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Removed per cleanup thread.
Deleted line(s) 2,4 (click to see context) :
* AnAesop:
** Hitting isn't always a good way to deal with your problems when you're angry, especially if it's a simple misunderstanding. There are other ways to deal with frustration.
** It's good to use your words to express your problems, not rash actions.
** Hitting isn't always a good way to deal with your problems when you're angry, especially if it's a simple misunderstanding. There are other ways to deal with frustration.
** It's good to use your words to express your problems, not rash actions.
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Plot happens. Was it set up like they would like getting hit?
Changed line(s) 8,9 (click to see context) from:
* SurprisinglyRealisticOutcome: Nobody likes getting hit. Emmy and Ord's reactions go beyond a simple "ow", as it brings them each to tears. It comes to a head when, the second time Max hits someone, Quetzel has him sit out the game for a while until he works through what to do.
* TearsOfRemorse: Both Emmy and Ord when Max hits them in anger.
* TearsOfRemorse: Both Emmy and Ord when Max hits them in anger.
to:
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Added DiffLines:
* ReasonableAuthorityFigure: Quetzel, as usual. Instead of immediately banning Max from the rest of the game after hitting Emmy like you'd expect, he calmly gets both his and Emmy's sides of the story, before taking Max aside and firmly but calmly warning him that the school in the sky has a zero tolerance policy towards hitting, and he'll be pulled out of the game if he does. And even when he does, Quetzel only pulls him out till he comes to his senses and even suggests he take his anger out on the dragon balls, since no one will get hurt when they're hit.
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Changed line(s) 4 (click to see context) from:
** It's good to use your words to express your problems, not your actions.
to:
** It's good to use your words to express your problems, not your rash actions.
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Changed line(s) 5 (click to see context) from:
* ArgumentOfContradictions: A "did not"/"did too" version between Emmy and Max, when he's annoyed that she is pitching instead of him when he asked her if she could pitch back in the playroom and she said okay (she didn't hear him ask to pitch).
to:
* ArgumentOfContradictions: A "did not"/"did too" version between Emmy and Max, when he's annoyed that she is pitching instead of him when he asked her if she he could pitch back in the playroom and she said okay (she didn't hear him ask to pitch).
Changed line(s) 7 (click to see context) from:
* SurprisinglyRealisticOutcome: Nobody likes getting hit. Emmy and Ord's reactions go beyond a simple "ow", as it brings them each to tears. It comes to a head when, the second time Max hits someone, Quetzel has him sit out the game for a while until he works through what to do.
to:
* SurprisinglyRealisticOutcome: Nobody likes getting hit. Emmy and Ord's reactions go beyond a simple "ow", as it brings them each to tears. It comes to a head when, the second time Max hits someone, Quetzel has him sit out the game for a while until he works through what to do.do.
* TearsOfRemorse: Both Emmy and Ord when Max hits them in anger.
* TearsOfRemorse: Both Emmy and Ord when Max hits them in anger.
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None
Changed line(s) 2 (click to see context) from:
* AnAesop: Hitting isn't always a good way to deal with your problems when you're angry, especially if it's a simple misunderstanding. There are other ways to deal with frustration.
to:
* AnAesop: AnAesop:
** Hitting isn't always a good way to deal with your problems when you're angry, especially if it's a simple misunderstanding. There are other ways to deal withfrustration.frustration.
** It's good to use your words to express your problems, not your actions.
** Hitting isn't always a good way to deal with your problems when you're angry, especially if it's a simple misunderstanding. There are other ways to deal with
** It's good to use your words to express your problems, not your actions.
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None
Added DiffLines:
* ArgumentOfContradictions: A "did not"/"did too" version between Emmy and Max, when he's annoyed that she is pitching instead of him when he asked her if she could pitch back in the playroom and she said okay (she didn't hear him ask to pitch).
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Changed line(s) 4 (click to see context) from:
* SurprisinglyRealisticOutcome: Nobody likes getting hit. Emmy and Ord's reactions go beyond a simple "ow", as it hurts that Max hit them. It comes to a head when, the second time Max hits someone, Quetzel has him sit out the game for a while until he works through what to do.
to:
* SurprisinglyRealisticOutcome: Nobody likes getting hit. Emmy and Ord's reactions go beyond a simple "ow", as it hurts that Max hit them.brings them each to tears. It comes to a head when, the second time Max hits someone, Quetzel has him sit out the game for a while until he works through what to do.
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Added DiffLines:
!!No Hitter:
* AnAesop: Hitting isn't always a good way to deal with your problems when you're angry, especially if it's a simple misunderstanding. There are other ways to deal with frustration.
* PoorCommunicationKills: Max hit Emmy because of a misunderstanding that her "Okay, Max" was a confirmation he could be first up, rather than a signal for them to get going.
* SurprisinglyRealisticOutcome: Nobody likes getting hit. Emmy and Ord's reactions go beyond a simple "ow", as it hurts that Max hit them. It comes to a head when, the second time Max hits someone, Quetzel has him sit out the game for a while until he works through what to do.
* AnAesop: Hitting isn't always a good way to deal with your problems when you're angry, especially if it's a simple misunderstanding. There are other ways to deal with frustration.
* PoorCommunicationKills: Max hit Emmy because of a misunderstanding that her "Okay, Max" was a confirmation he could be first up, rather than a signal for them to get going.
* SurprisinglyRealisticOutcome: Nobody likes getting hit. Emmy and Ord's reactions go beyond a simple "ow", as it hurts that Max hit them. It comes to a head when, the second time Max hits someone, Quetzel has him sit out the game for a while until he works through what to do.