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Wind Waker is a generally beloved game in the zelda community now


** This managed to happen to Link himself. The ''[[VideoGame/TheLegendOfZeldaTheWindWaker Wind Waker]]'' incarnation of Link was, upon the reveal of the style, to put it kindly, less than appreciated. This was quickly followed by some nasty BrokenBase that's still healing. However, those who stuck it out to the end; watched the little hero prove his worth (as opposed to being chosen outright), and eventually [[SugarWiki/MomentOfAwesome turn GANONDORF into the Master Sword's new pedestal]], spread the word that the Hero of the Winds was just as awesome as his predecessors.

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** This managed to happen to Link himself. The ''[[VideoGame/TheLegendOfZeldaTheWindWaker Wind Waker]]'' incarnation of Link was, upon the reveal of the style, to put it kindly, less than appreciated. This was quickly followed by some nasty BrokenBase that's still healing.that has mostly healed since then. However, those who stuck it out to the end; watched the little hero prove his worth (as opposed to being chosen outright), and eventually [[SugarWiki/MomentOfAwesome turn GANONDORF into the Master Sword's new pedestal]], spread the word that the Hero of the Winds was just as awesome as his predecessors.
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* ''VideoGame/FZero99'': The Golden Fox was always viewed as the weakest machine in the original ''VideoGame/FZero'' because it had pretty much nothing going for it besides high acceleration, to the point clearing the Grand Prix in higher difficulties with that vehicle was considered a miraculous feat. This game, however, plays to the Golden Fox's strengths as the better acceleration allows it to lose less speed in case of collisions (which is an inevitability when you have 98 other racers in the same track). It also has single-handedly the best boost reward and regeneration in the game, meaning its usually poor top speed ends up not being that much of a deterrent.
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* [[QuirkyBard Deekin]], in ''VideoGame/NeverwinterNights Shadows of Undrentide'', was generally obnoxious. Hordes of the Underdark did a much better job with him by giving him some generally humorous dialogue ("Drows be fatty. Gots it") and his big [[SugarWiki/HeartwarmingMoments Crowning Moment of Heartwarming]] in the endgame. Not to mention the fact that he becomes a red dragon disciple, which is considered to be one of the best prestige classes in the game.

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* [[QuirkyBard Deekin]], in ''VideoGame/NeverwinterNights Shadows of Undrentide'', was generally obnoxious. Hordes ''Hordes of the Underdark Underdark'' did a much better job with him by giving him some generally humorous dialogue ("Drows be fatty. Gots it") and his big [[SugarWiki/HeartwarmingMoments Crowning Moment of Heartwarming]] in the endgame. Not to mention the fact that he becomes a red dragon disciple, which is considered to be one of the best prestige classes in the game.

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** [[CanonForeigner Orphea]] had a massive hatedom when she first appeared in the comics, and was derided as a boring 'almost' MarySue with a weak backstory. There were also a lot of detractors (correctly) predicting she'd end up as the new hero for Blizzcon and lamenting Blizz for putting such a nobody in the spotlight. Her eventual reveal actually managed to win over most of the audience though, mostly thanks to her awesome visual design (which was showcased rather poorly in the comics) and balanced, creative skillset. It also helps that she got a bit of actual personality and had a strong DeadpanSnarker streak and just enough LeaningOnTheFourthWall to be likable.
* A [[ScrappyWeapon non-character example]] is the knife in the ''Franchise/ResidentEvil'' series. In the [=PS1=] era, it had next to no range compared to the usual firearms and did minimal damage, even in games where they attempted to make up for that by letting it hit multiple times per swing. Even if you had a rare position of attacking a zombie from an elevated position, it would take many slashes to take it down - upwards of ''fifty'' in ''VideoGame/ResidentEvil2''. So players would consign it to the nearest chest to free up an inventory space for something far more useful ASAP. But in ''VideoGame/ResidentEvil4'', it no longer takes up a space in your inventory, it can be switched to and put back away instantly by holding and releasing a button, it does a lot more damage (on par with the starting pistol), ''and'' could be aimed just like the other weapons to hit specific spots and stagger enemies (since they're not made-of-muscle bioweapons that don't react to pain in this game) for a finishing move. Suddenly, the knife is one of the most valuable weapons. If it guaranteed a stun with every slash to the face, some players wouldn't even use guns (except for when they had no choice).

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** [[CanonForeigner Orphea]] had a massive hatedom when she first appeared in the comics, and was derided as a boring 'almost' MarySue with a weak backstory. There were also a lot of detractors (correctly) predicting she'd end up as the new hero for Blizzcon and lamenting Blizz for putting such a nobody in the spotlight. Her eventual reveal actually managed to win over most of the audience though, mostly thanks to her awesome visual design (which was showcased rather poorly in the comics) and balanced, creative skillset. It also helps that she got a bit of actual personality and had a strong DeadpanSnarker streak and just enough LeaningOnTheFourthWall to be likable.
likeable.
* ''Franchise/ResidentEvil'':
**
A [[ScrappyWeapon non-character example]] is the knife in the ''Franchise/ResidentEvil'' series.knife. In the [=PS1=] era, it had next to no range compared to the usual firearms and did minimal damage, even in games where they attempted to make up for that by letting it hit multiple times per swing. Even if you had a rare position of attacking a zombie from an elevated position, it would take many slashes to take it down - upwards of ''fifty'' in ''VideoGame/ResidentEvil2''. So players would consign it to the nearest chest to free up an inventory space for something far more useful ASAP. But in ''VideoGame/ResidentEvil4'', it no longer takes up a space in your inventory, it can be switched to and put back away instantly by holding and releasing a button, it does a lot more damage (on par with the starting pistol), ''and'' could be aimed just like the other weapons to hit specific spots and stagger enemies (since they're not made-of-muscle bioweapons that don't react to pain in this game) for a finishing move. Suddenly, the knife is one of the most valuable weapons. If it guaranteed a stun with every slash to the face, some players wouldn't even use guns (except for when they had no choice).


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** Sherry Birkin might as well be the poster girl for this. In ''VideoGame/ResidentEvil2'' she was considered an absolute pain in the ass throughout Claire’s scenario for constantly running off and falling into danger, not to mention her playable section being arduous due to fact she can die extremely easily and unlike the other characters cannot protect herself. Come ''VideoGame/ResidentEvil6'' however and fans were shocked to see Sherry had TookALevelInBadass in the years since ''2'' and become an ActionGirl which greatly shifted opinions about her, in fact as far as ''6'' is concerned she’s accepted as one of the unambiguous positives of the game. ''[=RE2make=]'' achieved something even more shocking by making Sherry’s 12 year self actually likeable and compelling with her playable segment being a massive high point of the game.
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** Princess Peach hadn't won over very many fans for quite some time, namely due to being ''the'' DamselInDistress of gaming and having very little personality in most appearances (aside from ''VideoGame/MarioParty'', but there she's hated for an [[TheComputerIsACheatingBastard entirely different reason]]). Then came the [=GameCube=] era which, NeverLiveItDown moment in ''Sunshine'' aside, started giving Peach more of an identity. She's a consistently-returning veteran for ''VideoGame/SuperSmashBros'' since ''Melee'' where she is a fan-favorite because of her redesign, flirty and mischievous personality and strange but unique and powerful moveset, has gained countless useful roles in the ''VideoGame/PaperMario'' series (the first two games has her as a playable SpannerInTheWorks who actively tried to foil the plans of her kidnappers behind their backs and helped during the FinalBattles and ''Super Paper Mario'' made her a DeadPanSnarker and fully playable strong-willed ActionGirl) and her various sports outfits and the other outfits she has worn across the series still have lot of fans to this day for "special reasons". It wasn't a massive boost, but she [[TookALevelInBadass steadily became more and more of a competent character]], [[VideoGame/SuperPrincessPeach receiving her first starring role where she beat Bowser and rescued the Mario Bros by herself]], becoming playable in at least two main series titles (''Super Mario 3D World'' and ''Super Mario Run'' and even before that there was ''Super Mario Bros. 2''), trying to escape from Bowser and taking down an army of Mooks by herself with her ParasolOfPain in ''Super Mario 3D Land'' (even if she failed in the end), showing the full extent of her powers in the ''VideoGame/MarioAndLuigi'' series and ''Super Mario RPG'', becoming a "badass princess" in the ''Mario + Rabbids'' games (with her BigDamnHeroes moment in the first game being particularly noteworthy) and even [[spoiler:shooting Mario ''and'' Bowser down when they fight over proposing to her and going on her own adventure in the post-game]] in ''VideoGame/SuperMarioOdyssey''. Add this to all of her other playable appearances in the ''Mario Kart'', ''Mario Party'', ''Mario Strikers'', ''Mario Golf'', ''Mario Baseball'', ''Mario Tennis'', ''Dr. Mario'' and ''Mario and Sonic'' series etc as well as her other minor contributions in the main series and RPG series and she nowadays has much more of a following than she did initially.

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** Princess Peach hadn't won over very many fans for quite some time, namely due to being ''the'' DamselInDistress of gaming and having very little personality in most appearances (aside from ''VideoGame/MarioParty'', but there she's hated for an [[TheComputerIsACheatingBastard entirely different reason]]). Then came the [=GameCube=] era which, NeverLiveItDown moment in ''Sunshine'' aside, started giving Peach more of an identity. She's a consistently-returning veteran for ''VideoGame/SuperSmashBros'' since ''Melee'' where she is a fan-favorite because of her redesign, flirty and mischievous personality and strange but unique and powerful moveset, has gained countless useful roles in the ''VideoGame/PaperMario'' series (the first two games has her as a playable SpannerInTheWorks who actively tried to foil the plans of her kidnappers behind their backs and helped during the FinalBattles {{Final Battle}}s and ''Super Paper Mario'' made her a DeadPanSnarker DeadpanSnarker and fully playable strong-willed ActionGirl) and her various sports outfits and the other outfits she has worn across the series still have lot of fans to this day for "special reasons". It wasn't a massive boost, but she [[TookALevelInBadass steadily became more and more of a competent character]], [[VideoGame/SuperPrincessPeach receiving her first starring role where she beat Bowser and rescued the Mario Bros by herself]], becoming playable in at least two main series titles (''Super Mario 3D World'' and ''Super Mario Run'' and even before that there was ''Super Mario Bros. 2''), trying to escape from Bowser and taking down an army of Mooks by herself with her ParasolOfPain in ''Super Mario 3D Land'' (even if she failed in the end), showing the full extent of her powers in the ''VideoGame/MarioAndLuigi'' series and ''Super Mario RPG'', becoming a "badass princess" in the ''Mario + Rabbids'' games (with her BigDamnHeroes moment in the first game being particularly noteworthy) and even [[spoiler:shooting Mario ''and'' Bowser down when they fight over proposing to her and going on her own adventure in the post-game]] in ''VideoGame/SuperMarioOdyssey''. Add this to all of her other playable appearances in the ''Mario Kart'', ''Mario Party'', ''Mario Strikers'', ''Mario Golf'', ''Mario Baseball'', ''Mario Tennis'', ''Dr. Mario'' and ''Mario and Sonic'' series etc as well as her other minor contributions in the main series and RPG series and she nowadays has much more of a following than she did initially.
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** Princess Peach hadn't won over very many fans for quite some time, namely due to being ''the'' DamselInDistress of gaming and having very little personality in most appearances (aside from ''VideoGame/MarioParty'', but there she's hated for an [[TheComputerIsACheatingBastard entirely different reason]]). Then came the [=GameCube=] era which, NeverLiveItDown moment in ''Sunshine'' aside, started giving Peach more of an identity. She's a consistently-returning veteran for ''VideoGame/SuperSmashBros'' since ''Melee'' where she is a fan-favorite because of her redesign, flirty and mischievous personality and strange but unique and powerful moveset, has gained countless useful roles in the ''VideoGame/PaperMario'' series ( the first two games has her as a playable SpannerInTheWorks who actively tried to foil the plans of her kidnappers behind their backs and helped during the FinalBattles and Super Paper Mario made her a DeadPanSnarker and fully playable strong-willed ActionGirl) and her various sports outfits and the other outfits she has worn across the series still have lot of fans to this day for "special reasons". It wasn't a massive boost, but she [[TookALevelInBadass steadily became more and more of a competent character]], [[VideoGame/SuperPrincessPeach receiving her first starring role where she beat Bowser and rescued the Mario Bros by herself]], becoming playable in at least two main series titles (Super Mario 3D World and Super Mario Run and even before that there was Super Mario Bros.2), trying to escape from Bowser and taking down an army of Mooks by herself with her ParasolOfPain in Super Mario 3D Land (even if she failed in the end) , showing the full extent of her powers in the ''VideoGame/MarioAndLuigi'' series and Super Mario RPG , becoming a "badass princess" in the Mario + Rabbids games (with her BigDamnHeroes moment in the first game being particularly noteworthy) and even [[spoiler:shooting Mario ''and'' Bowser down when they fight over proposing to her and going on her own adventure in the post-game]] in ''VideoGame/SuperMarioOdyssey''. Add this to all of her other playable appearances in the Mario Kart, Mario Party, Mario Strikers, Mario Golf, Mario Baseball, Mario Tennis, Dr Mario and Mario and Sonic series etc as well as her other minor contributions in the main series and RPG series and she nowadays has much more of a following than she did initially.

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** Princess Peach hadn't won over very many fans for quite some time, namely due to being ''the'' DamselInDistress of gaming and having very little personality in most appearances (aside from ''VideoGame/MarioParty'', but there she's hated for an [[TheComputerIsACheatingBastard entirely different reason]]). Then came the [=GameCube=] era which, NeverLiveItDown moment in ''Sunshine'' aside, started giving Peach more of an identity. She's a consistently-returning veteran for ''VideoGame/SuperSmashBros'' since ''Melee'' where she is a fan-favorite because of her redesign, flirty and mischievous personality and strange but unique and powerful moveset, has gained countless useful roles in the ''VideoGame/PaperMario'' series ( the (the first two games has her as a playable SpannerInTheWorks who actively tried to foil the plans of her kidnappers behind their backs and helped during the FinalBattles and Super ''Super Paper Mario Mario'' made her a DeadPanSnarker and fully playable strong-willed ActionGirl) and her various sports outfits and the other outfits she has worn across the series still have lot of fans to this day for "special reasons". It wasn't a massive boost, but she [[TookALevelInBadass steadily became more and more of a competent character]], [[VideoGame/SuperPrincessPeach receiving her first starring role where she beat Bowser and rescued the Mario Bros by herself]], becoming playable in at least two main series titles (Super (''Super Mario 3D World World'' and Super ''Super Mario Run Run'' and even before that there was Super ''Super Mario Bros.2), Bros. 2''), trying to escape from Bowser and taking down an army of Mooks by herself with her ParasolOfPain in Super ''Super Mario 3D Land Land'' (even if she failed in the end) , end), showing the full extent of her powers in the ''VideoGame/MarioAndLuigi'' series and Super ''Super Mario RPG , RPG'', becoming a "badass princess" in the Mario ''Mario + Rabbids Rabbids'' games (with her BigDamnHeroes moment in the first game being particularly noteworthy) and even [[spoiler:shooting Mario ''and'' Bowser down when they fight over proposing to her and going on her own adventure in the post-game]] in ''VideoGame/SuperMarioOdyssey''. Add this to all of her other playable appearances in the Mario Kart, Mario Party, Mario Strikers, Mario Golf, Mario Baseball, Mario Tennis, Dr Mario ''Mario Kart'', ''Mario Party'', ''Mario Strikers'', ''Mario Golf'', ''Mario Baseball'', ''Mario Tennis'', ''Dr. Mario'' and Mario ''Mario and Sonic Sonic'' series etc as well as her other minor contributions in the main series and RPG series and she nowadays has much more of a following than she did initially.



** ''Metal Gear Solid 4'' started Raiden's climb out of the scrappy heap, but ''VideoGame/MetalGearRisingRevengeance'' definitely finished it. The game received near universal praise. [[WebVideo/TheAngryJoeShow Angry Joe]] felt that the union between Kojima Productions, who'd made all of the ''Metal Gear'' games up until that point and handled story and direction, and Creator/PlatinumGames, creators of hits such as ''VideoGame/{{Bayonetta}}'' and the ones responsible for level design and gameplay, was a "match made in heaven." Mat and Pat of WebVideo/TwoBestFriendsPlay also had a lot to say on the matter, noting that a decade earlier they never would have believed that Raiden would one day be more awesome than VideoGame/{{D|MCDevilMayCry}}ante.[[note]] ''Revengeance'' came out soon after the [[VideoGame/DMCDevilMayCry infamous reboot]] of the ''VideoGame/DevilMayCry'' franchise. Whereas fans were pleased with and excited about the revamped cyborg Raiden as well as the prospect of the creators of this such as ''VideoGame/{{Okami}}'' and ''Bayonetta'' working together with Kojima Productions, there was a ''massive'' outcry against the radical changes to the classic ''DMC'' characters displayed in ''[=DmC=]: Devil May Cry''.[[/note]]

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** ''Metal Gear Solid 4'' started Raiden's climb out of the scrappy heap, but ''VideoGame/MetalGearRisingRevengeance'' definitely finished it. The game received near universal praise. [[WebVideo/TheAngryJoeShow Angry Joe]] felt that the union between Kojima Productions, who'd made all of the ''Metal Gear'' games up until that point and handled story and direction, and Creator/PlatinumGames, creators of hits such as ''VideoGame/{{Bayonetta}}'' and the ones responsible for level design and gameplay, was a "match made in heaven." heaven". Mat and Pat of WebVideo/TwoBestFriendsPlay ''WebVideo/TwoBestFriendsPlay'' also had a lot to say on the matter, noting that a decade earlier they never would have believed that Raiden would one day be more awesome than VideoGame/{{D|MCDevilMayCry}}ante.[[note]] ''Revengeance'' came out soon after the [[VideoGame/DMCDevilMayCry infamous reboot]] of the ''VideoGame/DevilMayCry'' franchise. Whereas fans were pleased with and excited about the revamped cyborg Raiden as well as the prospect of the creators of this such as ''VideoGame/{{Okami}}'' and ''Bayonetta'' working together with Kojima Productions, there was a ''massive'' outcry against the radical changes to the classic ''DMC'' characters displayed in ''[=DmC=]: Devil May Cry''.[[/note]]



** [[TheDitz Big the Cat]] was disliked by many fans in ''VideoGame/SonicAdventure'' for his fishing gameplay, his lack of importance to the story as well as him being insufferably dumb. Some started to warm up to him as his appearances in side-games progressed, with his personality, lines and voice refined to be funnier and [[SmarterThanTheyLook more slow and laid back than overly stupid]]. It generally helps that he is rarely connected to a ScrappyMechanic anymore either, in ''VideoGame/SonicHeroes'' [[TookALevelInBadass he weaponises his bulk and fishing rod to become an effective power-tier character with the same speed and offensive capabilities as the others]], while in ''VideoGame/SonicFrontiers'', they bring back his fishing, albeit optionally as a more brisk and tolerable minigame.

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** [[TheDitz Big the Cat]] was disliked by many fans in ''VideoGame/SonicAdventure'' for his fishing gameplay, his lack of importance to the story as well as him being insufferably dumb. Some started to warm up to him as his appearances in side-games progressed, with his personality, lines and voice refined to be funnier and [[SmarterThanTheyLook more slow and laid back than overly stupid]]. It generally helps that he is rarely connected to a ScrappyMechanic anymore either, in ''VideoGame/SonicHeroes'' ''VideoGame/SonicHeroes'', [[TookALevelInBadass he weaponises his bulk and fishing rod to become an effective power-tier character with the same speed and offensive capabilities as the others]], while in ''VideoGame/SonicFrontiers'', they bring back his fishing, albeit optionally as a more brisk and tolerable minigame.



* In the original ''VideoGame/{{Borderlands}}'', Claptrap robots were widely maligned for being annoying, omnipresent, and [[{{Mascot}} an obvious attempt at merchandising]]. In response to this, the game's final DLC revolved around Pandora's Claptrap units revolting, meaning that the players spent most of the DLC gunning the irritating little bastards down. For the sequel, it's revealed that only one Claptrap survived the "New Robot Revolution," and his role in the plot is greatly diminished, compared to the original game. There's also the fact that the characters in the second game consider him [[TakeThatScrappy just as annoying in-universe]], to the point where nobody except the player shows up for his birthday party...which turns him right around into TheWoobie.

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* In the original ''VideoGame/{{Borderlands}}'', Claptrap robots were widely maligned for being annoying, omnipresent, and [[{{Mascot}} an obvious attempt at merchandising]]. In response to this, the game's final DLC revolved around Pandora's Claptrap units revolting, meaning that the players spent most of the DLC gunning the irritating little bastards down. For the sequel, it's revealed that only one Claptrap survived the "New Robot Revolution," Revolution", and his role in the plot is greatly diminished, compared to the original game. There's also the fact that the characters in the second game consider him [[TakeThatScrappy just as annoying in-universe]], to the point where nobody except the player shows up for his birthday party...which turns him right around into TheWoobie.
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Fixed some spelling mistakes


** Waluigi, who was added to the series for the spin-off titles was not received well at first, no thanks to how the pun of his name was lost in translation, and he was generally seen as a lame carbon-copy wannabe of Wario who only existed to be a foil to Luigi and fill a slot in ''VideoGame/MarioTennis''. He began to gain a ''lot'' of recognition and love after some mad lad got away with giving him the [[https://www.youtube.com/watch?v=aGZaf-eb_yI "suck it" crotch chop]] straight from ''Wrestling/DGenerationX'' in ''VideoGame/MarioStrikers'', and things only went up for him from there. He is also one of the strongest Assist Trophies in ''VideoGame/SuperSmashBros'', and ''Webcomic/BrawlInTheFamily'' also helped Waluigi gain fans for his exaggerated personality to the point where he's both creepy, off-beat, and hilarious. The love for Waluigi grew stronger when fans discovered that he was not included in the character roster for ''VideoGame/MarioKart7'', despite the fact he had been in every ''Mario Kart'' game since ''Double Dash!!''. It certainly helps that Waluigi became more and more separated from his status as a foil to Luigi, becoming more charismatic and hammy as the series progressed. The explosion of his [[SoBadItsGood ironic fanbase]] has helped even further, due to how they enjoy playing up his status as a loser (one of the biggest factors to this being his continued exclusion from the playable roster in ''VideoGame/SuperSmashBros'', when even Daisy and a ''Pirahna Plant'' have become playable at this point). It has reached the point that he has become an outright MemeticLoser to the Mario fanbase, with many Website/YouTube parodies turning his [[AmusingInjuries “waaa!”]] cry into full song covers and etc. At this point fans have so much fun making fun of him that actual hatred for the character is the furthest thing from their minds.

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** Waluigi, who was added to the series for the spin-off titles was not received well at first, no thanks to how the pun of his name was lost in translation, and he was generally seen as a lame carbon-copy wannabe of Wario who only existed to be a foil to Luigi and fill a slot in ''VideoGame/MarioTennis''. He began to gain a ''lot'' of recognition and love after some mad lad got away with giving him the [[https://www.youtube.com/watch?v=aGZaf-eb_yI "suck it" crotch chop]] straight from ''Wrestling/DGenerationX'' in ''VideoGame/MarioStrikers'', and things only went up for him from there. He is also one of the strongest Assist Trophies in ''VideoGame/SuperSmashBros'', and ''Webcomic/BrawlInTheFamily'' also helped Waluigi gain fans for his exaggerated personality to the point where he's both creepy, off-beat, and hilarious. The love for Waluigi grew stronger when fans discovered that he was not included in the character roster for ''VideoGame/MarioKart7'', despite the fact he had been in every ''Mario Kart'' game since ''Double Dash!!''. It certainly helps that Waluigi became more and more separated from his status as a foil to Luigi, becoming more charismatic and hammy as the series progressed. The explosion of his [[SoBadItsGood ironic fanbase]] has helped even further, due to how they enjoy playing up his status as a loser (one of the biggest factors to this being his continued exclusion from the playable roster in ''VideoGame/SuperSmashBros'', when even Daisy and a ''Pirahna ''Piranha Plant'' have become playable at this point). It has reached the point that he has become an outright MemeticLoser to the Mario fanbase, with many Website/YouTube parodies turning his [[AmusingInjuries “waaa!”]] cry into full song covers and etc. At this point fans have so much fun making fun of him that actual hatred for the character is the furthest thing from their minds.



** Bowser started to become [[TookALevelInDumbass increasingly dopey and less of a threat]] with UsefulNotes/TheSixthGenerationOfConsoleVideoGames, especially with ''VideoGame/SuperMarioSunshine'', to the point where fans wanted him to be out of the series entirely. However, when games like ''VideoGame/SuperMarioGalaxy'' were released, he became much more menacing thanks to his new voice actor and schemed to take over the universe [[VideoGame/SuperMarioGalaxy2 twice]]. Although [=RPGs=] portray him like a ButtMonkey like they used to, others like ''VideoGame/MarioAndLuigiBowsersInsideStory'' provided a balance of goofiness and strength, as well as fleshing out his character more. ''VideoGame/MarioAndLuigiDreamTeam'' took this even futher as [[spoiler:Bowser usurps the new antagonist to become the final boss, something that hadn't even been done before]].

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** Bowser started to become [[TookALevelInDumbass increasingly dopey and less of a threat]] with UsefulNotes/TheSixthGenerationOfConsoleVideoGames, especially with ''VideoGame/SuperMarioSunshine'', to the point where fans wanted him to be out of the series entirely. However, when games like ''VideoGame/SuperMarioGalaxy'' were released, he became much more menacing thanks to his new voice actor and schemed to take over the universe [[VideoGame/SuperMarioGalaxy2 twice]]. Although [=RPGs=] portray him like a ButtMonkey like they used to, others like ''VideoGame/MarioAndLuigiBowsersInsideStory'' provided a balance of goofiness and strength, as well as fleshing out his character more. ''VideoGame/MarioAndLuigiDreamTeam'' took this even futher further as [[spoiler:Bowser usurps the new antagonist to become the final boss, something that hadn't even been done before]].



*** [[VideoGame/TheLegendOfZeldaMajorasMask Tingle]], the poster child for [[AmericansHateTingle all characters hated in certain regions]] took a long time to get his redemption. To many Western fans, Tingle was loathed not just because of his creepy design and greed, but that he's 35-year-old man who believes he's a fairy, which didn't sit well with players because he's essentially a ManChild. His reputation was so bad that the Tingle related spin-offs [[NoExportForYou where never released in America.]] When he showed up as one of the last DLC characters in Hyrule Warriors, people were livid that they chose him over the much more beloved [[GermansLoveDavidHasselhoff Skull Kid]]. For the players that decided to give Tingle a shot, they found that he's very useful when clearing out groups of enemies with his [[ConfusionFu very bizarre]] [[PlayingWithFire fighting tactics]]. When [[UpdatedRerelease later versions]] included both characters in the base game, it helped to alleviate the salt even more. While it's not a huge save, people are starting to appreciate Tingle a little more after that.

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*** [[VideoGame/TheLegendOfZeldaMajorasMask Tingle]], the poster child for [[AmericansHateTingle all characters hated in certain regions]] took a long time to get his redemption. To many Western fans, Tingle was loathed not just because of his creepy design and greed, but that he's 35-year-old man who believes he's a fairy, which didn't sit well with players because he's essentially a ManChild. His reputation was so bad that the Tingle related spin-offs [[NoExportForYou where were never released in America.]] When he showed up as one of the last DLC characters in Hyrule Warriors, people were livid that they chose him over the much more beloved [[GermansLoveDavidHasselhoff Skull Kid]]. For the players that decided to give Tingle a shot, they found that he's very useful when clearing out groups of enemies with his [[ConfusionFu very bizarre]] [[PlayingWithFire fighting tactics]]. When [[UpdatedRerelease later versions]] included both characters in the base game, it helped to alleviate the salt even more. While it's not a huge save, people are starting to appreciate Tingle a little more after that.
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** Among all the weapons, the pistol is [[ScrappyWeapon the most hated]], mainly because it's the weakest and because its bullets are also used for the most useful chaingun: while ''VideoGame/DOOM2016'' made it a plasma gun with unlimited ammo and a secondary attack which makes it a good emergency weapon, ''VideoGame/DOOMEternal'' simply cut it and made the shotgun the default weapon. [[FanWorks/{{Doom}} Fangames and mods]], however, tend to reimagine the pistol to make it a good weapon: for example, ''VideoGame/BrutalDoom'' and ''VideoGame/ProjectBrutality'' (which both rely on aim precision as much as fire power) make it a good option for headshots compared to its possible replacement, the assault rifle.

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** Among all the weapons, the pistol is [[ScrappyWeapon the most hated]], mainly because it's the weakest and because its bullets are also used for the most useful chaingun: while the Xbox port of ''VideoGame/DOOM3: Resurrection of Evil'' gave it a flashlight and ''VideoGame/DOOM2016'' made it a plasma gun with unlimited ammo and a secondary attack which makes it a good emergency weapon, ''VideoGame/DOOMEternal'' simply cut it and made the shotgun the default weapon. [[FanWorks/{{Doom}} Fangames and mods]], however, tend to reimagine the pistol to make it a good weapon: for example, ''VideoGame/BrutalDoom'' and ''VideoGame/ProjectBrutality'' (which both rely on aim precision as much as fire power) make it a good option for headshots compared to its possible replacement, the assault rifle.
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* ''VideoGame/FiveNightsAtFreddys'' has has an interesting case of this with Balloon Boy. In the [[VideoGame/FiveNightsAtFreddys2 second game]], he was widely hated because his mechanic to permanently disable your flashlight leaves you open to Withered Foxy's attack, all while [[DissonantLaughter he's laughing at the player.]] While the creator has poked fun of the character's unpopularity in some teasers, it only made the character even more of a punching bag. When Chica's Magic Rainbow and the Minireenas were introduced in ''[[VideoGame/FiveNightsAtFreddysWorld FNaF World]]'' and ''[[VideoGame/FiveNightsAtFreddysSisterLocation Sister Location]]'' respectively, the fandom grew to hate on those characters for somehow being ''worse'' than Balloon Boy, especially with the former being an extremely obnoxious bully who’s in charge of a PlatformHell game and is ThatOneBoss to boot, and the latter due to Night 4 being almost [[NintendoHard impossible to beat.]] When Balloon Boy appeared in later entries, no one minded him this time around. In ''VideoGame/FreddyFazbearsPizzeriaSimulator'', he appears in one of the minigames where you [[TakeThat shoot down hordes of them.]] ''VideoGame/UltimateCustomNight'' has his mechanic from the second game return, except he doesn't stick around for the entire night. ''[[VideoGame/FiveNightsAtFreddysVRHelpWanted Help Wanted]]'' gave him some adorable walk animations, making him more endearing than creepy. Finally, ''[[Literature/FiveNightsAtFreddysFazbearFrights Fazbear Frights]]'' gave him a prominent role in one of the stories, which actually succeeded into making him scary. While BB won't be getting a huge fanbase anytime soon, the hatedom that he once had is pretty much non-existent.

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* ''VideoGame/FiveNightsAtFreddys'' has has an interesting case of this with Balloon Boy. In the [[VideoGame/FiveNightsAtFreddys2 second game]], he was widely hated because his mechanic to permanently disable your flashlight leaves you open to Withered Foxy's attack, all while [[DissonantLaughter he's laughing at the player.]] While the creator has poked fun of the character's unpopularity in some teasers, it only made the character even more of a punching bag. When Chica's Magic Rainbow and the Minireenas were introduced in ''[[VideoGame/FiveNightsAtFreddysWorld FNaF World]]'' and ''[[VideoGame/FiveNightsAtFreddysSisterLocation Sister Location]]'' respectively, the fandom grew to hate on those characters for somehow being ''worse'' than Balloon Boy, especially with the former being an extremely even more obnoxious bully character than BB could ever hope to be (with this being the first time the series had voice acting to boot) who’s in charge of a PlatformHell game and is ThatOneBoss to boot, and the latter due to Night 4 being almost [[NintendoHard impossible to beat.]] When Balloon Boy appeared in later entries, no one minded him this time around. In ''VideoGame/FreddyFazbearsPizzeriaSimulator'', he appears in one of the minigames where you [[TakeThat shoot down hordes of them.]] ''VideoGame/UltimateCustomNight'' has his mechanic from the second game return, except he doesn't stick around for the entire night. ''[[VideoGame/FiveNightsAtFreddysVRHelpWanted Help Wanted]]'' gave him some adorable walk animations, making him more endearing than creepy. Finally, ''[[Literature/FiveNightsAtFreddysFazbearFrights Fazbear Frights]]'' gave him a prominent role in one of the stories, which actually succeeded into making him scary. While BB won't be getting a huge fanbase anytime soon, the hatedom that he once had is pretty much non-existent.
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* ''VideoGame/FiveNightsAtFreddys'' has has an interesting case of this with Balloon Boy. In the [[VideoGame/FiveNightsAtFreddys2 second game]], he was widely hated because his mechanic to permanently disable your flashlight leaves you open to Withered Foxy's attack, all while [[DissonantLaughter he's laughing at the player.]] While the creator has poked fun of the character's unpopularity in some teasers, it only made the character even more of a punching bag. When Chica's Magic Rainbow and the Minireenas were introduced in ''[[VideoGame/FiveNightsAtFreddysWorld FNaF World]]'' and ''[[VideoGame/FiveNightsAtFreddysSisterLocation Sister Location]]'' respectively, the fandom grew to hate on those characters for somehow being ''worse'' than Balloon Boy, especially with the former being an extremely obnoxious bully who’s in charge of a PlatformHellGame and is ThatOneBoss to boot, and the latter due to Night 4 being almost [[NintendoHard impossible to beat.]] When Balloon Boy appeared in later entries, no one minded him this time around. In ''VideoGame/FreddyFazbearsPizzeriaSimulator'', he appears in one of the minigames where you [[TakeThat shoot down hordes of them.]] ''VideoGame/UltimateCustomNight'' has his mechanic from the second game return, except he doesn't stick around for the entire night. ''[[VideoGame/FiveNightsAtFreddysVRHelpWanted Help Wanted]]'' gave him some adorable walk animations, making him more endearing than creepy. Finally, ''[[Literature/FiveNightsAtFreddysFazbearFrights Fazbear Frights]]'' gave him a prominent role in one of the stories, which actually succeeded into making him scary. While BB won't be getting a huge fanbase anytime soon, the hatedom that he once had is pretty much non-existent.

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* ''VideoGame/FiveNightsAtFreddys'' has has an interesting case of this with Balloon Boy. In the [[VideoGame/FiveNightsAtFreddys2 second game]], he was widely hated because his mechanic to permanently disable your flashlight leaves you open to Withered Foxy's attack, all while [[DissonantLaughter he's laughing at the player.]] While the creator has poked fun of the character's unpopularity in some teasers, it only made the character even more of a punching bag. When Chica's Magic Rainbow and the Minireenas were introduced in ''[[VideoGame/FiveNightsAtFreddysWorld FNaF World]]'' and ''[[VideoGame/FiveNightsAtFreddysSisterLocation Sister Location]]'' respectively, the fandom grew to hate on those characters for somehow being ''worse'' than Balloon Boy, especially with the former being an extremely obnoxious bully who’s in charge of a PlatformHellGame PlatformHell game and is ThatOneBoss to boot, and the latter due to Night 4 being almost [[NintendoHard impossible to beat.]] When Balloon Boy appeared in later entries, no one minded him this time around. In ''VideoGame/FreddyFazbearsPizzeriaSimulator'', he appears in one of the minigames where you [[TakeThat shoot down hordes of them.]] ''VideoGame/UltimateCustomNight'' has his mechanic from the second game return, except he doesn't stick around for the entire night. ''[[VideoGame/FiveNightsAtFreddysVRHelpWanted Help Wanted]]'' gave him some adorable walk animations, making him more endearing than creepy. Finally, ''[[Literature/FiveNightsAtFreddysFazbearFrights Fazbear Frights]]'' gave him a prominent role in one of the stories, which actually succeeded into making him scary. While BB won't be getting a huge fanbase anytime soon, the hatedom that he once had is pretty much non-existent.
Is there an issue? Send a MessageReason:
None


* ''VideoGame/FiveNightsAtFreddys'' has has an interesting case of this with Balloon Boy. In the [[VideoGame/FiveNightsAtFreddys2 second game]], he was widely hated because his mechanic to permanently disable your flashlight leaves you open to Withered Foxy's attack, all while [[DissonantLaughter he's laughing at the player.]] While the creator has poked fun of the character's unpopularity in some teasers, it only made the character even more of a punching bag. When Chica's Magic Rainbow and the Minireenas were introduced in ''[[VideoGame/FiveNightsAtFreddysWorld FNaF World]]'' and ''[[VideoGame/FiveNightsAtFreddysSisterLocation Sister Location]]'' respectively, the fandom grew to hate on those characters for somehow being ''worse'' than Balloon Boy, especially with the latter due to Night 4 being almost [[NintendoHard impossible to beat.]] When Balloon Boy appeared in later entries, no one minded him this time around. In ''VideoGame/FreddyFazbearsPizzeriaSimulator'', he appears in one of the minigames where you [[TakeThat shoot down hordes of them.]] ''VideoGame/UltimateCustomNight'' has his mechanic from the second game return, except he doesn't stick around for the entire night. ''[[VideoGame/FiveNightsAtFreddysVRHelpWanted Help Wanted]]'' gave him some adorable walk animations, making him more endearing than creepy. Finally, ''[[Literature/FiveNightsAtFreddysFazbearFrights Fazbear Frights]]'' gave him a prominent role in one of the stories, which actually succeeded into making him scary. While BB won't be getting a huge fanbase anytime soon, the hatedom that he once had is pretty much non-existent.

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* ''VideoGame/FiveNightsAtFreddys'' has has an interesting case of this with Balloon Boy. In the [[VideoGame/FiveNightsAtFreddys2 second game]], he was widely hated because his mechanic to permanently disable your flashlight leaves you open to Withered Foxy's attack, all while [[DissonantLaughter he's laughing at the player.]] While the creator has poked fun of the character's unpopularity in some teasers, it only made the character even more of a punching bag. When Chica's Magic Rainbow and the Minireenas were introduced in ''[[VideoGame/FiveNightsAtFreddysWorld FNaF World]]'' and ''[[VideoGame/FiveNightsAtFreddysSisterLocation Sister Location]]'' respectively, the fandom grew to hate on those characters for somehow being ''worse'' than Balloon Boy, especially with the former being an extremely obnoxious bully who’s in charge of a PlatformHellGame and is ThatOneBoss to boot, and the latter due to Night 4 being almost [[NintendoHard impossible to beat.]] When Balloon Boy appeared in later entries, no one minded him this time around. In ''VideoGame/FreddyFazbearsPizzeriaSimulator'', he appears in one of the minigames where you [[TakeThat shoot down hordes of them.]] ''VideoGame/UltimateCustomNight'' has his mechanic from the second game return, except he doesn't stick around for the entire night. ''[[VideoGame/FiveNightsAtFreddysVRHelpWanted Help Wanted]]'' gave him some adorable walk animations, making him more endearing than creepy. Finally, ''[[Literature/FiveNightsAtFreddysFazbearFrights Fazbear Frights]]'' gave him a prominent role in one of the stories, which actually succeeded into making him scary. While BB won't be getting a huge fanbase anytime soon, the hatedom that he once had is pretty much non-existent.
Mrph1 MOD

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Pages with their own Rescued Scrappies List

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Pages Hated characters who've subsequently been RescuedFromTheScrappyHeap. This includes characters who were hated due to play balance (HighTierScrappy or LowTierLetdown) as well as those who were unintentionally hated for narrative reasons (TheScrappy and its related tropes).

'''A Administrivia/{{No Recent Examples|please}} rule applies to this trope'''. This is measured from the point when the character was introduced or became hated.
* Examples that were a HighTierScrappy or LowTierLetdown due to gameplay issues shouldn't be added for '''1 month'''.
* All other examples (e.g. characters who were TheScrappy or related tropes such as EthnicScrappy or DamselScrappy) shouldn't be added for '''9 months'''.

!!Games
with their own Rescued Scrappies List
pages:
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* ''VideoGame/NintendoWars'': Near the end of the first Advance Wars, it’s revealed that there’s [[EvilKnockoff an evil clone of Andy]] running around. Said clone’s existence was considered to be a ridiculous plot point, even by the standards of the very light story the game had, and it didn’t help that despite the evil nature of the clone, he still had the exact same cheery appearance and theme music as the real deal. [[VideoGameRemake Re-Boot Camp gave Clone Andy some DivergentCharacterEvolution, which allowed him to gain a lot of popularity with the fanbase. While he’s still a MovesetClone, his appearance is different, making him look darker than the original, he has a unique electronic remix of Andy’s theme, and his troops were given a unique look with teal skin, as a CallForward to the clone commanders that appeared in Dual Strike.

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* ''VideoGame/NintendoWars'': Near the end of the first Advance Wars, it’s revealed that there’s [[EvilKnockoff an evil clone of Andy]] running around. Said clone’s existence was considered to be a ridiculous plot point, even by the standards of the very light story the game had, and it didn’t help that despite the evil nature of the clone, he still had the exact same cheery appearance and theme music as the real deal. [[VideoGameRemake Re-Boot Camp Camp]] gave Clone Andy some DivergentCharacterEvolution, which allowed him to gain a lot of popularity with the fanbase. While he’s still a MovesetClone, his appearance is different, making him look darker than the original, he has a unique electronic remix of Andy’s theme, and his troops were given a unique look with teal skin, as a CallForward to the clone commanders that appeared in Dual Strike.
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** Waluigi, who was added to the series for the spin-off titles was not received well, but it soon turned around for him after ''VideoGame/MarioStrikersCharged''. He is also one of the strongest Assist Trophies in ''VideoGame/SuperSmashBros'', and ''Webcomic/BrawlInTheFamily'' also helped Waluigi gain fans for his exaggerated personality to the point where he's both creepy, off-beat, and hilarious. The love for Waluigi grew stronger when fans discovered that he was not included in the character roster for ''VideoGame/MarioKart7'', despite the fact he had been in every ''Mario Kart'' game since ''Double Dash!!''. It certainly helps that Waluigi became more and more separated from his status as a foil to Luigi, becoming more charismatic and hammy as the series progressed. The explosion of his [[SoBadItsGood ironic fanbase]] has helped even further, due to how they enjoy playing up his status as a loser (one of the biggest factors to this being his continued exclusion from the playable roster in ''VideoGame/SuperSmashBros'', when even Daisy and a ''Pirahna Plant'' have become playable at this point). It has reached the point that he has become an outright MemeticLoser to the Mario fanbase, with many Website/YouTube parodies turning his [[AmusingInjuries “waaa!”]] cry into full song covers and etc. At this point fans have so much fun making fun of him that actual hatred for the character is the furthest thing from their minds.

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** Waluigi, who was added to the series for the spin-off titles was not received well, but it soon turned around well at first, no thanks to how the pun of his name was lost in translation, and he was generally seen as a lame carbon-copy wannabe of Wario who only existed to be a foil to Luigi and fill a slot in ''VideoGame/MarioTennis''. He began to gain a ''lot'' of recognition and love after some mad lad got away with giving him the [[https://www.youtube.com/watch?v=aGZaf-eb_yI "suck it" crotch chop]] straight from ''Wrestling/DGenerationX'' in ''VideoGame/MarioStrikers'', and things only went up for him after ''VideoGame/MarioStrikersCharged''.from there. He is also one of the strongest Assist Trophies in ''VideoGame/SuperSmashBros'', and ''Webcomic/BrawlInTheFamily'' also helped Waluigi gain fans for his exaggerated personality to the point where he's both creepy, off-beat, and hilarious. The love for Waluigi grew stronger when fans discovered that he was not included in the character roster for ''VideoGame/MarioKart7'', despite the fact he had been in every ''Mario Kart'' game since ''Double Dash!!''. It certainly helps that Waluigi became more and more separated from his status as a foil to Luigi, becoming more charismatic and hammy as the series progressed. The explosion of his [[SoBadItsGood ironic fanbase]] has helped even further, due to how they enjoy playing up his status as a loser (one of the biggest factors to this being his continued exclusion from the playable roster in ''VideoGame/SuperSmashBros'', when even Daisy and a ''Pirahna Plant'' have become playable at this point). It has reached the point that he has become an outright MemeticLoser to the Mario fanbase, with many Website/YouTube parodies turning his [[AmusingInjuries “waaa!”]] cry into full song covers and etc. At this point fans have so much fun making fun of him that actual hatred for the character is the furthest thing from their minds.
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I have a feeling this was written by a Tenko fan. She remains a Base-Breaking Character. And her man-hating is not downplayed at all. It takes about half of her screentime, with the other half being her obsessive attraction to Himiko and only a small portion of her screentime focusing on her being a Genki Girl.


** Prior to the release of ''VisualNovel/DanganronpaV3KillingHarmony'', Tenko was quite the BaseBreakingCharacter due to her being a man-hater. However, in the actual game, that element of her character was downplayed in favor for her cheerfulness and her protectiveness over Himoko causing her to be a huge fan favorite. It also helps that she was implied to have feelings towards Himiko gaining her a LGBTFanbase.
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** ''VideoGame/MortalKombat9'' did this to ''almost everyone'' from [[VideoGame/MortalKombat1 the]] [[VideoGame/MortalKombatII original]] [[VideoGame/MortalKombat3 trilogy]] who hadn't escaped this label by the time of ''[[VideoGame/MortalKombatDeception Deception]]'' and ''Armageddon''. It may just be the NostalgiaFilter speaking, but most fans were ecstatic to see the old cast return. It didn't hurt the improved storytelling fleshed out many an obscure character and several of them [[TookALevelInBadass had been level grinding since we last saw them]]. [[TheScrappy The only exceptions]] would be Raiden (due to his idiotic moments throughout the story, though his immense [[TheWoobie Woobie]] label and the sheer callousness of [[JerkassGods the Elder Gods]] softens the blow somewhat, and he's severely underpowered gameplay wise this time), Sindel (for [[spoiler:killing most of the heroes in the penultimate chapter]]; in her defense, [[spoiler:she had no control of her actions - well, at least until ''VideoGame/MortalKombat11'' revealed that she was actually Main/EvilAllAlong in this timeline]]) and Shao Kahn (for being an SNKBoss like no other).

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** ''VideoGame/MortalKombat9'' did this to ''almost everyone'' from [[VideoGame/MortalKombat1 [[VideoGame/MortalKombat1992 the]] [[VideoGame/MortalKombatII original]] [[VideoGame/MortalKombat3 trilogy]] who hadn't escaped this label by the time of ''[[VideoGame/MortalKombatDeception Deception]]'' and ''Armageddon''. It may just be the NostalgiaFilter speaking, but most fans were ecstatic to see the old cast return. It didn't hurt the improved storytelling fleshed out many an obscure character and several of them [[TookALevelInBadass had been level grinding since we last saw them]]. [[TheScrappy The only exceptions]] would be Raiden (due to his idiotic moments throughout the story, though his immense [[TheWoobie Woobie]] label and the sheer callousness of [[JerkassGods the Elder Gods]] softens the blow somewhat, and he's severely underpowered gameplay wise this time), Sindel (for [[spoiler:killing most of the heroes in the penultimate chapter]]; in her defense, [[spoiler:she had no control of her actions - well, at least until ''VideoGame/MortalKombat11'' revealed that she was actually Main/EvilAllAlong in this timeline]]) and Shao Kahn (for being an SNKBoss like no other).
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None


* ''VideoGame/NintendoWars'': Near the end of the first Advance Wars, it’s revealed that there’s [[EvilKnockoff an evil clone of Andy]] running around. Said clone’s existence was considered to be a ridiculous plot point, even by the standards of the very light story the game had, and it didn’t help that despite the evil nature of the clone, he still had the exact same cheery appearance and theme music as the real deal. [[VideoGameRemake Re-Boot Camp gave Clone Andy some Divergent Character Evolution, which allowed him to gain a lot of popularity with the fanbase. While he’s still a MovesetClone, his appearance is different, making him look darker than the original, he has a unique electronic remix of Andy’s theme, and his troops were given a unique look with teal skin, as a CallForward to the clone commanders that appeared in Dual Strike.

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* ''VideoGame/NintendoWars'': Near the end of the first Advance Wars, it’s revealed that there’s [[EvilKnockoff an evil clone of Andy]] running around. Said clone’s existence was considered to be a ridiculous plot point, even by the standards of the very light story the game had, and it didn’t help that despite the evil nature of the clone, he still had the exact same cheery appearance and theme music as the real deal. [[VideoGameRemake Re-Boot Camp gave Clone Andy some Divergent Character Evolution, DivergentCharacterEvolution, which allowed him to gain a lot of popularity with the fanbase. While he’s still a MovesetClone, his appearance is different, making him look darker than the original, he has a unique electronic remix of Andy’s theme, and his troops were given a unique look with teal skin, as a CallForward to the clone commanders that appeared in Dual Strike.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ''VideoGame/NintendoWars'': Near the end of the first Advance Wars, it’s revealed that there’s [[EvilKnockoff an evil clone of Andy]] running around. Said clone’s existence was considered to be a ridiculous plot point, even by the standards of the very light story the game had, and it didn’t help that despite the evil nature of the clone, he still had the exact same cheery appearance and theme music as the real deal. [[VideoGameRemake Re-Boot Camp gave Clone Andy some Divergent Character Evolution, which allowed him to gain a lot of popularity with the fanbase. While he’s still a MovesetClone, his appearance is different, making him look darker than the original, he has a unique electronic remix of Andy’s theme, and his troops were given a unique look with teal skin, as a CallForward to the clone commanders that appeared in Dual Strike.

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This is for characters, not entire games.


* Time will tell if ''VideoGame/StarTrekOnline'' will rise from the ashes of mediocrity to become a solid MMORPG.
** With the return of some key staff to make some much-needed improvements, giving the Borg and the Undine (Species 8472) back much of their badass cred, making the Klingons from a planet of hats into a brutal, but cosmopolitan and socially complex empire, combined with the game now going free-to-play without making the subscribers feel gypped, it's a pretty safe bet it has. It does the impossible of making the events of some of the worst moments in Trek history have lasting and realistic repercussions (the radiation cloud from Shinzon's ship 'sploding in Nemesis remains a threat to nearby systems even 20 years later that you need to investigate).
** It fully happened with ''Legacy of Romulus'' by adding the Romulans to the game, complete with a great backstory, finishing the Klingons, and the beginning of making a complex story arc starring cast members from the series. Later, it really proved it by introducing a new LoveToHate villain in the form of [[spoiler:Dr. Eric Cooper or rather his Undine duplicate]] and making him an ArcVillain to ''Series/StarTrekVoyager'''s Tuvok, an attack on Earth and Qo'noS, the end of the [[ConflictBall Fed-KDF War]].



* After many years of being TheUnfavorite, ''VideoGame/GoldenSun'' fandom finally seems to be warming up to [[TheBrute Agatio]] and his savvy attitude, and respecting him as his own character instead of unjustly blasting him for being a [[ReplacementScrappy shitty Saturos replacement]]. Part of this may be the influence of ''VideoGame/GoldenSunDarkDawn'' making fans go back to the first few games and actually pay attention to the dialogue this time around.

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* After many years of being TheUnfavorite, disliked, ''VideoGame/GoldenSun'' fandom finally seems to be warming up to [[TheBrute Agatio]] and his savvy attitude, and respecting him as his own character instead of unjustly blasting him for being a [[ReplacementScrappy shitty Saturos replacement]]. Part of this may be the influence of ''VideoGame/GoldenSunDarkDawn'' making fans go back to the first few games and actually pay attention to the dialogue this time around.
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Magnificent Bastard is YMMV. Please only pothole to approved examples by the approval threads.


** ''Armageddon'' took the first steps towards rescuing [[AntiClimaxBoss Shinnok]], a joke of a boss in ''4''. Then came ''VideoGame/MortalKombatX'', where he gets to display the [[EvilIsHammy hammiest personality]] of all characters, and is portrayed as the most MagnificentBastard in the series.

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** ''Armageddon'' took the first steps towards rescuing [[AntiClimaxBoss Shinnok]], a joke of a boss in ''4''. Then came ''VideoGame/MortalKombatX'', where he gets to display the [[EvilIsHammy hammiest personality]] of all characters, and is portrayed as the most MagnificentBastard brilliant schemer in the series.
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* Yoyo was '''immensely''' hated in the first ''VideoGame/JetSetRadio'' due to the race he challenges you to. People everywhere were swearing at their Dreamcasts and hoping that that fatass would die the worst death imaginable. Then came ''Jet Set Radio Future'', in which Yoyo is redesigned into a skinny, younger, handsome green-haired boy, and ends up being the main character, which resulted in him being far more likeable. Hatred for Classic Yoyo is still immense even to this very day, but hatred for Future Yoyo is very rare to come by.

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* Yoyo Yo-Yo was '''immensely''' hated in the first ''VideoGame/JetSetRadio'' due to the race he challenges you to. People everywhere were swearing at their Dreamcasts and hoping that that fatass would die to being [[NintendoHard absurdly difficult]] [[TheComputerIsACheatingBastard for the worst death imaginable. Then came wrong reasons]] (unless you use an exploit to make the race easier to win). When ''Jet Set Radio Future'', in which Yoyo is redesigned into Future'' came out, not only the game did away with what made Yo-Yo so disliked, but he got a skinny, younger, handsome green-haired boy, complete redesign and ends ended up being the main character, which resulted in him being far more likeable. Hatred character. While hatred for Classic Yoyo is still immense even to this very day, but hatred for Future Yoyo Yo-Yo is very rare to come by.
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* In the ''Franchise/AceAttorney'' series: Apollo Justice was a toss up between a BaseBreakingCharacter and a ReplacementScrappy. The reason being is that Phoenix Wright is no longer a lawyer at this point in the series, even though there was a story reason behind it. Then came ''[[VisualNovel/PhoenixWrightAceAttorneyDualDestinies Dual Destinies]]'' where it not only it brought back Phoenix to his old profession, but it also developed Apollo's character more by throwing him in the core case of the game dealing with [[spoiler:astronauts who were friends from his childhood, one being the victim and the other being the accused]]. ''[[VisualNovel/PhoenixWrightAceAttorneySpiritOfJustice Spirit of Justice]]'' helped even further by having him [[spoiler:successfully dethrone Ga'ran, the BigBad who was responsible for the DC Act and the murder his both his biological and foster father]] in the final case, making Apollo to be just as an outstanding lawyer as Phoenix himself.

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* In the ''Franchise/AceAttorney'' series: Apollo Justice was a toss up between a BaseBreakingCharacter and a ReplacementScrappy. The reason being is that Phoenix Wright is no longer a lawyer at this point in the series, even though there was a story reason behind it. Then came ''[[VisualNovel/PhoenixWrightAceAttorneyDualDestinies Dual Destinies]]'' where it not only it brought back Phoenix to his old profession, but it also developed Apollo's character more by throwing him in the core case of the game dealing with [[spoiler:astronauts who were friends from his childhood, one being the victim and the other being the accused]]. ''[[VisualNovel/PhoenixWrightAceAttorneySpiritOfJustice Spirit of Justice]]'' helped even further by having him [[spoiler:successfully dethrone Ga'ran, the BigBad who was responsible for the DC Act and the murder his for both his biological and foster father]] in the final case, making Apollo to be just as an outstanding lawyer as Phoenix himself.
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None

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** Ashley Graham was rendered much more likable in the remake of ''VideoGame/ResidentEvil4'', being much less screechy than in the original and having a far more nuanced and relatable personality. She also comes off as smarter than the original incarnation, as now she'll provide the player with hints about puzzles.
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** While Kunimitsu wasn't hated, a lot of people were indifferent to her and the lack of fan interest most likely got her removed from the series for a while. Since ''[=TTT2=]'', her popularity skyrocketed due to a cooler new default, flashy fighting style, beautiful animations, and turning her into her own character no longer being a clone to Yoshi. Her newfound popularity allowed her to make it in over Yoshi in Tekken Revolution and return to the main games with ''[=T7=]''. She also became one of the most played characters online.

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** While Kunimitsu wasn't hated, a lot it was more of people were indifferent to than hate, Kunimitsu was seen as an downgraded and boring version of Yoshi in her and the lack of fan interest most likely earlier appearances. Kuni’s low popularity got her removed cut from the series for quite a while. while and she didn’t even get a successor to her fighting style for the longest time. Since ''[=TTT2=]'', her popularity skyrocketed coming back with a huge redesign in the second Tag game, she has become a minor fan favorite due to a cooler new default, now having her own flashy fighting style, beautiful animations, style and turning her into her own character no longer being a clone to Yoshi. cool outfits. Her newfound popularity allowed resulted in her to make it in over Yoshi in Tekken Revolution and return to in the main games with ''[=T7=]''. She also became one of the most played characters online.T7.
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* ''VideoGame/InjusticeGodsAmongUs'' helped rescue ComicBook/{{Aquaman}} from the MemeticLoser reputation he'd cultivated since the ''WesternAnimation/{{Superfriends}}'' cartoon. Not only is he a badass in the story mode, he's also a top-tier pick in competitive play. His LimitBreak even shows [[HeartIsAnAwesomePower that talking to fish can be a cool power]] by having him flood the arena, then summon a ThreateningShark (or a dinosaur-like SeaMonster in the sequel) to maul the opponent, which is one of the cooler-looking super moves in the game.
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*''VideoGame/FiveNightsAtFreddys'' has has an interesting case of this with Balloon Boy. In the [[VideoGame/FiveNightsAtFreddys2 second game]], he was widely hated because his mechanic to permanently disable your flashlight leaves you open to Withered Foxy's attack, all while [[DissonantLaughter he's laughing at the player.]] While the creator has poked fun of the character's unpopularity in some teasers, it only made the character even more of a punching bag. When Chica's Magic Rainbow and the Minireenas were introduced in ''[[VideoGame/FiveNightsAtFreddysWorld FNaF World]]'' and ''[[VideoGame/FiveNightsAtFreddysSisterLocation Sister Location]]'' respectively, the fandom grew to hate on those characters for somehow being ''worse'' than Balloon Boy, especially with the latter due to Night 4 being almost [[NintendoHard impossible to beat.]] When Balloon Boy appeared in later entries, no one minded him this time around. In ''VideoGame/FreddyFazbearsPizzeriaSimulator'', he appears in one of the minigames where you [[TakeThat shoot down hordes of them.]] ''VideoGame/UltimateCustomNight'' has his mechanic from the second game return, except he doesn't stick around for the entire night. ''[[VideoGame/FiveNightsAtFreddysVRHelpWanted Help Wanted]]'' gave him some adorable walk animations, making him more endearing than creepy. Finally, ''[[Literature/FiveNightsAtFreddysFazbearFrights Fazbear Frights]]'' gave him a prominent role in one of the stories, which actually succeeded into making him scary. While BB won't be getting a huge fanbase anytime soon, the hatedom that he once had is pretty much non-existent.
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* ''VideoGame/XenobladeChronicles1'': Riki was quite divisive because of him being used as ComicRelief even in too serious situations for it and not having any CharacterArc that is resolved through the MythArc, unlike the rest of the cast. He became much more well received when the following game, ''Videogame/XenobladeChroniclesX'', introduced another Nopon party member, Tatsu, that was even more annoying, had less HiddenDepths and none of Riki's usefulness in battle.

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* ''VideoGame/XenobladeChronicles1'': Riki was quite divisive because of him being used as ComicRelief comic relief even in too serious situations for it and not having any CharacterArc that is resolved through the MythArc, unlike the rest of the cast. He became much more well received when the following game, ''Videogame/XenobladeChroniclesX'', introduced another Nopon party member, Tatsu, that was even more annoying, had less HiddenDepths and none of Riki's usefulness in battle.

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** [[TheDitz Big the Cat]] was disliked by many fans in ''VideoGame/SonicAdventure'' for his fishing gameplay, his lack of importance to the story as well as him being insufferably dumb. Some started to warm up to him in that not only the things that made him unlikable were removed, but after ''VideoGame/SonicChronicles'' his stupidity was rewritten to be funny rather than irritating. His appearance in part 1 of WebAnimation/TeamSonicRacingOverdrive arguably made him better.
--->"Ice Cream!" ''(Everyone stares in silence.)''

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** [[TheDitz Big the Cat]] was disliked by many fans in ''VideoGame/SonicAdventure'' for his fishing gameplay, his lack of importance to the story as well as him being insufferably dumb. Some started to warm up to him in that not only the things that made him unlikable were removed, but after ''VideoGame/SonicChronicles'' as his stupidity was rewritten appearances in side-games progressed, with his personality, lines and voice refined to be funny rather funnier and [[SmarterThanTheyLook more slow and laid back than irritating. His appearance overly stupid]]. It generally helps that he is rarely connected to a ScrappyMechanic anymore either, in part 1 of WebAnimation/TeamSonicRacingOverdrive arguably made him better.
--->"Ice Cream!" ''(Everyone stares
''VideoGame/SonicHeroes'' [[TookALevelInBadass he weaponises his bulk and fishing rod to become an effective power-tier character with the same speed and offensive capabilities as the others]], while in silence.)''''VideoGame/SonicFrontiers'', they bring back his fishing, albeit optionally as a more brisk and tolerable minigame.
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** While all enemies have their fans to various degrees, the Spider Mastermind was the sole exception, as her status as the BigBad of ''[[VideoGame/{{Doom}} the first game]]'' was more perceived as a GiantSpaceFleaFromNowhere rather than a serious demon lord (a role that [[VideoGame/DoomII the Icon of Sin]] and [[VideoGame/Doom64 the Mother Demon]] fit better) and because she was an AntiClimaxBoss rather than a well-shaped boss like [[TheDragon the Cyberdemon]]: even the developers thought this way, as her first reappearance in ''VideoGame/DoomII'' is in a level where she is placed under a crusher and [[TakeThatScrappy you just have to press a button to let the level-design kill her]]. However, in ''VideoGame/DOOM2016'', her role as the BigBad is justified as [[spoiler:she is Olivia Pierce, the antagonist of the game, who made [[DealWithTheDevil a deal with demons]] to reach power and is transformed into the Spider Mastermind at the end of the game, and because she is the best designed boss of the game thanks to [[DamageSpongeBoss her massive health bar]], her PlasmaCannon, her power of [[ShockAndAwe electrifying the ground]], her physical attacks, and [[LightningBruiser her impressive mobility]]]].

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** While all enemies have their fans to various degrees, the Spider Mastermind was the sole exception, as her status as the BigBad of ''[[VideoGame/{{Doom}} [[VideoGame/{{Doom}} the first game]]'' game]] was more perceived as a GiantSpaceFleaFromNowhere rather than a serious demon lord (a role that [[VideoGame/DoomII the Icon of Sin]] and [[VideoGame/Doom64 the Mother Demon]] fit better) and because she was an AntiClimaxBoss rather than a well-shaped boss like [[TheDragon the Cyberdemon]]: even the developers thought this way, as her first reappearance in ''VideoGame/DoomII'' is in a level where she is placed under a crusher and [[TakeThatScrappy you just have to press a button to let the level-design kill her]]. However, in ''VideoGame/DOOM2016'', her role as the BigBad is justified as [[spoiler:she is Olivia Pierce, the antagonist of the game, who made [[DealWithTheDevil a deal with demons]] to reach power and is transformed into the Spider Mastermind at the end of the game, and because she is the best designed boss of the game thanks to [[DamageSpongeBoss her massive health bar]], her PlasmaCannon, her power of [[ShockAndAwe electrifying the ground]], her physical attacks, and [[LightningBruiser her impressive mobility]]]].
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** Among all the weapons, the pistol is the most hated, mainly because it's the weakest and because its bullets are also used for the most useful chaingun: while ''VideoGame/DOOM2016'' made it a plasma gun with unlimited ammo and a secondary attack which makes it a good emergency weapon, ''VideoGame/DOOMEternal'' simply cut it and made the shotgun the default weapon. [[FanWorks/{{Doom}} Fangames and mods]], however, tend to reimagine the pistol to make it a good weapon: for example, ''VideoGame/BrutalDoom'' and ''VideoGame/ProjectBrutality'' (which rely on precise aiming) make it a good option for headshots compared to its possible replacement, the assault rifle.

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** Among all the weapons, the pistol is [[ScrappyWeapon the most hated, hated]], mainly because it's the weakest and because its bullets are also used for the most useful chaingun: while ''VideoGame/DOOM2016'' made it a plasma gun with unlimited ammo and a secondary attack which makes it a good emergency weapon, ''VideoGame/DOOMEternal'' simply cut it and made the shotgun the default weapon. [[FanWorks/{{Doom}} Fangames and mods]], however, tend to reimagine the pistol to make it a good weapon: for example, ''VideoGame/BrutalDoom'' and ''VideoGame/ProjectBrutality'' (which both rely on precise aiming) aim precision as much as fire power) make it a good option for headshots compared to its possible replacement, the assault rifle.

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