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* FunWithHomophones: In the French translation, Sheik's [[RedBaron title]] on the boxing ring stage is "Qui Sheikah
* FreezeFrameIntroduction: In ''The Subspace Emissiary'' mode, every character who isn't a {{Mook}} is introduced this way, even the non-playable characters.
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Per wick cleanup.


%% * GettingCrapPastThe Radar: Due to overwhelming and persistent misuse, GCPTR is on-page examples only until 01 June 2021. If you are reading this in the future, please check the trope page to make sure your example fits the current definition.
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** [[https://www.youtube.com/watch?v=w3Gt42kVgCw The Inklings' reveal trailer]] starts out as almost exactly like the reveal trailer for [[VideoGame/{{Splatoon}} the original game]]: a white background with Inkling Girl in orange fighting against an Inkling Boy in blue[[note]]though ''this'' time, we actually see him[[/note]].

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** [[https://www.youtube.com/watch?v=w3Gt42kVgCw The Inklings' reveal trailer]] starts out as almost exactly like the reveal trailer for [[VideoGame/{{Splatoon}} [[VideoGame/Splatoon1 the original game]]: a white background with Inkling Girl in orange fighting against an Inkling Boy in blue[[note]]though ''this'' time, we actually see him[[/note]].
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Cry Cute now dewicked


* GracefulLoser: On the winner's victory screen, the other characters are shown in the background applauding the victor, though with degrees of enthusiasm ranging from sincere congratulations to very grudging. Averted completely with Mewtwo, who doesn't even clap at all, and the Ice Climbers, who CryCute.

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* GracefulLoser: On the winner's victory screen, the other characters are shown in the background applauding the victor, though with degrees of enthusiasm ranging from sincere congratulations to very grudging. Averted completely with Mewtwo, who doesn't even clap at all, and the Ice Climbers, who CryCute.cry.
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* GrappleMove: Every character can grab enemies, beat on them while held, and then throw them in any of the four cardinal directions for damage. ''Melee'' even offers a score bonus, "Compass Tosser", for using all four throw attacks during a match. Characters with tether grabs, such as [[Franchise/TheLegendOfZelda Link and Toon Link]] and [[VideoGame/{{Metroid}} Samus and Zero Suit Samus]], can also use their grab moves (the hookshot and grapple beam/laser whip, respectively) to grapple onto ledges and pull themselves up. In ''Brawl'', Zero Suit Samus and [[Franchise/{{Pokemon}} Ivysaur]] can use their Up Special attacks to do the same thing. In ''Ultimate'', [[VideoGame/Persona5 Joker]] can use a grappling hook.

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* GrappleMove: Every character can grab enemies, beat on them while held, and then throw them in any of the four cardinal directions for damage. ''Melee'' even offers a score bonus, "Compass Tosser", for using all four throw attacks during a match. Characters with tether grabs, such as [[Franchise/TheLegendOfZelda Link and Toon Link]] and [[VideoGame/{{Metroid}} [[Franchise/{{Metroid}} Samus and Zero Suit Samus]], can also use their grab moves (the hookshot and grapple beam/laser whip, respectively) to grapple onto ledges and pull themselves up. In ''Brawl'', Zero Suit Samus and [[Franchise/{{Pokemon}} Ivysaur]] can use their Up Special attacks to do the same thing. In ''Ultimate'', [[VideoGame/Persona5 Joker]] can use a grappling hook.
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* ModelMuseum: ''Melee'', ''Brawl'', and ''3DS/[=WiiU=]'' all feature the diverse Trophy system. Each Trophy can be viewed freely alongside a description of what the trophy is and where it originates from, with each game having ''hundreds'' of trophies to hunt down from all across Nintendo's history.
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Kill Em All is now a disambiguation page.


* KillEmAll:
** In ''Subspace Emissary'', once the remaining Smashers confront Tabuu, he kills them all by unleashing his Off-Waves.
** The gameplay in ''World of Light'' starts proper with everyone but Kirby dead thanks to Galeem.
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** Roy from ''[[VideoGame/FireEmblemElibe Fire Emblem: The Binding Blade]]'' actually debuted in ''Melee'' first. ''The Binding Blade'' didn't release in Japan until four months after the release of ''Melee''.

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** Roy from ''[[VideoGame/FireEmblemElibe Fire Emblem: The Binding Blade]]'' ''VideoGame/FireEmblemTheBindingBlade'' actually debuted in ''Melee'' first. ''The Binding Blade'' didn't release in Japan until four months after the release of ''Melee''.
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Loads And Loads Of Characters is no longer a trope


* LoadsAndLoadsOfCharacters:
** For fans of the later games, this is surprisingly ''inverted'' in the first installment, which only had '''12''' playable fighters. Justified in that the game had a small budget, since Nintendo had no way of knowing at the time [[ItWillNeverCatchOn how well a crossover fighting game featuring their various franchises would catch on]], and was mainly developed by Sakurai and his mentor, the late great Satoru Iwata, during weekends at HAL Laboratory as a personal project. Several more characters ''were'' considered during development, but only 12 ended up making the cut. A few of these characters, like Bowser and Mewtwo, ended up [[SavedForTheSequel making their debut in ''Melee'' instead]].
** ''Melee'' doubled the playable roster from a paltry 12 playable fighters to a more substantial ''26'' playable fighter roster [[labelnote:Explanation]]Sheik, Zelda's alternate persona that she transforms into, is considered a separate character[[/labelnote]] and included obscure picks like Ice Climbers, Mr. Game and Watch, and most notably, Marth and Roy, two swordsmen from a then-Japan-only series called ''Franchise/FireEmblem''.
** ''Brawl'' pushed the content envelope as far as it could possibly go in terms of content at the time of its release in 2008 for the Wii. It has a whopping ''39'' characters [[labelnote:Explanation]]Sheik, as mentioned above, is considered a separate character, and the Pokémon Trainer's three Pokémon, Charizard, Ivysaur, and Squirtle, are each considered to be their own separate character[[/labelnote]] in total, ranging from more obscure characters such as Pit, R.O.B, and Lucario to even {{Guest Fighter}}s Solid Snake and Sonic making the roster. This isn't including the Assist Trophies, either.
** The roster count for ''3DS/Wii U'', without the addition of the seven characters released via DLC, clocks in at ''51'' characters [[labelnote:Explanation]]as with Sheik in ''Melee'' and ''Brawl'' and Pokémon Trainer in the latter, the Mii Fighter archetypes — Brawler, Swordfighter, and Gunner — are considered to each be their own character[[/labelnote]]; 58 with the addition of the seven DLC fighters — Mewtwo, Lucas, Roy, [[Franchise/StreetFighter Ryu]], [[VideoGame/FinalFantasyVII Cloud]], [[VideoGame/FireEmblemFates Corrin]], and VideoGame/{{Bayonetta}}. Counting Assist Trophies and Final Smash characters, the number goes up ''into the hundreds''. The total roster count is nearly '''quintuple''' the original's tiny 12-character roster and more than '''double''' of ''Melee''[='=]s 26-character roster.
** Taken to the '''absolute extreme''' in ''Ultimate'': the playable roster includes '''everyone''' who has ''ever'' been playable in a ''Smash'' game (Nintendo-owned, guest, and DLC from any point in the series history) and ''still'' grows the roster on top of that. The initial launch confirmed '''SEVENTY-SIX'''[[labelnote:*]]Dark Pit, Lucina, Daisy, Chrom, Dark Samus, Richter, and Ken are considered separate characters despite sharing the same chronological numbering as the characters they are cloned from (Pit, Marth, Peach, Roy, Samus, Simon and Ryu, respectively); also, Charizard, Ivysaur, and Squirtle are still considered separate characters with the return of the Pokémon Trainer character[[/labelnote]], with ''twelve more'' characters [[labelnote:*]]Technically thirteen as Pyra and Mythra are considered to be two separate fighters despite having the character swapping gimmick of Pokemon Trainer or Zelda/Sheik before them[[/labelnote]] being added as DLC, making for a total of '''89''' playable fighters. Talk about this being the most ambitious crossover in video game history!
** For reference, eighty-nine unique fighters in ''Ultimate'' is ''seven times'' the size of the ''64'' roster, ''triple'' the size of the ''Melee'' roster, and ''double'' the size of the ''Brawl'' roster!
** Even past that, the game has the largest cast of Assist Trophy characters to date as well, having 59 in total.
** This isn't even concerning Spirits (replacing the static trophies but having a game-play element), which at the base game's launch was at '''1297''' unique Spirits total. DLC Fighter packs all coming with their own unique Spirit Board and limited-time Spirit Board events adding new Spirits over the past two years boosted that number to a whopping '''1470''' as of April 2021!
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* FamilyFriendlyFirearms: Something of a rule of the ''Smash'' franchise — no realistic bullet-shooting firearms allowed; [[EnergyWeapon energy weapons]] and [[StuffBlowingUp explosives]] are okay. Snake's arsenal was limited to explosives as a way of enforcing the trope. However, Duck Hunt's presence might subvert this, since the Wild Gunmen (and the Sheriff assist trophy) are definitely firing real guns, but they're 8-bit and somewhat cartoony. Bayonetta does have semi-realistic bullet-shooting firearms, but they're heavily stylized, and the bullets they shoot are immaterial anyway. Finally ZigZagged with Joker, who uses a realistic but still fake toy gun, that due to the rules of TheMetaverse, acts like an actual gun.

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* FamilyFriendlyFirearms: Something of a rule of the ''Smash'' franchise — no realistic bullet-shooting firearms allowed; [[EnergyWeapon energy weapons]] {{energy weapon}}s and [[StuffBlowingUp explosives]] are okay. Snake's arsenal was limited to explosives as a way of enforcing the trope. However, Duck Hunt's presence might subvert this, since the Wild Gunmen (and the Sheriff assist trophy) are definitely firing real guns, but they're 8-bit and somewhat cartoony. Bayonetta does have semi-realistic bullet-shooting firearms, but they're heavily stylized, and the bullets they shoot are immaterial anyway. Finally ZigZagged with Joker, who uses a realistic but still fake toy gun, that due to the rules of TheMetaverse, acts like an actual gun.
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*** There are a much larger amount of trophies from Japan-only games, possibly related to the fact that the first game in the series was itself originally planned to be Japan-only. Many of these are never seen again and such trophies in later games are generally either playable characters or related to them in some way, such as those from ''VideoGame/{{Mother 3}}'' (whose predecessors are ''not'' Japan-only) and the ''VideoGame/FireEmblem'' series (specifically, anything released between the since-RemadeForTheExport first game and the series's international debut).

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*** There are a much larger amount of trophies from Japan-only games, possibly related to the fact that the first game in the series was itself originally planned to be Japan-only. Many of these are never seen again and such trophies in later games are generally either playable characters or related to them in some way, such as those from ''VideoGame/{{Mother 3}}'' ''VideoGame/Mother3'' (whose predecessors are ''not'' Japan-only) and the ''VideoGame/FireEmblem'' series (specifically, anything released between the since-RemadeForTheExport first game and the series's international debut).



* {{GASP}}: The crowd sometimes gasps when a Smash Ball appears or when a character barely recovers from a fall.

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* {{GASP}}: {{Gasp}}: The crowd sometimes gasps when a Smash Ball appears or when a character barely recovers from a fall.



** The trophy for the Plasm Wraith mentions it's found in the last area of ''VideoGame/{{Pikmin 3}}'' after rescuing Olimar, revealing that he shows up in the game.
** ''Brawl'' has several ''VideoGame/Mother3'' spoilers. For example, it spoils that [[{{VideoGame/EarthBound}} Porky]] shows up in the game; in ''Brawl'', Porky is one of the bosses of the Subspace Emissary mode, and he appears as he does in ''Mother 3''. Lucas' Trophy also spoils that [[spoiler:he fights with his twin brother Claus at the end of the game, who was shown dead near the beginning of the game]].

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** The trophy for the Plasm Wraith mentions it's found in the last area of ''VideoGame/{{Pikmin 3}}'' ''VideoGame/Pikmin3'' after rescuing Olimar, revealing that he shows up in the game.
** ''Brawl'' has several ''VideoGame/Mother3'' spoilers. For example, it spoils that [[{{VideoGame/EarthBound}} [[VideoGame/EarthBound1994 Porky]] shows up in the game; in ''Brawl'', Porky is one of the bosses of the Subspace Emissary mode, and he appears as he does in ''Mother 3''. Lucas' Trophy also spoils that [[spoiler:he fights with his twin brother Claus at the end of the game, who was shown dead near the beginning of the game]].



** The Motion-Sensor Bombs are from ''VideoGame/GoldenEye1997'', which is no longer under Nintendo's ownership due to it being part of Creator/{{Rareware}} and the license issues surrounding the movie. The is [[LampshadeHanging lampshaded]] in ''Melee''[='=]s trophy description, which lists its origin as "[=TOP SECRET=]". The Japanese Version of ''Melee'' instead used the Remote Mine model from ''VideoGame/PerfectDark'', and the trophy description actually verifies the game of origin.
** The Cloaking Device in ''Melee'' is an item from ''VideoGame/PerfectDark'', another Creator/{{Rareware}} property that Nintendo lost ownership of. Like the Motion-Sensor Bomb, its trophy description in the international version lists the game of origin as "[=TOP SECRET=]".

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** The Motion-Sensor Bombs are from ''VideoGame/GoldenEye1997'', which is no longer under Nintendo's ownership due to it being part of Creator/{{Rareware}} Creator/{{Rare}}ware and the license issues surrounding the movie. The is [[LampshadeHanging lampshaded]] in ''Melee''[='=]s trophy description, which lists its origin as "[=TOP SECRET=]". The Japanese Version of ''Melee'' instead used the Remote Mine model from ''VideoGame/PerfectDark'', and the trophy description actually verifies the game of origin.
** The Cloaking Device in ''Melee'' is an item from ''VideoGame/PerfectDark'', another Creator/{{Rareware}} Creator/{{Rare}}ware property that Nintendo lost ownership of. Like the Motion-Sensor Bomb, its trophy description in the international version lists the game of origin as "[=TOP SECRET=]".



** There's also a ''{{VideoGame/Kirby}}'' "Boss Theme Medley" for the Halberd.

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** There's also a ''{{VideoGame/Kirby}}'' ''VideoGame/{{Kirby}}'' "Boss Theme Medley" for the Halberd.
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** Brinstar's background contains a giant brain-like creature that occasionally wriggles around. Notably, this doesn't ever actually appear in any ''Metroid'' game.


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** In Dracula's Castle, several monsters will appear in the background and terrorize from the background. Dracula can be fought, but not in a standard match.

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*** Ultimate removed taunting on Quickplay, but also added "taunt messages" you can say before or after an online match as a way to communicate. Despite most being harmless or funny, this is the ''Smash Bros.'' community, so expect most if not all of its players to instead use them sarcastically as snarky insults. "That was rough," "Phew, close one," and "Thanks!" are the most common examples.
*** Arenas have even more varied messages for players to use in this manner, as well as taunting being allowed in this mode. Perhaps the biggest example of this behavior in Arenas, though, is the ability to kick or ban certain members, presumably to be used on the mentioned toxic or laggy players...except it's only ever used by the toxic players to kick someone they lost to or whose character they don't like.

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*** Ultimate ** ''Ultimate'' removed taunting on Quickplay, but also added "taunt messages" you can say before or after an online match as a way to communicate. Despite most being harmless or funny, this is the ''Smash Bros.'' community, so expect most if not all of its players to instead use them sarcastically as snarky insults. "That was rough," "Phew, close one," and "Thanks!" are the most common examples.
***
examples. Arenas have even more varied messages for players to use in this manner, as well as taunting being allowed in this mode. Perhaps the biggest example of this behavior in Arenas, though, is the ability to kick or ban certain members, presumably to be used on the mentioned toxic or laggy players... except it's only ever used by the toxic players to kick someone they lost to or whose character they don't like.
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Crosswicking new trope.

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* MonstrousScenery:
** In the Cloud Sea of Alrest stage, the country-sized titans that make up the inhabitable lands of Alrest periodically walk or fly across the far background.
** In the Distant Planet stage, a large but motionless Red Bulborb, distinct from the one that serves as a stage hazard, can sometimes appear in the far background of the stage, as can a group of Cloaking Burrow-Nits.
** In the Frigate Orpheon stage, the background is dominated by a cylindrical tank holding the huge Parasite Queen.
** In the Living Room stage, giant puppies and kittens can sometimes appear playing in the background, but do not interact with the player.
** In the Umbral Clock Tower stage, numerous immense, monstrous angels fly around the background, briefly looming over the fighters before flying away.
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*** Ultimate removed taunting on Quickplay, but also added "taunt messages" you can say before or after an online match as a way to communicate. Despite most being harmless or funny, this is the ''Smash Bros.'' community, so expect most if not all of its players to instead use them sarcastically as snarky insults. "That was rough," "Phew, close one," and "Thanks!" are the most common examples.
*** Arenas have even more varied messages for players to use in this manner, as well as taunting being allowed in this mode. Perhaps the biggest example of this behavior in Arenas, though, is the ability to kick or ban certain members, presumably to be used on the mentioned toxic or laggy players...except it's only ever used by the toxic players to kick someone they lost to or whose character they don't like.
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** ''Ultimate'' features the return of all previous guests in addition to Snake, with the four of the five announced DLC characters also being guest fighters. It is believed, but not confirmed, that all five Fighters Pass characters will be third-party. They are:

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** ''Ultimate'' features the return of all previous guests in addition to Snake, with the four eight of the five twelve announced DLC characters also being guest fighters. It is believed, but not confirmed, that all five Fighters Pass characters will be third-party.fighters. They are:



*** Steve from ''Videogame/{{Minecraft}}'' also joins as the second fighter from Creator/XboxGameStudios via its subsidiary Creator/{{Mojang}}, which was also bought out from them. Similar to the Hero, he has skins of different characters from his origin game, namely his female counterpart Alex, a zombie and an Enderman.

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*** Steve from ''Videogame/{{Minecraft}}'' also joins as the second fighter from Creator/XboxGameStudios via its subsidiary Creator/{{Mojang}}, which was also bought out from by them. Similar to the Hero, he has skins of different characters from his origin game, namely his female counterpart Alex, a zombie and an Enderman.



*** Kazuya Mishima from ''Franchise/{{Tekken}}'' will join the series as the second fighter from Creator/BandaiNamcoEntertainment. Notably, ''Tekken'' already had a minor reference in ''Smash'' as a Mii Costume before Kazuya's inclusion.

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*** Kazuya Mishima from ''Franchise/{{Tekken}}'' will join joins the series as the second fighter from Creator/BandaiNamcoEntertainment. Notably, ''Tekken'' already had a minor reference in ''Smash'' as a Mii Costume before Kazuya's inclusion.
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*** Of all people, '''''Creator/{{Disney}}''''' would get a fighter, being the overall winner of the Fighter Ballot from the Smash 3DS/Wii U days, that being Sora from ''VideoGame/KingdomHearts''.

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*** Of all people, '''''Creator/{{Disney}}''''' would get a fighter, being the overall winner of the Fighter Ballot from the Smash 3DS/Wii U days, that being Sora from ''VideoGame/KingdomHearts''.''Franchise/KingdomHearts''.
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* HandyMouth: Quadruped fighters such as Ivysaur and Duck Hunt carry lightweight items in their mouth to maintain mobility.
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** ''Wii U'' has a ''{{VideoGame/Xenoblade}}'' trophy that spoils the fate of [[spoiler:Fiora; not only that she is seemingly-killed at the start of the game, but that she shows up later on in the game in a mechanized form]]. Even worse, this Trophy is used as a power-up in Smash Tour. ''Ultimate'' goes further and adds this character to Shulk's Final Smash.

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** ''Wii U'' has a ''{{VideoGame/Xenoblade}}'' ''VideoGame/XenobladeChronicles1'' trophy that spoils the fate of [[spoiler:Fiora; not only that she is seemingly-killed at the start of the game, but that she shows up later on in the game in a mechanized form]]. Even worse, this Trophy is used as a power-up in Smash Tour. ''Ultimate'' goes further and adds this character to Shulk's Final Smash.



** Spirits in ''Ultimate'' can be rather spoiler-y on their own, but some of the enhanced versions of Spirits can give away their identities in their home games, such as [[VideoGame/FireEmblemRadiantDawn Zelgius]] being [[spoiler:the Black Knight]], [[VideoGame/{{Xenoblade}} Mumkhar]] being [[spoiler:Metal Face]], and [[Franchise/{{Castlevania}} Dracula]] [[spoiler:becoming Soma Cruz]].

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** Spirits in ''Ultimate'' can be rather spoiler-y on their own, but some of the enhanced versions of Spirits can give away their identities in their home games, such as [[VideoGame/FireEmblemRadiantDawn Zelgius]] being [[spoiler:the Black Knight]], [[VideoGame/{{Xenoblade}} [[VideoGame/XenobladeChronicles1 Mumkhar]] being [[spoiler:Metal Face]], and [[Franchise/{{Castlevania}} Dracula]] [[spoiler:becoming Soma Cruz]].

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Nope, this is bad indentation


* MacGuffin: Starting with [[VideoGame/AnimalCrossing Villager's]] trailer, it's shown that video game characters are invited to ''Smash'' often via wax-sealed invitations or other means. It's apparent they're highly sought-after as [[VideoGame/Persona5 Morgana]] considered one the "greatest Treasure of all".
** A large majority of the ''SNK'' cast kept trying to catch a flying one until [[VideoGame/FatalFury Terry Bogard]] caught and claimed it.
** Likewise, the entire ''VideoGame/{{ARMS}}'' cast fight over one before Min-Min grabs it to secure her spot.

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* MacGuffin: Starting with [[VideoGame/AnimalCrossing Villager's]] trailer, it's shown that video game characters are invited to ''Smash'' often via wax-sealed invitations or other means. It's apparent they're highly sought-after as [[VideoGame/Persona5 Morgana]] considered one the "greatest Treasure of all".
**
all". A large majority of the ''SNK'' cast kept trying to catch a flying one until [[VideoGame/FatalFury Terry Bogard]] caught and claimed it.
** Likewise,
it. And the entire ''VideoGame/{{ARMS}}'' cast fight over one before Min-Min grabs it to secure her spot.
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** Likewise, the entire VideoGame/{{ARMS}} cast fight over one before Min-Min grabs it and secures her spot.

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** Likewise, the entire VideoGame/{{ARMS}} ''VideoGame/{{ARMS}}'' cast fight over one before Min-Min grabs it and secures to secure her spot.

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* MacGuffin: Starting with [[VideoGame/AnimalCrossing Villager's]] trailer, it's shown that video game characters are invited to ''Smash'' often via wax-sealed invitations or other means. It's apparent they're highly sought-after as [[VideoGame/Persona5 Morgana]] considered one the "greatest Treasure of all" and a large majority of the ''SNK'' cast kept trying to catch a flying one until [[VideoGame/FatalFury Terry Bogard]] caught and claimed it.

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* MacGuffin: Starting with [[VideoGame/AnimalCrossing Villager's]] trailer, it's shown that video game characters are invited to ''Smash'' often via wax-sealed invitations or other means. It's apparent they're highly sought-after as [[VideoGame/Persona5 Morgana]] considered one the "greatest Treasure of all" and a all".
** A
large majority of the ''SNK'' cast kept trying to catch a flying one until [[VideoGame/FatalFury Terry Bogard]] caught and claimed it.it.
** Likewise, the entire VideoGame/{{ARMS}} cast fight over one before Min-Min grabs it and secures her spot.
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* HeyYou: The DLC characters in ''4'' (Mewtwo, Lucas, Roy, Ryu, Cloud, Corrin, and Bayonetta) and the Fighters Pass characters in ''Ultimate'' (Joker, Hero, Banjo & Kazooie, Terry, Byleth, Min Min, Steve, Sephiroth, and Pyra and Mythra) don't have a specific Palutena's Guidance sequence referring to them and all just use the same "unknown fighter" spiel. This is especially weird in Bayonetta's case, since her trailer had Pit and Palutena discussing about her, and Lucas', since he and Pit were in ''Brawl''.

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* HeyYou: The DLC characters in ''4'' (Mewtwo, Lucas, Roy, Ryu, Cloud, Corrin, and Bayonetta) and the Fighters Pass characters in ''Ultimate'' (Joker, Hero, Banjo & Kazooie, Terry, Byleth, Min Min, Steve, Sephiroth, and Pyra and Mythra) Pyra/Mythra, Kazuya, Sora) don't have a specific Palutena's Guidance sequence referring to them and all just use the same "unknown fighter" spiel. This is especially weird in Bayonetta's case, since her trailer had Pit and Palutena discussing about her, and Lucas', since he and Pit were in ''Brawl''.
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*** VideoGame/{{Bayonetta}}, who won [[AudienceParticipation the Smash Ballot]], was the third DLC guest character and final DLC character overall, and is Sega's second fighter.

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*** VideoGame/{{Bayonetta}}, who won [[AudienceParticipation the Smash Ballot]], Ballot]] as the most wanted character Nintendo that could easily implement, was the third DLC guest character and final DLC character overall, and is Sega's second fighter.
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*** Square Enix would later get a ''fourth'' representative, being the overall winner of the Fighter Ballot from the Smash 3DS/Wii U days, that being Sora from ''VideoGame/KingdomHearts''.

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*** Square Enix Of all people, '''''Creator/{{Disney}}''''' would later get a ''fourth'' representative, fighter, being the overall winner of the Fighter Ballot from the Smash 3DS/Wii U days, that being Sora from ''VideoGame/KingdomHearts''.
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*** Square Enix would later get a ''fourth'' representative, being the overall winner of the Fighter Ballot from the Smash 3DS/Wii U days, that being Sora from ''VideoGame/KingdomHearts''.
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*** The Western logo has a more cartoonish appearance.
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* MeteorSummoningAttack: Ness and Lucas' shared Final Smash, PK Starstorm, calls down a hail of blazing asteroids that bombard the stage, dealing considerable damage to any fighter they hit.
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** In ''Ultimate'', the clocks on Umbra Clock Tower, Smashville, Town and City, and the ''Persona 3'' version of Momentos display the system time on their faces.

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** In ''Ultimate'', the clocks on Umbra Clock Tower, Smashville, Town and City, and the ''Persona 3'' version of Momentos Mementos display the system time on their faces.
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Grammar


** In ''Ultimate'', the clocks on Umbra Clock Tower, Smashville, Town and City, and the ''Persona 3'' version of Momentos display the system time on thier faces

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** In ''Ultimate'', the clocks on Umbra Clock Tower, Smashville, Town and City, and the ''Persona 3'' version of Momentos display the system time on thier faces their faces.

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