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Changed line(s) 1 (click to see context) from:
* NoExportForYou: Despite Nintendo's heavily involvement in the game's production, with Shigeru Miyamoto and other producers giving regular feedback, ''Geist'' was never released in Japan.
to:
* NoExportForYou: Despite Nintendo's heavily heavy involvement in the game's production, with Shigeru Miyamoto and other producers giving regular feedback, ''Geist'' was never released in Japan.
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Changed line(s) 1 (click to see context) from:
* SimilarlyNamedWorks: ''Geist'' was also the WorkingTitle of the original ''VideoGame/GearsOfWar'', where it would've been the name of the antagonistic Locust horde. The name changes in this case was directly to avoid referencing this game.
to:
* NoExportForYou: Despite Nintendo's heavily involvement in the game's production, with Shigeru Miyamoto and other producers giving regular feedback, ''Geist'' was never released in Japan.
* SimilarlyNamedWorks: ''Geist'' was also the WorkingTitle of the original ''VideoGame/GearsOfWar'', where it would've been the name of the antagonistic Locust horde. The name changes in this case was directly to avoid referencing thisgame.game.
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* SimilarlyNamedWorks: ''Geist'' was also the WorkingTitle of the original ''VideoGame/GearsOfWar'', where it would've been the name of the antagonistic Locust horde. The name changes in this case was directly to avoid referencing this
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Added DiffLines:
* SimilarlyNamedWorks: ''Geist'' was also the WorkingTitle of the original ''VideoGame/GearsOfWar'', where it would've been the name of the antagonistic Locust horde. The name changes in this case was directly to avoid referencing this game.