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''Systems Failure'' is a small oneshot Tabletop RPG designed by the good folks at Creator/PalladiumBooks and serves as their take on both the Y2K hysteria and BugWar tropes. It all began at the turn of the new millennium when a sudden global event known as "The Meltdown" occurred and many things began happening at once. Power grids and computers all across the world began experiencing strange glitches, malfunctions and even total failure. But the planet's rapidly collapsing infrastructure would soon be the least of humanity's worries, for something far more sinister arrived on that day... a race of power hungry giant insects hellbent on taking over the world and enslaving humanity to serve as slaves and living incubators for their offspring!

Many years later after that terrible day humanity has found itself on the frontlines in a nightmarish war to reclaim their lost homes, friends, families and lives. Bugs infest nearly every major city and urban area and can convert their bodies into pure energy to strike nearly anywhere on earth at a moments notice... or beat a hasty retreat if the humans manage to get the better of them. Things won't be easy for the human race from here on out, but if folks can work together and successfully strike back against their monstrous new insect overlords they might just manage to survive another day... and eventually take back America from the insectoid menace!

to:

''Systems Failure'' is a small oneshot Tabletop RPG designed by the good folks at Creator/PalladiumBooks and serves as their take on both the Y2K [[MillenniumBug Y2K]] hysteria and BugWar tropes. It all began at the turn of the new millennium when a sudden global event known as "The Meltdown" occurred and many things began happening at once. Power grids and computers all across the world began experiencing strange glitches, malfunctions and even total failure. But the planet's rapidly collapsing infrastructure would soon be the least of humanity's worries, for something far more sinister arrived on that day... a race of power hungry power-hungry giant insects hellbent on taking over the world and enslaving humanity to serve as slaves and living incubators for their offspring!

Many years later after that terrible day humanity has found itself on the frontlines in a nightmarish war to reclaim their lost homes, friends, families and lives. Bugs infest nearly every major city and urban area and can convert their bodies into pure energy to strike nearly anywhere on earth at a moments moment's notice... or beat a hasty retreat if the humans manage to get the better of them. Things won't be easy for the human race from here on out, but if folks can work together and successfully strike back against their monstrous new insect overlords overlords, they might just manage to survive another day... and eventually take back America from the insectoid menace!



!This tabletop game provides examples of:
* [[{{Area51}} Area 51]]: The entire state of Nevada is now referred to as Area 51 and something ''very strange'' is going on there. Rumor has it that anyone who enters the territory disappears and is never heard from again and that both Reno and Las Vegas are bugged, though any actual concrete facts about the place are in short supply. NORAD might know some things about Area 51 but refuse to say anything on the matter, leaving it a mystery.

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!This !!This tabletop game provides examples of:
* [[{{Area51}} Area 51]]: Area51: The entire state of Nevada is now referred to as Area 51 and something ''very strange'' is going on there. Rumor has it that anyone who enters the territory disappears and is never heard from again and that both Reno and Las Vegas are bugged, though any actual concrete facts about the place are in short supply. NORAD might know some things about Area 51 but refuse to say anything on the matter, leaving it a mystery.



* CowboyCop: The Peacekeeper O.C.C. seems to have been designed with this trope in mind and comes in two main flavors: Town Marshals and Badland Vigilantes. [[TheSheriff The Town Marshals behave similarly to the small town sheriffs of the old west and keep the common folk safe from bandits and other threats]] [[VigilanteMan while the Badland Vigilantes are a more nomadic type of lawman that travel across the US looking for wrongs to right.]]

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* CowboyCop: The Peacekeeper O.C.C. seems to have been designed with this trope in mind and comes in two main flavors: Town Marshals and Badland Vigilantes. [[TheSheriff Town Marshals]] and [[VigilanteMan Badland Vigilantes]]. The Town Marshals behave similarly to the small town small-town sheriffs of the old west and keep the common folk safe from bandits and other threats]] [[VigilanteMan threats while the Badland Vigilantes are a more nomadic type of lawman that who travel across the US looking for wrongs to right.]]



* InsectoidAliens: The Bug invaders. They come in a few different variants but generally look like giant grasshoppers, ants or preying mantises

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* InsectoidAliens: The Bug invaders. They come in a few different variants but generally look like giant grasshoppers, ants or preying mantisesmantises.



* PsychicPowers: The main ability of the NORAD Psychic O.C.C. is (surprise surprise) [[ExactlyWhatItSaysOnTheTin psychic powers.]] Most are only minor psychics with a small handful of psionic abilities at their disposal but a few rare master psychics exist with the potential to acquire over a dozen psychic powers, including super psionics!

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* PsychicPowers: The main ability of the NORAD Psychic O.C.C. is (surprise surprise) [[ExactlyWhatItSaysOnTheTin (surprise surprise)]] psychic powers.]] powers. Most are only minor psychics with a small handful of psionic abilities at their disposal disposal, but a few rare master psychics exist with the potential to acquire over a dozen psychic powers, including super psionics!
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%%* BigCreepyCrawlies: They come in several varieties, from the lowly Silkworm to the mighty Lightning Bug.%%Which are examples how?

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%%* * BigCreepyCrawlies: They The main monsters of this game are alien bugs, and come in several varieties, from the lowly Silkworm to the mighty Lightning Bug.%%Which are examples how?



%%* IntrepidMerchant: The Freebooter O.C.C. is a more modern post-apocalyptic take on this trope.%%How?
%%* MillenniumBug: Taken quite a bit more literally than most other examples of this trope.%%How?

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%%* * IntrepidMerchant: The Freebooter O.C.C. is a more modern post-apocalyptic take on this trope.%%How?
%%*
He begins the game with a lot of gear to trade and his abilities lean towards negotiation and scavenging.
*
MillenniumBug: Taken quite a bit more literally than most other examples of this trope.%%How?trope. The BugWar the whole setting revolves around started at midnight, January First, 2000.

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* BigCreepyCrawlies: They come in several varieties, from the lowly Silkworm to the mighty Lightning Bug.

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* %%* BigCreepyCrawlies: They come in several varieties, from the lowly Silkworm to the mighty Lightning Bug.%%Which are examples how?



* IntrepidMerchant: The Freebooter O.C.C. is a more modern post-apocalyptic take on this trope.
* MillenniumBug: Taken quite a bit more literally than most other examples of this trope.

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* %%* IntrepidMerchant: The Freebooter O.C.C. is a more modern post-apocalyptic take on this trope.
*
trope.%%How?
%%*
MillenniumBug: Taken quite a bit more literally than most other examples of this trope.%%How?



* WrenchWench: Any woman who takes the Grease Monkey O.C.C. will be this. In fact, the illustration for this class depicts a female mechanic holding a wrench.

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* WrenchWench: Any woman who takes the Grease Monkey O.C.C. will be this. In fact, the illustration for this class depicts a female mechanic holding a wrench.wrench.
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* PowerUpgradingDeformation: NORAD Splicers are explicitly mentioned to look inhuman to the common man because the genetic splicing procedure that gives them Bug powers also give them random insectile features.
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* [[{{Area51}} Area 51]]: The entire state of Nevada is now referred to as Area 51 and something ''very strange'' is going on there. Rumor has it that anyone who enters the territory disappears and is never heard from again and that both Reno and Las Vegas are bugged, though any actual concrete facts about the place are in short supply. NORAD might know some things about it but refuse to say anything on the matter.

to:

* [[{{Area51}} Area 51]]: The entire state of Nevada is now referred to as Area 51 and something ''very strange'' is going on there. Rumor has it that anyone who enters the territory disappears and is never heard from again and that both Reno and Las Vegas are bugged, though any actual concrete facts about the place are in short supply. NORAD might know some things about it Area 51 but refuse to say anything on the matter.matter, leaving it a mystery.
Is there an issue? Send a MessageReason:
None


* [[{{Area51}} Area 51]]: The entire state of Nevada is now referred to as Area 51 and something ''very strange'' is going on there. Rumor has it that anyone who enters the territory disappears and is never heard from again and that both Reno and Las Vegas are bugged, though any actual concrete facts about the place are in short supply. NORAD might know some things about the place but refuse to say anything on the matter.

to:

* [[{{Area51}} Area 51]]: The entire state of Nevada is now referred to as Area 51 and something ''very strange'' is going on there. Rumor has it that anyone who enters the territory disappears and is never heard from again and that both Reno and Las Vegas are bugged, though any actual concrete facts about the place are in short supply. NORAD might know some things about the place it but refuse to say anything on the matter.

Added: 436

Changed: 12

Is there an issue? Send a MessageReason:
None


* {{Area51}}: The entire state of Nevada is now referred to as Area 51 and something ''very strange'' is going on there. Rumor has it that anyone who enters the territory disappears and is never heard from again and that both Reno and Las Vegas are bugged, though any actual concrete facts about the place are in short supply. NORAD might know some things about the place but refuse to say anything on the matter.

to:

* {{Area51}}: [[{{Area51}} Area 51]]: The entire state of Nevada is now referred to as Area 51 and something ''very strange'' is going on there. Rumor has it that anyone who enters the territory disappears and is never heard from again and that both Reno and Las Vegas are bugged, though any actual concrete facts about the place are in short supply. NORAD might know some things about the place but refuse to say anything on the matter.


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* OmnidisciplinaryScientist: Eggheads can easily be designed and played like this thanks to their wide range of selectable skills and Brainstorming special ability.


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* ScienceHero: The Egghead O.C.C. is your typical genius scientist or hacker character that specializes in solving complicated problems. Their special class ability can even give them a large temporary boost to their Science, Mechanical and Technical skills once per day.
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* {{Area51}}: The entire state of Nevada is now referred to as Area 51 and something ''very strange'' is going on there. Rumor has it that anyone who enters the territory disappears and is never heard from again and that both Reno and Las Vegas are bugged, though any actual concrete facts about the place are in short supply. NORAD might know some things about the place but refuse to say anything on the matter.


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* InsectoidAliens: The Bug invaders. They come in a few different variants but generally look like giant grasshoppers, ants or preying mantises
* IntrepidMerchant: The Freebooter O.C.C. is a more modern post-apocalyptic take on this trope.
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None

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* RockyMountainRefuge: The remaining forces of the U.S. military are those of NORAD, based in the Cheyenne Mountain Complex near Colorado Springs.
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None

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* CowboyCop: The Peacekeeper O.C.C. seems to have been designed with this trope in mind and comes in two main flavors: Town Marshals and Badland Vigilantes. [[TheSheriff The Town Marshals behave similarly to the small town sheriffs of the old west and keep the common folk safe from bandits and other threats]] [[VigilanteMan while the Badland Vigilantes are a more nomadic type of lawman that travel across the US looking for wrongs to right.]]


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* GreaseMonkey: The Grease Monkey O.C.C. is (unsurprisingly) a mechanic focused class that specializes in scavenging and jury-rigging.


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* RideTheLightning: This is the main power of the alien bug invaders and also what makes them so dangerous. Their ability to move through electronics allows them to ambush humans from virtually anywhere in the world and beat a speedy retreat if things start going badly for them.
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* MillenniumBug: Taken quite a big more literally than most other examples of this trope.

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* MillenniumBug: Taken quite a big bit more literally than most other examples of this trope.



* PsychicPowers: The main ability of the NORAD Psychic O.C.C. is (surprise surprise) psychic powers. Most are only minor psychics with a small handful of psionic abilities at their disposal but a few rare master psychics exist with the potential to acquire over a dozen psychic powers, including super psionics!
* TrickBomb: One of the more potent weapons in humanity's arsenal are the J1 and J2 "Water Balloon" Bug Juice Grenades. While harmless against normal humans and animals (unless ingested) they serve as a powerful sort of acid insecticide against Bugs that deals crippling damage to any they come into contact with.

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* PsychicPowers: The main ability of the NORAD Psychic O.C.C. is (surprise surprise) [[ExactlyWhatItSaysOnTheTin psychic powers. powers.]] Most are only minor psychics with a small handful of psionic abilities at their disposal but a few rare master psychics exist with the potential to acquire over a dozen psychic powers, including super psionics!
* TrickBomb: One of the more potent weapons in humanity's arsenal are the J1 and J2 "Water Balloon" Bug Juice Grenades. While harmless against normal humans and animals (unless ingested) they serve as a powerful sort of acid insecticide against Bugs that deals crippling damage to any that they come into contact with.
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* DualWielding: This is the primary special ability of the Exterminator O.C.C. though it's normally limited to just GunsAkimbo unless the Exterminator is willing to burn a skill selection to upgrade it to allow melee weapons as well.


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* PsychicPowers: The main ability of the NORAD Psychic O.C.C. is (surprise surprise) psychic powers. Most are only minor psychics with a small handful of psionic abilities at their disposal but a few rare master psychics exist with the potential to acquire over a dozen psychic powers, including super psionics!
* TrickBomb: One of the more potent weapons in humanity's arsenal are the J1 and J2 "Water Balloon" Bug Juice Grenades. While harmless against normal humans and animals (unless ingested) they serve as a powerful sort of acid insecticide against Bugs that deals crippling damage to any they come into contact with.
Is there an issue? Send a MessageReason:
None


* BigCreepyCrawlies: They come in several varieties.

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* BigCreepyCrawlies: They come in several varieties.varieties, from the lowly Silkworm to the mighty Lightning Bug.

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* CrazySurvivalist: Many people became this in the wake of the bug invasion. They also serve as one of the available player classes.

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* CrazySurvivalist: Many people became this in the wake of the bug Bug invasion. They also serve as one of the available player classes.classes.
* HalfHumanHybrid: NORAD Splicers are an optional character class made up of humans that have willingly infused themselves with Bug DNA to gain some of their powerful abilities.


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* NextSundayAD: A sci-fi RPG focusing on an alien bug invasion at the turn of the millennium that was first released in 1999.

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Systems Failure is a small oneshot Tabletop RPG designed by the good folks at Creator/PalladiumBooks and serves as their take on both the Y2K hysteria and BugWar tropes. It all began at the turn of the new millennium when a sudden global event known as "The Meltdown" occurred and many things began happening at once. Power grids and computers all across the world began experiencing strange glitches, malfunctions and even total failure. But the planet's rapidly collapsing infrastructure would soon be the least of humanity's worries, for something far more sinister arrived on that day... a race of power hungry giant insects hellbent on taking over the world and enslaving humanity to serve as slaves and living incubators for their offspring.

Years later after that terrible day humanity has found itself on the frontlines in a nightmarish war to reclaim their lost homes, friends and lives. Bugs infest nearly every major city and urban area and can convert their bodies into pure energy to strike nearly anywhere on earth at a moments notice... or beat a hasty retreat if the humans manage to get the better of them. Things won't be easy for the human race from here on out, but if folks can work together and successfully strike back against their monstrous new insect overlords they might just manage to survive another day... and eventually take back America from the insectoid menace!
----

to:

Systems Failure ''Systems Failure'' is a small oneshot Tabletop RPG designed by the good folks at Creator/PalladiumBooks and serves as their take on both the Y2K hysteria and BugWar tropes. It all began at the turn of the new millennium when a sudden global event known as "The Meltdown" occurred and many things began happening at once. Power grids and computers all across the world began experiencing strange glitches, malfunctions and even total failure. But the planet's rapidly collapsing infrastructure would soon be the least of humanity's worries, for something far more sinister arrived on that day... a race of power hungry giant insects hellbent on taking over the world and enslaving humanity to serve as slaves and living incubators for their offspring.

Years
offspring!

Many years
later after that terrible day humanity has found itself on the frontlines in a nightmarish war to reclaim their lost homes, friends friends, families and lives. Bugs infest nearly every major city and urban area and can convert their bodies into pure energy to strike nearly anywhere on earth at a moments notice... or beat a hasty retreat if the humans manage to get the better of them. Things won't be easy for the human race from here on out, but if folks can work together and successfully strike back against their monstrous new insect overlords they might just manage to survive another day... and eventually take back America from the insectoid menace!
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!This tabletop game provides examples of:
* BigCreepyCrawlies: They come in several varieties.
* BugWar: The main enemies in this series are a race of strange insectoid aliens that feed on power and can convert their bodies into pure energy to travel through the electrical system.
* CrazySurvivalist: Many people became this in the wake of the bug invasion. They also serve as one of the available player classes.
* MillenniumBug: Taken quite a big more literally than most other examples of this trope.
* WrenchWench: Any woman who takes the Grease Monkey O.C.C. will be this. In fact, the illustration for this class depicts a female mechanic holding a wrench.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

Systems Failure is a small oneshot Tabletop RPG designed by the good folks at Creator/PalladiumBooks and serves as their take on both the Y2K hysteria and BugWar tropes. It all began at the turn of the new millennium when a sudden global event known as "The Meltdown" occurred and many things began happening at once. Power grids and computers all across the world began experiencing strange glitches, malfunctions and even total failure. But the planet's rapidly collapsing infrastructure would soon be the least of humanity's worries, for something far more sinister arrived on that day... a race of power hungry giant insects hellbent on taking over the world and enslaving humanity to serve as slaves and living incubators for their offspring.

Years later after that terrible day humanity has found itself on the frontlines in a nightmarish war to reclaim their lost homes, friends and lives. Bugs infest nearly every major city and urban area and can convert their bodies into pure energy to strike nearly anywhere on earth at a moments notice... or beat a hasty retreat if the humans manage to get the better of them. Things won't be easy for the human race from here on out, but if folks can work together and successfully strike back against their monstrous new insect overlords they might just manage to survive another day... and eventually take back America from the insectoid menace!
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