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Trope was cut/disambiguated due to cleanup, Fixing indentation
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%%* Weapon Tropes: There are ten categories of weapons:
%%** CoolSword
%%** Knife Nut
%%** CarryABigStick
%%** SinisterScythe
%%** ArcherArchetype
%%** MagicStaff
%%** SpellBook
%%** CoolSword
%%** Knife Nut
%%** CarryABigStick
%%** SinisterScythe
%%** ArcherArchetype
%%** MagicStaff
%%** SpellBook
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%%** SpellBook
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%%** SpellBookSpellBook
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per TRS
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Per TheWikiRule, this has [[https://bigfingers.fandom.com/wiki/Bastard_Bonds a wiki]], alongside his other games.
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Game Gourmet has been disambiguated
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* GameGourmet: The game is filled with food items that can heal your character when not in combat. They can range from simple soggy sandwiches to scrumptious Monte Cristos and Bacon Clubs; from plain cakes to delectable Black Forest Gateaus; from stale mead to sweet honey beer; and from burnt steak to smoked tenderloins. You can recruit Greening, a wizard who can cast food for your party.
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* HyperactiveMetabolism: The game is filled with food items that can heal your character when not in combat. They can range from simple soggy sandwiches to scrumptious Monte Cristos and Bacon Clubs; from plain cakes to delectable Black Forest Gateaus; from stale mead to sweet honey beer; and from burnt steak to smoked tenderloins. You can recruit Greening, a wizard who can cast food for your party.
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* PlayerDataSharing: When you create a load or character template in the game. They can be used by the game as recruitable NPC. With the game keeping track of everything from their looks to their selected crimes and personalities to the general skill structure you used when first making them and levels them accordingly as you find them later in the game.
to:
* PlayerDataSharing: When you create a load or character template in the game. They can be used by the game as a recruitable NPC. With the game keeping track of everything from their looks to their selected crimes and personalities to the general skill structure you used when first making them and levels them accordingly as you find them later in the game.
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* AmbiguousTimePeriod: Elements of the game primarily suggest the game exists in Medieval times. But the guards on the island wear armor more reminiscent of a modern officer uniform with armor attached to it. Certain enemies and even allies can wear more modern clothes as well such as leather biker jackets. Even more modern tools pop up on occasion. It should also be remembered that Lukkat has been in it's wild state for at least 100 years. Meaning the world off of the island is probably much different as well.
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Blade On A Stick has been disambiguated
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%%** BladeOnAStick
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* PlayerDataSharing: When you create a load or character template in the game. They can be used by the game as recruitable NPCs. With the game keeping track of everything from their looks to their selected crimes and personalities to the general skill structure you used when first making them and levels them accordingly as you find them later in the game.
to:
* PlayerDataSharing: When you create a load or character template in the game. They can be used by the game as recruitable NPCs.NPC. With the game keeping track of everything from their looks to their selected crimes and personalities to the general skill structure you used when first making them and levels them accordingly as you find them later in the game.
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* Player Data Sharing: When you create a load or character template in the game. They can be used by the game as recruitable NPCs. With the game keeping track of everything from their looks to their selected crimes and personalities to the general skill structure you used when first making them and levels them accordingly as you find them later in the game.
to:
* Player Data Sharing: PlayerDataSharing: When you create a load or character template in the game. They can be used by the game as recruitable NPCs. With the game keeping track of everything from their looks to their selected crimes and personalities to the general skill structure you used when first making them and levels them accordingly as you find them later in the game.
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* Player Data Sharing: When you create a load or character template in the game. They can be used by the game as recruitable NPCs. With the game keeping track of everything from their looks to their selected crimes and personalities to the general skill structure you used when first making them and levels them accordingly as you find them later in the game.
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*** To the point that the colors of each magic type and the elements they represent are the same as in the card game and they typically do more damage to the creatures attuned to what is considered to be the color's opposite colors.
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** '''Lux''': [[LightEmUp Light]][=/=][[HolyHandGrenade holy]] magic.
** '''Max''': [[PureEnergy Raw destructive]] magic. Its appearance also somewhat resembles fire.
** '''Nix''': [[EntropyAndChaosMagic Entropy]][=/=][[SoulPower spirit]] magic.
** '''Pox''': [[CastingAShadow Darkness]][=/=][[PoisonousPerson poison]][=/=][[{{Necromancer}} death]] magic.
** '''Rex''': [[GreenThumb Nature]] Magic.
** '''Max''': [[PureEnergy Raw destructive]] magic. Its appearance also somewhat resembles fire.
** '''Nix''': [[EntropyAndChaosMagic Entropy]][=/=][[SoulPower spirit]] magic.
** '''Pox''': [[CastingAShadow Darkness]][=/=][[PoisonousPerson poison]][=/=][[{{Necromancer}} death]] magic.
** '''Rex''': [[GreenThumb Nature]] Magic.
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** '''Lux''': [[LightEmUp Light]][=/=][[HolyHandGrenade holy]] magic.
magic. Often associated with Angels or Celestial beings and holy objects.
** '''Max''': [[PureEnergy Raw destructive]] magic. Its appearance also somewhat resemblesfire.
fire. Often associated with demons and creatures from Hell.
** '''Nix''': [[EntropyAndChaosMagic Entropy]][=/=][[SoulPower spirit]]magic.
magic. Also associate with Water creatures and Storms as well as the naturally Arcane.
** '''Pox''': [[CastingAShadow Darkness]][=/=][[PoisonousPerson poison]][=/=][[{{Necromancer}} death]]magic.
magic. Associated with undeath.
** '''Rex''': [[GreenThumb Nature]] Magic. Associated with Plant creatures or those connected with nature.
** '''Max''': [[PureEnergy Raw destructive]] magic. Its appearance also somewhat resembles
** '''Nix''': [[EntropyAndChaosMagic Entropy]][=/=][[SoulPower spirit]]
** '''Pox''': [[CastingAShadow Darkness]][=/=][[PoisonousPerson poison]][=/=][[{{Necromancer}} death]]
** '''Rex''': [[GreenThumb Nature]] Magic. Associated with Plant creatures or those connected with nature.
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* ChekhovsGift: A bond token is given to you by every Bastard you get close enough with. The tokens are nice but don't give much benefits as they protect the wearer form Instant Death abilities. Which are incredibly rare [[spoiler: Until the end where the players seek to either kill or free the Leviathan who can use an instant kill skill on the player's team. Having these equipped to your party members before the fight can greatly increase your odds of victory.]]
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* WalkingShirtlessScene: More or Less the whole game is one. The Player can easily choose to go without a shirt (Or anything at all really) and many of the Bastards the player will meet are without one. Even the monsters the Bastards face will often times be walking around in varying amounts of undress.
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By TRS decision Whip It Good is now a disambiguation page. Moving entries to appropriate tropes when possible.
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%%** WhipItGood
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Example indentation
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* {{Expy}}: Grant is one of Creator/CaptainGerBear's iconic character.
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* {{Expy}}: {{Expy}}:
** Grant is one of Creator/CaptainGerBear's iconic character.
** Grant is one of Creator/CaptainGerBear's iconic character.
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** The games magic system a nod to ''TabletopGame/MagicTheGathering''.
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** The games game's magic system a nod to ''TabletopGame/MagicTheGathering''.
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* RunningGag: The ''Sumptuous Garden'' books. They're clearly porn, can be found almost anywhere, and are useless.
* ChekhovsGag: They actually have two uses.
** [[spoiler: You need one to recruit Vankan]].
** You eventually find a NPC who'll buy them to you at a MUCH better price than if you sold them the normal way.
* ChekhovsGag: They actually have two uses.
** [[spoiler: You need one to recruit Vankan]].
** You eventually find a NPC who'll buy them to you at a MUCH better price than if you sold them the normal way.
to:
* RunningGag: The ''Sumptuous Garden'' books. They're clearly porn, can be found almost anywhere, and are useless.
* ChekhovsGag:useless. [[ChekhovsGag They actually have two uses.
**uses]]. One where [[spoiler: You you need one to recruit Vankan]].
** YouVankan]], and the other where you eventually find a NPC who'll buy them to you at a MUCH better price than if you sold them the normal way.
* ChekhovsGag:
**
** You
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** The games magic system a nod to ''TabletopGame/MagicTheGathering''.
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** ChekhovsGag: They actually have two uses.
*** [[spoiler: You need one to recruit Vankan]].
*** You eventually find a NPC who'll buy them to you at a MUCH better price than if you sold them the normal way.
*** [[spoiler: You need one to recruit Vankan]].
*** You eventually find a NPC who'll buy them to you at a MUCH better price than if you sold them the normal way.
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An Axe To Grind is no longer a trope
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%%** AnAxeToGrind
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* CampfireCharacterExploration: If there is enough binding trust from the other characters by interacting with them, there would be a cutscene of those characters sitting at the campfire sharing their stories and giving your character their token.
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* WeaponTropes: There are ten categories of weapons:
** CoolSword
** KnifeNut
** AnAxeToGrind
** CarryABigStick
** BladeOnAStick
** SinisterScythe
** WhipItGood
** ArcherArchetype
** MagicStaff
** SpellBook
** CoolSword
** KnifeNut
** AnAxeToGrind
** CarryABigStick
** BladeOnAStick
** SinisterScythe
** WhipItGood
** ArcherArchetype
** MagicStaff
** SpellBook
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**
%%** AnAxeToGrind
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** [[spoiler: Beauregard]] is one of Boerigar, a NPC of ''VideoGame/{{Wizardry}} 7''
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** [[spoiler: Beauregard]] is one of Boerigar, a NPC of ''VideoGame/{{Wizardry}} 7''VII''
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** [[spoiler: Beauregard]] is one of Boerigar, a NPC of ''VideoGame/Wizardry7''
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** [[spoiler: Beauregard]] is one of Boerigar, a NPC of ''VideoGame/Wizardry7''''VideoGame/{{Wizardry}} 7''
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Per TheWikiRule, this has [[https://bigfingers.fandom.com/wiki/Bastard_Bonds a wiki]], alongside his other games.
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* GameGourmet: The game is filled with food items that can heal your character when not in combat. They can range from simple soggy sandwiches to scrumptious Monte Cristos and Bacon Clubs; from plain cakes to delectable Black Forest Gateaus; from stale mead to sweet honey beer; and from burnt steak to smoked tenderloins. You can recruit Greening, a wizard who can cast food for your party.
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None
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** If you examine the inscriptions on some sarcophagi [[spoiler: on Glamig's Tomb]], and read it in reverse, you'll get [[spoiler: VideoGame/FinalFantasyVI "The World Is Square"]]
to:
** If you examine the inscriptions on some sarcophagi [[spoiler: on Glamig's Tomb]], and read it in reverse, you'll get [[spoiler: VideoGame/FinalFantasyVI [[VideoGame/FinalFantasyVI "The World Is Square"]]Square"]] ]]
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* ShoutOut: [[spoiler: Beauregard]] is one of Boerigar, a NPC of ''VideoGame/Wizardry7''
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* ShoutOut: ShoutOut:
** [[spoiler: Beauregard]] is one of Boerigar, a NPC of''VideoGame/Wizardry7''''VideoGame/Wizardry7''
** If you examine the inscriptions on some sarcophagi [[spoiler: on Glamig's Tomb]], and read it in reverse, you'll get [[spoiler: VideoGame/FinalFantasyVI "The World Is Square"]]
** [[spoiler: Beauregard]] is one of Boerigar, a NPC of
** If you examine the inscriptions on some sarcophagi [[spoiler: on Glamig's Tomb]], and read it in reverse, you'll get [[spoiler: VideoGame/FinalFantasyVI "The World Is Square"]]