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History Recap / ScoobyDooWhereAreYouS2E3ScoobysNightWithAFrozenFright

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* RedHerring: Professor Ingstrom talks about how amazing it would be if someone could revive the caveman and the gang spots him doing something surreptitiously down at the dock right before another of the villain's appearances. He turns out to be innocent; the real villain is Professor Wayne.
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* NiceJobBreakingItHero: When the gang tries to trap the Caveman in a net, Daphne leans over the edge she, Fred and Velma are standing on too far, and falls over causing Fred and Velma to fall over as well and they land on Shaggy and Scooby just as they’re leading the Caveman out so the rest of the gang can trap him in the net.
-->'''Shaggy''': (''after Fred, Velma, and Daphne fall on him and Scooby'') Hey, like, what happened?\\
'''Fred''': Danger-prone Daphne did it again.

to:

* NiceJobBreakingItHero: When the gang tries to trap the Caveman in a net, Daphne leans too far over the edge she, Fred Fred, and Velma are standing on too far, and on. She falls over over, causing Fred and Velma to fall over as well well, and they land on Shaggy and Scooby Scooby, who are just as they’re leading the Caveman out so the rest of the gang can trap him in the net.
-->'''Shaggy''': (''after -->'''Shaggy:''' ''[after Fred, Velma, and Daphne fall on him and Scooby'') Scooby]'' Hey, like, what happened?\\
'''Fred''': '''Fred:''' Danger-prone Daphne did it again.



* RammingAlwaysWorks: When he, Shaggy, and Velma get trapped in a room with the ice-maker going full blast, Scooby uses a block of ice to ram the door. It doesn't smash the door down, but it does knock the key loose, allowing Scooby to retrieve it before the ice can fill up the room.

to:

* RammingAlwaysWorks: When he, Shaggy, and Velma get trapped in a room with the ice-maker going full blast, Scooby uses a block of ice to ram the door. It doesn't smash the door down, but it does knock hit the key loose, allowing door so hard that some of the ice is forced through the lock in the shape of a key. Scooby manages to reach under the crack and retrieve it before the ice can fill up the room.



-->'''Scooby Doo''': Scooby Doo!\\
'''Fish''': Scooby Doo! Scooby Doo!

to:

-->'''Scooby Doo''': Doo:''' Scooby Doo!\\
'''Fish''': '''Fish:''' Scooby Doo! Scooby Doo!



-->'''Wayne''': And [the money made from Professor Ingstrom's machine] would have been mine if it hadn't been for those meddling kids!

to:

-->'''Wayne''': -->'''Wayne:''' And [the money made from Professor Ingstrom's machine] would have been mine if it hadn't been for those meddling kids!
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* ToonPhysics: Used in Scooby and Shaggy's advantage when they escape into a fish tank through a sideways window hatch that's holding back the water (coupled with a "Do not open" sign); the water stays in place long enough for the two to dive inside and Shaggy to close the hatch. When the pursuing caveman opens the hatch, however, the water comes gushing out.

to:

* ToonPhysics: Used in to Scooby and Shaggy's advantage when they escape into a fish tank through a sideways window hatch that's holding back the water (coupled with a "Do not open" sign); the water stays in place long enough for the two to dive inside and Shaggy to close the hatch. When the pursuing caveman opens the hatch, however, the water comes gushing out.
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* NiceJobBreakingItHero: When the gang tries to trap the Caveman in a net, Daphne leans over the edge she, Fred and Velma are standing on too far, and falls over causing Fred and Velma to fall over as well and they land on Shaggy and Scooby just as they are leading the Caveman out so the rest of the gang can trap him in the net.

to:

* NiceJobBreakingItHero: When the gang tries to trap the Caveman in a net, Daphne leans over the edge she, Fred and Velma are standing on too far, and falls over causing Fred and Velma to fall over as well and they land on Shaggy and Scooby just as they are they’re leading the Caveman out so the rest of the gang can trap him in the net.
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-->'''Shaggy''': (''after Fred, Velma, and Daphne fall on him and Scooby'') Hey, like, what happened?
-->'''Fred''': Danger-prone Daphne did it again.

to:

-->'''Shaggy''': (''after Fred, Velma, and Daphne fall on him and Scooby'') Hey, like, what happened?
-->'''Fred''':
happened?\\
'''Fred''':
Danger-prone Daphne did it again.



-->'''Scooby Doo''': Scooby Doo!
-->'''Fish''': Scooby Doo! Scooby Doo!

to:

-->'''Scooby Doo''': Scooby Doo!
-->'''Fish''':
Doo!\\
'''Fish''':
Scooby Doo! Scooby Doo!



* ToonPhysics: Used in Scooby and Shaggy's advantage when they escape into a fish tank through a window that's holding back the water (coupled with a "Do not open" sign); the water stays in place long enough for the two to dive inside and Shaggy to close the window. When the pursuing caveman opens the window, however, the water comes gushing out.

to:

* ToonPhysics: Used in Scooby and Shaggy's advantage when they escape into a fish tank through a sideways window hatch that's holding back the water (coupled with a "Do not open" sign); the water stays in place long enough for the two to dive inside and Shaggy to close the window. hatch. When the pursuing caveman opens the window, hatch, however, the water comes gushing out.
Is there an issue? Send a MessageReason:
None


* ToonPhysics: Used in Scooby and Shaggy's advantage when they escape into a fish tank through a hatch that's holding back the water; the water stays in place long enough for the two to jump inside and Shaggy to close the hatch. When the pursuing caveman opens the hatch, however, the water comes gushing out.

to:

* ToonPhysics: Used in Scooby and Shaggy's advantage when they escape into a fish tank through a hatch window that's holding back the water; water (coupled with a "Do not open" sign); the water stays in place long enough for the two to jump dive inside and Shaggy to close the hatch. window. When the pursuing caveman opens the hatch, window, however, the water comes gushing out.
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None


* ToonPhysics: Used in Scooby and Shaggy's advantage when they enter a fish tank through a hatch that's holding back the water; the water stays in place long enough for the two to jump inside and Shaggy to close the hatch. When the caveman opens the hatch, however, the water comes gushing out.

to:

* ToonPhysics: Used in Scooby and Shaggy's advantage when they enter escape into a fish tank through a hatch that's holding back the water; the water stays in place long enough for the two to jump inside and Shaggy to close the hatch. When the pursuing caveman opens the hatch, however, the water comes gushing out.
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None

Added DiffLines:

* ToonPhysics: Used in Scooby and Shaggy's advantage when they enter a fish tank through a hatch that's holding back the water; the water stays in place long enough for the two to jump inside and Shaggy to close the hatch. When the caveman opens the hatch, however, the water comes gushing out.
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-->'''Wayne''': And [Professor Ingstrom's marine life communication machine] would have been mine if it hadn't been for those meddling kids!

to:

-->'''Wayne''': And [Professor [the money made from Professor Ingstrom's marine life communication machine] would have been mine if it hadn't been for those meddling kids!
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* SweetSeal: ZigZagged. A trio of seals are seen bouncing balls on their noses, and they stand still so Fred, Daphne, and Velma can run across them without problems... but when the pursuing antagonist caveman tries to do the same, the seals start bouncing him around.

to:

* SweetSeal: ZigZagged. A trio of seals are seen bouncing balls on their noses, and they stand still so Fred, Daphne, and Velma can run across them without problems... but when the pursuing antagonist caveman tries to do the same, the seals start bouncing him around.around.
* YouMeddlingKids: Professor Wayne has the honor of being the first villain in the franchise to call the gang this.
-->'''Wayne''': And [Professor Ingstrom's marine life communication machine] would have been mine if it hadn't been for those meddling kids!
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* BlownUpwardByABlowhole: While fleeing from the caveman, the gang runs across the back of a sleeping whale. When the caveman does the same, Scooby stomps on the whale so its blowhole would shoot a spout of water that lifts the caveman up.
* CartoonWhale: The whales kept at Oceanland resemble sperm whales.

to:

* BlownUpwardByABlowhole: While fleeing from the caveman, the gang runs across the back of a sleeping whale. When the caveman does tries to do the same, Scooby stomps on the whale so its blowhole would shoot expel a spout of water that lifts the caveman up.
* CartoonWhale: The whales whale kept at Oceanland resemble resembles a sperm whales.whale, albeit smaller.



* SweetSeal: ZigZagged. A trio of seals are seen bouncing balls on their noses, and they stand still so Scooby and the gang can run across them without problems... but when the pursuing antagonist caveman tries to do the same, the seals start bouncing him around.

to:

* SweetSeal: ZigZagged. A trio of seals are seen bouncing balls on their noses, and they stand still so Scooby Fred, Daphne, and the gang Velma can run across them without problems... but when the pursuing antagonist caveman tries to do the same, the seals start bouncing him around.
Is there an issue? Send a MessageReason:
None


* BlownUpwardByABlowhole: While fleeing from the caveman, the gang runs across the back of a sleeping whale. When the caveman does the same, Scooby stomps on the whale so its blowhole would blow a spout of water that lifts the caveman up.

to:

* BlownUpwardByABlowhole: While fleeing from the caveman, the gang runs across the back of a sleeping whale. When the caveman does the same, Scooby stomps on the whale so its blowhole would blow shoot a spout of water that lifts the caveman up.
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* BlownUpwardByABlowhole: While fleeing from the caveman, the gang runs across the back of a sleeping whale. Scooby gets it to blast the caveman into the air with a spout of water from its blowhole.

to:

* BlownUpwardByABlowhole: While fleeing from the caveman, the gang runs across the back of a sleeping whale. Scooby gets it to blast When the caveman into does the air with same, Scooby stomps on the whale so its blowhole would blow a spout of water from its blowhole.that lifts the caveman up.

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Changed: 8

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* AllCavemenWereNeanderthals: The caveman is a hulking, grunting brute.
* BlownUpwardByABlowhole: While fleeing from the caveman, the gang runs across the back of a sleeping whale. Scooby gets it to blast the caveman into the air with a spout of water from its blowhole.



* PaperThinDisguise: Shaggy and attempt to hide from the Caveman by pretending to be seals, even play the horns with the real ones. The Caveman isnt fooled for a minute and smashes the horns Scooby and Shaggy were using with his club.

to:

* PaperThinDisguise: Shaggy and Scooby attempt to hide from the Caveman by pretending to be seals, even play the horns with the real ones. The Caveman isnt isn't fooled for a minute and smashes the horns Scooby and Shaggy were using with his club.
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* CartoonWhale: The whales kept at Oceanland resemble sperm whales.
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While at the beach the gang finds a frozen caveman that was lost a sea. Then bring the caveman to the aquarium Oceanland, where the Caveman seemly has thawed out and come to life

to:

While at the beach the gang finds a frozen caveman that was lost a at sea. Then bring the caveman to the aquarium Oceanland, where the Caveman seemly has thawed out and come to life



* NiceJobBreakingItHero: When the gang tries to trap the Caveman in net, Daphne leads over the edge she, Fred and Velma are standing on too far, and falls over causing Fred and Velma to fall over as well and they land on Shaggy and Scooby just as they are leading the Caveman out so the rest of the gang can trap him in the net.

to:

* NiceJobBreakingItHero: When the gang tries to trap the Caveman in a net, Daphne leads leans over the edge she, Fred and Velma are standing on too far, and falls over causing Fred and Velma to fall over as well and they land on Shaggy and Scooby just as they are leading the Caveman out so the rest of the gang can trap him in the net.

Added: 234

Changed: 11

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* NiceJobBreakingItHero: When the gang tries to trap the Caveman in net, Daphne leads over the edge she, Fred and Velma are standing on too far, and falls over causing Fred and Velma to fall over as well and they land on Shaggy and Scooby just they are leading the Caveman out so the rest of the gang trap in the net.

to:

* NiceJobBreakingItHero: When the gang tries to trap the Caveman in net, Daphne leads over the edge she, Fred and Velma are standing on too far, and falls over causing Fred and Velma to fall over as well and they land on Shaggy and Scooby just as they are leading the Caveman out so the rest of the gang can trap him in the net.


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* PaperThinDisguise: Shaggy and attempt to hide from the Caveman by pretending to be seals, even play the horns with the real ones. The Caveman isnt fooled for a minute and smashes the horns Scooby and Shaggy were using with his club.

Added: 900

Changed: 4

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* ClamTrap: While chasing Shaggy and Scooby, the villain falls into a "giant clam" enclosure, where the inhabitant snaps closed on his rear end. He yells in pain and gets unceremoniously rescued by the gang.



* NiceJobBreakingItHero: When the gang tries to trap the Caveman in net, Daphne leads over the edge she, Fred and Velma are standing on too far, and falls over causing Fred and Velma to fall over as well and they land on Shaggy and Scooby just they leading the Caveman out so the rest of the gang trap in the net.

to:

* NiceJobBreakingItHero: When the gang tries to trap the Caveman in net, Daphne leads over the edge she, Fred and Velma are standing on too far, and falls over causing Fred and Velma to fall over as well and they land on Shaggy and Scooby just they are leading the Caveman out so the rest of the gang trap in the net.



* RammingAlwaysWorks: When he, Shaggy, and Velma get trapped in a room with the ice-maker going full blast, Scooby uses a block of ice to ram the door. It doesn't smash the door down, but it does knock the key loose, allowing Scooby to retrieve it before the ice can fill up the room.
* RemovableShell: The chase scene features Galapagos tortoises whose top parts of their shells can come off for Scooby and Shaggy to hide under.



-->'''Fish''': Scooby Doo! Scooby Doo!

to:

-->'''Fish''': Scooby Doo! Scooby Doo!Doo!
* SweetSeal: ZigZagged. A trio of seals are seen bouncing balls on their noses, and they stand still so Scooby and the gang can run across them without problems... but when the pursuing antagonist caveman tries to do the same, the seals start bouncing him around.
Is there an issue? Send a MessageReason:
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-->'''Fred''': Danger-prone Daphne did it again.

to:

-->'''Fred''': Danger-prone Daphne did it again.again.
* SpeaksFluentAnimal: Professor Ingstrom's machine that can allow people to communicate with marine life, which Professor Wayne decides to steal.
-->'''Scooby Doo''': Scooby Doo!
-->'''Fish''': Scooby Doo! Scooby Doo!
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* HumanPopsicle: The ''real'' caveman that was frozen and lost at sea.
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While at the beach the gang finds a frozen caveman that was lost a sea. Then bring the caveman to the aquarium Oceanland, where the Caveman seemly has thawed out and come to life
!!This episode includes examples of the following tropes:
* NiceJobBreakingItHero: When the gang tries to trap the Caveman in net, Daphne leads over the edge she, Fred and Velma are standing on too far, and falls over causing Fred and Velma to fall over as well and they land on Shaggy and Scooby just they leading the Caveman out so the rest of the gang trap in the net.
-->'''Shaggy''': (''after Fred, Velma, and Daphne fall on him and Scooby'') Hey, like, what happened?
-->'''Fred''': Danger-prone Daphne did it again.

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