta 2'' came with an UpdatedRerelease of the original ''Bayonetta'', effectively giving two games for the price of one, though later copies only have ''Bayonetta 2'' on its own.[[note]]The retail version has it on a separate disc, while the digital version has it as a digital download from the eShop, available at a discount if you buy it with the sequel.[[/note]] This partnership with Nintendo and a fan-poll led to Bayonetta being announced as the last DLC fighter for ''VideoGame/SuperSmashBrosForNintendo3DSAndWiiU'', and she would go on to return in ''VideoGame/SuperSmashBrosUltimate''. A third game, ''VideoGame/Bayonetta3'', was released exclusively for the UsefulNotes/NintendoSwitch on October 28, 2022. A prequel, ''Bayonetta Origins: Cereza and the Lost Demon'' was announced on the Game Awards 2022 to release on March 17, 2023.

to:

In 2014, Nintendo published the sequel ''VideoGame/Bayonetta2'' as an exclusive for the UsefulNotes/WiiU (Sega still owns the property). For Wii U owners who never played the first game, initial copies of ''Bayonetta 2'' came with an UpdatedRerelease of the original ''Bayonetta'', effectively giving two games for the price of one, though later copies only have ''Bayonetta 2'' on its own.[[note]]The retail version has it on a separate disc, while the digital version has it as a digital download from the eShop, available at a discount if you buy it with the sequel.[[/note]] This partnership with Nintendo and a fan-poll led to Bayonetta being announced as the last DLC fighter for ''VideoGame/SuperSmashBrosForNintendo3DSAndWiiU'', and she would go on to return in ''VideoGame/SuperSmashBrosUltimate''. A third game, ''VideoGame/Bayonetta3'', was released exclusively for the UsefulNotes/NintendoSwitch on October 28, 2022. A prequel, ''Bayonetta Origins: Cereza and the Lost Demon'' ''VideoGame/BayonettaOriginsCerezaAndTheLostDemon'' was announced on the Game Awards 2022 to release on March 17, 2023.
Is there an issue? Send a MessageReason:
None


In 2014, Nintendo published the sequel ''VideoGame/Bayonetta2'' as an exclusive for the UsefulNotes/WiiU (Sega still owns the property). For Wii U owners who never played the first game, initial copies of ''Bayonetta 2'' came with an UpdatedRerelease of the original ''Bayonetta'', effectively giving two games for the price of one, though later copies only have ''Bayonetta 2'' on its own.[[note]]The retail version has it on a separate disc, while the digital version has it as a digital download from the eShop, available at a discount if you buy it with the sequel.[[/note]] This partnership with Nintendo and a fan-poll led to Bayonetta being announced as the last DLC fighter for ''VideoGame/SuperSmashBrosForNintendo3DSAndWiiU'', and she would go on to return in ''VideoGame/SuperSmashBrosUltimate''. A third game, ''VideoGame/Bayonetta3'', was released exclusively for the UsefulNotes/NintendoSwitch on October 28, 2022.

to:

In 2014, Nintendo published the sequel ''VideoGame/Bayonetta2'' as an exclusive for the UsefulNotes/WiiU (Sega still owns the property). For Wii U owners who never played the first game, initial copies of ''Bayonetta 2'' came with an UpdatedRerelease of the original ''Bayonetta'', effectively giving two games for the price of one, though later copies only have ''Bayonetta 2'' on its own.[[note]]The retail version has it on a separate disc, while the digital version has it as a digital download from the eShop, available at a discount if you buy it with the sequel.[[/note]] This partnership with Nintendo and a fan-poll led to Bayonetta being announced as the last DLC fighter for ''VideoGame/SuperSmashBrosForNintendo3DSAndWiiU'', and she would go on to return in ''VideoGame/SuperSmashBrosUltimate''. A third game, ''VideoGame/Bayonetta3'', was released exclusively for the UsefulNotes/NintendoSwitch on October 28, 2022.
2022. A prequel, ''Bayonetta Origins: Cereza and the Lost Demon'' was announced on the Game Awards 2022 to release on March 17, 2023.
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TRS has turned Gainaxing into a definition only page. Removing examples.


* {{Gainaxing}}: Not much from our heroine, but it happens with the Joys occasionally, especially during their Torture Attack animations.

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** The first game uses a modern pop arrangement of Frank Sinatra's [[https://www.youtube.com/watch?v=ZEcqHA7dbwM "Fly Me to the Moon"]] as its main battle theme, features the original song at the end of the story credits, and sneaks in many references to the song and lyrics throughout the story. The second game does the same thing with Andy Williams' [[https://www.youtube.com/watch?v=L_jgIezosVA "Moon River"]].

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** The first game uses a modern pop arrangement of Frank Sinatra's [[https://www.youtube.com/watch?v=ZEcqHA7dbwM "Fly Me to the Moon"]] as its main battle theme, features the original song at the end of the story credits, and sneaks in many references to the song and lyrics throughout the story. The second game does the same thing with Andy Williams' [[https://www.youtube.com/watch?v=L_jgIezosVA "Moon River"]]. The third game has [[https://www.youtube.com/watch?v=bi43-Vqu6D4 "Moonlight Serenade"]] by Sinatra.
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Fighting With Chucks is no longer a trope


* ImpossiblyCoolWeapon: The weapons that you can wield in this game include; Guns with BottomlessMagazines, {{Absurdly Sharp Blade}}s, [[ImprobableWeaponUser Weaponized ice skates]], [[FightingWithChucks bullet-firing nunchaku]], [[MacrossMissileMassacre rocket launcher tonfas]], [[WhipItGood snake whips]], {{Laser Blade}}s, [[PlayingWithFire element]] [[ShockAndAwe shifting]] [[WolverineClaws claws]], [[SwissArmyWeapon and a shape-shifting angelic weapon]].

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* ImpossiblyCoolWeapon: The weapons that you can wield in this game include; Guns with BottomlessMagazines, {{Absurdly Sharp Blade}}s, [[ImprobableWeaponUser Weaponized ice skates]], [[FightingWithChucks bullet-firing nunchaku]], nunchaku, [[MacrossMissileMassacre rocket launcher tonfas]], [[WhipItGood snake whips]], {{Laser Blade}}s, [[PlayingWithFire element]] [[ShockAndAwe shifting]] [[WolverineClaws claws]], [[SwissArmyWeapon and a shape-shifting angelic weapon]].
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* BossInMookClothing: [[EliteMooks Gracious and Glorious]] are exactly the same as Grace and Glory but are faster, more aggressive, deal more damage, ''and'' can't normally be [[BulletTime Witch Timed]] off from. Expect to see the four of them ''a lot'' in Hard mode. They even have no problems with breaking out of your combos, while theirs (particularly their midair ones) require equal parts '''perfect''' timing and sheer luck to dodge out of.

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* BossInMookClothing: Grace and Glory are lighting fast, dodge your attacks and deal an impressive amount of damage, and you're ''always'' fighting them both at one. And then there's [[EliteMooks Gracious and Glorious]] Glorious]], ''upgraded'' Graces and Glories that are exactly the same as Grace and Glory but are even faster, even more aggressive, deal even more damage, ''and'' can't normally be [[BulletTime Witch Timed]] off from. Expect to see the four of them ''a lot'' in Hard mode. They even have no problems with breaking out of your combos, while theirs (particularly their midair ones) require equal parts '''perfect''' timing and sheer luck to dodge out of.

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* EverythingsBetterWithSpinning:
** Bayonetta and Jeanne spin their guns after every attack if they have those equipped in their hands. The Breakdance attack also makes you perform multiple windmills while firing off any guns on their feet in every direction. There's also the Witch Twist, wherein you dodge an attack by spinning, before spiralling into the air and summoning a Wicked Weave.
** Picking up the staff dropped by angels lets you do a spinning stripper pole dance that hits everything on the screen at once, though it uses up the weapon in the process.
** The rocket [[DoABarrelRoll does a 360-degree turn]] whenever you push either of the evade buttons.
** You can also pick up an Enchant and spin it around before flinging it like an angelic frisbee.


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* SpectacularSpinning:
** Bayonetta and Jeanne spin their guns after every attack if they have those equipped in their hands. The Breakdance attack also makes you perform multiple windmills while firing off any guns on their feet in every direction. There's also the Witch Twist, wherein you dodge an attack by spinning, before spiralling into the air and summoning a Wicked Weave.
** Picking up the staff dropped by angels lets you do a spinning stripper pole dance that hits everything on the screen at once, though it uses up the weapon in the process.
** The rocket [[DoABarrelRoll does a 360-degree turn]] whenever you push either of the evade buttons.
** You can also pick up an Enchant and spin it around before flinging it like an angelic frisbee.
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As you can probably figure out by now, I'm adding all these trope examples because I had skipped them due to my severe burnout after three days of crosswicking so many examples to this page. The good news is that the stigma is almost over

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* WaterIsAir: While Bayonetta can't use her Crow of Panther forms underwater, she can do ''everything else'' there, including walking, fighting, breathing and talking. This is particulary prominent in the [[VideoGame/{{Bayonetta2}} sequel]].
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* UniquenessDecay: Interestingly, the currency ([[HolyHalo Halos]]) are decayed immediately after their introduction. They are described a very rare, spiritual metal containing the LifeEnergy of [[OurAngelsAreDifferent angels]] and are even built up to be a big deal by weaponsmith and bartender, [[FallenAngel Rodin]], only for them to become increasingly commonplace in the very first battle, enemies dropping them like [[MoneySpider Halo-filled Piñatas]].


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* UnstableEquilibrium: [[LimitBreak Torture Attacks]] need at least eight units of magic to use and tend to make enemies drop their weapons, which can be used to quickly rack up more units of magic. On the other hand, getting hit will deplete four units of magic, which is recovered through fighting, dodging, countering, or taunting. More skilled players will be able to take out angels quicker by avoiding attacks and building up the magic meter, while players with less skills will have their Limit Break gauge getting reset on hit. [[VideoGame/Bayonetta2 The sequel]] fixes part of this by removing magic-depletion on damage.
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* SecretCharacter: Clearing the game with all Platinum ranks unlocks [[TheRival Jeanne]]. There's also [[spoiler:[[GrimReaper Little King Zero]], who can be unlocked by beating the BrutalBonusLevel, Angel Slayer]].
* SeeThruSpecs: Luka can see the angels if he uses Cereza's glasses. Cereza herself says "[[GogglesDoNothing The glasses aren't magic]] silly, I can see the monsters without them". When handing them to him though, she does tap the lenses with her finger doing "Something" magical to them, if the brief flash of light that results is anything to go by.
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Crosswicking

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* PastelChalkedFreezeFrame: Each time a new enemy type appears (including bosses), a [[MookDebutCutscene mini cutscene]] plays with one of these, transitioning to a book as the name and rank/title of the enemy is given.
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Crosswicking

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* JustFrameBonus: Dodges provide invincibility frames, but grant [[TimeStandsStill Witch Time]] if used at the last second. The [[OneToMillionToOne Bat Within technique]] grants a little more Witch Time and teleportation capabilities on top of that, but it also has an even tougher three-frame activation window that ends directly before the attack hits you. In a similar vein, the Moon of Mahaa-Kalaa accessory normally provides a defend command, but when used within a similar window to Bat Within, Bayonetta will counterattack, gain magic and health, and enter the longest Witch Time that the player can manually trigger.

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Some reorganization, and crosswicked an example


* CruelAndUnusualDeath: The bosses' deaths and just about all the Torture Attacks, but especially on the Joys. Taunt one, then finish with a Torture Combo. See where the spike on the horse is sticking in?
* CrystalDragonJesus: The game involves Heaven and Hell, but calls them [[Literature/TheDivineComedy Paradiso and Inferno]]. Plus, the angels here don't really look or act conventionally compared to modern Christianity depictions (they're closer to the traditional Abrahamic angels who are actually far more [[EldritchAbomination scary looking]], and [[HolyHandGrenade scary acting]]), and [[spoiler:God is a woman]].

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* CruelAndUnusualDeath: CreepyCentipedes: The bosses' deaths [[OurDemonsAreDifferent massive Infernal Demon centipede]], Scolopendra, [[BossSubtitles Eradicator of Paradise]], which the titular character will occasionally summon to crush her enemies to death. It's described as making it's home in a river of boiling blood and just about all the Torture Attacks, but especially on the Joys. Taunt one, then finish with a Torture Combo. See where the spike on the horse is sticking in?
* CrystalDragonJesus: The game involves Heaven and Hell, but calls them [[Literature/TheDivineComedy Paradiso and Inferno]]. Plus, the angels here don't really look or act conventionally compared to modern Christianity depictions (they're closer to the traditional Abrahamic angels who are actually far more [[EldritchAbomination scary looking]], and [[HolyHandGrenade scary acting]]), and [[spoiler:God is a woman]].
can grow ''over 10 kilometers in length!''[[note]]That's over 6 miles long![[/note]]


Added DiffLines:

* CruelAndUnusualDeath: The bosses' deaths and just about all the Torture Attacks, but especially on the Joys. Taunt one, then finish with a Torture Combo. See where the spike on the horse is sticking in?
* CrystalDragonJesus: The game involves Heaven and Hell, but calls them [[Literature/TheDivineComedy Paradiso and Inferno]]. Plus, the angels here don't really look or act conventionally compared to modern Christianity depictions (they're closer to the traditional Abrahamic angels who are actually far more [[EldritchAbomination scary looking]], and [[HolyHandGrenade scary acting]]), and [[spoiler:God is a woman]].
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* CasualDangerDialogue: The Auditio are massive {{Angelic Abomination}}s that each use one of the four elements and trying to kill Bayonetta. Verbally, she treats them like they're [[YouTalkTooMuch mild annoyances]] at worst. The clearest example is her casually talking to Temperantia while walking in to a tornado. Even as trucks fly around coming close to hitting her.

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