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* NintendoHard: The third game of the series, ''Atelier Lilie'', has a reputation for being hellishly difficult to complete with any kind of satisfactory ending without a lot of planning beforehand and knowledge of how the game works. The optional material in many of the latter games tends not to slouch, either.
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Renamed Atelier Resleriana subtitle according to official global title.


* ''VideoGame/AtelierReslerianaForgottenAlchemyAndTheLiberatorOfThePolarNight'' iOS/Android/PC (2023)

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* ''VideoGame/AtelierReslerianaForgottenAlchemyAndTheLiberatorOfThePolarNight'' ''VideoGame/AtelierReslerianaForgottenAlchemyAndThePolarNightLiberator'' iOS/Android/PC (2023)
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Creating redlink for Atelier Resleriana: Forgotten Alchemy and the Liberator of the Polar Night.


* ''Atelier Resleriana: Forgotten Alchemy and the Liberator of the Polar Night'' iOS/Android/PC (2023)

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* ''Atelier Resleriana: Forgotten Alchemy and the Liberator of the Polar Night'' ''VideoGame/AtelierReslerianaForgottenAlchemyAndTheLiberatorOfThePolarNight'' iOS/Android/PC (2023)
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* TrickBomb: In most games, making bombs via ItemCrafting then throwing them at enemies will be one of your main methods of attack. These come in a variety of flavors, including but DEFINITELY not limited to: [[FireIceLightning Ice Bombs and Lightning Bombs to supplement the fire-elemental normal bombs]], Crafts (improvised explosives made by stuffing spiky chestnuts and gunpowder into a bag; ''VideoGame/AtelierTotori'' has a ''Fish Craft'' which showers enemies in seafood), Meteors (which cause strange exploding items to fall from the sky over multiple turns), thrown exploding barrels, and the Dimension Bomb (which apparently travels through a fourth spatial dimension to bypass enemy defenses).
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Atelier Online came out globally in 2021, though it is now one of the series' Defunct Online Video Games, and Resleriana is coming out on January 25 of this year.


* ''Atelier Resleriana: Forgotten Alchemy and the Liberator of the Polar Night'' iOS/Android/PC (2023, Japan only)

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* ''Atelier Resleriana: Forgotten Alchemy and the Liberator of the Polar Night'' iOS/Android/PC (2023, Japan only)(2023)



* ''Atelier Online: Alchemist of Bressisle'' iOS/Android (2018, Japan only)

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* ''Atelier Online: Alchemist of Bressisle'' iOS/Android (2018, Japan only)(2018)
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* ''Atelier Marie: The Alchemist of Salburg'' PSX/Saturn/PC/[=PS2=]/Dreamcast/iOS/Android (1997, Japan only until 2023 release on [=PS4=]/[=PS5=]/PC/Switch)[[note]]A fan translation of the [=PS2=] compilation with ''Atelier Elie'' was released in 2018[[/note]]

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* ''Atelier Marie: The Alchemist of Salburg'' ''VideoGame/AtelierMarieTheAlchemistOfSalburg'' PSX/Saturn/PC/[=PS2=]/Dreamcast/iOS/Android (1997, Japan only until 2023 release on [=PS4=]/[=PS5=]/PC/Switch)[[note]]A fan translation of the [=PS2=] compilation with ''Atelier Elie'' was released in 2018[[/note]]
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** Throughout the ''VideoGame/{{Atelier}}'' series, graphics are often reused. The most notable example would be [[CuteSlimeMook Punis]], who have kept the same model since 2009's ''VideoGame/AtelierRoronaTheAlchemistOfArland''. Other examples are item illustrations, which are often recycled between games (sometimes in different ways: a graphic for man-made metallic string in ''VideoGame/AtelierSophieTheAlchemistOfTheMysteriousBook'' is used for bug silk in its sequels, ''VideoGame/AtelierFirisTheAlchemistAndTheMysteriousJourney'' and ''VideoGame/AtelierLydieAndSuelleTheAlchemistsAndTheMysteriousPaintings'').

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** Throughout the ''VideoGame/{{Atelier}}'' series, graphics are often reused. The most notable example would be [[CuteSlimeMook Punis]], who have kept the same model since 2009's ''VideoGame/AtelierRoronaTheAlchemistOfArland''. Other examples are item illustrations, which are often recycled between games (sometimes in different ways: a graphic for man-made metallic string in ''VideoGame/AtelierSophieTheAlchemistOfTheMysteriousBook'' is used for bug silk in its sequels, ''VideoGame/AtelierFirisTheAlchemistAndTheMysteriousJourney'' and ''VideoGame/AtelierLydieAndSuelleTheAlchemistsAndTheMysteriousPaintings'').
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Page was movedfrom Video Game.Atelier to VideoGame.Atelier Series. Null edit to update page.
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Crosswicking.


* VagueStatValues:
** ''VideoGame/AtelierRoronaTheAlchemistOfArland'': Effects are described with general adjectives. For example, the tiers of HP Recovery as described in Details:
---> '''XS''': Recovers target's HP by a very small amount.
---> '''S''': Recovers target's HP by a little.
** ''VideoGame/AtelierTotoriTheAdventurerOfArland'': Traits are listed in the Library and while some have PercentBasedValues about their effects, but others don't and just use adjectives. For comparison:
---> Big: Effect: Slightly raises quality or enhances effects.
---> Quality S: Effect: Increases item quality by 20%.



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* MultipleEndings: The earlier, freeform Atelier games had lots of endings; ''Atelier Elie'' had ''thirteen'' of them. Mostly abandoned with the later games but ''Atelier Liese'' and ''Atelier Annie'' once again feature them. ''Atelier Rorona'', as part of its "true back to the roots" design, was advertised as having '''''thirty''''' such endings (though whether this is true is up for debate). The other Arland games have similarly large ending counts.

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* MultipleEndings: The earlier, freeform Atelier games had lots of endings; ''Atelier Elie'' had ''thirteen'' of them. Mostly abandoned with the later games but ''Atelier Liese'' and ''Atelier Annie'' once again feature them. ''Atelier Rorona'', as part of its "true back to the roots" design, was advertised as having '''''thirty''''' such endings (though whether this is true is up for debate). The other Most games from Arland games and onwards have similarly large ending counts.counts (with a few exceptions, like ''Atelier Sophie'' and the Ryza series). These tend to come in one of two flavors: goal-based (you get new endings by completing certain questlines, as seen in ''Meruru'' and ''Lydie & Suelle'') and character-based (where maxing out your RelationshipValues with a party member lets you pick an ending revolving around them, like in ''Firis'' and ''Lulua''). There's also always a GoldenEnding, which is usually either obtained by fulfilling the requirements for every other ending, or can only be unlocked on NewGamePlus.


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* NewGamePlus: After finishing most of these games, you will get the option to start over while keeping all of your current equipment. In some games, playing on NG+ is necessary to unlock the GoldenEnding; ''Atelier Meruru'' notably has a ''whole new party member'' who can only be recruited during your second playthrough.
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** The DS Trilogy (''Lise, Annie, Lina'') is in yet another, though ''Lina'' has no direct connections to the other two.

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** The DS Trilogy (''Lise, (''Liese, Annie, Lina'') is in yet another, though ''Lina'' has no direct connections to the other two.



** This problem exists for a whole bunch of other characters and places, particularly for ones who don't really have a game released in the United States yet. Is a support character in the first two games meant to be My or Myu? The first one is how Gust likes to spell it but it leads to certain [[{{Engrish}} grammar issues in text]]. Is the last name of the titular character of ''Atelier [[strike:Lise]] Liese'' "Lander" or "Randel"? In the same game, is the region the game takes place in "Ordre", "Oldor", "Ordor", "Orudoru"? And so on and so on.
*** For some of the above examples, ''Atelier Annie'' eventually came down with "Randel" and "Orde", which work... along with ''Liese'' for the protagonist of ''Atelier "Lise"'', creating a little confusion as to what ''Annie'''s prequel should be called.
*** NISA is also proving to be a little inconsistent with names for characters from unreleased games in the "music DLC" for the latter [[VideoGame/AtelierTotoriTheAdventurerOfArland Arland]] [[VideoGame/AtelierMeruruTheApprenticeOfArland games]] - in the Meruru DLC, Liese is named ''back'' to Lise (and was "Lize" in the Totori music DLC!) and Lilie is "Lily".

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** This problem exists for a whole bunch of other characters and places, particularly for ones who don't really have a game released in the United States yet. Is a support character in the first two games meant to be My or Myu? The first one is how Gust likes to spell it but it leads to certain [[{{Engrish}} grammar issues in text]]. Is the last name of the titular character of ''Atelier [[strike:Lise]] [[strike:Liese]] Liese'' "Lander" or "Randel"? In the same game, is the region the game takes place in "Ordre", "Oldor", "Ordor", "Orudoru"? And so on and so on.
*** For some of the above examples, ''Atelier Annie'' eventually came down with "Randel" and "Orde", which work... along with ''Liese'' for the protagonist of ''Atelier "Lise"'', "Liese"'', creating a little confusion as to what ''Annie'''s prequel should be called.
*** NISA is also proving to be a little inconsistent with names for characters from unreleased games in the "music DLC" for the latter [[VideoGame/AtelierTotoriTheAdventurerOfArland Arland]] [[VideoGame/AtelierMeruruTheApprenticeOfArland games]] - in the Meruru DLC, Liese is named ''back'' to Lise Liese (and was "Lize" in the Totori music DLC!) and Lilie is "Lily".
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* ''Atelier Marie, Elie & Anise: Message on the Gentle Breeze'' GBA (2003, Japan only)

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* ''Atelier Marie, Elie & Anise: Anis: Message on the Gentle Breeze'' GBA (2003, Japan only)
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* ''Atelier Resleriana: Forgotten Alchemy and the Liberator of the Polar Night'' iOS/Android/PC (2023[[note]]Japan only[[/note]])

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* ''Atelier Resleriana: Forgotten Alchemy and the Liberator of the Polar Night'' iOS/Android/PC (2023[[note]]Japan only[[/note]])(2023, Japan only)
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** ''VideoGame/ManaKhemia2FallOfAlchemy'' [=PS2=]/[=PSP=][[note]]PSP version is Japan only[[/note]] (2008)

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** * ''VideoGame/ManaKhemia2FallOfAlchemy'' [=PS2=]/[=PSP=][[note]]PSP version is Japan only[[/note]] (2008)



* ''Atelier Resleriana: Forgotten Alchemy and the Liberator of the Polar Night'' iOS/Android/PC (TBA)

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* ''Atelier Resleriana: Forgotten Alchemy and the Liberator of the Polar Night'' iOS/Android/PC (TBA)(2023[[note]]Japan only[[/note]])
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* ''VideoGame/ManaKhemia2FallOfAlchemy'' [=PS2=]/[=PSP=][[note]]PSP version is Japan only[[/note]] (2008)

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* ** ''VideoGame/ManaKhemia2FallOfAlchemy'' [=PS2=]/[=PSP=][[note]]PSP version is Japan only[[/note]] (2008)
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* ''Atelier Resleriana: Lost Alchemy and the Liberator of the Polar Night'' iOS/Android/PC (TBA)

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* ''Atelier Resleriana: Lost Forgotten Alchemy and the Liberator of the Polar Night'' iOS/Android/PC (TBA)
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* ''Atelier Resleriana: Lost Alchemy and the Liberator of the Polar Night'' iOS/Android/PC (TBA)
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* ''Alchemist Marie & Elie: Two People's Atelier'' Wonderswan Color (2001 Japan only)

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* ''Alchemist Marie & Elie: Two People's Atelier'' Wonderswan Color (2001 (2001, Japan only)
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* ''Atelier Marie: The Alchemist of Salburg'' PSX/Saturn/PC/[=PS2=]/Dreamcast/iOS/Android/[=PS4=]/[=PS5=]/Switch (1997, Japan only until 2023)[[note]]A fan translation of the [=PS2=] compilation with ''Atelier Elie'' was released in 2018[[/note]]

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* ''Atelier Marie: The Alchemist of Salburg'' PSX/Saturn/PC/[=PS2=]/Dreamcast/iOS/Android/[=PS4=]/[=PS5=]/Switch PSX/Saturn/PC/[=PS2=]/Dreamcast/iOS/Android (1997, Japan only until 2023)[[note]]A 2023 release on [=PS4=]/[=PS5=]/PC/Switch)[[note]]A fan translation of the [=PS2=] compilation with ''Atelier Elie'' was released in 2018[[/note]]
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* ''Atelier Marie: The Alchemist of Salburg'' PSX/Saturn/PC/[=PS2=]/Dreamcast/iOS/Android/[=PS4=]/[=PS5=]/PC/Switch (1997, Japan only until 2023)[[note]]A fan translation of the [=PS2=] compilation with ''Atelier Elie'' was released in 2018[[/note]]

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* ''Atelier Marie: The Alchemist of Salburg'' PSX/Saturn/PC/[=PS2=]/Dreamcast/iOS/Android/[=PS4=]/[=PS5=]/PC/Switch PSX/Saturn/PC/[=PS2=]/Dreamcast/iOS/Android/[=PS4=]/[=PS5=]/Switch (1997, Japan only until 2023)[[note]]A fan translation of the [=PS2=] compilation with ''Atelier Elie'' was released in 2018[[/note]]
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* ''Atelier Marie: The Alchemist of Salburg'' PSX/Saturn/PC/[=PS2=]/Dreamcast/iOS/Android (1997, Japan only until 2023)[[note]]A fan translation of the [=PS2=] compilation with ''Atelier Elie'' was released in 2018[[/note]]

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* ''Atelier Marie: The Alchemist of Salburg'' PSX/Saturn/PC/[=PS2=]/Dreamcast/iOS/Android PSX/Saturn/PC/[=PS2=]/Dreamcast/iOS/Android/[=PS4=]/[=PS5=]/PC/Switch (1997, Japan only until 2023)[[note]]A fan translation of the [=PS2=] compilation with ''Atelier Elie'' was released in 2018[[/note]]
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[[caption-width-right:349:The intrepid heroines of the "classic" Atelier games ([[NoExportForYou that haven't come to North America yet]]). Clockwise from upper right: Lilie, Marie, Viorate, Elie, and Judie.]]

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[[caption-width-right:349:The intrepid heroines of the "classic" Atelier games ([[NoExportForYou that mostly haven't come to North America the west yet]]). Clockwise from upper right: Lilie, Marie, Viorate, Elie, and Judie.]]
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Given its presence in the deluxe edition, we can't really call Marie just "Japan Only" anymore!


* ''Atelier Marie: The Alchemist of Salburg'' PSX/Saturn/PC/[=PS2=]/Dreamcast/iOS/Android (1997, Japan only)[[note]]A fan translation of the [=PS2=] compilation with ''Atelier Elie'' was released in 2018[[/note]]

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* ''Atelier Marie: The Alchemist of Salburg'' PSX/Saturn/PC/[=PS2=]/Dreamcast/iOS/Android (1997, Japan only)[[note]]A only until 2023)[[note]]A fan translation of the [=PS2=] compilation with ''Atelier Elie'' was released in 2018[[/note]]
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** Liese Randel was in fact, an expy of Minakami Misao from ''LightNovel/AsuraCryin'' (only with redder hair), in which the light novel illustration was done by Nao Watanuki (the same character designer of the Atelier games which feature Liese). Coincidentally(?), the anime adaptation of ''LightNovel/AsuraCryin'' was done by Creator/SevenArcs of ''Franchise/LyricalNanoha''' fame.

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** Liese Randel was in fact, an expy of Minakami Misao from ''LightNovel/AsuraCryin'' ''Literature/AsuraCryin'' (only with redder hair), in which the light novel illustration was done by Nao Watanuki (the same character designer of the Atelier games which feature Liese). Coincidentally(?), the anime adaptation of ''LightNovel/AsuraCryin'' ''Literature/AsuraCryin'' was done by Creator/SevenArcs of ''Franchise/LyricalNanoha''' fame.

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