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The updated ''Zombicide: 2nd Edition'' had it's [[https://www.kickstarter.com/projects/cmon/zombicide-2nd-edition funding campaign]] in 2019 with the ''Washington Z.C. Expansion'' and the standalone RPG, ''TabletopGame/ZombicideChroniclesTheRoleplayingGame''. ''Zombicide Chronicles'' is designed so it can be indepentantly of the base game but makes use of parts from the game.

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The updated ''Zombicide: 2nd Edition'' had it's [[https://www.kickstarter.com/projects/cmon/zombicide-2nd-edition funding campaign]] in 2019 with the ''Washington Z.C. Expansion'' and the standalone RPG, ''TabletopGame/ZombicideChroniclesTheRoleplayingGame''. ''Zombicide Chronicles'' is designed so it can be indepentantly of the base game but makes use of parts from the game. The [[https://www.kickstarter.com/projects/cmon/night-of-the-living-dead-a-zombicide-game next campaign]] was for version based on ''Film/NightOfTheLivingDead1968'', ''TabletopGame/NightOfTheLivingDeadAZombicideGame''.
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The updated ''Zombicide: 2nd Edition'' had it's [[https://www.kickstarter.com/projects/cmon/zombicide-2nd-edition funding campaign]] in 2019 with the ''Washington Z.C. Expansion'' and the standalone RPG, ''TabletopGame/ZombicideChroniclesTheRoleplayingGame''.

to:

The updated ''Zombicide: 2nd Edition'' had it's [[https://www.kickstarter.com/projects/cmon/zombicide-2nd-edition funding campaign]] in 2019 with the ''Washington Z.C. Expansion'' and the standalone RPG, ''TabletopGame/ZombicideChroniclesTheRoleplayingGame''. ''Zombicide Chronicles'' is designed so it can be indepentantly of the base game but makes use of parts from the game.
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Since its release, Zombicide has received two major expansions; ''Season 2'' and ''Season 3'', adding new characters to choose from, new zombies to run from, and new weapons to tear them all down. The game has also been re-released with a medieval variant under the name ''Zombicide: Black Plague'', ''Zombicide: Green Horde'' with undead orcs & goblins and a [[RecycledInSpace sci-fi variant]] under the name ''Zombicide: Invader''.

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Since its release, Zombicide has received two major expansions; ''Season 2'' and ''Season 3'', 3'' along with a series of smaller expansions, adding new characters to choose from, new zombies to run from, and new weapons to tear them all down. The game has also been re-released with a medieval variant under the name ''Zombicide: Black Plague'', ''Zombicide: Green Horde'' with undead orcs & goblins and a [[RecycledInSpace sci-fi variant]] under the name ''Zombicide: Invader''.
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Since its release, Zombicide has received two major expansions; ''Season 1'' and ''Season 2'', adding new characters to choose from, new zombies to run from, and new weapons to tear them all down. The game has also been re-released with a medieval variant under the name ''Zombicide: Black Plague'', ''Zombicide: Green Horde'' with undead orcs & goblins and a [[RecycledInSpace sci-fi variant]] under the name ''Zombicide: Invader''.

to:

Since its release, Zombicide has received two major expansions; ''Season 1'' 2'' and ''Season 2'', 3'', adding new characters to choose from, new zombies to run from, and new weapons to tear them all down. The game has also been re-released with a medieval variant under the name ''Zombicide: Black Plague'', ''Zombicide: Green Horde'' with undead orcs & goblins and a [[RecycledInSpace sci-fi variant]] under the name ''Zombicide: Invader''.
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Since its release, Zombicide has received two expansions; Toxic City Malls and Season 2: Prison Outbreak, adding new characters to choose from, new zombies to run from, and new weapons to tear them all down. The game has also been re-released with a medieval variant under the name ''Zombicide: Black Plague'', ''Zombicide: Green Horde'' and a [[RecycledInSpace sci-fi variant]] under the name ''Zombicide: Invader''.

''TabletopGame/ZombicideChroniclesTheRoleplayingGame''

to:

Since its release, Zombicide has received two major expansions; Toxic City Malls ''Season 1'' and Season 2: Prison Outbreak, ''Season 2'', adding new characters to choose from, new zombies to run from, and new weapons to tear them all down. The game has also been re-released with a medieval variant under the name ''Zombicide: Black Plague'', ''Zombicide: Green Horde'' with undead orcs & goblins and a [[RecycledInSpace sci-fi variant]] under the name ''Zombicide: Invader''.

''TabletopGame/ZombicideChroniclesTheRoleplayingGame''
Invader''.

The updated ''Zombicide: 2nd Edition'' had it's [[https://www.kickstarter.com/projects/cmon/zombicide-2nd-edition funding campaign]] in 2019 with the ''Washington Z.C. Expansion'' and the standalone RPG, ''TabletopGame/ZombicideChroniclesTheRoleplayingGame''.

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Since its release, Zombicide has received two expansions; Toxic City Malls and Season 2: Prison Outbreak, adding new characters to choose from, new zombies to run from, and new weapons to tear them all down. The game has also been re-released with a medieval variant under the name ''Zombicide: Black Plague'' and a [[RecycledInSpace sci-fi variant]] under the name ''Zombicide: Invader''.

to:

Since its release, Zombicide has received two expansions; Toxic City Malls and Season 2: Prison Outbreak, adding new characters to choose from, new zombies to run from, and new weapons to tear them all down. The game has also been re-released with a medieval variant under the name ''Zombicide: Black Plague'' Plague'', ''Zombicide: Green Horde'' and a [[RecycledInSpace sci-fi variant]] under the name ''Zombicide: Invader''.Invader''.

''TabletopGame/ZombicideChroniclesTheRoleplayingGame''
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Zombicide, by Guillotine Games, is a Website/{{Kickstarter}}-funded zombie apocalypse cooperative game, published by Creator/CoolMiniOrNot, and can be found [[http://zombicide.com on the official site]].

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Zombicide, by Guillotine Games, is a Website/{{Kickstarter}}-funded zombie apocalypse cooperative game, published by Creator/CoolMiniOrNot, Creator/{{CMON}}, and can be found [[http://zombicide.com on the official site]].
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* HandicappedBadass: Kickstarter-exclusive character Dr. Falconer for ''Invader'' is an {{Expy}} of Creator/StephenHawking who rolls around in a heavily-armed SuperWheelchair.
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Since its release, Zombicide has received two expansions; Toxic City Malls and Season 2: Prison Outbreak, adding new characters to choose from, new zombies to run from, and new weapons to tear them all down. The game has also been re-released with a medieval variant under the name ''Zombicide: Black Plague.''

to:

Since its release, Zombicide has received two expansions; Toxic City Malls and Season 2: Prison Outbreak, adding new characters to choose from, new zombies to run from, and new weapons to tear them all down. The game has also been re-released with a medieval variant under the name ''Zombicide: Black Plague.''Plague'' and a [[RecycledInSpace sci-fi variant]] under the name ''Zombicide: Invader''.
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You are one of six (or more, with expansions) survivors of the same cliche'd ZombieApocalypse as every other work of fiction on the planet. Fortunately, you are a certified badass, and with the right amount of luck, tactics, and sheer [[MoreDakka gun power]], you might just make it out alive. Released in 2012, ''Zombicide'' is a crowdfunded {{Adventure Board Game|s}}, possibly summed up as ''VideoGame/KillingFloor'' on a modular board. It's gained recent popularity thanks to it's customizable board design, wide array of items and objectives, and being [[NintendoHard hard as balls]].

to:

You are one of six (or more, with expansions) survivors of the same cliche'd ZombieApocalypse as every other work of fiction on the planet. Fortunately, you are a certified badass, and with the right amount of luck, tactics, and sheer [[MoreDakka gun power]], you might just make it out alive. Released in 2012, ''Zombicide'' is a crowdfunded {{Adventure Board Game|s}}, possibly summed up as ''VideoGame/KillingFloor'' on a modular board. It's gained recent popularity thanks to it's customizable board design, wide array of items and objectives, and being [[NintendoHard hard as balls]].
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*** Continuing the above, the special monster "Abominabunny" is the "Dread KillerRabbit of Caerbannog" of the same film. Which can be killed with an Expy of the HolyHandGrenade.

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*** Hitch the Bard looks like Jareth the Goblin King (Creator/DavidBowie) of ''Film/{{Labyrinth}}''.

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*** Hitch the Bard looks like is Jareth the Goblin King (Creator/DavidBowie) of ''Film/{{Labyrinth}}''.''Film/{{Labyrinth}}''.
*** Gilbert the Knight is Sir Bebedere (Terry Jones) in ''Film/MontyPythonAndTheHolyGrail''.
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** The regular survivors of the line have their fair share of resemblances, as well:
*** Hitch the Bard looks like Jareth the Goblin King (Creator/DavidBowie) of ''Film/{{Labyrinth}}''.
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* ShoutOut:
** Several of the Kickstarter-exclusive characters for ''Black Plague'' were [[ComicBookFantasyCasting deliberately designed to resemble]] the kids of ''Series/StrangerThings'' and their roles as a ''TabletopGame/DungeonsAndDragons'' party that they have mentioned in-series.
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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/zombicide.png]]

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* LightningBruiser: Runner zombies get two actions per turn, compared to every other type only getting one. This means that they can kill a player in one shot if that player stops in the same space, or move to a player and wound them from one space over.

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* LightningBruiser: Runner LightningBruiser
**Runner
zombies get two actions per turn, compared to every other type only getting one. This means that they can kill a player in one shot if that player stops in the same space, or move to a player and wound them from one space over.over.
**[[RaisingTheSteaks Zombie Wolfz,]] introduced in the Wulfsburg expansion of Black Plague, get three actions, making them even faster than Runners!
**As if Wolfz weren't dangerous enough, Wolfbominations ''combine the toughness of an Abomination with the speed of a Wolf.''
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* LightningBruiser: Runner zombies get two actions per turn, comoared to every other type only getting one. This means that they can kill a player in one shot if that player stops in the same space, or move to a player and wound them from one space over.

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* LightningBruiser: Runner zombies get two actions per turn, comoared compared to every other type only getting one. This means that they can kill a player in one shot if that player stops in the same space, or move to a player and wound them from one space over.
Is there an issue? Send a MessageReason:
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You are one of six (or more, with expansions) survivors of the same cliche'd ZombieApocalypse as every other work of fiction on the planet. Fortunately, you are a certified badass, and with the right amount of luck, tactics, and sheer [[MoreDakka gun power]], you might just make it out alive. Released in 2012, ''Zombicide'' is a crowdfunded {{Adventure Board Game|s}}, possibly summed up as ''KillingFloor'' on a modular board. It's gained recent popularity thanks to it's customizable board design, wide array of items and objectives, and being [[NintendoHard hard as balls]].

to:

You are one of six (or more, with expansions) survivors of the same cliche'd ZombieApocalypse as every other work of fiction on the planet. Fortunately, you are a certified badass, and with the right amount of luck, tactics, and sheer [[MoreDakka gun power]], you might just make it out alive. Released in 2012, ''Zombicide'' is a crowdfunded {{Adventure Board Game|s}}, possibly summed up as ''KillingFloor'' ''VideoGame/KillingFloor'' on a modular board. It's gained recent popularity thanks to it's customizable board design, wide array of items and objectives, and being [[NintendoHard hard as balls]].
Is there an issue? Send a MessageReason:
None


Zombicide, by Guillotine Games, is a kickstarter-funded zombie apocalypse cooperative game, published by CoolMiniOrNot, and can be found [[http://zombicide.com on the official site]].

You are one of six (or more, with expansions) survivors of the same cliche'd ZombieApocalypse as every other work of fiction on the planet. Fortunately, you are a certified badass, and with the right amount of luck, tactics, and sheer [[MoreDakka gun power]], you might just make it out alive. Released in 2012, Zombicide is a crowdfunded Tabletop RPG Boardgame, possibly summed up as ''KillingFloor'' on a modular board. It's gained recent popularity thanks to it's customizable board design, wide array of items and objectives, and being [[NintendoHard hard as balls]].

The game also involves RPG mechanics, where players gain experience by killing zombies and completing objectives (up to a maximum of 43 levels) and subsequently get access to new abilities. Unfortunately, leveling up too fast will result in the rest of your group and subsequently you dying thanks to the extremely steep level scaling. All zombies will spawn at the level of the highest level player, ramping up from a maximum of three individual zombies at one time to a minimum of four after your first few kills, meaning that, depending on the objective, the game becomes either an exercise in coordination and long term planning or a mad dash to kill as much as possible as fast as possible.

to:

Zombicide, by Guillotine Games, is a kickstarter-funded Website/{{Kickstarter}}-funded zombie apocalypse cooperative game, published by CoolMiniOrNot, Creator/CoolMiniOrNot, and can be found [[http://zombicide.com on the official site]].

You are one of six (or more, with expansions) survivors of the same cliche'd ZombieApocalypse as every other work of fiction on the planet. Fortunately, you are a certified badass, and with the right amount of luck, tactics, and sheer [[MoreDakka gun power]], you might just make it out alive. Released in 2012, Zombicide ''Zombicide'' is a crowdfunded Tabletop RPG Boardgame, {{Adventure Board Game|s}}, possibly summed up as ''KillingFloor'' on a modular board. It's gained recent popularity thanks to it's customizable board design, wide array of items and objectives, and being [[NintendoHard hard as balls]].

The game also involves [[RPGElements RPG mechanics, mechanics]], where players gain experience by killing zombies and completing objectives (up to a maximum of 43 levels) and subsequently get access to new abilities. Unfortunately, leveling up too fast will result in the rest of your group and subsequently you dying thanks to the extremely steep level scaling. All zombies will spawn at the level of the highest level player, ramping up from a maximum of three individual zombies at one time to a minimum of four after your first few kills, meaning that, depending on the objective, the game becomes either an exercise in coordination and long term planning or a mad dash to kill as much as possible as fast as possible.
Is there an issue? Send a MessageReason:
None


Since its release, Zombicide has received two expansions; Toxic City Malls and Season 2: Prison Outbreak, adding new characters to choose from, new zombies to run from, and new weapons to tear them all down.

to:

Since its release, Zombicide has received two expansions; Toxic City Malls and Season 2: Prison Outbreak, adding new characters to choose from, new zombies to run from, and new weapons to tear them all down. The game has also been re-released with a medieval variant under the name ''Zombicide: Black Plague.''



* ZombieApocalypse

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* ZombieApocalypse

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* BoringYetPractical: The red level abilities are one of three; two of the general benefits that the orange level can give you, and one special ability that's either only available to that character or one other character that starts with it. While the special ability might seem tempting, it's often situational enough that it can't beat an extra roll on [[GunsAkimbo dual]][[MoreDakka SMGs]] or one more zone between you and a runner.

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* BigDamnHeroes: Discouraged. With the exception of melee weapons, everything in the game will deal damage to players first. Depending on the turn order and whether they've been injured already, this will almost surely kill them in one turn.
* BoringYetPractical: The red level abilities are one of three; two of the general benefits that the orange level can give you, and one special ability that's either only available to that character or one other character that starts with it. While the special ability might seem tempting, it's often situational enough that it can't beat an extra roll on [[GunsAkimbo dual]][[MoreDakka dual]] [[MoreDakka SMGs]] or one more zone between you and a runner.



* FragileSpeedster: Wanda and Amy both get extra movement speed at the cost of the high damage output that the other characters can easily get, and are equally as fragile.
* GlassCannon: Every survivor has only two health, but can all move at least four times per turn after the first six kills. Depending on your luck, those six kills will go by very quickly.



--> DAMAGE: A LOT



* LightningBruiser: Runner zombies get two actions per turn, comoared to every other type only getting one. This means that they can kill a player in one shot if that player stops in the same space, or move to a player and wound them from one space over.



* RoomFullOfZombies: A risk when opening a door late in the game.

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* MightyGlacier: The Fatties and Abominations have two and three health, respectively. This means that they can only be destroyed by weapons that deal two and, in the base game, "a lot" damage, respectively.
* RoomFullOfZombies: A risk when opening a door late in the game. Some maps will have as many as twelve zones behind a single door, all twelve spawning a group each.

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Removed: 254

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You are one of six (or more, with expansions) survivors of the same cliche'd ZombieApocalypse as every other work of fiction on the planet. Fortunately, you are a certified badass, and with the right amount of luck, tactics, and sheer [[MoreDakka gun power]], you might just make it out alive. Released in 2012, Zombicide is a crowdfunded Tabletop RPG Boardgame, possibly summed up as ''KillingFloor'' meets ''Roads&Boats''. It's gained recent popularity thanks to it's modular board design, wide array of items and objectives, and being [[NintendoHard hard as balls]].

to:

You are one of six (or more, with expansions) survivors of the same cliche'd ZombieApocalypse as every other work of fiction on the planet. Fortunately, you are a certified badass, and with the right amount of luck, tactics, and sheer [[MoreDakka gun power]], you might just make it out alive. Released in 2012, Zombicide is a crowdfunded Tabletop RPG Boardgame, possibly summed up as ''KillingFloor'' meets ''Roads&Boats''. on a modular board. It's gained recent popularity thanks to it's modular customizable board design, wide array of items and objectives, and being [[NintendoHard hard as balls]].



* AwesomeYetPractical: Vehicular zombie-slaughter. Some maps deal with it better than others, but a properly coordinated team can run down every walker and runner on the map, leaving only the fatties to be cleard out...
* AwesomeYetImpractical: ...until the driving player reaches level 43, and mini shortage causes a lynch mob to form at every corner that even the luckiest roller can't clear in one pass.
* BoringYetPractical: The red experience abilities are usually the special abilities of pther characters, but they're situational. You can't beat one extra combat action while [[GunsAkibo dual wielding]], or one extra move action as [[GlassCannon Wanda]]

to:

* AwesomeYetPractical: AwesomeYetImpractical: Vehicular zombie-slaughter. Some maps deal with it better than others, but a properly coordinated team can run down every walker Very effective at clearing low level mooks and runner on the map, leaving only the fatties to be cleard out...
* AwesomeYetImpractical: ...
toufher ones easy pickings...until the driving player reaches level 43, and mini shortage causes a lynch mob to form at every corner that even the luckiest roller can't clear in one pass.
* BoringYetPractical: The red experience level abilities are usually one of three; two of the general benefits that the orange level can give you, and one special ability that's either only available to that character or one other character that starts with it. While the special abilities of pther characters, but they're situational. You ability might seem tempting, it's often situational enough that it can't beat one an extra combat action while [[GunsAkibo dual wielding]], roll on [[GunsAkimbo dual]][[MoreDakka SMGs]] or one extra move action as [[GlassCannon Wanda]]more zone between you and a runner.

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You are one of six (or more, with expansions) survivors of the same cliche'd ZombieApocalypse as every other work of fiction on the planet. Fortunately, you are a certified badass, and with the right amount of luck, tactics, and sheer [[MoreDakka gun power]], you might just make it out alive. Released in 2012, Zombicide is a crowdfunded Tabletop RPG Boardgame, possibly summed up as ''KillingFloor'' meets ''Roads&Boats''. It's gained recent popularity thanks to it's modular board design, wide array of items and objectives, and being [[NintendoHard hard as balls]]. The game also involves RPG mechanics, where players gain experience by killing zombies and completing objectives (up to a maximum of 43 levels) and subsequently get access to new abilities. Unfortunately, leveling up too fast will result in the rest of your group and subsequently you dying thanks to the extremely steep level scaling. All zombies will spawn at the level of the highest level player, ramping up from a maximum of three individual zombies at one time to a minimum of four after your first few kills, meaning that, depending on the objective, the game becomes either an exercise in coordination and long term planning or a mad dash to kill as much as possible as fast as possible.

to:

You are one of six (or more, with expansions) survivors of the same cliche'd ZombieApocalypse as every other work of fiction on the planet. Fortunately, you are a certified badass, and with the right amount of luck, tactics, and sheer [[MoreDakka gun power]], you might just make it out alive. Released in 2012, Zombicide is a crowdfunded Tabletop RPG Boardgame, possibly summed up as ''KillingFloor'' meets ''Roads&Boats''. It's gained recent popularity thanks to it's modular board design, wide array of items and objectives, and being [[NintendoHard hard as balls]]. balls]].

The game also involves RPG mechanics, where players gain experience by killing zombies and completing objectives (up to a maximum of 43 levels) and subsequently get access to new abilities. Unfortunately, leveling up too fast will result in the rest of your group and subsequently you dying thanks to the extremely steep level scaling. All zombies will spawn at the level of the highest level player, ramping up from a maximum of three individual zombies at one time to a minimum of four after your first few kills, meaning that, depending on the objective, the game becomes either an exercise in coordination and long term planning or a mad dash to kill as much as possible as fast as possible.possible.

Since its release, Zombicide has received two expansions; Toxic City Malls and Season 2: Prison Outbreak, adding new characters to choose from, new zombies to run from, and new weapons to tear them all down.

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Zombicide, by Guillotine Games, is a kickstarter-funded 2012 zombie apocalypse cooperative game, published by CoolMiniOrNot, and can be found [[http://zombicide.com on the official site]].

to:

Zombicide, by Guillotine Games, is a kickstarter-funded 2012 zombie apocalypse cooperative game, published by CoolMiniOrNot, and can be found [[http://zombicide.com on the official site]].site]].

You are one of six (or more, with expansions) survivors of the same cliche'd ZombieApocalypse as every other work of fiction on the planet. Fortunately, you are a certified badass, and with the right amount of luck, tactics, and sheer [[MoreDakka gun power]], you might just make it out alive. Released in 2012, Zombicide is a crowdfunded Tabletop RPG Boardgame, possibly summed up as ''KillingFloor'' meets ''Roads&Boats''. It's gained recent popularity thanks to it's modular board design, wide array of items and objectives, and being [[NintendoHard hard as balls]]. The game also involves RPG mechanics, where players gain experience by killing zombies and completing objectives (up to a maximum of 43 levels) and subsequently get access to new abilities. Unfortunately, leveling up too fast will result in the rest of your group and subsequently you dying thanks to the extremely steep level scaling. All zombies will spawn at the level of the highest level player, ramping up from a maximum of three individual zombies at one time to a minimum of four after your first few kills, meaning that, depending on the objective, the game becomes either an exercise in coordination and long term planning or a mad dash to kill as much as possible as fast as possible.



* AwesomeYetPractical: Vehicular zombie-slaughter. Some maps deal with it better than others, but a properly coordinated team can run down every walker and runner on the map, leaving only the fatties to be cleard out...
* AwesomeYetImpractical: ...until the driving player reaches level 43, and mini shortage causes a lynch mob to form at every corner that even the luckiest roller can't clear in one pass.
* BoringYetPractical: The red experience abilities are usually the special abilities of pther characters, but they're situational. You can't beat one extra combat action while [[GunsAkibo dual wielding]], or one extra move action as [[GlassCannon Wanda]]



* EleventhHourSuperpower: Every character gets a 43rd experience level capstone that gives them one of several abilities, often ones that can only otherwise be acquired by playing as someone else. By this point, you really need it.



* GunsAkimbo: Doug starts with a perk that gives him a free pair of any weapons he searches up with a special symbol, though this also includes machetes.



** Functionally, the abomination in the base game. While expansions add several weapons capable of killing it, the only core weapon that can do it is the molotov.
--> DAMAGE: A LOT



* ZombieGait

to:

* ZombieGaitZombieGait: Averted with the runners, who can move nearly as fast as blue experience players. Higher levels of experience let you avoid them, but by that time they're coming out very quickly, and get whole extra turns once you run out of minis.
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* MightyGlacier: Abominations, the toughest and slowest of zombies.
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Zombicide is a kickstarter-funded 2012 zombie apocalypse cooperative game, published by CoolMiniOrNot, and can be found [[http://zombicide.com on the official site]].

to:

Zombicide Zombicide, by Guillotine Games, is a kickstarter-funded 2012 zombie apocalypse cooperative game, published by CoolMiniOrNot, and can be found [[http://zombicide.com on the official site]].
Is there an issue? Send a MessageReason:
None

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* ImmuneToBullets: Berserker zombies from Prison Outbreak.
* {{Kevlard}}: Fattie zombies are tougher because of this.


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* MightyGlacier: Abominations, the toughest and slowest of zombies.
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AndThenJohnWasAZombie: Zombivors, playable half-zombified characters.\\
DeadWeight: Fatties.\\
EliteZombie: Fatties, runners, and abominations, as well as the toxic and berserker zombies from the expansions.\\
GlowingEyelightsOfUndeath: Artwork depicts zombies like this.\\
LoadsAndLoadsOfCharacters: The base game has only 6 characters, but there are upwards of 40 promotional and optional characters.\\
RoomFullOfZombies: A risk when opening a door late in the game.\\
ZombieGait\\
ZombieApocalypse\\

to:

* AndThenJohnWasAZombie: Zombivors, playable half-zombified characters.\\
characters.
*
DeadWeight: Fatties.\\
Fatties.
*
EliteZombie: Fatties, runners, and abominations, as well as the toxic and berserker zombies from the expansions.\\
expansions.
*
GlowingEyelightsOfUndeath: Artwork depicts zombies like this.\\
this.
*
LoadsAndLoadsOfCharacters: The base game has only 6 characters, but there are upwards of 40 promotional and optional characters.\\
characters.
*
RoomFullOfZombies: A risk when opening a door late in the game.\\
ZombieGait\\
ZombieApocalypse\\
game.
* ZombieGait
* ZombieApocalypse
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AndThenJohnWasAZombie: Zombivors, playable half-zombified characters.
DeadWeight: Fatties.
EliteZombie: Fatties, runners, and abominations, as well as the toxic and berserker zombies from the expansions.
GlowingEyelightsOfUndeath: Artwork depicts zombies like this.
LoadsAndLoadsOfCharacters: The base game has only 6 characters, but there are upwards of 40 promotional and optional characters.
RoomFullOfZombies: A risk when opening a door late in the game.
ZombieGait
ZombieApocalypse

to:

AndThenJohnWasAZombie: Zombivors, playable half-zombified characters.
characters.\\
DeadWeight: Fatties.
Fatties.\\
EliteZombie: Fatties, runners, and abominations, as well as the toxic and berserker zombies from the expansions.
expansions.\\
GlowingEyelightsOfUndeath: Artwork depicts zombies like this.
this.\\
LoadsAndLoadsOfCharacters: The base game has only 6 characters, but there are upwards of 40 promotional and optional characters.
characters.\\
RoomFullOfZombies: A risk when opening a door late in the game.
ZombieGait
ZombieApocalypse
game.\\
ZombieGait\\
ZombieApocalypse\\
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Zombicide is a kickstarter-funded 2012 zombie apocalypse cooperative game, published by CoolMiniOrNot, and can be found [[http://zombicide.com on the official site]].
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!!Zombicide contains examples of:
AndThenJohnWasAZombie: Zombivors, playable half-zombified characters.
DeadWeight: Fatties.
EliteZombie: Fatties, runners, and abominations, as well as the toxic and berserker zombies from the expansions.
GlowingEyelightsOfUndeath: Artwork depicts zombies like this.
LoadsAndLoadsOfCharacters: The base game has only 6 characters, but there are upwards of 40 promotional and optional characters.
RoomFullOfZombies: A risk when opening a door late in the game.
ZombieGait
ZombieApocalypse

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