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History Trivia / SuperMarioBrosTheLostLevels

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* LateExportForYou: For the longest time, the original Famicom Disk System version was not made available to western players. In addition to it not being ported to the NES, the ''Famicom Mini'' (''Classic NES'' series in the US) port from 2004 for the UsefulNotes/GameBoyAdvance was also not released outside Japan. It wouldn't be until the UsefulNotes/{{Wii}}'s Virtual Console release in 2007 that the unaltered original would finally be available in Europe and the US. It went on to see release through the UsefulNotes/Nintendo3DS and UsefulNotes/WiiU Virtual Consoles and the [[UsefulNotes/NintendoSwitch Nintendo Switch Online]] service.

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* LateExportForYou: For the longest time, the original Famicom Disk System version was not made available to western players. In addition to it not being ported to the NES, the ''Famicom Mini'' (''Classic NES'' series in the US) port from 2004 for the UsefulNotes/GameBoyAdvance Platform/GameBoyAdvance was also not released outside Japan. It wouldn't be until the UsefulNotes/{{Wii}}'s Platform/{{Wii}}'s Virtual Console release in 2007 that the unaltered original would finally be available in Europe and the US. It went on to see hasn't missed the international market ever since, having seen release in those regions, through the UsefulNotes/Nintendo3DS Platform/Nintendo3DS and UsefulNotes/WiiU Platform/WiiU Virtual Consoles and Consoles, the [[UsefulNotes/NintendoSwitch [[Platform/NintendoSwitch Nintendo Switch Online]] service.service, and a special Platform/GameAndWatch edition released in 2020 as part of the franchise's 35th anniversary.
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* VideoGameUrbanLegends: It's commonly stated that on the Famicom Disk System version, the player has to beat the game eight times in one sitting to unlock Worlds A-D. While the part about beating the game eight times ''is'' true, it needing to be done in one sitting isn't - the game did indeed save how many times it had been completed.

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* VideoGameUrbanLegends: UrbanLegendOfZelda: It's commonly stated that on the Famicom Disk System version, the player has to beat the game eight times in one sitting to unlock Worlds A-D. While the part about beating the game eight times ''is'' true, it needing to be done in one sitting isn't - the game did indeed save how many times it had been completed.
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* VideoGameUrbanLegends: It's commonly stated that on the Famicom Disk System version, the player has to beat the game eight times in one sitting to unlock Worlds A-D. While the part about beating the game eight times ''is'' true, it needing to be done in one sitting isn't - the game did indeed save how many times it had been completed.
Is there an issue? Send a MessageReason:
None


** ''Super Mario Bros. Deluxe'' and the Japanese version of ''VideoGame/SuperMarioAllStars'' added the subtitle ''For Super Players'' instead for unknown reasons (the subtitle is taken from the game's slogan on the box). Later mentions of the game in Japan drop the subtitle.

to:

** ''Super Mario Bros. Deluxe'' and the Japanese version of ''VideoGame/SuperMarioAllStars'' added the subtitle ''For Super Players'' instead for unknown reasons (the subtitle is taken from the game's slogan {{slogan}} on the box). Later mentions of the game in Japan drop the subtitle.
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* LateExportForYou: For the longest time, the original game was not made available to western players. In addition to the original Famicom Disk System game not being ported to the NES, the ''Famicom Mini'' (''Classic NES'' series in the US) port from 2004 for the UsefulNotes/GameBoyAdvance was also not released outside Japan. It wouldn't be until the UsefulNotes/{{Wii}}'s Virtual Console release in 2007 that the unaltered original would finally be available in Europe and the US. It went on to see release through the UsefulNotes/Nintendo3DS and UsefulNotes/WiiU Virtual Consoles and the [[UsefulNotes/NintendoSwitch Nintendo Switch Online]] service.

to:

* LateExportForYou: For the longest time, the original game Famicom Disk System version was not made available to western players. In addition to the original Famicom Disk System game it not being ported to the NES, the ''Famicom Mini'' (''Classic NES'' series in the US) port from 2004 for the UsefulNotes/GameBoyAdvance was also not released outside Japan. It wouldn't be until the UsefulNotes/{{Wii}}'s Virtual Console release in 2007 that the unaltered original would finally be available in Europe and the US. It went on to see release through the UsefulNotes/Nintendo3DS and UsefulNotes/WiiU Virtual Consoles and the [[UsefulNotes/NintendoSwitch Nintendo Switch Online]] service.



* RemadeForTheExport: The game didn't get an international release until it was remade for ''Super Mario All-Stars'' on the SNES in 1993.

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* RemadeForTheExport: The game didn't get an international release until it was remade for ''Super Mario All-Stars'' ''VideoGame/SuperMarioAllStars'' on the SNES in 1993.



-->"As I continued to play, I found that ''Super Mario Bros. 2'' asked me again and again to take a LeapOfFaith, and each of those leaps resulted in my [[FakeDifficulty immediate death]]. This was not a fun game to play. It was punishment - ''undeserved'' punishment. I put down my controller, astonished that Mr. Miyamoto had chosen to design such a painful game."

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-->"As I continued to play, I found that ''Super Mario Bros. 2'' asked me again and again to take a LeapOfFaith, and each of those leaps resulted in my [[FakeDifficulty immediate death]]. This was not a fun game to play. It was punishment - -- ''undeserved'' punishment. I put down my controller, astonished that Mr. Miyamoto had chosen to design such a painful game."
Is there an issue? Send a MessageReason:
None


* LateExportForYou: For the longest time, the original game was not made available to western players. In addition to the original Famicom Disk System game not being ported to the NES, the Famicom Mini ("Classic NES" series in the US) port from 2004 for the UsefulNotes/GameBoyAdvance was also not released outside Japan. It wouldn't be until the UsefulNotes/{{Wii}}'s Virtual Console release in 2007 that the unaltered original would finally be available in Europe and the US. It went on to see release through the UsefulNotes/Nintendo3DS and UsefulNotes/WiiU Virtual Consoles and the Nintendo Switch Online's legacy games service as well.

to:

* LateExportForYou: For the longest time, the original game was not made available to western players. In addition to the original Famicom Disk System game not being ported to the NES, the Famicom Mini ("Classic NES" ''Famicom Mini'' (''Classic NES'' series in the US) port from 2004 for the UsefulNotes/GameBoyAdvance was also not released outside Japan. It wouldn't be until the UsefulNotes/{{Wii}}'s Virtual Console release in 2007 that the unaltered original would finally be available in Europe and the US. It went on to see release through the UsefulNotes/Nintendo3DS and UsefulNotes/WiiU Virtual Consoles and the [[UsefulNotes/NintendoSwitch Nintendo Switch Online's legacy games service as well.Online]] service.
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This is just a redirect


* LateExportForYou: For the longest time, the original game was not made available to western players. In addition to the original Famicom Disk System game not being ported to the NES, the Famicom Mini ("Classic NES" series in the US) port from 2004 for the UsefulNotes/GameBoyAdvance was also not released outside Japan. It wouldn't be until the UsefulNotes/NintendoWii's Virtual Console release in 2007 that the unaltered original would finally be available in Europe and the US. It went on to see release through the UsefulNotes/Nintendo3DS and UsefulNotes/WiiU Virtual Consoles and the Nintendo Switch Online's legacy games service as well.

to:

* LateExportForYou: For the longest time, the original game was not made available to western players. In addition to the original Famicom Disk System game not being ported to the NES, the Famicom Mini ("Classic NES" series in the US) port from 2004 for the UsefulNotes/GameBoyAdvance was also not released outside Japan. It wouldn't be until the UsefulNotes/NintendoWii's UsefulNotes/{{Wii}}'s Virtual Console release in 2007 that the unaltered original would finally be available in Europe and the US. It went on to see release through the UsefulNotes/Nintendo3DS and UsefulNotes/WiiU Virtual Consoles and the Nintendo Switch Online's legacy games service as well.
Is there an issue? Send a MessageReason:
None


* LateExportForYou: For the longest time, the original game was not made available to western players. In addition to the original Famicom Disk System game not being ported to the NES, the Famicom Mini ("Classic NES" series in the US) port from 2004 for the UsefulNotes/GameBoyAdvance was also not released outside Japan. It wouldn't be until the UsefulNotes/NintendoWii's Virtual Console release in 2007 that the unaltered original would finally be available in Europe and the US. It went on to see release through the UsefulNotes/Nintendo3DS and UsefulNotes/WiiU Virtual Consoles as well.

to:

* LateExportForYou: For the longest time, the original game was not made available to western players. In addition to the original Famicom Disk System game not being ported to the NES, the Famicom Mini ("Classic NES" series in the US) port from 2004 for the UsefulNotes/GameBoyAdvance was also not released outside Japan. It wouldn't be until the UsefulNotes/NintendoWii's Virtual Console release in 2007 that the unaltered original would finally be available in Europe and the US. It went on to see release through the UsefulNotes/Nintendo3DS and UsefulNotes/WiiU Virtual Consoles and the Nintendo Switch Online's legacy games service as well.
Is there an issue? Send a MessageReason:
None


** ''Super Mario Bros. Deluxe'' added the subtitle ''For Super Players'' instead for unknown reasons (the subtitle is taken from the game's slogan on the box). Later mentions of the game in Japan drop the subtitle.

to:

** ''Super Mario Bros. Deluxe'' and the Japanese version of ''VideoGame/SuperMarioAllStars'' added the subtitle ''For Super Players'' instead for unknown reasons (the subtitle is taken from the game's slogan on the box). Later mentions of the game in Japan drop the subtitle.
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This is untrue. The selection screen just has a translated version of The Lost Levels' Japanese box art. The only major difference is that Super Mario All-Star + Super Mario World added a stamp that reads "Unreleased in the USA/Europe"


** ''VideoGame/SuperMarioAllStars'' and ''Super Mario Bros. Deluxe'' added the subtitle ''For Super Players'' instead for unknown reasons (the subtitle is taken from the game's slogan on the box). Later mentions of the game in Japan drop the subtitle.

to:

** ''VideoGame/SuperMarioAllStars'' and ''Super Mario Bros. Deluxe'' added the subtitle ''For Super Players'' instead for unknown reasons (the subtitle is taken from the game's slogan on the box). Later mentions of the game in Japan drop the subtitle.
Is there an issue? Send a MessageReason:
Unnecessary


** ''[[VideoGame/SuperMarioAllStars Super Mario Collection]]'' and ''Super Mario Bros. Deluxe'' added the subtitle ''For Super Players'' instead for unknown reasons (the subtitle is taken from the game's slogan on the box). Later mentions of the game in Japan drop the subtitle.

to:

** ''[[VideoGame/SuperMarioAllStars Super Mario Collection]]'' ''VideoGame/SuperMarioAllStars'' and ''Super Mario Bros. Deluxe'' added the subtitle ''For Super Players'' instead for unknown reasons (the subtitle is taken from the game's slogan on the box). Later mentions of the game in Japan drop the subtitle.

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