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* SeriesHiatus: Prior to the announcement of ''VideoGame/MegaMan11'' (which was released in October 2018), no new titles in the franchise were released since ''Mega Man 10'', which was initially released in 2010. ''11''[='=]s producer, Kazuhiro Tsuchiya, [[https://venturebeat.com/2018/06/13/the-retrobeat-mega-man-11-interview-e3/ said]] that there was a big desire within the company to continue the franchise, but the departure of Creator/KeijiInafune left a void within the company that no one was willing to fill until director Koji Oda finally stepped up to take the reigns for ''11''.

to:

* SeriesHiatus: Prior to the announcement of ''VideoGame/MegaMan11'' (which was released in October 2018), no new titles in the franchise were released since ''Mega Man 10'', which was initially released in 2010. ''11''[='=]s producer, Kazuhiro Tsuchiya, [[https://venturebeat.com/2018/06/13/the-retrobeat-mega-man-11-interview-e3/ said]] that there was a big desire within the company to continue the franchise, but the departure of Creator/KeijiInafune left a void within the company that no one was willing to fill until director Koji Oda finally stepped up to take the reigns for ''11''. After the game was released, multiple [[CompilationRerelease Collections]] for the many Mega Man series were released in the following few years with only "Star Force" and "Legends" not having any as of 2024.
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** Around 2010 an unannounced game called simply ''Maveric Hunter'' (not to be confused with ''VideoGame/MegaManMaverickHunterX'') was quietly cancelled. It would have been a DarkerAndEdgier FirstPersonShooter reimagining of ''VideoGame/MegaManX'' series, with designs made by the same person who made armor for ''Film/IronMan1''.

to:

** Around 2010 an unannounced game called simply ''Maveric Hunter'' (not to be confused with ''VideoGame/MegaManMaverickHunterX'') was quietly cancelled. It would have been a DarkerAndEdgier FirstPersonShooter reimagining of ''VideoGame/MegaManX'' series, with designs made by the same person who made the re-designed armor for ''Film/IronMan1''.
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Added DiffLines:

** In 2024, one of the creators revealed that, had the limitations of the NES not been an issue, Mega Man would've worn white instead of the blue he became known for. By the time the technology was there, not only had he long left Capcom, but the blue was [[GrandfatherClause grandfathered in]], even influencing his successors and later versions of the character.

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** ''Legends 3'', ''Universe'', and ''Rockman Online'' were canceled before they could be made.

to:

** ''Legends 3'', ''Star Force 4'', ''ZXC'', ''Universe'', and ''Rockman Online'' were canceled before they could be made.made.
** Around 2010 an unannounced game called simply ''Maveric Hunter'' (not to be confused with ''VideoGame/MegaManMaverickHunterX'') was quietly cancelled. It would have been a DarkerAndEdgier FirstPersonShooter reimagining of ''VideoGame/MegaManX'' series, with designs made by the same person who made armor for ''Film/IronMan1''.
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Trope namers aren't trivia anymore.



!!Mega Man is the Trope Namer for the following:
* ArmCannon
* MagmaMan: After a Robot Master from ''VideoGame/MegaMan9.''
* PowerCopying: Former TropeNamer when it was called ''Mega Manning.''
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now definition-only


* TheWikiRule: [[http://megaman.wikia.com/ The Mega Man Knowledge Base]] and [[https://megamanwiki.com/ Mega Man Wiki]]

to:

* TheWikiRule: [[http://megaman.wikia.com/ The Mega Man Knowledge Base]] and [[https://megamanwiki.com/ Mega Man Wiki]]

Changed: 223

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** One of the earliest instances of this trope in the series is ''Mega Man 6'', whose development was egged on by Creator/{{Nintendo}} to get in one last Mega Man game on the NES before the SNES overtook it. As a result, ''[=MM6=]'' hit more of a middling quality than the rest of the NES games.

to:

** One of the earliest instances of this trope in the series is ''Mega Man 6'', whose development was egged on by Creator/{{Nintendo}} to get in one last Mega Man game on the NES before the SNES overtook it. (Another reason may be that Nintendo, via their Nintendo Power magazine, helped two American kids get their Robot Master designs approved to be in a real game; Nintendo wanted to make sure the kids didn't feel ripped off.) As a result, ''[=MM6=]'' hit more of a middling quality than the rest of the NES games.
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** ''Mega Man Zero'' was originally going to end at the third game with Inti Creates originally wanting that to be the end and the next game they planned was originally meant to take place between the first two games. However, Falcon changed this into the fourth game in order to give the series a more definitive conclusion by resolving the last remaining loose end regarding Dr. Weil as well as Inti Creates intentionally killing off Zero so a Mega Man Zero 5 wouldn't be made. Unlike most of the other examples, while some people believe that the gameplay changes from the previous game were inferior to Zero 3, many agree that the fourth game serves as a solid conclusion to the Zero series.

to:

** ''Mega Man Zero'' was originally going to end at the third game with Inti Creates originally wanting that to be the end and the next game they planned was originally meant to take place between the first two games. However, Falcon Capcom changed this into the fourth game in order to give the series a more definitive conclusion by resolving the last remaining loose end regarding Dr. Weil as well as Inti Creates intentionally killing off Zero so a Mega Man Zero 5 wouldn't be made. Unlike most of the other examples, while some people believe that the gameplay changes from the previous game were inferior to Zero 3, many agree that the fourth game serves as a solid conclusion to the Zero series.
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New information from an interview with Inti Creates.


** ''Mega Man Zero'' was originally going to end at the third game with Inti Creates originally wanting that to be the end. However, a fourth game was released in order to give the series a more definitive conclusion by resolving the last remaining loose end regarding Dr. Weil. Unlike most of the other examples, while some people believe that the gameplay changes from the previous game were inferior to Zero 3, many agree that the fourth game serves as a solid conclusion to the Zero series.

to:

** ''Mega Man Zero'' was originally going to end at the third game with Inti Creates originally wanting that to be the end. end and the next game they planned was originally meant to take place between the first two games. However, a Falcon changed this into the fourth game was released in order to give the series a more definitive conclusion by resolving the last remaining loose end regarding Dr. Weil.Weil as well as Inti Creates intentionally killing off Zero so a Mega Man Zero 5 wouldn't be made. Unlike most of the other examples, while some people believe that the gameplay changes from the previous game were inferior to Zero 3, many agree that the fourth game serves as a solid conclusion to the Zero series.
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None


** ''Mega Man Zero'' was originally going to end at the third game with Inti Creates originally wanting that to be the end. However, a fourth game was released in order to give the series a more definitive conclusion by resolving the last remaining loose end regarding Dr. Vile. Unlike most of the other examples, while some people believe that the gameplay changes from the previous game were inferior to Zero 3, many agree that the fourth game serves as a solid conclusion to the Zero series.

to:

** ''Mega Man Zero'' was originally going to end at the third game with Inti Creates originally wanting that to be the end. However, a fourth game was released in order to give the series a more definitive conclusion by resolving the last remaining loose end regarding Dr. Vile.Weil. Unlike most of the other examples, while some people believe that the gameplay changes from the previous game were inferior to Zero 3, many agree that the fourth game serves as a solid conclusion to the Zero series.
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None

Added DiffLines:

** ''Mega Man Star Force'' had a fourth game in development around 2009 to 2010, but due to poor reception due to being compared to the Battle Network series and low sales of the second and third games along with the remake of the first Battle Network game featuring a crossover scenario with the Star Force series, Capcom decided to end it at the third game.
** ''Mega Man Zero'' was originally going to end at the third game with Inti Creates originally wanting that to be the end. However, a fourth game was released in order to give the series a more definitive conclusion by resolving the last remaining loose end regarding Dr. Vile. Unlike most of the other examples, while some people believe that the gameplay changes from the previous game were inferior to Zero 3, many agree that the fourth game serves as a solid conclusion to the Zero series.
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None

Added DiffLines:

*** While Inti Creates did have a third ZX game called "ZXC" in development around 2008 when they were also helping develop Mega Man 9, it was cancelled at Capcom's decision.
*** Before leaving Capcom, Keiji Inafune started development on "Mega Man Legends 3" as a game for the Nintendo 3DS. While he left early in development, the team involved with it attempted to continue it's development as well as tried to create a unique playable teaser for the Eshop that wouldn't be in the game and acted as it's prologue in order to try and get the game greenlit for development based on how many people downloaded it. However, Capcom cancelled the game before the prototype was even completed.
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Names The Same is no longer a trope


* NamesTheSame: [[VideoGame/MegaManZX The Masters]] to the [[VideoGame/MegaManClassic original scientists]], possibly as a deliberate {{homage}}, [[VideoGame/MegaManStarforce Omega-Xis]] to AxCrazy [[VideoGame/MegaManZero Omega]], and lastly, [[VideoGame/MegaManZX Aile]] to [[VideoGame/MegaManXCommandMission Aile]] (minor {{NPC}}).
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** A feature-length LiveActionAdaptation was announced back in 2015 with Creator/TwentiethCenturyFox and Chernin Entertainment producing it with Capcom. However, in 2019, it was cancelled.

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** A feature-length LiveActionAdaptation was announced back in 2015 with Creator/TwentiethCenturyFox and Chernin Entertainment producing it with Capcom. However, Plans fell through in 2019, it was cancelled.2019 following the former's acquisition by Creator/TheWaltDisneyCompany, but a film is still in development as of 2022.
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* TheWikiRule: [[http://megaman.wikia.com/wiki/Mega_Man_Wiki The Mega Man Knowledge Base]] and [[https://megamanwiki.com/ Mega Man Wiki]]

to:

* TheWikiRule: [[http://megaman.wikia.com/wiki/Mega_Man_Wiki com/ The Mega Man Knowledge Base]] and [[https://megamanwiki.com/ Mega Man Wiki]]
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None


* TheWikiRule: [[http://megaman.wikia.com/wiki/Mega_Man_Wiki The Mega Man Knowledge Base]] and [[https://megamanwiki.com/wiki/Main_Page Mega Man Wiki]]

to:

* TheWikiRule: [[http://megaman.wikia.com/wiki/Mega_Man_Wiki The Mega Man Knowledge Base]] and [[https://megamanwiki.com/wiki/Main_Page com/ Mega Man Wiki]]
Tabs MOD

Removed: 1386

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YMMV


* FanNickname:
** The Blue Bomber, used for every incarnation with the sole exception of Zero, who is sometimes called the Crimson Red Reploid (some artbooks and fanfics dub him the Red Ripper). Also Mr. Clean for Sigma, and the Wily Eyebrow Thing for Dr. Wily's unusual taunt. Zero's weird green chest lights are also called the Booblights.
** The Blue Bomber title was [[AscendedFanon actually used]] in commercials and ''Star Force 2''. It's also used as one of the achievements in ''9''.
** The earliest mentions of the "Blue Bomber" nickname come from ''Magazine/NintendoPower'' back when it was still published directly by Creator/{{Nintendo}} (specifically, the seventh issue, with ''2'' on the cover). Thus, it's one of the very few instances where the FanNickname was created by a company instead of the fandom.
** [[https://www.youtube.com/watch?v=LEwPBWGrFaw And he's called]] [[DepartmentOfRedundancyDepartment the Blue Bomber]] because he's blue!
** In the same issue which introduced the Blue Bomber nickname, ''Nintendo Power'' tried another nickname as well: the Indigo Invader. That one hasn't stood the test of time as well.
** OVER-1 received many nicknames (most common being "Xover") before and after his official name was revealed; he's a bit of an odd case (by Mega Man standards) in that quite a few fans outright refuse to refer to him as OVER-1, for various reasons.
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Grammar fix.


** As mentioned below, this is the reason for the MarketBasedTitle (''Mega Man'' is known as ''Rockman'' in Japan and most of Far East Asia). A Capcom USA executive simply didn't like the name ''Rockman'' and demanded a name change before he'd allow it to be published in the region. ExecutiveMeddling has been bothering the franchise since it's inception.

to:

** As mentioned below, this is the reason for the MarketBasedTitle (''Mega Man'' is known as ''Rockman'' in Japan and most of Far East Asia). A Capcom USA executive simply didn't like the name ''Rockman'' and demanded a name change before he'd allow it to be published in the region. ExecutiveMeddling has been bothering the franchise since it's its inception.

Changed: 11

Removed: 8293

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None


[[foldercontrol]]

[[folder: General Series Trivia]]



[[/folder]]

[[folder: Western Animation]]
!!Trivia from the [[WesternAnimation/MegaMan Cartoon series]]:
* ActingForTwo: Ian Corlett voices both Mega Man and Snake Man. Pretty useful that one episode has them switch bodies.
* AscendedMeme: Discotek's release of the series actually has Pharaoh Man is Awesome on the back of the box. It also has a family-friendly version of another Pharaoh Man meme ala "He doesn't even care!"
* BadExportForYou: Only the first episode was released in Japan, and it was sub-only. (Supposedly, it ''did'' get a Japanese dub later, but the sources that claim this never have any proof--not even Wiki/TheOtherWiki.)
* BeamMeUpScotty: Mega only exclaimed "Now ''I've'' got your power!" twice at most, yet a lot of people think it's his main catchphrase.
** Furthermore, during the episode where he spots Guts Man by his you-know-what, he only ever exclaims "Guts Man!" (without the "It's"). There's also no "duh-nuh!" either.
* ExecutiveMeddling: Proto Man [[AdaptationalVillainy being aligned with Wily]] was requested by {{Creator/Capcom}}.
* FakeAmerican: Most (if not all) of the voice actors are Canadians voicing Americans.
* FanNickname
** "Kung-Fu Cut Man" is generally used to refer to this version of Cut Man, who nicknamed ''himself'' this as he prepared to fight Roll. This happened in the time travel episode, with a future version of Cutman using this name.
** "Scooby Rush" for this interpration of Mega's robo-canine Rush, who acts a lot like Franchise/ScoobyDoo.
* KeepCirculatingTheTapes: The show was released on DVD by Creator/ADVFilms, but that release has since gone out of print. Creator/DiscotekMedia now holds the license, and has since [[AvertedTrope released their own DVD]].
* NoDubForYou: The series hasn't been dubbed into many languages, likely because of the show's HurricaneOfPuns nature.
* TheOtherDarrin: Roll's voice actresses alternated between Robyn Ross and Kathleen Barr in the first season. The second season settled on Robyn.
* ScrewedByTheMerchandise: Despite great ratings, the series was cancelled after two seasons partially because [[Creator/BandaiNamcoEntertainment Bandai]] cut several toy lines due to poor sales and were putting merchandising pressure on Capcom.
* TalkingToHimself: [=McNeil=] in scenes with Wily and Proto Man.
* UrbanLegendOfZelda: A long-standing rumor was that a third season was planned that would more closely follow the games, introduce Bass, and have Proto Man make a HeelFaceTurn, but [[http://siphersaysstuff.tumblr.com/post/8519989554/joerubyinterview according to Joe Ruby]] the show proceeded as scheduled with two seasons and Bass was just a rumor.
* WhatCouldHaveBeen:
** An earlier pitch for the series featured a much more faithful {{Anime}} art direction inspired by the Japanese artwork of the games. ''Anime/MegaManUponAStar'''s first episode, "Appearance in Japan," would've been a VerySpecialEpisode. From that OVA, Gregory Smith and Kaj-Erik Erikson were intended to play Mega Man and Proto Man respectively, while Light and Wily kept their voices for the final product.
** [[http://siphersaysstuff.tumblr.com/post/8519989554/joerubbyinterview According to this interview]], Dr. Wily was originally going to have a British accent, and Proto Man was to have been voiced by Ian James Corlett, Mega Man's voice actor, after Kaj-Erik Erikson was fired. Wily's design was also more faithful to the games, as was Proto Man's, but Bass and a third season were a rumor and the show was complete at 27 episodes.
** Supposedly, Marvel had considered doing a comic based on the cartoon, but it was canned by Capcom. The exact truth is unknown.
** A SpinOff cartoon based on ''VideoGame/MegaManX'' was planned, but never came to fruition. X and Sigma still managed to put in an appearance in the penultimate episode.
** According to the show's [=IMDb=] page, there may have been plans to start including ''VideoGame/MegaMan6'' robot masters, as Knight Man and Plant Man have voice actors listed.
** Additional toys were planned and even shown off at Toy Fair, including Mega Man in his Sky, Marine and Stealth armors, the Land Blazer vehicle and a playset based on Dr. Light's lab. Ironically, the Land Blazer and Mega Man's variant suits had been written into the show's second season to promote the toys, which wound up not being produced.
[[/folder]]

[[folder: Fan Film]]
!!Trivia for the [[WebVideo/MegaMan the Fan Film]]
* DoingItForTheArt: A lot of work and money went into this movie considering that (A) the the creators cannot legally make any money off of it and (B) Creator/{{Capcom}} could destroy it at any time with a single phone call (though they're known for being rather laid-back about fan works).
[[/folder]]

[[folder: Archie Comic]]
!!Trivia for the [[ComicBook/MegaMan The Archie comics]]
* In continuing with the musical theme naming from the games, Quake Woman's given name is Tempo.
* AcclaimedFlop: Despite positive reviews from critics and fans, the comics weren't the moneyseller Archie expected as with ''Sonic''.
* AscendedFanon: Many fans theorized that there was a real [[VideoGame/MegaMan6 Mr. X]] that [[spoiler: Dr. Wily was just impersonating]], which this continuity goes with.
* ExecutiveMeddling: Ian Flynn has claimed that Capcom was remarkably hands-off with the series, compared to the mandates he received from Sega--it certainly didn't hurt that the comic is overall a very close adaptation. However, one thing they put the kibosh on was making use of Hornet Man's unused female design, which was what led to the creation of Vesper Woman (who looks like it but isn't quite the same).
* ExiledFromContinuity: When asked if they weren't allowed to use Rockman Shadow and his Robot Masters from ''[[VideoGame/RockmanAndForteMiraiKaraNoChosensha Challenger From The Future]]'', [[WordOfGod Ian Flynn]] [[http://www.bumbleking.com/forum/viewtopic.php?p=423239&f=1#p423239 replied]] that they were correct, and hinted that, with the exception of Quint, who is [[CompositeCharacter treated as Rockman Shadow]], they'd have to use [[CaptainErsatz stand-ins]] when they covered that particular arc.
* FandomNod: Possibly a coincidence, but the idea of Wily hiding malware in his robots' weapon data had previously appeared in at least one of the innumerable {{sprite comic}}s that were everywhere in the early 2000s.
** According to an interview with Ian Flynn, the reason that Bubble Man went down so quickly, and to a weapon he's ''immune to in-game'' at that, was in acknowledgement of the fact that he's regarded as a complete joke by much of the fandom.
** Air Man claims he cannot be beaten, likely a reference to the song "Airman ga Taosenai".
** Proto Man faces off against a biker on a green bike in one issue, even calling him a "Green Biker Dude". This is, of course, a reference to the EnsembleDarkhorse Reploid from ''VideoGame/MegaManX2'''s opening stage.
* HeAlsoDid: You may recognize Spaz as an artist for ''ComicBook/SonicTheHedgehogArchieComics'', or even [[ComicBook/MegaManDreamwave the old]] ''[[ComicBook/MegaManDreamwave Mega Man]]'' [[ComicBook/MegaManDreamwave comic from Dreamwave]].
** Ben Bates also draws for ''Archie Sonic'', but he is also an artist for [[ComicBook/TeenageMutantNinjaTurtlesIDW IDW's]] ''[[ComicBook/TeenageMutantNinjaTurtlesIDW Teenage Mutant Ninja Turtles]]'' comic.
** Another ''[[ComicBook/SonicTheHedgehogArchieComics Archie Sonic]]'' connection, Ian Flynn is the current head writer of both this and ''Archie Sonic''.
** Inker Kent Archer may be known to you as the former inker of ''[[Webcomic/TheAdventuresOfDrMcNinja Dr. McNinja.]]''
* KeepCirculatingTheTapes: Like fellow comic ''Archie Sonic'' the comic ceased publiction and was taken off digital storefronts in 2017, though unlike Sega, Capcom didn't make any announcement.
* QuietlyCancelled: Already struggling in sales, the series ended at its 55th issue and "went into hiatus" according to Archie. But the last issue was pretty much a swan song for the comic doing a brief overview of events of future struggles that they couldn't cover and of later series of the franchise (X, Zero, ZX, Legends, etc) as well as the Short Circuit gag at the end essentially thanking the reader for their support.
[[/folder]]

[[folder: Trope Namers]]

to:

[[/folder]]

[[folder: Western Animation]]
!!Trivia from the [[WesternAnimation/MegaMan Cartoon series]]:
* ActingForTwo: Ian Corlett voices both Mega Man and Snake Man. Pretty useful that one episode has them switch bodies.
* AscendedMeme: Discotek's release of the series actually has Pharaoh Man is Awesome on the back of the box. It also has a family-friendly version of another Pharaoh Man meme ala "He doesn't even care!"
* BadExportForYou: Only the first episode was released in Japan, and it was sub-only. (Supposedly, it ''did'' get a Japanese dub later, but the sources that claim this never have any proof--not even Wiki/TheOtherWiki.)
* BeamMeUpScotty: Mega only exclaimed "Now ''I've'' got your power!" twice at most, yet a lot of people think it's his main catchphrase.
** Furthermore, during the episode where he spots Guts Man by his you-know-what, he only ever exclaims "Guts Man!" (without the "It's"). There's also no "duh-nuh!" either.
* ExecutiveMeddling: Proto Man [[AdaptationalVillainy being aligned with Wily]] was requested by {{Creator/Capcom}}.
* FakeAmerican: Most (if not all) of the voice actors are Canadians voicing Americans.
* FanNickname
** "Kung-Fu Cut Man" is generally used to refer to this version of Cut Man, who nicknamed ''himself'' this as he prepared to fight Roll. This happened in the time travel episode, with a future version of Cutman using this name.
** "Scooby Rush" for this interpration of Mega's robo-canine Rush, who acts a lot like Franchise/ScoobyDoo.
* KeepCirculatingTheTapes: The show was released on DVD by Creator/ADVFilms, but that release has since gone out of print. Creator/DiscotekMedia now holds the license, and has since [[AvertedTrope released their own DVD]].
* NoDubForYou: The series hasn't been dubbed into many languages, likely because of the show's HurricaneOfPuns nature.
* TheOtherDarrin: Roll's voice actresses alternated between Robyn Ross and Kathleen Barr in the first season. The second season settled on Robyn.
* ScrewedByTheMerchandise: Despite great ratings, the series was cancelled after two seasons partially because [[Creator/BandaiNamcoEntertainment Bandai]] cut several toy lines due to poor sales and were putting merchandising pressure on Capcom.
* TalkingToHimself: [=McNeil=] in scenes with Wily and Proto Man.
* UrbanLegendOfZelda: A long-standing rumor was that a third season was planned that would more closely follow the games, introduce Bass, and have Proto Man make a HeelFaceTurn, but [[http://siphersaysstuff.tumblr.com/post/8519989554/joerubyinterview according to Joe Ruby]] the show proceeded as scheduled with two seasons and Bass was just a rumor.
* WhatCouldHaveBeen:
** An earlier pitch for the series featured a much more faithful {{Anime}} art direction inspired by the Japanese artwork of the games. ''Anime/MegaManUponAStar'''s first episode, "Appearance in Japan," would've been a VerySpecialEpisode. From that OVA, Gregory Smith and Kaj-Erik Erikson were intended to play Mega Man and Proto Man respectively, while Light and Wily kept their voices for the final product.
** [[http://siphersaysstuff.tumblr.com/post/8519989554/joerubbyinterview According to this interview]], Dr. Wily was originally going to have a British accent, and Proto Man was to have been voiced by Ian James Corlett, Mega Man's voice actor, after Kaj-Erik Erikson was fired. Wily's design was also more faithful to the games, as was Proto Man's, but Bass and a third season were a rumor and the show was complete at 27 episodes.
** Supposedly, Marvel had considered doing a comic based on the cartoon, but it was canned by Capcom. The exact truth is unknown.
** A SpinOff cartoon based on ''VideoGame/MegaManX'' was planned, but never came to fruition. X and Sigma still managed to put in an appearance in the penultimate episode.
** According to the show's [=IMDb=] page, there may have been plans to start including ''VideoGame/MegaMan6'' robot masters, as Knight Man and Plant Man have voice actors listed.
** Additional toys were planned and even shown off at Toy Fair, including Mega Man in his Sky, Marine and Stealth armors, the Land Blazer vehicle and a playset based on Dr. Light's lab. Ironically, the Land Blazer and Mega Man's variant suits had been written into the show's second season to promote the toys, which wound up not being produced.
[[/folder]]

[[folder: Fan Film]]
!!Trivia for the [[WebVideo/MegaMan the Fan Film]]
* DoingItForTheArt: A lot of work and money went into this movie considering that (A) the the creators cannot legally make any money off of it and (B) Creator/{{Capcom}} could destroy it at any time with a single phone call (though they're known for being rather laid-back about fan works).
[[/folder]]

[[folder: Archie Comic]]
!!Trivia for the [[ComicBook/MegaMan The Archie comics]]
* In continuing with the musical theme naming from the games, Quake Woman's given name is Tempo.
* AcclaimedFlop: Despite positive reviews from critics and fans, the comics weren't the moneyseller Archie expected as with ''Sonic''.
* AscendedFanon: Many fans theorized that there was a real [[VideoGame/MegaMan6 Mr. X]] that [[spoiler: Dr. Wily was just impersonating]], which this continuity goes with.
* ExecutiveMeddling: Ian Flynn has claimed that Capcom was remarkably hands-off with the series, compared to the mandates he received from Sega--it certainly didn't hurt that the comic is overall a very close adaptation. However, one thing they put the kibosh on was making use of Hornet Man's unused female design, which was what led to the creation of Vesper Woman (who looks like it but isn't quite the same).
* ExiledFromContinuity: When asked if they weren't allowed to use Rockman Shadow and his Robot Masters from ''[[VideoGame/RockmanAndForteMiraiKaraNoChosensha Challenger From The Future]]'', [[WordOfGod Ian Flynn]] [[http://www.bumbleking.com/forum/viewtopic.php?p=423239&f=1#p423239 replied]] that they were correct, and hinted that, with the exception of Quint, who is [[CompositeCharacter treated as Rockman Shadow]], they'd have to use [[CaptainErsatz stand-ins]] when they covered that particular arc.
* FandomNod: Possibly a coincidence, but the idea of Wily hiding malware in his robots' weapon data had previously appeared in at least one of the innumerable {{sprite comic}}s that were everywhere in the early 2000s.
** According to an interview with Ian Flynn, the reason that Bubble Man went down so quickly, and to a weapon he's ''immune to in-game'' at that, was in acknowledgement of the fact that he's regarded as a complete joke by much of the fandom.
** Air Man claims he cannot be beaten, likely a reference to the song "Airman ga Taosenai".
** Proto Man faces off against a biker on a green bike in one issue, even calling him a "Green Biker Dude". This is, of course, a reference to the EnsembleDarkhorse Reploid from ''VideoGame/MegaManX2'''s opening stage.
* HeAlsoDid: You may recognize Spaz as an artist for ''ComicBook/SonicTheHedgehogArchieComics'', or even [[ComicBook/MegaManDreamwave the old]] ''[[ComicBook/MegaManDreamwave Mega Man]]'' [[ComicBook/MegaManDreamwave comic from Dreamwave]].
** Ben Bates also draws for ''Archie Sonic'', but he is also an artist for [[ComicBook/TeenageMutantNinjaTurtlesIDW IDW's]] ''[[ComicBook/TeenageMutantNinjaTurtlesIDW Teenage Mutant Ninja Turtles]]'' comic.
** Another ''[[ComicBook/SonicTheHedgehogArchieComics Archie Sonic]]'' connection, Ian Flynn is the current head writer of both this and ''Archie Sonic''.
** Inker Kent Archer may be known to you as the former inker of ''[[Webcomic/TheAdventuresOfDrMcNinja Dr. McNinja.]]''
* KeepCirculatingTheTapes: Like fellow comic ''Archie Sonic'' the comic ceased publiction and was taken off digital storefronts in 2017, though unlike Sega, Capcom didn't make any announcement.
* QuietlyCancelled: Already struggling in sales, the series ended at its 55th issue and "went into hiatus" according to Archie. But the last issue was pretty much a swan song for the comic doing a brief overview of events of future struggles that they couldn't cover and of later series of the franchise (X, Zero, ZX, Legends, etc) as well as the Short Circuit gag at the end essentially thanking the reader for their support.
[[/folder]]

[[folder: Trope Namers]]



[[/folder]]
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* HeAlsoDid: You may recognize Spaz as an artist for ''ComicBook/SonicTheHedgehogArchieComics'', or even [[ComicBook/DreamwavesMegaMan the old]] ''[[ComicBook/DreamwavesMegaMan Mega Man]]'' [[ComicBook/DreamwavesMegaMan comic from Dreamwave]].

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* HeAlsoDid: You may recognize Spaz as an artist for ''ComicBook/SonicTheHedgehogArchieComics'', or even [[ComicBook/DreamwavesMegaMan [[ComicBook/MegaManDreamwave the old]] ''[[ComicBook/DreamwavesMegaMan ''[[ComicBook/MegaManDreamwave Mega Man]]'' [[ComicBook/DreamwavesMegaMan [[ComicBook/MegaManDreamwave comic from Dreamwave]].
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* QuietlyCancelled: Already struggling in sales, the series ended at its 55th issue and "went into hiatus" according to Archie. But the last issue was pretty much a swan song for the comic doing a brief overview of events of future struggles that they couldn't cover and of later series of the franchise (X, Zero, ZX, Legends, etc) as well as the Short Circuit gag at the end essentially thanking the reader for their support.
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* TheWikiRule: [[http://megaman.wikia.com/wiki/Mega_Man_Wiki The Mega Man Knowledge Base]]

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* TheWikiRule: [[http://megaman.wikia.com/wiki/Mega_Man_Wiki The Mega Man Knowledge Base]]Base]] and [[https://megamanwiki.com/wiki/Main_Page Mega Man Wiki]]
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* ExecutiveMeddling: Ian Flynn has claimed that Capcom was remarkably hands-off with the series, compared to the mandates he received from Sega--it certainly didn't hurt that the comic is overall a very close adaptation. However, one thing they put the kibosh on was making use of Hornet Man's unused female design, which was what led to the creation of Vesper Woman (who looks like it but isn't quite the same).

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