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Per the story, the actual humans are long gone.


* Implied at the end of VideoGame/Splatoon3, where [[spoiler:Cuttlefish ends up forced into his squid form after [[BigBad Mr. Grizz]] dehydrates him. Thanks to some moisture from [[PreviousPlayerCharacterCameo Captain 3]] [[SwissArmyTears crying over his body]], Cuttlefish is able to recover, but despite this, remains in his squid form, even in the post-game, suggesting he may not be able to turn back into his human form]].

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* Implied at the end of VideoGame/Splatoon3, where [[spoiler:Cuttlefish ends up forced into his squid form after [[BigBad Mr. Grizz]] dehydrates him. Thanks to some moisture from [[PreviousPlayerCharacterCameo Captain 3]] [[SwissArmyTears crying over his body]], Cuttlefish is able to recover, but despite this, remains in his squid form, even in the post-game, suggesting he may not be able to turn back into his human humanoid Inkling form]].
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None


* In ''VideoGame/DevilMayCry4'', Nero had his right arm injured after a run in with a demon, only for it to heal exceptionally quickly and become a demonic RedRightHand. While he think's he's being turned from a human into a demon, in reality the attack awakened his [[UnevenHybrid prexisting demonic power]] with his arm just being stuck in Devil Trigger, which usually transforms the entire body into a more powerful demonic form. After [[spoiler: he gains full control of his demonic power in ''VideoGame/DevilMayCry5'', Nero's arm returns to its human form and he is able to activate his full Devil Trigger at will, which transforms his entire body rather than just his arm.]]

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* In ''VideoGame/DevilMayCry4'', Nero had his right arm injured after a run in with a demon, only for it to heal exceptionally quickly and become a demonic RedRightHand. While he think's he's being turned from a human into a demon, in reality the attack awakened his [[UnevenHybrid prexisting preexisting demonic power]] with his arm just being stuck in Devil Trigger, which usually transforms the entire body into a more powerful demonic form. After [[spoiler: he gains full control of his demonic power in ''VideoGame/DevilMayCry5'', Nero's arm returns to its human form and he is able to activate his full Devil Trigger at will, which transforms his entire body rather than just his arm.]]
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** In the same game, it's revealed that an apparently revived "Ansem" is actually [[spoiler:Riku. The first time he transformed into the "Ansem, Seeker of Darkness" form was in the first game, and happened because [[DemonicPossession "Ansem" possessed him]] and then kicked his heart out of his body, causing the vessel to stay in "Ansem's" own image. The second time, though, he willingly transformed into the form to defeat Roxas prior to the beginning of ''II''; he has full control of himself, but is unable to change back until near the end of the game]].

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** In the same game, it's revealed that an apparently revived "Ansem" is actually [[spoiler:Riku. The first time he transformed into the "Ansem, Seeker of Darkness" form was in the first game, and happened because [[DemonicPossession "Ansem" possessed him]] and then kicked his heart out of his body, causing the vessel to stay in "Ansem's" the Heartless' own image. The second time, though, he willingly transformed into the form to defeat Roxas prior to the beginning of ''II''; he has full control of himself, but is unable to change back until near the end of the game]].
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None


** In the same game, it's revealed that an apparently revived "Ansem" is actually [[spoiler:Riku. The first time he transformed into the "Ansem, Seeker of Darkness" form was in the first game, and happened because [[DemonicPossession "Ansem" possessed him]] and then kicked his heart out of his body, causing the vessel to stay in "Ansem"'s own image. The second time, though, he willingly transformed into the form to defeat Roxas prior to the beginning of ''II''; he has full control of himself, but is unable to change back until near the end of the game]].

to:

** In the same game, it's revealed that an apparently revived "Ansem" is actually [[spoiler:Riku. The first time he transformed into the "Ansem, Seeker of Darkness" form was in the first game, and happened because [[DemonicPossession "Ansem" possessed him]] and then kicked his heart out of his body, causing the vessel to stay in "Ansem"'s "Ansem's" own image. The second time, though, he willingly transformed into the form to defeat Roxas prior to the beginning of ''II''; he has full control of himself, but is unable to change back until near the end of the game]].
Is there an issue? Send a MessageReason:
None


** In the same game, it's revealed that an apparently revived "Ansem" is actually [[spoiler:Riku. The first time he transformed into the "Ansem, Seeker of Darkness" form was in the first game, and happened because [[DemonicPossession "Ansem" possessed him]] and then kicked his heart out of body. The second time, though, he willingly transformed into the form to defeat Roxas prior to the beginning of ''II''; he has full control of himself, but is unable to change back until near the end of the game]].

to:

** In the same game, it's revealed that an apparently revived "Ansem" is actually [[spoiler:Riku. The first time he transformed into the "Ansem, Seeker of Darkness" form was in the first game, and happened because [[DemonicPossession "Ansem" possessed him]] and then kicked his heart out of body.his body, causing the vessel to stay in "Ansem"'s own image. The second time, though, he willingly transformed into the form to defeat Roxas prior to the beginning of ''II''; he has full control of himself, but is unable to change back until near the end of the game]].
Is there an issue? Send a MessageReason:
None


** In the same game, it's revealed that an apparently revived "Ansem" is actually [[spoiler:Riku. The first time he transformed into the "Ansem, Seeker of Darkness" form was in the first game, and happened because [[DemonicPossession "Ansem" possessed him]]. The second time, though, he willingly transformed into the form to defeat Roxas prior to the beginning of ''II''; he has full control of himself, but is unable to change back until near the end of the game]].

to:

** In the same game, it's revealed that an apparently revived "Ansem" is actually [[spoiler:Riku. The first time he transformed into the "Ansem, Seeker of Darkness" form was in the first game, and happened because [[DemonicPossession "Ansem" possessed him]].him]] and then kicked his heart out of body. The second time, though, he willingly transformed into the form to defeat Roxas prior to the beginning of ''II''; he has full control of himself, but is unable to change back until near the end of the game]].
Is there an issue? Send a MessageReason:
None


* In ''VideoGame/YsIIAncientYsVanishedTheFinalChapter'', Dalles locks you in monster form halfway through the game, and you must go on a FetchQuest to change back.

to:

* In ''VideoGame/YsIIAncientYsVanishedTheFinalChapter'', Dalles locks you in monster form halfway through the game, and you must go on a FetchQuest to change back.back.
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* Cornell, the werewolf protagonist of ''VideoGame/CastlevaniaLegacyOfDarkness'', spends the entirety of ''VideoGame/CastlevaniaJudgment'' trapped in wolf form as a result of the time rift.
* In ''VideoGame/DevilMayCry4'', Nero had his right arm injured after a run in with a demon, only for it to heal exceptionally quickly and become a demonic RedRightHand. While he think's he's being turned from a human into a demon, in reality the attack awakened his [[UnevenHybrid prexisting demonic power]] with his arm just being stuck in Devil Trigger, which usually transforms the entire body into a more powerful demonic form. After [[spoiler: he gains full control of his demonic power in ''VideoGame/DevilMayCry5'', Nero's arm returns to its human form and he is able to activate his full Devil Trigger at will, which transforms his entire body rather than just his arm.]]
* In ''Franchise/TheElderScrolls'', the [[OurElvesAreDifferent Bosmer (Wood Elves)]] possess the innate ability to transform into nightmarish beasts as [[GodzillaThreshold a final desperate act of defense against invaders]], known as "[[TheWildHunt the Wild Hunt]]." However, there is no known way to reverse this transformation, leaving them permanently stuck as these monsters. As such, it is only known to have been used twice in recorded history.
* ''Franchise/FireEmblem'':
** In ''VideoGame/FireEmblemPathOfRadiance'', there are a race of humanoid shapeshifters called Laguz who transform between LittleBitBeastly mode to their respective form and back, mostly at will but balance-wise restricts how long they can fight. Eventually, antagonistic Laguz appear that are stuck in their combat form, and their berserk, slave-like nature heavily implies that they are not this way by choice. [[spoiler:It's revealed that MadScientist Izuka used a PsychoSerum on several laguz, causing them to go insane and become what's known as the Feral Ones. One of his victims was Rajaion, a Dragon Laguz Prince, forcing him to stay in his dragon form ''and'' make him go insane; from then on he was enslaved by Izuka's boss Ashnard, who used poor Rajaion as his Dragon Mount. He was only released by the time Ashnard was slain in battle... but by then he was so weakened and wounded that he died almost immediately afterwards.]]
** In ''VideoGame/FireEmblemFates'', the Avatar's dragon friend Lilith claims she has a human form but cannot use it any longer because she has used up her energy. [[spoiler: She only shapeshifts back into it as she's dying.]]
* In ''VideoGame/GoldenSun'', the party visits Garoh, a village whose inhabitants, due to proximity to the Air's Rock, turn into werewolves in full moon nights. The mayor, though, as Kraden explains to him, he has absorbed too much Psynergy to go back to his human form.
* In ''VideoGame/{{Hearthstone}}'', this is the default setting for transformations. Whenever a card transforms, whether by its own power or other cards' effect, the card will remain as its transformed state for the rest of the match. For example, if you play your [[https://hearthstone.gamepedia.com/Molten_Blade Molten Blade]] that has transformed into [[https://hearthstone.gamepedia.com/Arcanite_Reaper Arcanite Reaper]], once the Reaper breaks, your [[https://hearthstone.gamepedia.com/Rummaging_Kobold Rummaging Kobold]] can only fetch back your Reaper, not your Molten Blade.
* A variant of this trope appears in ''VideoGame/InfamousSecondSon'': when Delsin absorbs a new power, he becomes unable to access any other power until he masters the one he absorbed. [[spoiler:Augustine tries to use this against him in the final battle, willingly giving Delsin her concrete powers, knowing that Delsin would be at a disadvantage since she had seven years to master her own.]]
* Not quite {{Shapeshifting}}, but in ''VideoGame/KingdomHeartsII'', abusing Sora's [[SuperMode drive forms]] can lead to him accidentally drive into the infamous [[BlessedWithSuck Anti]] [[SuperPoweredEvilSide Form]]. Along with weakened attacks, reduced damage resistance, no healing and no allies, Sora ''can't exit this form until his drive gauge depletes'', making it a temporary (but still often fatal) example of this trope. And woe betide you if you gave yourself abilities that increase drive form duration, since they prolong Anti Form just like any other.
** In the same game, it's revealed that an apparently revived "Ansem" is actually [[spoiler:Riku. The first time he transformed into the "Ansem, Seeker of Darkness" form was in the first game, and happened because [[DemonicPossession "Ansem" possessed him]]. The second time, though, he willingly transformed into the form to defeat Roxas prior to the beginning of ''II''; he has full control of himself, but is unable to change back until near the end of the game]].
* In ''VideoGame/TheLegendOfZeldaTwilightPrincess'', Link gets stuck in wolf form whenever he goes into a area covered in twilight. The only way he can change back, is by returning the '[[PlotCoupon Tears of Light]]' to the spirit in that area. Later in the game however [[spoiler:Zant curses Link, locking him in his Wolf form (despite there being no twilight covering the land) Once removed, said [[CursedWithAwesome "curse"]] can be re-applied and removed at will, allowing Link to change whenever he needs to]].
** ''[[VideoGame/TheLegendOfZeldaMajorasMask Majora's Mask]]'' begins with this trope. Link is changed into a deku scrub until he gets his Ocarina back and learns to play the song of healing. Of course later on you can change at will by applying [[{{Shapeshifting}} various]] [[MaskOfPower masks]].
* Towards the end of ''VideoGame/MetroidPrime 3: Corruption'', Samus goes to Phaaze, the source of all Phazon. However, the concentration of Phazon is so high that Samus gets thrown into a dangerous Hyper Mode has to drain all of her energy tanks in order to prevent instant corruption. And even that doesn't stop the problem since it just delays the inevitable where sooner or later, the Phazon will consume Samus so it becomes a TimedMission from the landing to the end of the FinalBoss battle.
** Towards the beginning of ''VideoGame/MetroidPrime'', Samus gets Mode-Locked out of her Morph Ball after it malfunctions, forcing her to procure a replacement.
* Two examples from ''VideoGame/NetHack'':
** The amulet of unchanging will mode lock the player. This is usually a good thing, since most transformations are [[ForcedTransformation unwanted]].
** The ring of protection from shape changers will mode lock all enemy shapeshifters, which renders them effectively harmless.
* In ''VideoGame/NeverwinterNights2'', a certain wonkiness in the nature of things makes it difficult--in some cases impossible--for the local druids to shapeshift. It's a story element and has no effect on the combat effectiveness of your party's druid.
* In ''VideoGame/{{Prototype}}'', halfway through the game you are given a "cure" that mode locks your ability to shapeshift your body into weapons. Oddly enough though you can still shapeshift.
* An example of the ''lock out'' version of mode lock: In the seventh-gen console game of ''Spider-Man 3'', if the player removes the black suit, they have to wait for a small amount of time before they can use it again.
* Implied at the end of VideoGame/Splatoon3, where [[spoiler:Cuttlefish ends up forced into his squid form after [[BigBad Mr. Grizz]] dehydrates him. Thanks to some moisture from [[PreviousPlayerCharacterCameo Captain 3]] [[SwissArmyTears crying over his body]], Cuttlefish is able to recover, but despite this, remains in his squid form, even in the post-game, suggesting he may not be able to turn back into his human form]].
* In ''VideoGame/SuperRobotWarsAdvance'', Whenever the [[Manga/GetterRobo Getter Team]] gets a new machine, the previous one is modified by Professor Saotome to lose its transformation capabilities so that it can still use 100% of its power without needing all three pilots, allowing spare Getter pilots to ride them. They get brand new regular and CombinationAttacks to make up for the lack of transforming.
* The player's mecha in ''VideoGame/{{Thexder}} 95'' is unable to change into jet or tank form for the first few levels.
* Leader units in ''VideoGame/TransformersWarForCybertron'' get to inflict this on opponents as an ability, known as [[LethalJokeItem Disruption.]] In addition to causing damage, it forces anyone in robot mode into vechicle mode and vice versa, for a set period of time. This can be either pointless or deadly, given that the opponent has weapons in both forms but also can't access all of their abilties. A [[GlassCannon Scientist]] without his jet form will '''not''' last long.
** Grimlock suffers from this in the sequel ''VideoGame/TransformersFallOfCybertron''. Shockwave modelocked Grimlock into robot mode as a failsafe until he could fully control his test subject. UnstoppableRage can let Grimlock temporaraly override the mode lock.
* ''VideoGame/WarcraftIII'':
** Certain units can shapeshift, but the action is considered to be a spell, and costs mana (and sometimes also has a cool down). So, if a Dark Ranger casts Silence on a bunch of Druids of the Claw, then, well, no Bear Form for you. Similar things can be done with Druids of the Talon and Spirit Walkers.
** A TFT walkthrough states that in one mission, hitting Ilidan with a bunch of damaging spells will have a high chance of distrupting his AI, preventing him from transforming into his demonic form when heavily injured.
* ''VideoGame/WorldOfWarcraft'':
** The black dragon boss Nefarian has calls out to specific classes with specific effects on those classes. The class call to Druids ("Druids and their silly shapeshifting. Let's see it in action!") will force all Druids to shapeshift into cat form and block them in it for a while. Feral specialized DPS druids may not be affected if they're fighting in this form anyway, but druid bear tanks, healers and spellcasters will be annoyed. Of course, at the time Nefarian was at the top of the food chain DPS-specced feral druids, and for that matter any non-healer druids, were so exceedingly rare in end-game raiding that Nefarian was probably fine discounting their existence entirely.
** A slightly less obvious example existed for Warriors in the same fight. Warriors, while not traditional shapeshifters, do have the ability to switch between different stances. When Nef called them out, "Warriors, is that all the damage you can do?", they were forced into Berserker Stance -- which increases damage done but also decreases defenses. Like the above druids, at this point in the game 99.99% of raid tanks were Warriors and virtually all raiding Warriors were expected to at least be geared for tanking for trash and should a boss require multiple offtanks or should the shit hit the fan. This meant that when Warriors were called the tank suddenly took A LOT more damage, and it was time to blow defensive cooldowns and heal bomb. The entirety of phase 2 of that fight was built around messing with a class's ability to do its (at the time) primary job.
** In a PlayedForLaughs example, in ''Legion'''s version of Dalaran in the first aid shop, you find a druid trapped in his aquatic form (a sea lion) stuck in a bathtub complete with showerhead and frilly curtains. If you ask him about it he tells you he was doing reconnaissance in the waters off the broken shore and got clobbered by an infernal dropping from the sky, and it's risky to shift back until he's completely healed. The entire situation has him thoroughly embarrassed and he asks you to not tell anyone he knows about it.
* In ''VideoGame/YsIIAncientYsVanishedTheFinalChapter'', Dalles locks you in monster form halfway through the game, and you must go on a FetchQuest to change back.

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