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* ''VideoGame/MiasmaChronicles:'' Bha Madhi says that Elvis is the reincarnation of the previous Alpha Editor, and is destined to complete the overthrow of the First Family. She found him as a baby in the Alpha Editor's grave, and raised him as her own child. We see a statue of the Alpha Editor, and Elvis has the same face.
* DugTooDeep: The miners in Mineshaft A found a big Miasma deposit, which causes
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* ''Franchise/BaldursGateII'':

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* ''Franchise/BaldursGateII'':''Franchise/BaldursGate'':

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* The PlayerCharacter in the ''Franchise/BaldursGate'' series gets some of this in ''Throne of Bhaal''. It turns out the outcome of the prophecy of the Bhaalspawn hinges upon them; the great destruction foretold will only happen if they fail.
--> '''Prophetic stone head''':\\

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* ''Franchise/BaldursGateII'':
**
The PlayerCharacter in the ''Franchise/BaldursGate'' series gets some of this in ''Throne of Bhaal''. It turns out the outcome of the prophecy of the Bhaalspawn hinges upon them; the great destruction foretold will only happen if they fail.
--> ---> '''Prophetic stone head''':\\


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** In ''VideoGame/BaldursGateIII'', three party members have been chosen as the avatars of their respective deities, depending on player choice. SquishyWizard Gale was the Chosen of the goddess of magic Mystra until she abandoned him over a mistake he made prior to the events of the game, but he has the chance to earn her favor back. TokenEvilTeammate Shadowheart can be named the Chosen of her GodOfEvil [[GodOfDarkness Shar]] if you don't [[HeelFaceTurn steer her towards a better path]]. [[spoiler:Like Gorion's Ward before him, PlayerCharacter The Dark Urge was the Chosen of the GodOfEvil Bhaal and has to choose whether to [[TheAntichrist embrace his demonic heritage]] or [[AntiAntichrist reject it]]]].
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* ''Franchise/{{Persona}}'' has the PlayerCharacter in each entry from the third onwards, each marked by their possessing the power of the "Wild Card" which allows them to summon multiple Personas. The circumstances in which each protagonist is chosen varies between each game:
** ''VideoGame/Persona3'': [[spoiler:A battle between Aigis and the Shadow known as "Death" led to the deaths of the protagonist's parents. While Aigis was able to subdue Death, she couldn't destroy it. Thus, in the hopes of preventing further destruction, she had a portion of Death's power sealed within the protagonist, thus fostering his Wild Card ability unwittingly. This fragment of Death would later become the mysterious child known as Pharos, the transfer student Ryoji Mochizuki, and finally, the Nyx Avatar.]]
** ''VideoGame/Persona4'': [[spoiler:The protagonist is one of [[TheChosenMany three (potentially more)]] people approached by Izanami -- at the time disguised as a gas station attendant -- as part of an experiment into whether humanity was worthy of salvation. Of those chosen, the protagonist was chosen to represent the idea of "Hope".]]
** ''VideoGame/Persona5'': [[spoiler:The protagonist is approached by Yaldabaoth -- disguised as Igor -- as part of an experiment into humanity and the twisted desires that have given birth to the Metaverse. Also chosen was Goro Akechi: the protagonist would fight to save the world from the distortions, and Akechi would fight to perpetuate them as part of a conspiracy to put Masayoshi Shido into political power. Yaldabaoth's "game" is ultimately rigged in favor of the world's ruin, but the protagonist is subsequently tasked by the real Igor with stopping him.]]

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* ''VideoGame/{{ADOM}}'': Judging from the title screen song, the PlayerCharacter is the Chosen One of prophecy who will defeat the [[LegionsOfHell forces of Chaos]]... or do [[AscendToAHigherPlaneOfExistence something else world-altering]]. At least, if we're talking about a Player Character who makes it through the game. All the others are probably better described by other lines in the song, which include the words [[EverythingTryingToKillYou "born to die"]]. The Player Character is also very likely to be the Chosen One bearing the Ring of the High Kings awaited by the Eternal Guardian, though you can just kill him if you want to do things the hard way.



* ''VideoGame/AncientDomainsOfMystery'': Judging from the title screen song, the PlayerCharacter is the Chosen One of prophecy who will defeat [[TheLegionsOfHell the forces of Chaos]]... or do [[AscendToAHigherPlaneOfExistence something else world-altering]]. At least, if we're talking about a Player Character who makes it through the game. All the others are probably better described by other lines in the song, which include the words [[EverythingTryingToKillYou "born to die"]]. The Player Character is also very likely to be the Chosen One bearing the Ring of the High Kings awaited by the Eternal Guardian, though you can just kill him if you want to do things the hard way.



* A number of ''VideoGame/DragonQuest'' games have a Chosen One, though the method of choosing differs. In ''VideoGame/DragonQuestI'', the hero is chosen by virtue of being the descendant of a great hero. ''VideoGame/DragonQuestII'' is similar, but the choices are slightly on the larger scale given the larger family tree. In ''VideoGame/DragonQuestIII'', the same thing happens, but [[spoiler: the story is a prequel, where the hero goes on to initiate the heroic linage of the family of the first two games.]] ''VideoGame/DragonQuestIV'' has a chosen one philosophy, but the game rather treats all the cast as TheChosenMany. In ''VideoGame/DragonQuestV'', the protagonist is actually ''not'' the Chosen One, [[spoiler: but his inevitable son is]]. In ''VideoGame/DragonQuestXI'', you're "chosen" by virtue of being the reincarnation of a prior great hero -- but ItSucksToBeTheChosenOne because [[SuperheroParadox you're blamed as the reason the vicious monsters are appearing]].

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* A number of ''VideoGame/DragonQuest'' ''Franchise/DragonQuest'' games have a Chosen One, though the method of choosing differs. In ''VideoGame/DragonQuestI'', the hero is chosen by virtue of being the descendant of a great hero. ''VideoGame/DragonQuestII'' is similar, but the choices are slightly on the larger scale given the larger family tree. In ''VideoGame/DragonQuestIII'', the same thing happens, but [[spoiler: the story is a prequel, where the hero goes on to initiate the heroic linage of the family of the first two games.]] ''VideoGame/DragonQuestIV'' has a chosen one philosophy, but the game rather treats all the cast as TheChosenMany. In ''VideoGame/DragonQuestV'', the protagonist is actually ''not'' the Chosen One, [[spoiler: but his inevitable son is]]. In ''VideoGame/DragonQuestXI'', you're "chosen" by virtue of being the reincarnation of a prior great hero -- but ItSucksToBeTheChosenOne because [[SuperheroParadox you're blamed as the reason the vicious monsters are appearing]].
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renamed to Clone Angst


** Speaking of the ''Tales'' series, Luke in ''VideoGame/TalesOfTheAbyss'' is [[PropheciesAreAlwaysRight prophesied]] to be the Chosen One who will lead his world to new heights of prosperity. [[spoiler:The BigBad tries to cheat the prophecy by [[CloningBlues cloning him]]]].

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** Speaking of the ''Tales'' series, Luke in ''VideoGame/TalesOfTheAbyss'' is [[PropheciesAreAlwaysRight prophesied]] to be the Chosen One who will lead his world to new heights of prosperity. [[spoiler:The BigBad tries to cheat the prophecy by [[CloningBlues cloning him]]]].him]].
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* ''VideoGame/EarthBound'' had the Chosen ''Four''. With [[TheHero Ness]] as a more specific Chosen One.

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* ''VideoGame/EarthBound'' ''VideoGame/EarthBound1994'' had the Chosen ''Four''. With [[TheHero Ness]] as a more specific Chosen One.
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it is unclear whether or not WW Link is a reincarnation. Ganondorf explicitly says he is and Ko RL only says he isn't the Hero of Time, since everyone thought a time traveling hero would reappear.


** Played with in some games, where Link actually has to ''earn'' the title of Chosen Hero. ''VideoGame/TheLegendOfZeldaTheWindWaker'' has him recover the pieces of the Triforce of Courage and show that he's courageous enough to actually receive it, and ''VideoGame/TheLegendOfZeldaSkywardSword'' has him directly perform various deeds for the God in order to gain access to an intact Triforce. These are both justified in that ''Wind Waker''[='=]s Link averts the trope by explicitly being TheUnchosenOne, since the soul of the [[VideoGame/TheLegendOfZeldaOcarinaOfTime previous Link]] never reincarnated [[AlternateTimeline in that timeline]], while ''Skyward Sword''[='=]s Link is -- if not the first Link -- [[PrecursorHeroes the first one to wield the Triforce]].

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** Played with in some games, where Link actually has to ''earn'' the title of Chosen Hero. ''VideoGame/TheLegendOfZeldaTheWindWaker'' has him recover the pieces of the Triforce of Courage and show that he's courageous enough to actually receive it, and ''VideoGame/TheLegendOfZeldaSkywardSword'' has him directly perform various deeds for the God Goddess in order to gain access to an intact Triforce. These %%These are both justified in that ''Wind Waker''[='=]s Link averts the trope by explicitly being TheUnchosenOne, since the soul of the [[VideoGame/TheLegendOfZeldaOcarinaOfTime previous Link]] never reincarnated [[AlternateTimeline in that timeline]], while ''Skyward Sword''[='=]s Link is -- if not the first Link -- [[PrecursorHeroes the first one to wield the Triforce]].
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* ''VideoGame/{{Voidigo}}'': Drash, the starting playable character, was chosen by the [[BigGood Antivoid]] to purge the Beacons of [[BigBad Void]] corruption. Her character subtitle is even the trope name verbatim.

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** The Prophecy scheme sees the preferred claimant of the Chiefs of the North held up as a great ruler whose coming was foretold in old prophecies (as long as they are interpreted a certain way), and the Chiefs' schemes involve manipulating the Kingdom to make it appear as though the prophecies are coming to pass.
** The "Sceptre of Sages" ambition involves the King going in search of said MacGuffin, the holder of which is prophesied to rule over a golden age. The Treasurer tells the King that [[OnlyTheChosenMayWield only the pure of heart can wield it]], which in the context of the game involves passing Trade and Faith checks.

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** The Prophecy scheme sees the their preferred claimant of the Chiefs of the North held up as a great ruler ruler, referred to by such names as Lordrender or Thronebreaker, whose coming was foretold in old prophecies (as long as they are interpreted a certain way), and the Chiefs' schemes three objectives of the scheme involve manipulating the Kingdom to make it appear as though the prophecies are coming to pass.
** The "Sceptre Fervour scheme entails the Grandees of Sages" the South presenting their claimant as having been chosen by the Ninth God to rule the Kingdom, and the objectives involve persuading the peasants that a bountiful harvest is evidence that their claimant enjoys the Ninth God's favour.
** The Sceptre of Sages
ambition involves the King going in search of said MacGuffin, the holder of which is prophesied to rule over a golden age. The Treasurer tells the King that [[OnlyTheChosenMayWield only the pure of heart can wield it]], which in the context of the game involves passing Trade and Faith checks.
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** The "Sceptre of Sages" ambition involves the King going in search of said MacGuffin, the holder of which is prophesied to rule over a golden age. If the King succeeds in finding the chamber where the sceptre is hidden, the Treasurer tells them that only the faithful can enter, and if they pass the resulting Faith challenge and reach the sceptre, they are additionally told that [[OnlyTheChosenMayWield only the pure of heart can wield it]], a test the King is guaranteed to pass.

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** The "Sceptre of Sages" ambition involves the King going in search of said MacGuffin, the holder of which is prophesied to rule over a golden age. If the King succeeds in finding the chamber where the sceptre is hidden, the The Treasurer tells them that only the faithful can enter, and if they pass the resulting Faith challenge and reach the sceptre, they are additionally told King that [[OnlyTheChosenMayWield only the pure of heart can wield it]], a test which in the King is guaranteed to pass.context of the game involves passing Trade and Faith checks.
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* ''VideoGame/KingOfTheCastle'':
** The Prophecy scheme sees the preferred claimant of the Chiefs of the North held up as a great ruler whose coming was foretold in old prophecies (as long as they are interpreted a certain way), and the Chiefs' schemes involve manipulating the Kingdom to make it appear as though the prophecies are coming to pass.
** The "Sceptre of Sages" ambition involves the King going in search of said MacGuffin, the holder of which is prophesied to rule over a golden age. If the King succeeds in finding the chamber where the sceptre is hidden, the Treasurer tells them that only the faithful can enter, and if they pass the resulting Faith challenge and reach the sceptre, they are additionally told that [[OnlyTheChosenMayWield only the pure of heart can wield it]], a test the King is guaranteed to pass.
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* ''VideoGame/ZanZarahTheHiddenPortal'': According to ancient prophecies, the protagonist is a hero meant to save MagicalLand Zanzarah from evil.
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Crosswicking from the page.

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* In ''VideoGame/DensetsuNoStafy'', according to the prophecy found in the Undersea Temple, a particular hero is destined to defeat Ogura—at least [[JokerImmunity for the time being]]. Moe, [[SmallNameBigEgo naturally]], assumes that it must be him, though it turns out to be Starfy.
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** In ''VideoGame/FinalFantasyIV'', Cecil Harvey is the prophesied Chosen One mentioned in the The Mysidian legend destined to ride the world of all evil because he wields the Mythgraven Blade.

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