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* KineticWeaponsAreJustBetter: The {{TheEmpire Neo-Alternian}} design philosophy is built around this, with most of their forces being armed with conventional gunpowder weaponry in sharp contrast to the futuristic sidearms fielded by the more advanced factions such as Project Nexus, Nanotrasen, or the Teladas Union. They do have psionics-based energy lances equipped on their starships, however.

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* KineticWeaponsAreJustBetter: The {{TheEmpire Neo-Alternian}} [[TheEmpire Neo-Alternian]] design philosophy is built around this, with most of their forces being armed with conventional gunpowder weaponry in sharp contrast to the futuristic sidearms fielded by the more advanced factions such as Project Nexus, Nanotrasen, or the Teladas Union. They do have psionics-based energy lances equipped on their starships, however.

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* DoomedHometown: This happens to the Prospit dreamers when the Godmodder and his Project Nexus armies invade Prospit in the second half of Act 1. Though {{Downplayed}} as Prospit continues to exist in a weakened state after Act 1, having forced by the Godmodder into becoming a protectorate.



* EstablishingCharacterMoment: The Godmodder's dramatic arrival to the Battlefield, complete with a gloating monologue, establishes his grandiose personality and even more inflated ego compared to Richard.
** Another godmodder, The_King_of_Pane, is first introduced by the discovery of a murder of a Sburb player with seemingly no traces, revealing his sociopathy and extremely potent stealth abilities.



* Magitech: Wielded by multiple Descendants. In addition, the Godmodder's main army, Project Nexus, wields armaments that fire bullets of magical energy rather than conventional projectiles or particles. This was an intentional choice on his part, as he wishes his army's equipment to be confusing and "bizarre" as possible, making it more difficult for opposing forces to fight it.

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* Magitech: Magitek: Wielded by multiple Descendants. In addition, the Godmodder's main army, Project Nexus, wields armaments that fire bullets of magical energy rather than conventional projectiles or particles. This was an intentional choice on his part, as he wishes his army's equipment to be confusing and "bizarre" as possible, making it more difficult for opposing forces to fight it.


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* MegaCorp: Seems to be a common occurance due to the relatively lawless nature of Paradox Space and Fiction as a whole. Without any centralized authority to keep the peace, major enterprises are forced to look out for themselves.
** Nanotrasen is the premier economic power in Paradox Space, controlling the production and sale of most advanced spacecraft and weaponry. Unlike most examples, they do not have a standing army of their own, but instead hire mercenaries both for protection and for offensive actions against their enemies.
** Italian Space Pizzas, Inc. is a corporate empire that reaches across all of Fiction, being primarily known for their ability to deliver pizza to anywhere in 30 minutes. They, of course, are merely a front for the Italian Space Mafia, an enigmatic criminal organization having originated from ''Literature/SnowCrash'''s Earth.


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* StandardSciFiSetting: Paradox Space has become something approaching this following the canon events of ''Webcomic/{{Homestuck}}'' and the discovery of the Cherub Relay network, though travel is between entire universes rather than mere star systems. Much of the worlds on the network are controlled by various minor troll polities, though there also exist larger factions such as the {{TheEmpire Neo-Alternian Empire}}, {{MegaCorp Nanotrasen}}, or the {{HegemonicEmpire Teladas Union}}.
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* DoingInTheScientist: [[spoiler: Salendo reveals that not only does magic exist in Paradox Space, but that it and psionics are one and the same, making troll psychics technically mages.]]


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* KineticWeaponsAreJustBetter: The {{TheEmpire Neo-Alternian}} design philosophy is built around this, with most of their forces being armed with conventional gunpowder weaponry in sharp contrast to the futuristic sidearms fielded by the more advanced factions such as Project Nexus, Nanotrasen, or the Teladas Union. They do have psionics-based energy lances equipped on their starships, however.
** The Carapacians are also forced to equip their infantry with mundane firearms (or in dire cases, bows and arrows), but this is due to their primitive technological and industrial base rather than an explicit design preferance.


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* Magitech: Wielded by multiple Descendants. In addition, the Godmodder's main army, Project Nexus, wields armaments that fire bullets of magical energy rather than conventional projectiles or particles. This was an intentional choice on his part, as he wishes his army's equipment to be confusing and "bizarre" as possible, making it more difficult for opposing forces to fight it.
** [[spoiler: With the reveal that troll psionics is a form of magic, all psionics-powered technology wielded by the trolls counts as magitech.]]
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YMMV


* MagicKnight: Almost all the player characters qualify, possessing both weapons and spells, most leaning more towards either pure Knight or pure Mage but not entirely disregarding the other side. In particular, any [[FanNickname STRINT]] build utilizes an incredibly strong basic attack and powerful magic spells in tandem. Venia and Leaf are prime examples.

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* MagicKnight: Almost all the player characters qualify, possessing both weapons and spells, most leaning more towards either pure Knight or pure Mage but not entirely disregarding the other side. In particular, any [[FanNickname STRINT]] STRINT build utilizes an incredibly strong basic attack and powerful magic spells in tandem. Venia and Leaf are prime examples.
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** Quite a few of the player characters, though of the PCs Zedros, Nettle and Bow Kid play this the straightest. Various examples exist on the enemy side, including most of the Chairian Magi.

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** Quite a few of the player characters, though of the PCs [=PCs=] Zedros, Nettle and Bow Kid play this the straightest. Various examples exist on the enemy side, including most of the Chairian Magi.
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* StandardStatusEffects: Many of them are used, including poison, burning, regeneration, and freezing.

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* StandardStatusEffects: StatusEffects: Many of them are used, including poison, burning, regeneration, and freezing.



* StandardStatusEffects: There's the typical bunch, like Poisoned, Burned, and Bleeding. Then there's the more exotic bunch, like Milk, Glitched, and True Silence.

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* StandardStatusEffects: StatusEffects: There's the typical bunch, like Poisoned, Burned, and Bleeding. Then there's the more exotic bunch, like Milk, Glitched, and True Silence.



* PoisonousPerson: Poison is an element, naturally focused around the titular Damage-over-time status effect and StandardStatusEffects in general. Hannah and Chi are both specialists.

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* PoisonousPerson: Poison is an element, naturally focused around the titular Damage-over-time status effect and StandardStatusEffects StatusEffects in general. Hannah and Chi are both specialists.

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There are far too many problems with this page


* AddedAlliterativeAppeal: If an attack is placed on a thousandth post, it will usually be highly boosted and alliterative as well.
** As of the 11,000th post, these types of attacks no longer occur due to a bug in how the Minecraft Forum counts post numbers.

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* AddedAlliterativeAppeal: If an attack is placed on a thousandth post, it will usually be highly boosted and alliterative as well.
**
well. As of the 11,000th post, these types of attacks no longer occur due to a bug in how the Minecraft Forum counts post numbers.



* AIIsACrapshoot: The Virus, an entity created in the second game, gradually became self-aware as its Security Integrity decreased. When that stat was completed, it broke free from its original purposes and became a human-like entity known as The Operator, which, naturally, decided to attack everything in sight.

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* AIIsACrapshoot: AIIsACrapshoot:
**
The Virus, an entity created in the second game, gradually became self-aware as its Security Integrity decreased. When that stat was completed, it broke free from its original purposes and became a human-like entity known as The Operator, which, naturally, decided to attack everything in sight.



** On April 1st, 2014, [=TT2000=] played an incredibly funny prank on the Godmodder, involving a year long quest for the ultimate practical joke that involved piranhas, sharks, piranha sharks, and anti-godmodding water. The entire quest turned out to be fabricated, and the Godmodder proceeded to go into an almost comatose rage, where the only thing he would say was "Heh."
*** Two weeks later, during 4/13, the Godmodder turned into Psychopath Godmodder and created the fearsome Calamity. All because of a joke.

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** On April 1st, 2014, [=TT2000=] played an incredibly funny prank on the Godmodder, involving a year long quest for the ultimate practical joke that involved piranhas, sharks, piranha sharks, and anti-godmodding water. The entire quest turned out to be fabricated, and the Godmodder proceeded to go into an almost comatose rage, where the only thing he would say was "Heh."
***
" Two weeks later, during 4/13, the Godmodder turned into Psychopath Godmodder and created the fearsome Calamity. All because of a joke.



* ArcWords: The term "Operator" has popped up frequently. Three major characters have the name, and another term for godmodding, or at least a technique similar to it, was revealed to be called "operating." [[spoiler: Ultimately the two surviving characters with that title (The evolved Virus and Slenderman) and the third's descendant (Build) united to ultimately aid in defeating the Godmodder once and for all during Act 5.]]
** Heh. The Godmodder picked that up after [=TT2000=] unleashed a horrific April Fool's prank on him. It ultimately became a CharacterTic for the Godmodder, but was also used as the foreshadowing of imminent doom (i.e. the summoning of Calamity).

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* ArcWords: ArcWords:
**
The term "Operator" has popped up frequently. Three major characters have the name, and another term for godmodding, or at least a technique similar to it, was revealed to be called "operating." [[spoiler: Ultimately the two surviving characters with that title (The evolved Virus and Slenderman) and the third's descendant (Build) united to ultimately aid in defeating the Godmodder once and for all during Act 5.]]
** Heh."Heh". The Godmodder picked that up after [=TT2000=] unleashed a horrific April Fool's prank on him. It ultimately became a CharacterTic for the Godmodder, but was also used as the foreshadowing of imminent doom (i.e. the summoning of Calamity).



* BattleTrophy: The Spoils of War act as these, gained by the person who lands the finishing blow on a boss. They are special, though, in that they can actually be used as weapons.
** The only two Spoils that aren't weapons are the Monolithium, a piece of the Black Monolith from when it was destroyed, along with the Serpent's Fang. The Monolithium is purely decorative, due to the fact that the Monolith wasn't described as a boss, and that it didn't attack. The second decorative spoil is the Serpent's Fang, dropped from Project Binary's Hard-Light projection upon its death.

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* BattleTrophy: The Spoils of War act as these, gained by the person who lands the finishing blow on a boss. They are special, though, in that they can actually be used as weapons.
**
weapons. The only two Spoils that aren't weapons are the Monolithium, a piece of the Black Monolith from when it was destroyed, along with the Serpent's Fang. The Monolithium is purely decorative, due to the fact that the Monolith wasn't described as a boss, and that it didn't attack. The second decorative spoil is the Serpent's Fang, dropped from Project Binary's Hard-Light projection upon its death.



** {{Justified}}, as it was a 100-post charge, which is 2x the normal maximum charge.



* ChekhovsGun: Despite having a significant role in the first game, the FEZ was really only used once and then forgotten. In the second game, it ended up becoming the Ultimate Reward of the Antichamber and was acquired by Flare Flames, who ended up using it to help everyone in the End of Act 3.

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* ChekhovsGun: ChekhovsGun:
**
Despite having a significant role in the first game, the FEZ was really only used once and then forgotten. In the second game, it ended up becoming the Ultimate Reward of the Antichamber and was acquired by Flare Flames, who ended up using it to help everyone in the End of Act 3.



* ChekhovsGunman: Bill Cipher was used as a side character in Act 2 by Nimbleguy and wasn't shown much, but ended up becoming an important villain in Act 3, joining the Arrival.

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* ChekhovsGunman: ChekhovsGunman:
**
Bill Cipher was used as a side character in Act 2 by Nimbleguy and wasn't shown much, but ended up becoming an important villain in Act 3, joining the Arrival.



** Most other players as well, to a lesser extent.



* GameWithinAGame: One of the challenges in Trial 4 was a text adventure the players had to play, revolving an adventure traveling through a spider-based area.
** Not to mention the players, several of whom have multiple characters with plans, some of which oppose another of their character's.

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* GameWithinAGame: GameWithinAGame:
**
One of the challenges in Trial 4 was a text adventure the players had to play, revolving an adventure traveling through a spider-based area.
** Not to mention the The players, several of whom have multiple characters with plans, some of which oppose another of their character's.



* GoKartingWithBowser: The players ultimately had to team up with the Godmodder on several occasions to stop other evils from winning the war first.

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* GoKartingWithBowser: GoKartingWithBowser:
**
The players ultimately had to team up with the Godmodder on several occasions to stop other evils from winning the war first.



* BadBoss: A {{Deconstruction}}. Acacia nearly killed [[ShrinkingViolet Taeda]] for trying to spare the Players after they had already presented the Gallow’s Head (IE killing a dangerous and terrifying beast that had plagued the Chairians for weeks), which made Taeda completely defect to the Players and got multiple of her own soldiers in open (but temporary) rebellion against her. That was before players tricked Acacia into attacking her own soldiers, one of whom [[WhatTheHellHero called her out and defected as a result.]] Two days later, she’s been completely suspended. Later, when trying to get people to help her in a duel against the players, she barely managed to get the required four, and still had to force one of them.

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* BadBoss: BadBoss:
**
A {{Deconstruction}}. Acacia nearly killed [[ShrinkingViolet Taeda]] for trying to spare the Players after they had already presented the Gallow’s Head (IE killing a dangerous and terrifying beast that had plagued the Chairians for weeks), which made Taeda completely defect to the Players and got multiple of her own soldiers in open (but temporary) rebellion against her. That was before players tricked Acacia into attacking her own soldiers, one of whom [[WhatTheHellHero called her out and defected as a result.]] Two days later, she’s been completely suspended. Later, when trying to get people to help her in a duel against the players, she barely managed to get the required four, and still had to force one of them.



* BlackMage: Quite a few of the player characters, though of the PCs Zedros, Nettle and Bow Kid play this the straightest. Various examples exist on the enemy side, including most of the Chairian Magi.

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* BlackMage: BlackMage:
**
Quite a few of the player characters, though of the PCs Zedros, Nettle and Bow Kid play this the straightest. Various examples exist on the enemy side, including most of the Chairian Magi.
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* '''[[https://forums.spacebattles.com/threads/destroy-the-godmodder-msparadox-destroy-the-godmodder-homestuck-multicross.765619/page-202#post-73276604 Destroy the Godmodder: MSPAradox]]''' A reboot of the original MSPA session created and run by [=Gutza1=]. It takes DTG 1, 2, and the TvTropes session as canon while selectively taking elements of other spin-offs in BroadStrokes. It is ongoing and intended to be the start of a new series of games in the original DTG canon.

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* '''[[https://forums.spacebattles.com/threads/destroy-the-godmodder-msparadox-destroy-the-godmodder-homestuck-multicross.765619/page-202#post-73276604 Destroy the Godmodder: MSPAradox]]''' A reboot of the original MSPA session created and run by [=Gutza1=]. It takes DTG 1, 2, and the TvTropes [=TvTropes=] session as canon while selectively taking elements of other spin-offs in BroadStrokes. It is ongoing and intended to be the start of a new series of games in the original DTG canon.
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Misuse


* AuthorExistenceFailure: Directly invoked when [[spoiler:both Build and Split, the two main characters of [=TwinBuilder=], are killed following their BattleAtTheCenterOfTheMind. As there is no one left to tell the story, it just... stops. The Update Terminal used to transcribe the game displays an error message, searching for another candidate to tell the tale. As luck would have it, it turns out there's someone else who can do the job - Doc Scratch, another First Guardian. He proceeds to remake the game in his image, forcing the players into a SideQuest.]]
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There are many other spinoffs including confront the godmodder, destroy the snobmodder, and many more, but these are smaller scale.

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There are many other spinoffs including confront Confront the godmodder, destroy Godmodder, Destroy the snobmodder, Snobmodder, and many more, but these are (usually) smaller scale.
scale and most are non-canon to the original games.

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dewicking finaldeath per trs


* FinalDeath: Averted. Redstone was presumably killed for good after doing many dumb things, but he is shown to be alive via a note.


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* KilledOffForReal: Averted. Redstone was presumably killed for good after doing many dumb things, but he is shown to be alive via a note.
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* AfterCombatRecovery: All players and friendly NPCs are revived and restored to full [=HP=] and [=MP=] at the end of combat, as well as removing any active status effects on them. Only [[LimitBreak SP]] persists between battles.

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* AfterCombatRecovery: All players and friendly NPCs [=NPCs=] are revived and restored to full [=HP=] and [=MP=] at the end of combat, as well as removing any active status effects on them. Only [[LimitBreak SP]] persists between battles.



** Hostile NPCs that [[ThouShaltNotKill survive the encounter]] aren't healed naturally, and those that can't escape are left at the mercy of players. Typically such mercy is given pretty freely.

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** Hostile NPCs [=NPCs=] that [[ThouShaltNotKill survive the encounter]] aren't healed naturally, and those that can't escape are left at the mercy of players. Typically such mercy is given pretty freely.
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* '''[[https://tvtropes.org/pmwiki/posts.php?discussion=13969038880A73377900&page=0 Destroy the Godmodder: TV Tropes Edition.]]''' Created by pionoplayer and hosted on the TV Tropes Forums. It took place in the main series' timeline, chronologically after the events of [=DTG2=]. It showed the Godmodder attempting to take over the [[Pantheon/TropePantheons TV Tropes Pantheon]], with many other shenanigans in-between. It is complete.

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* '''[[https://tvtropes.org/pmwiki/posts.php?discussion=13969038880A73377900&page=0 Destroy the Godmodder: TV Tropes Edition.]]''' Created by pionoplayer and hosted on the TV Tropes Forums. It took place in the main series' timeline, chronologically after the events of [=DTG2=]. It showed the Godmodder attempting to take over the [[Pantheon/TropePantheons TV Tropes Pantheon]], with many other shenanigans in-between. It is complete.
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** The "sidekick" system allowing players to control multiple player characters also contributes to this. Alastair Dragovich in particular

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** The "sidekick" system allowing players to control multiple player characters also contributes to this. Alastair Dragovich in particular

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One Steve Limit specific examples removed, to be re-added to characters page post-rework.


* OneSteveLimit:
** Subverted, as there are many different variations of Sky High with the same name. As such, in cases where more than one Sky High is present, they are referred to by their titles (e.g. The Inventor, The Corrupted, etc.)
** Subverted again with D.I.G.I.- there's an entity producer spawning more and more of her each turn.
** Subverted for the third time with Keane, whose clones are caused by stray "duplification energy".
** Actually, [=DTG=] in general seems to trend towards one particular form of subverting the One Steve Limit: It rarely has multiple different characters with shared names, but it has a large number of [[AlternateSelf characters with multiple incarnations.]]

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* OneSteveLimit:
** Subverted, as there are many different variations of Sky High with the same name. As such, in cases where more than one Sky High is present, they are referred to by their titles (e.g. The Inventor, The Corrupted, etc.)
** Subverted again with D.I.G.I.- there's an entity producer spawning more and more of her each turn.
** Subverted for the third time with Keane, whose clones are caused by stray "duplification energy".
** Actually,
OneSteveLimit: [=DTG=] in general seems to trend towards one particular form of subverting the One Steve Limit: It rarely has multiple different characters with shared names, but it has a large number of [[AlternateSelf characters with multiple incarnations.]]
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* Co-Dragons: Piono, [[VideoGame/MadnessCombat Tricky]], and Professor Mayonaka all serve as Alpha’s main and most important lieutenants.

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* Co-Dragons: CoDragons: Piono, [[VideoGame/MadnessCombat [[WebAnimation/{{Madness Combat}} Tricky]], and Professor Mayonaka all serve as Alpha’s main and most important lieutenants.



* EvilCounterpart: Well, evil''er'' counterpart. Organization XΨ is a group of Nobodies (and similar beings) made by Alpha and led on his behalf by [[VideoGame/Undertale Flowey]] to counteract the [[Franchise/KingdomHearts Neo-Organization XIII]]. While the Neo-Org is comprised and led mostly of WellIntentionedExtremists Xehanorts, Alpha’s Organization exists solely to hijack their goals and Kingdom Hearts for his own benefit.

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* EvilCounterpart: Well, evil''er'' counterpart. Organization XΨ is a group of Nobodies (and similar beings) made by Alpha and led on his behalf by [[VideoGame/Undertale [[VideoGame/{{Undertale}} Flowey]] to counteract the [[Franchise/KingdomHearts Neo-Organization XIII]]. While the Neo-Org is comprised and led mostly of WellIntentionedExtremists WellIntentionedExtremist Xehanorts, Alpha’s Organization exists solely to hijack their goals and Kingdom Hearts for his own benefit.
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* Co-Dragons: Piono, [[VideoGame/MadnessCombat Tricky]], and Professor Mayonaka all serve as Alpha’s main and most important lieutenants.


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* EvilCounterpart: Well, evil''er'' counterpart. Organization XΨ is a group of Nobodies (and similar beings) made by Alpha and led on his behalf by [[VideoGame/Undertale Flowey]] to counteract the [[Franchise/KingdomHearts Neo-Organization XIII]]. While the Neo-Org is comprised and led mostly of WellIntentionedExtremists Xehanorts, Alpha’s Organization exists solely to hijack their goals and Kingdom Hearts for his own benefit.
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Merging per TRS


* DoublePost: It's against the rules.
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* TheEmperor: [=DTG2=]'s Condesce is this, having rebuilt her forces and then attempting to reunify the troll race under the Neo-Alternian Empire.
** The Godmodder aspires to become this. With his armies' rampage across Paradox Space, he may already be close to achieving it.

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Added a few new tropes


* {{GMPC}}: Lothyra Silentread. She was Gutza’s character in [=DTG2=], and returns in [=MSPAradox=] to help guide the players early on.

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* {{GMPC}}: Lothyra Silentread. She was Gutza’s character in [=DTG2=], and returns in [=MSPAradox=] to help guide the players early on. Downplayed after Act 1, where she becomes an advisor for Axios and refrains from taking to the Battlefield directly unless absolutely necessary.


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* SealedEvilInACan: Unlike in Homestuck's "postcanon," the Alpha Timeline Lord English (who is distinct from the "Omega Timeline" Lord English that appeared in [=DTG2=]) was sealed away in Calliope's black hole, and is still alive.
* PortalNetwork: The ''VideoGame/MassEffect''-inspired Cherub Relays are scaled-up versions of the Cherub Portal from ''VideoGame/{{Hiveswap}}'' that connect far-flung regions of Paradox Space. They were built by the ancient Cherub civilization and were discovered after the events of canon ''Webcomic/{{Homestuck}}''. Project Nexus makes heavy use of them to transport their forces across Paradox Space.
** [[spoiler: On a smaller scale, the [[Franchise/DragonAge eluvians]] used by the Agents of Fen'Harel to move around the Incipisphere undetected.]]
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fixed a broken spoiler


* ExactWords: How the Spherebreakers got Chaos to free Mari. Chaos had posted a one-million ten-thousand credit sum to free Mari (for reference, the amount Chaos needs to get out of debt with the Temmies was ten-thousand.) [[Spoiler: The Spherebreakers paid for the listed cost… In binary, which totaled to eighty credits.]] Chaos stated it was ShmuckBait after the fact and didn’t even anticipate anyone would pay anything for it. An alternative was presented in the form of collecting five 20% discount coupons-naturally totalling to a 100% discount to purchase anything for free.

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* ExactWords: How the Spherebreakers got Chaos to free Mari. Chaos had posted a one-million ten-thousand credit sum to free Mari (for reference, the amount Chaos needs to get out of debt with the Temmies was ten-thousand.) [[Spoiler: [[spoiler: The Spherebreakers paid for the listed cost… In binary, which totaled to eighty credits.]] Chaos stated it was ShmuckBait after the fact and didn’t even anticipate anyone would pay anything for it. An alternative was presented in the form of collecting five 20% discount coupons-naturally totalling to a 100% discount to purchase anything for free.
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[[folder: [=DTG=]: MSPAradox]]

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[[folder: [=DTG=]: MSPAradox]]
[=MSPAradox=] ]]

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* BigBad: Alpha, naturally. Though like with [=DTG2=] there are other players at work in the background, such as [[TheChessmaster The Employer]] and [[EvilEmpire the Neo-Alternian Empire, led by Homestuck's The Condesce.]]
* CerebusSyndrome: For the franchise, while MSPAradox is still quite silly and absurd, it often takes a more serious tone compared to the earlier games in the canon, as the stakes are significantly higher and consequences of a Godmodding War are explicitly shown. The Godmodder has gone from being a glorified troll in over his head to a multiversal conqueror with a vast standing army who desires to subjugate countless worlds in Paradox Space and beyond, with billions of innocent lives at stake.
** In addition, the game has a significantly greater emphasis on roleplay and in-universe justification for story and actions, while in the previous games the players and GMs still often acted like they were playing just a forum game and not writing a story
* ContinuityReboot: Of a sort. MSPAradox takes place in a new continuity called Altcanon, which was created to do away with the overly-convoluted parts of Oldcanon, the previous continuity. The only Oldcanon games which are shared with Altcanon are the original [=DTG=], [=DTG2=], and the first TV Tropes Edition.

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* BigBad: Alpha, naturally. Though like with [=DTG2=] there are other players at work in the background, such as [[TheChessmaster The Employer]] and [[EvilEmpire the Neo-Alternian Empire, Empire]], led by Homestuck's [[Webcomic/{{Homestuck}} The Condesce.]]
Condesce]]
* BewareTheSillyOnes: The [[NamesToRunAwayFromReallyFast Devastator Undying]] is an obnoxious {{Troll}} with a garish fashion sense. He’s also an AxCrazy maniac obsessed with becoming the most powerful being in Fiction.
* CerebusSyndrome: For the franchise, while MSPAradox [=MSPAradox=] is still quite silly and absurd, it often takes a more serious tone compared to the earlier games in the canon, as the stakes are significantly higher and consequences of a Godmodding War are explicitly shown. The Godmodder has gone from being a glorified troll in over his head to a multiversal conqueror with a vast standing army who desires to subjugate countless worlds in Paradox Space and beyond, with billions of innocent lives at stake.
** In addition, the game has a significantly greater emphasis on roleplay and in-universe justification for story and actions, while in the previous games the players and GMs [=GMs=] still often acted like they were playing just a forum game and not writing a story
* ContinuityReboot: Of a sort. MSPAradox [=MSPAradox=] takes place in a new continuity called Altcanon, which was created to do away with the overly-convoluted parts of Oldcanon, the previous continuity. The only Oldcanon games which are shared with Altcanon are the original [=DTG=], [=DTG2=], and the first TV Tropes Edition.



* GenreShift: Downplayed. The base gameplay of the series is retained but the game intentionally incorporates elements from RPGs and Grand Strategy Games. The players are not limited to a single battlefield, and can travel throughout the Incipisphere and beyond at will, interacting with NPCs freely, doing sidequests, and explorating new locations. In addition, the game is littered with powerful NPC factions who engage in geopolitical conflict with each other and can bring vast armies to bear, with the GM having explicitly stated that the Anti-Godmodders will need to gain the allegiance of some of these factions to challenge the Godmodder's own army.

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* GenreShift: Downplayed. The base gameplay of the series is retained but the game intentionally incorporates elements from RPGs [=RPGs=] and Grand Strategy Games. The players are not limited to a single battlefield, and can travel throughout the Incipisphere and beyond at will, interacting with NPCs [=NPCs=] freely, doing sidequests, and explorating exploring new locations. In addition, the game is littered with powerful NPC [=NPC=] factions who engage in geopolitical conflict with each other and can bring vast armies to bear, with the GM [=GM=] having explicitly stated that the Anti-Godmodders will need to gain the allegiance of some of these factions to challenge the Godmodder's own army.



* {{GMPC}}: Lothyra Silentread. She was Gutza’s character in [=DTG2=], and returns in MSPAradox to help guide the players early on.
* LoadsandLoadsOfCharacters: Hoo boy. This trope is a given for most [=DTG=] games, but with its sheer number of players and plotlines, MSPAradox takes it Up to Eleven. Special mention goes to the numerous one-off and joke characters who become important later on in the story.

to:

* {{GMPC}}: Lothyra Silentread. She was Gutza’s character in [=DTG2=], and returns in MSPAradox [=MSPAradox=] to help guide the players early on.
* LoadsandLoadsOfCharacters: Hoo boy. This trope is a given for most [=DTG=] games, but with its sheer number of players and plotlines, MSPAradox [=MSPAradox=] takes it Up to Eleven. Special mention goes to the numerous one-off and joke characters who become important later on in the story.



** Actually, [=DTG=] in general seems to trend towards one particular form of subverting the One Steve Limit: It rarely has multiple different characters with shared names, but it has a large number of [AlternateSelf characters with multiple incarnations.]

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** Actually, [=DTG=] in general seems to trend towards one particular form of subverting the One Steve Limit: It rarely has multiple different characters with shared names, but it has a large number of [AlternateSelf [[AlternateSelf characters with multiple incarnations.]]]

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* BigBad: Alpha, naturally. Though like with [=DTG2=] there are other players at work in the background, such as [[TheChessmaster The Employer]] and [[EvilEmpire the Neo-Alternian Empire led by The Condesce.]]
* CerebusSyndrome: For teh franchise, while MSPAradox is still quite silly and absurd, it often takes a more serious tone compared to the earlier games in the canon, as the stakes are significantly higher and consequences of a Godmodding War are explicitly shown. The Godmodder has gone from being a glorified troll in over his head to a multiversal conqueror with a vast standing army who desires to subjugate countless worlds in Paradox Space and beyond, with billions of innocent lives at stake.

to:

* BigBad: Alpha, naturally. Though like with [=DTG2=] there are other players at work in the background, such as [[TheChessmaster The Employer]] and [[EvilEmpire the Neo-Alternian Empire Empire, led by Homestuck's The Condesce.]]
* CerebusSyndrome: For teh the franchise, while MSPAradox is still quite silly and absurd, it often takes a more serious tone compared to the earlier games in the canon, as the stakes are significantly higher and consequences of a Godmodding War are explicitly shown. The Godmodder has gone from being a glorified troll in over his head to a multiversal conqueror with a vast standing army who desires to subjugate countless worlds in Paradox Space and beyond, with billions of innocent lives at stake.



* ContinuityReboot: Of a sort. MSPAradox takes place in a new continuity called Altcanon, which was created to do away with the overly-convoluted parts of Oldcanon, the previous continuity. The only Oldcanon games which are shared with Altcanon are DTG 1, DTG 2, and the first TV Tropes Edition.

to:

* ContinuityReboot: Of a sort. MSPAradox takes place in a new continuity called Altcanon, which was created to do away with the overly-convoluted parts of Oldcanon, the previous continuity. The only Oldcanon games which are shared with Altcanon are DTG 1, DTG 2, the original [=DTG=], [=DTG2=], and the first TV Tropes Edition.



* {{GMPC}}: Lothyra Silentread. She was Gutza’s character in DTG 2, and returns in MSPAradox to help guide the players early on.
* LoadsandLoadsOfCharacters: Hoo boy. This trope is a given for most DTG games, but with its sheer number of players and plotlines, MSPAradox takes it Up to Eleven. Special mention goes to the numerous one-off and joke characters who become important later on in the story.

to:

* {{GMPC}}: Lothyra Silentread. She was Gutza’s character in DTG 2, [=DTG2=], and returns in MSPAradox to help guide the players early on.
* LoadsandLoadsOfCharacters: Hoo boy. This trope is a given for most DTG [=DTG=] games, but with its sheer number of players and plotlines, MSPAradox takes it Up to Eleven. Special mention goes to the numerous one-off and joke characters who become important later on in the story.story.
** The "sidekick" system allowing players to control multiple player characters also contributes to this. Alastair Dragovich in particular


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** Actually, [=DTG=] in general seems to trend towards one particular form of subverting the One Steve Limit: It rarely has multiple different characters with shared names, but it has a large number of [AlternateSelf characters with multiple incarnations.]
* PungeonMaster: Splashcat, who regularly incorporates wordplay into their attacking style.
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* GMPC: Lothyra Silentread. She was Gutza’s character in DTG 2, and returns in MSPAradox to help guide the players early on.

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* GMPC: {{GMPC}}: Lothyra Silentread. She was Gutza’s character in DTG 2, and returns in MSPAradox to help guide the players early on.
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* Continuity Reboot: Of a sort. MSPAradox takes place in a new continuity called Altcanon, which was created to do away with the overly-convoluted parts of Oldcanon, the previous continuity. The only Oldcanon games which are shared with Altcanon are DTG 1, DTG 2, and the first TV Tropes Edition.
* Earth-Shattering Kaboom: Prospit’s moon is destroyed by Bec Noir at the end of Act 1.
* Friendly Enemy: It’s not uncommon to see people from all three player factions not only not attack each other, but even strike up a conversation or work together if the need arises.
* Genre Shift: Downplayed. The base gameplay of the series is retained but the game intentionally incorporates elements from RPGs and Grand Strategy Games. The players are not limited to a single battlefield, and can travel throughout the Incipisphere and beyond at will, interacting with NPCs freely, doing sidequests, and explorating new locations. In addition, the game is littered with powerful NPC factions who engage in geopolitical conflict with each other and can bring vast armies to bear, with the GM having explicitly stated that the Anti-Godmodders will need to gain the allegiance of some of these factions to challenge the Godmodder's own army.
* Gambit Pileup: Boy howdy. Between the Godmodder, Pro-Godmodders, Anti-Godmodders, the Neo-Alternian Empire, Pane, Axios, the Seekers of Darkness, and certain other individuals, you would be hard-pressed to list every gambit being piled on at any given time.

to:

* Continuity Reboot: ContinuityReboot: Of a sort. MSPAradox takes place in a new continuity called Altcanon, which was created to do away with the overly-convoluted parts of Oldcanon, the previous continuity. The only Oldcanon games which are shared with Altcanon are DTG 1, DTG 2, and the first TV Tropes Edition.
* Earth-Shattering Kaboom: EarthShatteringKaboom: Prospit’s moon is destroyed by Bec Noir at the end of Act 1.
* Friendly Enemy: FriendlyEnemy: It’s not uncommon to see people from all three player factions not only not attack each other, but even strike up a conversation or work together if the need arises.
* Genre Shift: GenreShift: Downplayed. The base gameplay of the series is retained but the game intentionally incorporates elements from RPGs and Grand Strategy Games. The players are not limited to a single battlefield, and can travel throughout the Incipisphere and beyond at will, interacting with NPCs freely, doing sidequests, and explorating new locations. In addition, the game is littered with powerful NPC factions who engage in geopolitical conflict with each other and can bring vast armies to bear, with the GM having explicitly stated that the Anti-Godmodders will need to gain the allegiance of some of these factions to challenge the Godmodder's own army.
* Gambit Pileup: GambitPileup: Boy howdy. Between the Godmodder, Pro-Godmodders, Anti-Godmodders, the Neo-Alternian Empire, Pane, Axios, the Seekers of Darkness, and certain other individuals, you would be hard-pressed to list every gambit being piled on at any given time.



* Loads and Loads of Characters: Hoo boy. This trope is a given for most DTG games, but with its sheer number of players and plotlines, MSPAradox takes it Up to Eleven. Special mention goes to the numerous one-off and joke characters who become important later on in the story.
* Medium Awareness: Pretty much a given considering the subject matter. Played with for certain characters.
* One Steve Limit:

to:

* Loads and Loads of Characters: LoadsandLoadsOfCharacters: Hoo boy. This trope is a given for most DTG games, but with its sheer number of players and plotlines, MSPAradox takes it Up to Eleven. Special mention goes to the numerous one-off and joke characters who become important later on in the story.
* Medium Awareness: MediumAwareness: Pretty much a given considering the subject matter. Played with for certain characters.
* One Steve Limit: OneSteveLimit:
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Added DiffLines:

[[/folder]]
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Added DiffLines:


[[folder: [=DTG=]: MSPAradox]]

* BigBad: Alpha, naturally. Though like with [=DTG2=] there are other players at work in the background, such as [[TheChessmaster The Employer]] and [[EvilEmpire the Neo-Alternian Empire led by The Condesce.]]
* CerebusSyndrome: For teh franchise, while MSPAradox is still quite silly and absurd, it often takes a more serious tone compared to the earlier games in the canon, as the stakes are significantly higher and consequences of a Godmodding War are explicitly shown. The Godmodder has gone from being a glorified troll in over his head to a multiversal conqueror with a vast standing army who desires to subjugate countless worlds in Paradox Space and beyond, with billions of innocent lives at stake.
** In addition, the game has a significantly greater emphasis on roleplay and in-universe justification for story and actions, while in the previous games the players and GMs still often acted like they were playing just a forum game and not writing a story
* Continuity Reboot: Of a sort. MSPAradox takes place in a new continuity called Altcanon, which was created to do away with the overly-convoluted parts of Oldcanon, the previous continuity. The only Oldcanon games which are shared with Altcanon are DTG 1, DTG 2, and the first TV Tropes Edition.
* Earth-Shattering Kaboom: Prospit’s moon is destroyed by Bec Noir at the end of Act 1.
* Friendly Enemy: It’s not uncommon to see people from all three player factions not only not attack each other, but even strike up a conversation or work together if the need arises.
* Genre Shift: Downplayed. The base gameplay of the series is retained but the game intentionally incorporates elements from RPGs and Grand Strategy Games. The players are not limited to a single battlefield, and can travel throughout the Incipisphere and beyond at will, interacting with NPCs freely, doing sidequests, and explorating new locations. In addition, the game is littered with powerful NPC factions who engage in geopolitical conflict with each other and can bring vast armies to bear, with the GM having explicitly stated that the Anti-Godmodders will need to gain the allegiance of some of these factions to challenge the Godmodder's own army.
* Gambit Pileup: Boy howdy. Between the Godmodder, Pro-Godmodders, Anti-Godmodders, the Neo-Alternian Empire, Pane, Axios, the Seekers of Darkness, and certain other individuals, you would be hard-pressed to list every gambit being piled on at any given time.
* GMPC: Lothyra Silentread. She was Gutza’s character in DTG 2, and returns in MSPAradox to help guide the players early on.
* Loads and Loads of Characters: Hoo boy. This trope is a given for most DTG games, but with its sheer number of players and plotlines, MSPAradox takes it Up to Eleven. Special mention goes to the numerous one-off and joke characters who become important later on in the story.
* Medium Awareness: Pretty much a given considering the subject matter. Played with for certain characters.
* One Steve Limit:
** Subverted, as there are many different variations of Sky High with the same name. As such, in cases where more than one Sky High is present, they are referred to by their titles (e.g. The Inventor, The Corrupted, etc.)
** Subverted again with D.I.G.I.- there's an entity producer spawning more and more of her each turn.
** Subverted for the third time with Keane, whose clones are caused by stray "duplification energy".
* TheBusCameBack: Bec Noir and The Condesce, after disappearing from [=DTG2=] once the Homestuck invasion was finished, both return with big roles.

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** Thymium does actually have a "reloader" trait for weapons, which makes them require time to reload after being fired, but they still never run out of ammo no matter how often they're reloaded.



* DigitalAvatar: The players of the games are (unless otherwise specified by them) essentially controlling two characters at once: their real-life self, and their Minecraft avatar. Their avatar does most of the work, whereas the real life one is usually reserved for RP. The only session to subvert this as a standard is the MSPA session.

to:

* DigitalAvatar: The players of the games are (unless otherwise specified by them) essentially controlling two characters at once: their real-life self, and their Minecraft avatar. Their avatar does most of the work, whereas the real life one is usually reserved for RP. The only session to subvert MSPA session, MSPAradox and Thymium all buck this as a standard is the trend, however, with both MSPA session.ones having the players be actual people playing [[TheGamePlaysYou SBURB]] by default and Thymium containing a diverse cast of original characters.



* GodMode: The Godmoder, a misspelling of the Godmodder. He is actually invincible, unlike the Godmodder, but he leaves everyone alone for the most part.

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* GodMode: The Godmoder, a misspelling of the Godmodder. He is actually invincible, unlike the Godmodder, but he leaves everyone alone for the most part. He originated as a running gag, when players misspelled "Godmodder" as "Godmoder" and had their attacks bounce harmlessly off the Godmoder's god mode instead.



** Actually worked for Splashcat in MSPAradox... although only because it was somehow backed up with large amounts of [[UsefulNotes/Kabbalah Kabbalah]].



** [[spoiler:The Red Dragon / Brine causes this whenever you say his real name.]]



* RuleOfFunny: This is one of the criteria for an attack to work against the Godmodder.

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* RuleOfFunny: This is one of the criteria a common reason for an attack to work against the Godmodder.



* InverseLawOfUtilityAndLethality: See RuleOfFunny. A SPAM cannon or decapitation via banana peel is more likely to cause more damage than a kick in the nuts.

to:

* InverseLawOfUtilityAndLethality: See RuleOfFunny. A SPAM cannon or decapitation via banana peel is more likely to cause more damage than a kick in the nuts.nuts or a nuke.



* MaximumHPReduction: One of the players made an attack that lowered the Godmodder's max HP from 100 to 40.

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* MaximumHPReduction: One of the players made an attack that lowered the Godmodder's max HP from 100 to 40. Seeing how Godmodders can't really heal anyways, it wasn't actually very useful though.
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'''Destroy the Godmodder''' is a series of PlayByPostGames on the Minecraft Forums that is ExactlyWhatItSaysOnTheTin. It takes place in the world of VideoGame/{{Minecraft}}, which is being terrorized by a very powerful player known as [[GodModders The Godmodder]]. The Godmodder possesses the uncanny ability to [[NighInvulnerability block nearly every attack]] thrown at him, which makes the titular goal very nearly a lost cause. However, it is possible to beat him by either using attacks that can't be blocked or godmodded or by counter-godmodding one of his blocks. Of course, [[DeathOfAThousandCuts each successful attack (usually) only does 1 damage]], turning the fight into a long and excruciating grind.

to:

'''Destroy the Godmodder''' is a series of PlayByPostGames originating on the Minecraft Forums that is ExactlyWhatItSaysOnTheTin. It takes place in the world of VideoGame/{{Minecraft}}, which is being terrorized by a very powerful player known as [[GodModders The Godmodder]]. The Godmodder possesses the uncanny ability to [[NighInvulnerability block nearly every attack]] thrown at him, which makes the titular goal very nearly a lost cause. However, it is possible to beat him by either using attacks that can't be blocked or godmodded or by counter-godmodding one of his blocks. Of course, [[DeathOfAThousandCuts each successful attack (usually) only does 1 damage]], turning the fight into a long and excruciating grind.



The main series ended with [=DTG0=], though the canon story has been continued through spinoffs, text adventures, and other miscellaneous works. Some spinoffs, however, are noncanon. A [[ContinuityReboot reboot]] was in the works, serving as an alternate continuity with the hopes of simplifying the series' [[KudzuPlot labyrinthine plot]]. Below is a list of spinoffs.

to:

The main series ended with [=DTG0=], though the canon story has been continued through spinoffs, text adventures, and other miscellaneous works. Some spinoffs, however, are noncanon. A [[ContinuityReboot reboot]] was in the works, serving as has also been perfomed, creating an alternate continuity known as "altcanon" with the hopes of simplifying the series' [[KudzuPlot labyrinthine plot]]. Below is a list of spinoffs.

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