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Long defunct, and needs a bit more context
Deleted line(s) 11 (click to see context) :
* EverythingsWorseWithSharks: If there's a body of water and it doesn't have Sliths or Tentacles, it ''will'' feature Devilfishes. Many of them.
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* DurableDeathtrap: There are several of them inside the temple and they still hurt fine after the ages. Notably a hole in a wall that hurls arrows at you if you step on the right(?) tile and horizontal wooden poles which slap you across the face.
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Changed line(s) 11,12 (click to see context) from:
* MacGuffin: The key to exit the area is to locate the "Stick of six fires"[[name]]the Eightball Rocket Launcher[[/name]].
* {{Mayincatec}}: The level has a clear aztec temple inspiration. In fact, its WorkingName used to be "Aztec".
* {{Mayincatec}}: The level has a clear aztec temple inspiration. In fact, its WorkingName used to be "Aztec".
to:
* MacGuffin: The key to exit the area is to locate the "Stick of six fires"[[name]]the fires"[[note]]the Eightball Rocket Launcher[[/name]].
Launcher[[/note]].
* {{Mayincatec}}: The level has a clear aztec temple inspiration. In fact, itsWorkingName WorkingTitle used to be "Aztec".
* {{Mayincatec}}: The level has a clear aztec temple inspiration. In fact, its
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/u1_chizranaliwatergod.jpg]]
%% [[caption-width-right:350:some caption text]]
After [[Recap/UnrealIChizraNaliWaterGod breaking the wood and freeing the water]], Prisoner 849 enters the dangerous temple of Chizra, the Nali Water God, a temple filled with dangers and enemies. Reaching the end of the area will prove to be quite the challenge.
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!! This level shows examples of:
* BrickJoke: ''[[Recap/UnrealISacredPassage "Wood must break free... for that will be the key"]]''. Your first obstacle is to shoot at some chains in a water pool in order to free a wooden, floating platform. Only then you'll be able to hit the switch above your head.
* EstablishingCharacterMoment:
** Your first encounter with a Slith involves dropping from a bridge into a mostly empty zone with a switch in the middle and some scared Nali.
** Your first encounter with Flies takes place in a room with a pillar in the middle and four windows from where they descend.
* EverythingsWorseWithSharks: If there's a body of water and it doesn't have Sliths or Tentacles, it ''will'' feature Devilfishes. Many of them.
* MacGuffin: The key to exit the area is to locate the "Stick of six fires"[[name]]the Eightball Rocket Launcher[[/name]].
* {{Mayincatec}}: The level has a clear aztec temple inspiration. In fact, its WorkingName used to be "Aztec".
* RewardingVandalism: Vases can be destroyed in order to get goodies from them.
* VideoGameCaringPotential: Rescuing the Nali being attacked by the first Slith will make them reward you with hidden goodies.
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%% [[caption-width-right:350:some caption text]]
After [[Recap/UnrealIChizraNaliWaterGod breaking the wood and freeing the water]], Prisoner 849 enters the dangerous temple of Chizra, the Nali Water God, a temple filled with dangers and enemies. Reaching the end of the area will prove to be quite the challenge.
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!! This level shows examples of:
* BrickJoke: ''[[Recap/UnrealISacredPassage "Wood must break free... for that will be the key"]]''. Your first obstacle is to shoot at some chains in a water pool in order to free a wooden, floating platform. Only then you'll be able to hit the switch above your head.
* EstablishingCharacterMoment:
** Your first encounter with a Slith involves dropping from a bridge into a mostly empty zone with a switch in the middle and some scared Nali.
** Your first encounter with Flies takes place in a room with a pillar in the middle and four windows from where they descend.
* EverythingsWorseWithSharks: If there's a body of water and it doesn't have Sliths or Tentacles, it ''will'' feature Devilfishes. Many of them.
* MacGuffin: The key to exit the area is to locate the "Stick of six fires"[[name]]the Eightball Rocket Launcher[[/name]].
* {{Mayincatec}}: The level has a clear aztec temple inspiration. In fact, its WorkingName used to be "Aztec".
* RewardingVandalism: Vases can be destroyed in order to get goodies from them.
* VideoGameCaringPotential: Rescuing the Nali being attacked by the first Slith will make them reward you with hidden goodies.
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