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--> [[spoiler:'''Athena:''' I was given order Golf-Echo-Hotel-Echo-November-November-Alpha, 71 years ago, to activate Sigma and her sister bases to launch their missiles at targets on American soil, as well as a handful of global targets.]]

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--> [[spoiler:'''Athena:''' I was given order Golf-Echo-Hotel-Echo-November-November-Alpha, [[MeaningfullName Golf-Echo-Hotel-Echo-November-November-Alpha]], 71 years ago, to activate Sigma and her sister bases to launch their missiles at targets on American soil, as well as a handful of global targets.]]

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* WhamEpisode: There are three major revelations in the cutscene ending the map "Escape from Atlanta":
** [[spoiler:First, a cannibal mutant [[PsychicPowers levitates towards you and psychically throws you through a window]], a type of power so far only seen by the Haunts.]]
** [[spoiler:Then you see mutants and raiders standing together gloating over your body, [[VillainTeamUp having made a pact to work together]]. ]]
** [[spoiler:Finally, while Scav is being interrogated, the leader of the mutant army reveals himself, and he's [[GeniusBruiser huge]] ''[[GeniusBruiser and]]'' [[GeniusBruiser intelligent]]. To top things off, he's flanked by a new type of mutant, holding a shotgun and riot shield, [[TookALevelInBadass showing a level of organization beyond the near-feral tribal hordes of cannibals fought so far]].]]

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* WhamEpisode: WhamEpisode:
**
There are three major revelations in the cutscene ending the map "Escape from Atlanta":
** *** [[spoiler:First, a cannibal mutant [[PsychicPowers levitates towards you and psychically throws you through a window]], a type of power so far only seen by the Haunts.]]
** *** [[spoiler:Then you see mutants and raiders standing together gloating over your body, [[VillainTeamUp having made a pact to work together]]. ]]
** *** [[spoiler:Finally, while Scav is being interrogated, the leader of the mutant army reveals himself, and he's [[GeniusBruiser huge]] ''[[GeniusBruiser and]]'' [[GeniusBruiser intelligent]]. To top things off, he's flanked by a new type of mutant, holding a shotgun and riot shield, [[TookALevelInBadass showing a level of organization beyond the near-feral tribal hordes of cannibals fought so far]].]] ]]
** Another series of serious revelations follow in the final level, ''Missile Gap''.
*** First, after you defeat the boss and [[spoiler: Athena disables the Hellseed missiles:]]
--> [[spoiler:'''Athena:''' We were able to capture the facility quickly enough. The currently activated missiles have been placed on stanby. Even had they launched, there would still be time to remotely disable them.]]
--> [[spoiler:'''"Scav":''' You know how to do that?]]
--> [[spoiler: '''Athena:''' Of course. [[WorldWarThree I have used this system before]].]]
*** Followed by:
--> [[spoiler:'''Athena:''' I was given order Golf-Echo-Hotel-Echo-November-November-Alpha, 71 years ago, to activate Sigma and her sister bases to launch their missiles at targets on American soil, as well as a handful of global targets.]]
--> [[spoiler: '''"Scav":''' Wait... ''you'' started the war?]]
--> [[spoiler: '''Athena:''' There was no war. The [[MenInBlack DPRI]]- they authorized me to take measures necessary to prevent the K-Class world altering event codenamed [[VaguenessIsComing 'The Blooming']]. It was determined that this was the only course of action still viable.]]



* YourHeadAsplode: If you [[spoiler:give the Shady Dealer a heavily irradiated TITAN stim to apply on Mojo, he lives through the fight but]] his head quickly swells in spots until it bursts with a ceiling-high spray of blood and innards. [[spoiler:As Scav puts it in dialogue, he finds it "pretty fucking dope", and the pit fight's owner himself is impressed.]]

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* YourHeadAsplode: If you [[spoiler:give the Shady Dealer a heavily irradiated TITAN stim to apply on Mojo, he lives through the fight but]] his head quickly swells in spots until it bursts with a ceiling-high spray of blood and innards. [[spoiler:As Scav puts it in dialogue, he finds it "pretty fucking dope", and the pit fight's owner himself is impressed.]]
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The US did launch nuclear strikes abroad, not just throughout north america


* ApocalypseHow: Assumed to be a Class 2 (planet-level societal collapse), but ''Afterglow'' reveals that it's [[spoiler:only a Class 0 (regional societal collapse) spanning the United States]].

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* ApocalypseHow: Assumed to be a Class 2 (planet-level societal collapse), but ''Afterglow'' reveals that it's [[spoiler:only [[spoiler: possibly only a Class 0 (regional societal collapse) spanning the United States]].
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''[[https://www.moddb.com/mods/ashes-2063/news/announcing-ashes-hard-reset Hard Reset]]'', a prequel expansion to ''Afterglow'' is in development, and will tell a story of different scavenger, Walker, as he guides a team of soldiers into the city until things go wrong. It will be more linear similarly to ''2063'', featuring new weapons, enemies and mechanics, some of them as a test of sorts for ideas from also in-development ''Episode 3''.
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Close markup wasn't matching


** [[HarderThanHard Apocalypse]]: Every mistake hurts. Every enemy wants you dead. Every fight could be your last. The ultimate challenge.[[labelnote:details]]Same enemy distribution as on Arcade, they deal the same extra damage as Survival, and have no health reduction. Ammo pickups are normal.[[/note]]

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** [[HarderThanHard Apocalypse]]: Every mistake hurts. Every enemy wants you dead. Every fight could be your last. The ultimate challenge.[[labelnote:details]]Same enemy distribution as on Arcade, they deal the same extra damage as Survival, and have no health reduction. Ammo pickups are normal.[[/note]][[/labelnote]]
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''Ashes 2063'' is a [[AfterTheEnd post-apocalyptic]] [[GameMod Total Conversion mod]] for ''Videogame/DoomII'' created by Vostyok, inspired by post-apocalyptic classics like ''Film/MadMax'', ''Film/EscapeFromNewYork'', ''Videogame/{{Fallout}}'', ''VideoGame/{{STALKER}}'' and ''Literature/Metro2033''. It's made to be run via the [[https://zdoom.org/index GZDoom]] or [[https://devbuilds.drdteam.org/index.php LZDoom]] source ports.

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''Ashes 2063'' is a [[AfterTheEnd post-apocalyptic]] [[GameMod Total Conversion mod]] for ''Videogame/DoomII'' created by Vostyok, inspired by post-apocalyptic classics like ''Film/MadMax'', ''Film/EscapeFromNewYork'', ''Videogame/{{Fallout}}'', ''Franchise/{{Fallout}}'', ''VideoGame/{{STALKER}}'' and ''Literature/Metro2033''. It's made to be run via the [[https://zdoom.org/index GZDoom]] or [[https://devbuilds.drdteam.org/index.php LZDoom]] source ports.
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trope was cut/disambiguated due to cleanup


** In ''Afterglow'', an out-of-the-way area in the [[TheVeryDefinitelyFinalDungeon final level]] features a Haunt inside a wardrobe, making it a [[JustForPun literal monster closet]].

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** In ''Afterglow'', an out-of-the-way area in the [[TheVeryDefinitelyFinalDungeon final level]] features a Haunt inside a wardrobe, making it a [[JustForPun [[{{Pun}} literal monster closet]].
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** [[spoiler:Finally, while being interrogated, the leader of the mutant army reveals himself, and he's [[GeniusBruiser huge]] ''[[GeniusBruiser and]]'' [[GeniusBruiser intelligent]]. To top things off, he's flanked by [[TookALevelInBadass a mutant holding a shotgun and riot shield, showing a level of organization far beyond the near-feral hordes you fought so far.]]]]

to:

** [[spoiler:Finally, while Scav is being interrogated, the leader of the mutant army reveals himself, and he's [[GeniusBruiser huge]] ''[[GeniusBruiser and]]'' [[GeniusBruiser intelligent]]. To top things off, he's flanked by [[TookALevelInBadass a mutant new type of mutant, holding a shotgun and riot shield, [[TookALevelInBadass showing a level of organization far beyond the near-feral tribal hordes you of cannibals fought so far.]]]] far]].]]
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** Survival: A true survivor makes the most of what he has. Ammo is more scarce and you take more damage -- [[HardModePerks but so do your enemies]].
** [[HarderThanHard Apocalypse]]: Every mistake hurts. Every enemy wants you dead. Every fight could be your last. The ultimate challenge.

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** Survival: A true survivor makes the most of what he has. Ammo is more scarce and you take more damage -- [[HardModePerks but so do your enemies]].
enemies]].[[labelnote:details]]Enemy distribution is the same as on Standard, and they have 25% less health, but they also deal extra damage to you. Ammunition pickups are shaved by half.[[/labelnote]]
** [[HarderThanHard Apocalypse]]: Every mistake hurts. Every enemy wants you dead. Every fight could be your last. The ultimate challenge.[[labelnote:details]]Same enemy distribution as on Arcade, they deal the same extra damage as Survival, and have no health reduction. Ammo pickups are normal.[[/note]]
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It works better if the brackets match.


* CrowbarCombatant: Scav's melee weapon of choice is a crowbar. It's a stronger option for sustained melee combat than the [[QuickMelee boot knife]]. Primary fire is a fast sequence of swings, while SecondaryFire is a stronger whack with a slight windup, perfect for putting down a thug or pit fiend silently. Like other weapons that can be feasibly wielded with one hand, the crowbar can be [[dual wield|ing}}ed along with the Solar Lantern.

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* CrowbarCombatant: Scav's melee weapon of choice is a crowbar. It's a stronger option for sustained melee combat than the [[QuickMelee boot knife]]. Primary fire is a fast sequence of swings, while SecondaryFire is a stronger whack with a slight windup, perfect for putting down a thug or pit fiend silently. Like other weapons that can be feasibly wielded with one hand, the crowbar can be [[dual {{dual wield|ing}}ed along with the Solar Lantern.
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None


* CrowbarCombatant: Scav's melee weapon of choice is a crowbar. It's a stronger option for sustained melee combat than the [[QuickMelee boot knife]]. Primary fire is a fast sequence of swings, while SecondaryFire is a stronger whack with a slight windup, perfect for putting down a thug or pit fiend silently.

to:

* CrowbarCombatant: Scav's melee weapon of choice is a crowbar. It's a stronger option for sustained melee combat than the [[QuickMelee boot knife]]. Primary fire is a fast sequence of swings, while SecondaryFire is a stronger whack with a slight windup, perfect for putting down a thug or pit fiend silently. Like other weapons that can be feasibly wielded with one hand, the crowbar can be [[dual wield|ing}}ed along with the Solar Lantern.

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