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* TrasureIsBiggerInFiction: Collectible gems are the size of Aladdin's head.

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* TrasureIsBiggerInFiction: TreasureIsBiggerInFiction: Collectible gems are the size of Aladdin's head.

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This ''Aladdin'' game, in which Aladdin uses a bedsheet as a parachute, was initially an exclusive for the UsefulNotes/SuperNintendoEntertainmentSystem, though there were bootleg versions for the UsefulNotes/NintendoEntertainmentSystem and UsefulNotes/SegaGenesis (for which Virgin Games' ''VideoGame/{{Aladdin|VirginGames}}'' was legitimately released), and it was ported to the UsefulNotes/GameBoyAdvance eleven years later.

On September 23, 2021, Nighthawk Interactive announced that this game would be included in a compilation called ''Disney Classic Games Collection: Aladdin, The Lion King, and The Jungle Book'', along with [[VideoGame/AladdinVirginGames the Genesis version made by Virgin Games]], as well as both the SNES and Genesis versions of the ''VideoGame/TheJungleBook'' and ''VideoGame/TheLionKing'' video games. It was also added as DLC to the initial ''Disney Classic Games: Aladdin and The Lion King'' release from 2019 that featured only ''The Lion King'' and Virgin's ''Aladdin''. This compilation was released on the UsefulNotes/PlayStation4, UsefulNotes/XboxOne, UsefulNotes/NintendoSwitch, and UsefulNotes/MicrosoftWindows (via UsefulNotes/{{Steam}}) on November 23, 2021.

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This ''Aladdin'' game, in which Aladdin uses a bedsheet as a parachute, was initially an exclusive for the UsefulNotes/SuperNintendoEntertainmentSystem, Platform/SuperNintendoEntertainmentSystem, though there were bootleg versions for the UsefulNotes/NintendoEntertainmentSystem Platform/NintendoEntertainmentSystem and UsefulNotes/SegaGenesis Platform/SegaGenesis (for which Virgin Games' ''VideoGame/{{Aladdin|VirginGames}}'' was legitimately released), and it was ported to the UsefulNotes/GameBoyAdvance Platform/GameBoyAdvance eleven years later.

On September 23, 2021, Nighthawk Interactive announced that this game would be included in a compilation called ''Disney Classic Games Collection: Aladdin, The Lion King, and The Jungle Book'', along with [[VideoGame/AladdinVirginGames the Genesis version made by Virgin Games]], as well as both the SNES and Genesis versions of the ''VideoGame/TheJungleBook'' and ''VideoGame/TheLionKing'' video games. It was also added as DLC to the initial ''Disney Classic Games: Aladdin and The Lion King'' release from 2019 that featured only ''The Lion King'' and Virgin's ''Aladdin''. This compilation was released on the UsefulNotes/PlayStation4, UsefulNotes/XboxOne, UsefulNotes/NintendoSwitch, Platform/PlayStation4, Platform/XboxOne, Platform/NintendoSwitch, and UsefulNotes/MicrosoftWindows Platform/MicrosoftWindows (via UsefulNotes/{{Steam}}) Platform/{{Steam}}) on November 23, 2021.


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* HeartContainer: You find these scattered throughout the levels, and you can also get them in bonus levels.
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* DisneyAcidSequence: Capcom seemed determined to outdo Disney themselves with their interpretation of the "Friend like Me" sequence.

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* DisneyAcidSequence: Capcom seemed determined to outdo Disney themselves with their interpretation of the "Friend like Me" sequence.sequence, which is a cloud cuckoo land full of disembodied Genie heads and arms, balloons, springs, and bright pastel colors.
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* SolidClouds: Genie summons a few solid clouds for Aladdin to jump on.


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* SpringsSpringsEverywhere: 3rd level of Genie's lamp has a few springboards, modeled after Genie's likeness.


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* TrasureIsBiggerInFiction: Collectible gems are the size of Aladdin's head.

Added: 165

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* AngryFistShake: The man leaning out of a window in the Agrabah stages does this, to show that he really doesn't appreciate Aladdin using his head as a springboard.



* OneHitKill: Aladdin cannot afford to hit anything while riding the Magic Carpet in Stage 3, as doing so will immediately cost him a life.

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* OneHitKill: OneHitPointWonder: Aladdin cannot afford to hit anything while riding the Magic Carpet in Stage 3, as doing so will immediately cost him a life.

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* BossOnlyLevel: The last level only has the battle with Jafar in his snake form and begins with text reading "Final battle" on the screen.



* SpikesOfDoom

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* SpikesOfDoomSpikesOfDoom: A common obstacle in the game, especially in the Pyramid and Jafar's palace.

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* AdaptationExpansion: The pyramid level never really happened in the movie.
* AdvancingWallOfDoom: The wall of lava in the Cave of Wonders.

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* AdaptationExpansion: The Stage 5 has Aladdin venture into a pyramid level never really happened in to search for Abu after he falls off the movie.
Magic Carpet, and is not based on any scene from the original movie.
* AdvancingWallOfDoom: The wall of lava During the Carpet ride in the Cave of Wonders.Wonders, a massive wave of lava threatens to kill Aladdin from behind, forcing him to stay close to the right side of the screen.



* AutoScrollingLevel: The first cave escape stage.
* BonusStage: "A Whole New World" is an enemy-free carpet ride.

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* AutoScrollingLevel: AttackItsWeakPoint: In the final battle with Jafar's snake form, he can only be damaged by jumping on his head.
* AutoScrollingLevel:
** Both halves of the escape from the Cave of Wonders in Stage 3.
The first cave escape stage.
half is a traditional platforming stage where the screen automatically moves forward and Aladdin must keep up, while the second half has Aladdin riding the Magic Carpet at high speed while avoiding crashing into anything.
** The Bonus Stage is another Carpet ride, though this time there are no obstacles, and the objective is simply to collect as many gems as you can as they automatically scroll by.
* BonusStage: The Bonus Stage based on the "A Whole New World" is an enemy-free carpet ride.sequence has no enemies, and simply challenges Aladdin to collect as many gems as he can.



* BuildLikeAnEgyptian: Aladdin goes into an Egyptian-type pyramid to rescue Abu.

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* BuildLikeAnEgyptian: Stage 5 sees Aladdin goes go into an Egyptian-type pyramid to rescue Abu.



* CollectionSidequest: Each of the game's stages, including the Bonus Stage, has 10 red gems Aladdin can collect, which are tallied at the end of the stage. If Aladdin collects enough throughout the game, the credits sequence will be slightly different.



* GoombaStomp: The main way for Aladdin to defeat enemies.

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* GoombaStomp: The main way for Aladdin's primary attack is jumping on top of enemies and vaulting over them.
* GuiltBasedGaming: On the continue screen, Abu and the Genie will be visibly distraught if the player moves
Aladdin over to defeat enemies.the "No" rope, and Genie's face will fall if Aladdin actually pulls it. By comparison, they will be happy if Aladdin pulls the "Yes" rope.



* LethalLavaLand: Much like in the movie, the Cave of Wonders becomes flooded with lava during the escape sequence in Stage 3, which Aladdin must avoid falling into. Fireballs jump out of the lava at certain points, and during the Carpet ride, there's a massive wave of lava that Aladdin must outrun.



* MultipleEndings: The credits will look different depending on how many red gems Aladdin collects throughout the game.
** 49 gems or less: Aladdin and Jasmine will ride Carpet through the night sky, ending with them flying away, leaving a shot above the clouds.
** 50-69 gems: A montage of Aladdin playing through different locations throughout the game, ending on a shot of the Sultan's Palace. When the game shows how many gems you have collected, a message reads "You are great player!"
** All 70 gems: Same as the second ending, except the message reads "You are super player!"
* OneHitKill: Aladdin cannot afford to hit anything while riding the Magic Carpet in Stage 3, as doing so will immediately cost him a life.



* ScaledUp: Jafar, in the final battle.

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* ScaledUp: Jafar, The final boss fight has Jafar transform into a giant cobra, just like in the final battle.movie.
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* OneUp: Picking a genie lamp pickup will grant an extra life. The lamp even has "1-up" written above it.


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* FlashOfPain: Final boss flashes white when hit.


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* InexplicableTreasureChests: Some treasure chests are lying inside levels. Opening them will usually contain something good.

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%%* BottomlessPits

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%%* BottomlessPits* BottomlessPits: In a lot of levels, there are locations where falling off the screen kills you.


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* CirclingBirdies: Stunned enemies have stars above their heads.
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* LawOfOneHundred: Aladdin collects gems. 100 emeralds will get you a permanent extra hit point. Once you have the maximum number of hit points, 100 emeralds will refill you life bar AND give you an extra life. Rubies are worth multiple emeralds, and collecting enough of them unlocks different credit sequences.

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* LawOfOneHundred: Aladdin collects gems. 100 emeralds will get you a permanent extra hit point. Once you have the maximum number of hit points, 100 emeralds will refill you your life bar AND give you an extra life. Rubies are worth multiple emeralds, and collecting enough of them unlocks different credit sequences.
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* LawOfOneHundred: Aladdin collects gems. 100 emeralds will get you a permanent extra hit point. Rubies are worth multiple emeralds, and collecting enough of them unlocks different credit sequences.

to:

* LawOfOneHundred: Aladdin collects gems. 100 emeralds will get you a permanent extra hit point. Once you have the maximum number of hit points, 100 emeralds will refill you life bar AND give you an extra life. Rubies are worth multiple emeralds, and collecting enough of them unlocks different credit sequences.
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A PlatformGame based on {{Creator/Disney}}'s ''WesternAnimation/{{Aladdin}}'', released by Creator/{{Capcom}} in 1993.

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A PlatformGame based on {{Creator/Disney}}'s Creator/{{Disney}}'s ''WesternAnimation/{{Aladdin}}'', released by Creator/{{Capcom}} in 1993.



On September 23, 2021, Nighthawk Interactive announced that this game would be included in a compilation called ''Disney Classic Games Collection: Aladdin, The Lion King, and The Jungle Book'', along with [[VideoGame/AladdinVirginGames the Genesis version made by Virgin Games]], as well as both the SNES and Genesis versions of the ''VideoGame/TheJungleBook'' and ''VideoGame/TheLionKing'' video games. It will also be added as DLC to the initial ''Disney Classic Games: Aladdin and The Lion King'' release from 2019 that featured only ''The Lion King'' and Virgin's ''Aladdin''. This compilation was released on the UsefulNotes/PlayStation4, UsefulNotes/XboxOne, UsefulNotes/NintendoSwitch, and UsefulNotes/MicrosoftWindows (via UsefulNotes/{{Steam}}) on November 23, 2021.

to:

On September 23, 2021, Nighthawk Interactive announced that this game would be included in a compilation called ''Disney Classic Games Collection: Aladdin, The Lion King, and The Jungle Book'', along with [[VideoGame/AladdinVirginGames the Genesis version made by Virgin Games]], as well as both the SNES and Genesis versions of the ''VideoGame/TheJungleBook'' and ''VideoGame/TheLionKing'' video games. It will was also be added as DLC to the initial ''Disney Classic Games: Aladdin and The Lion King'' release from 2019 that featured only ''The Lion King'' and Virgin's ''Aladdin''. This compilation was released on the UsefulNotes/PlayStation4, UsefulNotes/XboxOne, UsefulNotes/NintendoSwitch, and UsefulNotes/MicrosoftWindows (via UsefulNotes/{{Steam}}) on November 23, 2021.
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* CoversAlwaysLie: Aladdin has a sword in the cover art, which he lacks in this version in favor of a GoombaStomp. Surprisingly, the cover art of the GBA release repeated this (in the American version anyway, as this is averted by the European and Japanese releases).

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* CoversAlwaysLie: Aladdin has a sword in the cover art, which he lacks in this version in favor of a GoombaStomp. Surprisingly, the cover art of the GBA release repeated this (in ([[AmericanKirbyIsHardcore in the American version anyway, anyway]], as this is averted by in the European and Japanese releases).releases, [[https://static.emulatorgames.net/images/gameboy-advance/aladdin.jpg which depicts him]] [[http://www.retroplace.com/pics/gba/packshots/59806--disneys-aladdin.png merely crossing his arms instead]]).
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* CoversAlwaysLie: Aladdin has a sword in the cover art, which he lacks in this version in favor of a GoombaStomp. Surprisingly, the GBA release cover art repeated this.

to:

* CoversAlwaysLie: Aladdin has a sword in the cover art, which he lacks in this version in favor of a GoombaStomp. Surprisingly, the cover art of the GBA release cover art repeated this.this (in the American version anyway, as this is averted by the European and Japanese releases).
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* CoversAlwaysLie: Aladdin has a sword in the cover art. See three entries below. Surprisingly, the new GBA release cover art repeated this.

to:

* CoversAlwaysLie: Aladdin has a sword in the cover art. See three entries below. art, which he lacks in this version in favor of a GoombaStomp. Surprisingly, the new GBA release cover art repeated this.
Is there an issue? Send a MessageReason:
None


On September 23, 2021, Nighthawk Interactive announced that this game would be included in a compilation called ''Disney Classic Games Collection: Aladdin, The Lion King, and The Jungle Book'', along with [[VideoGame/AladdinVirginGames the Genesis version made by Virgin Games]], as well as both the SNES and Genesis versions of the ''VideoGame/TheJungleBook'' and ''VideoGame/TheLionKing'' video games. It will also be added as DLC to the initial ''Disney Classic Games: Aladdin and The Lion King'' release from 2019 that featured only ''The Lion King'' and Virgin's ''Aladdin''. This compilation is set for a Fall 2021 release on the UsefulNotes/PlayStation4, UsefulNotes/XboxOne, UsefulNotes/NintendoSwitch, and UsefulNotes/MicrosoftWindows (via UsefulNotes/{{Steam}}).

to:

On September 23, 2021, Nighthawk Interactive announced that this game would be included in a compilation called ''Disney Classic Games Collection: Aladdin, The Lion King, and The Jungle Book'', along with [[VideoGame/AladdinVirginGames the Genesis version made by Virgin Games]], as well as both the SNES and Genesis versions of the ''VideoGame/TheJungleBook'' and ''VideoGame/TheLionKing'' video games. It will also be added as DLC to the initial ''Disney Classic Games: Aladdin and The Lion King'' release from 2019 that featured only ''The Lion King'' and Virgin's ''Aladdin''. This compilation is set for a Fall 2021 release was released on the UsefulNotes/PlayStation4, UsefulNotes/XboxOne, UsefulNotes/NintendoSwitch, and UsefulNotes/MicrosoftWindows (via UsefulNotes/{{Steam}}).UsefulNotes/{{Steam}}) on November 23, 2021.
Is there an issue? Send a MessageReason:
Some edits.


On September 23, 2021, Nighthawk Interactive announced that this game would be included in a compilation called ''Disney Classic Games Collection'', along with [[VideoGame/AladdinVirginGames the Genesis version made by Virgin Games]], as well as both the SNES and Genesis versions of the ''VideoGame/TheJungleBook'' and ''VideoGame/TheLionKing'' video games. It will also be added as DLC to the initial ''Disney Classic Games: Aladdin and The Lion King'' release from 2019 that featured only ''The Lion King'' and Virgin's ''Aladdin''. This compilation is set for a Fall 2021 release on the UsefulNotes/PlayStation4, UsefulNotes/XboxOne, UsefulNotes/NintendoSwitch, and UsefulNotes/MicrosoftWindows (via UsefulNotes/{{Steam}}).

to:

On September 23, 2021, Nighthawk Interactive announced that this game would be included in a compilation called ''Disney Classic Games Collection'', Collection: Aladdin, The Lion King, and The Jungle Book'', along with [[VideoGame/AladdinVirginGames the Genesis version made by Virgin Games]], as well as both the SNES and Genesis versions of the ''VideoGame/TheJungleBook'' and ''VideoGame/TheLionKing'' video games. It will also be added as DLC to the initial ''Disney Classic Games: Aladdin and The Lion King'' release from 2019 that featured only ''The Lion King'' and Virgin's ''Aladdin''. This compilation is set for a Fall 2021 release on the UsefulNotes/PlayStation4, UsefulNotes/XboxOne, UsefulNotes/NintendoSwitch, and UsefulNotes/MicrosoftWindows (via UsefulNotes/{{Steam}}).
Is there an issue? Send a MessageReason:
Some edits.


On September 23rd, 2021, Nighthawk Interactive announced that this game would be included in a compilation called ''Disney Classic Games Collection'', along with [[VideoGame/AladdinVirginGames the Genesis version made by Virgin Games]], as well as both the SNES and Genesis versions of the ''VideoGame/TheJungleBook'' and ''VideoGame/TheLionKing'' video games. This compilation is set for a Fall 2021 release on the UsefulNotes/Playstation4, UsefulNotes/XboxOne, and UsefulNotes/NintendoSwitch.

to:

On September 23rd, 23, 2021, Nighthawk Interactive announced that this game would be included in a compilation called ''Disney Classic Games Collection'', along with [[VideoGame/AladdinVirginGames the Genesis version made by Virgin Games]], as well as both the SNES and Genesis versions of the ''VideoGame/TheJungleBook'' and ''VideoGame/TheLionKing'' video games. It will also be added as DLC to the initial ''Disney Classic Games: Aladdin and The Lion King'' release from 2019 that featured only ''The Lion King'' and Virgin's ''Aladdin''. This compilation is set for a Fall 2021 release on the UsefulNotes/Playstation4, UsefulNotes/PlayStation4, UsefulNotes/XboxOne, UsefulNotes/NintendoSwitch, and UsefulNotes/NintendoSwitch.UsefulNotes/MicrosoftWindows (via UsefulNotes/{{Steam}}).

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On September 23rd, 2021, Nighthawk Interactive announced that this game would be included in a compilation called ''Disney Classic Games Collection'', along with [[VideoGame/AladdinVirginGames the Genesis version made by Virgin Games]], as well as both the SNES and Genesis versions of the ''VideoGame/TheJungleBook'' and ''VideoGame/TheLionKing'' video games. This compilation is set for a Fall 2021 release on the UsefulNotes/Playstation4, UsefulNotes/XboxOne, and UsefulNotes/NintendoSwitch.
Is there an issue? Send a MessageReason:
None


This ''Aladdin'' game, in which Aladdin uses a bedsheet as a parachute, was initially an exclusive for the UsefulNotes/SuperNintendoEntertainmentSystem, though there were bootleg versions for the UsefulNotes/NintendoEntertainmentSystem and UsefulNotes/SegaGenesis (for which Virgin Games' ''VideoGame/{{Aladdin|VirginGames}}'' was legitimately released), and it was ported to the the UsefulNotes/GameBoyAdvance eleven years later.

to:

This ''Aladdin'' game, in which Aladdin uses a bedsheet as a parachute, was initially an exclusive for the UsefulNotes/SuperNintendoEntertainmentSystem, though there were bootleg versions for the UsefulNotes/NintendoEntertainmentSystem and UsefulNotes/SegaGenesis (for which Virgin Games' ''VideoGame/{{Aladdin|VirginGames}}'' was legitimately released), and it was ported to the the UsefulNotes/GameBoyAdvance eleven years later.

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