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The game expects a lot out of you. How far will you push your adventurers? How much are you willing to risk in your quest to restore the Hamlet? What will you sacrifice to save the life of your favorite hero?
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->''Darkest Dungeon'' is about making the most of a bad situation. Quests will fail or must be abandoned. Heroes will die. And when they die, they stay dead. Progress autosaves constantly, so actions are permanent.
The game expects a lot out of you. How far will you push your adventurers? How much are you willing to risk in your quest to restore the Hamlet? What will you sacrifice to save the life of your favorite hero?
-->--'''Opening Screen''', ''Videogame/DarkestDungeon''
The game expects a lot out of you. How far will you push your adventurers? How much are you willing to risk in your quest to restore the Hamlet? What will you sacrifice to save the life of your favorite hero?
-->--'''Opening Screen''', ''Videogame/DarkestDungeon''
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->''BULLLLLSHIT!'' No one dies on the first boss, and I'll be buggered if the trend starts with me, coin-munching son of a bitch! And y'know? It's a crying shame! With some modern controls and some camera angles, you might just be fun, instead of a side-scrolling lesson in frustration and ass-pain! [[SophisticatedAsHell Also, your cavalier attitude in regards to my coinage ruffles my feathers! A good day, sir!]]
-->-- ''[[https://www.youtube.com/watch?v=xKEqID3k6RA Retro Arcade Anime]]: VideoGame/RType''
-->-- ''[[https://www.youtube.com/watch?v=xKEqID3k6RA Retro Arcade Anime]]: VideoGame/RType''
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->"Oh ho ho, I hope you don't think one measly death gets you out of your contract! We're only getting started..."
-->--'''The Snatcher''', upon the player [[TheManyDeathsOfYou dying at some points]] in Death Wish, ''VideoGame/AHatInTime''
-->--'''The Snatcher''', upon the player [[TheManyDeathsOfYou dying at some points]] in Death Wish, ''VideoGame/AHatInTime''
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->"Alright, thanks for coming with me on this trip. I'll understand if you have to take a break at any point. Just find a safe place to stop, and quit the game. Don't worry, I'll save your progress, always -- [[NoFairCheating even your mistakes.]]"
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->"Alright, thanks for coming with me on this trip. I'll understand if you have to take a break at any point. Just find a safe place to stop, and quit the game. Don't worry, I'll save your progress, always -- [[NoFairCheating even your mistakes.]]"
-->--'''''VideoGame/GettingOverItWithBennettFoddy'''''
-->--'''''VideoGame/GettingOverItWithBennettFoddy'''''
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->"Oh, yes: And you have 3 lives to beat each level and if you run out, it's all the way back to the start. Which was only ''really'' reasonable back when these games were designed to steal quarters, and even then only to shareholders. You've '''got''' my fucking money, ''VideoGame/StreetsOfRage 4'', you don't need ''my blood and teeth'', as well!"
-->--'''''WebAnimation/ZeroPunctuation'''''
-->--'''''WebAnimation/ZeroPunctuation'''''
to:
-->--'''''WebAnimation/ZeroPunctuation''''' on getting a "D" rating in ''VideoGame/StreetsOfRage
-->--'''''WebAnimation/ZeroPunctuation'''''
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Changed line(s) 82 (click to see context) from:
->"Oh, yes: And you have 3 lives to beat each level and if you run out, it's all the way back to the start. Which was only ''really'' reasonable back when these games were designed to steal quarters, and even then only to shareholders. You've '''got''' my fucking money ''VideoGame/StreetsOfRage 4'', you don't need ''my blood and teeth'', as well!"
to:
->"Oh, yes: And you have 3 lives to beat each level and if you run out, it's all the way back to the start. Which was only ''really'' reasonable back when these games were designed to steal quarters, and even then only to shareholders. You've '''got''' my fucking money money, ''VideoGame/StreetsOfRage 4'', you don't need ''my blood and teeth'', as well!"
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->"Oh, yes: And you have 3 lives to beat each level and if you run out, it's all the way back to the start. Which was only ''really'' reasonable back when these games were designed to steal quarters, and even then only to shareholders. You've '''got''' my fucking money ''VideoGame/StreetsOfRage 4'', you don't need ''my blood and teeth'', as well!"
-->--'''''WebAnimation/ZeroPunctuation'''''
-->--'''''WebAnimation/ZeroPunctuation'''''
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Changed line(s) 135 (click to see context) from:
->"It's not the shittiest game in the wirld, although it is shittier than a Mormon prom. But what it ''is'' is the most nipple-twisting, nut-aching, hair-pulling, ulcer-causing, butt-itching, frustrating motherfucker of a game you ever saw... Now, I know some people will come forward and tell you that the ''VideoGame/{{Gradius}}'' games or ''Ghosts 'n Goblins'', ''they're'' a real challenge, and they don't know what they're talking about because I fucking guarantee you that ''nobody'' has beaten ''The Adventures Of Bayou Billy'' fairly -- not without some kind of [[{{UsefulNotes/Emulation}} emulator]] or VideoGame/GameGenie or divine intervention."
to:
->"It's not the shittiest game in the wirld, world, although it is shittier than a Mormon prom. But what it ''is'' is the most nipple-twisting, nut-aching, hair-pulling, ulcer-causing, butt-itching, frustrating motherfucker of a game you ever saw... Now, I know some people will come forward and and, like, tell you that the ''VideoGame/{{Gradius}}'' games or or, like, ''Ghosts 'n Goblins'', ''they're'' they're a real challenge, and they challenge. They don't know what they're talking about about, because I fucking guarantee you that ''nobody'' has beaten ''The Adventures Of Bayou Billy'' fairly -- not without some kind of [[{{UsefulNotes/Emulation}} emulator]] or VideoGame/GameGenie or divine intervention."
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Changed line(s) 135 (click to see context) from:
->"It's not the shittiest game, although it is shittier than a Mormon prom. But what it ''is'' is the most nipple-twisting, nut-aching, hair-pulling, ulcer-causing, butt-itching, frustrating motherfucker of a game you ever saw... Now, I know some people will come forward and tell you that the ''VideoGame/{{Gradius}}'' games or ''Ghosts 'n Goblins'', ''they're'' a real challenge, and they don't know what they're talking about because I fucking guarantee you that '''nobody''' has beaten ''The Adventures Of Bayou Billy'' fairly -- not without some kind of [[{{UsefulNotes/Emulation}} emulator]] or VideoGame/GameGenie or divine intervention."
to:
->"It's not the shittiest game, game in the wirld, although it is shittier than a Mormon prom. But what it ''is'' is the most nipple-twisting, nut-aching, hair-pulling, ulcer-causing, butt-itching, frustrating motherfucker of a game you ever saw... Now, I know some people will come forward and tell you that the ''VideoGame/{{Gradius}}'' games or ''Ghosts 'n Goblins'', ''they're'' a real challenge, and they don't know what they're talking about because I fucking guarantee you that '''nobody''' ''nobody'' has beaten ''The Adventures Of Bayou Billy'' fairly -- not without some kind of [[{{UsefulNotes/Emulation}} emulator]] or VideoGame/GameGenie or divine intervention."
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Changed line(s) 135 (click to see context) from:
->"''The Adventures of Bayou Billy'' is not the shittiest game in the world, but what it '''is''' is the most nipple-twisting, nut-aching, hair-pulling, ulcer-causing, butt-itching, frustrating motherfucker of a game you ever saw... Now, I know some people will come forward and tell you that the ''VideoGame/{{Gradius}}'' games or ''Ghosts 'n Goblins'', ''they're'' a real challenge, and they don't know what they're talking about because I fucking guarantee you that '''nobody''' has beaten ''The Adventures Of Bayou Billy'' fairly -- not without some kind of [[{{UsefulNotes/Emulation}} emulator]] or VideoGame/GameGenie or divine intervention."
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[[folder:Web original]]
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[[folder:Web original]]
Original]]
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[[folder:Film -- live-action]]
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[[folder:Film -- live-action]]
Live-action]]
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[[folder:Newspaper comics]]
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[[folder:Newspaper comics]]
Comics]]
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[[folder:Stand-up comedy]]
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[[folder:Stand-up comedy]]
Comedy]]
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[[folder:Video games]]
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[[folder:Video games]]
Games]]
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[[folder:Web animation]]
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[[folder:Web animation]]
Animation]]
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[[folder:Web video]]
->"This shit is so HARD!" (storms off)
-->--'''Music/{{Brentalfloss}}''', "My VideoGame/MegaMan9 Review In 5 Seconds"
->"This shit is so HARD!" (storms off)
-->--'''Music/{{Brentalfloss}}''', "My VideoGame/MegaMan9 Review In 5 Seconds"
to:
[[folder:Web video]]
original]]
->VideoGame/{{Battletoads}}'' wasn't a game, it was a secret project to electronically destroy the human soul. The game was harder than a diamond strap-on and did similar things to you when you played with it. Either that or it was a secret project to [[PsychicChildren trigger latent psychic powers]], as that was the only way to get past [[ThatOneLevel the jet bike levels]]. It was proof that kids would spend four months subjecting themselves to thumbscrews if that was what they'd spent their birthday money on.''
-->--'''''{{Website/Cracked}}''''', [[http://www.cracked.com/blog/7-dick-moves-everyone-pulled-in-classic-video-games/ "7 Dick Moves Everyone Pulled in Classic Videogames"]]
->''I've never had the pleasure to beat this level. Never, and believe you me I have tried many times to no avail. I'm not even sure if I fully understand what exactly is going on. You are supposed to get through the level, I do understand that basic fact, but no matter what happens it ends with an explosion and me starting over...Seriously, what am I to do here? [[TroubledFetalPosition Lay down in a fetal position and cry?]] Well, this game has been forcing me to do that for 18 years now and it still hasn't gotten me past this level.''
-->--'''[[http://www.hardcoregaming101.net/lastactionhero/lastactionhero.htm Audun Sorlie]]''' on ''Film/LastActionHero'' (UsefulNotes/{{SNES}})
->''Tell me, please, why does the GAME have to win? Huh? What happens when the game wins and I lose? Is there some huge fucking kegger waiting for it when it gets done? Is there money involved? Or perhaps the motives are more sinister. Maybe the game's family is being held hostage by another game and that game has its cock in F-Zero's wife's mouth and he's holding a cell phone up to her and F-Zero can hear her pained moans and cries for help and the asshole game then says, "You beat that cock-sucking human, or I'll blow her brains out." I COULD UNDERSTAND THAT. I CAN BE SYMPATHETIC.''
-->--'''[=NippleBandit=]''''s [[http://forums.somethingawful.com/showthread.php?threadid=711267 rant]] about ''VideoGame/FZero GX''
->''"The idea of struggling against a game that does absolutely everything in its power to put you down, where every level completed is another tiny and insignificant victory against the malicious game designer, has some sort of weird appeal...So, if you're sick of modern games holding your hand with [[ExpositionFairy endless tutorials]], and want a genuine challenge that will almost certainly crush your enthusiasm for all forms of electronic entertainment, be my guest!"''
-->-- '''Gaming Hell''' [[http://gaminghell.co.uk/TheTowerOfDruaga.html on]] ''VideoGame/TheTowerOfDruaga''
->''1000 chances to be a hero [-(or die trying)-]''
-->--'''Press release for''' ''[[VideoGame/PrinnyCanIReallyBeTheHero Prinny 1 & 2: Exploded and Reloaded]]''
[[/folder]]
[[folder:Web Video]]
->"This shit is so HARD!"(storms (stomps off)
-->--'''Music/{{Brentalfloss}}''', "MyVideoGame/MegaMan9 ''VideoGame/MegaMan9'' Review In 5 Seconds"
->VideoGame/{{Battletoads}}'' wasn't a game, it was a secret project to electronically destroy the human soul. The game was harder than a diamond strap-on and did similar things to you when you played with it. Either that or it was a secret project to [[PsychicChildren trigger latent psychic powers]], as that was the only way to get past [[ThatOneLevel the jet bike levels]]. It was proof that kids would spend four months subjecting themselves to thumbscrews if that was what they'd spent their birthday money on.''
-->--'''''{{Website/Cracked}}''''', [[http://www.cracked.com/blog/7-dick-moves-everyone-pulled-in-classic-video-games/ "7 Dick Moves Everyone Pulled in Classic Videogames"]]
->''I've never had the pleasure to beat this level. Never, and believe you me I have tried many times to no avail. I'm not even sure if I fully understand what exactly is going on. You are supposed to get through the level, I do understand that basic fact, but no matter what happens it ends with an explosion and me starting over...Seriously, what am I to do here? [[TroubledFetalPosition Lay down in a fetal position and cry?]] Well, this game has been forcing me to do that for 18 years now and it still hasn't gotten me past this level.''
-->--'''[[http://www.hardcoregaming101.net/lastactionhero/lastactionhero.htm Audun Sorlie]]''' on ''Film/LastActionHero'' (UsefulNotes/{{SNES}})
->''Tell me, please, why does the GAME have to win? Huh? What happens when the game wins and I lose? Is there some huge fucking kegger waiting for it when it gets done? Is there money involved? Or perhaps the motives are more sinister. Maybe the game's family is being held hostage by another game and that game has its cock in F-Zero's wife's mouth and he's holding a cell phone up to her and F-Zero can hear her pained moans and cries for help and the asshole game then says, "You beat that cock-sucking human, or I'll blow her brains out." I COULD UNDERSTAND THAT. I CAN BE SYMPATHETIC.''
-->--'''[=NippleBandit=]''''s [[http://forums.somethingawful.com/showthread.php?threadid=711267 rant]] about ''VideoGame/FZero GX''
->''"The idea of struggling against a game that does absolutely everything in its power to put you down, where every level completed is another tiny and insignificant victory against the malicious game designer, has some sort of weird appeal...So, if you're sick of modern games holding your hand with [[ExpositionFairy endless tutorials]], and want a genuine challenge that will almost certainly crush your enthusiasm for all forms of electronic entertainment, be my guest!"''
-->-- '''Gaming Hell''' [[http://gaminghell.co.uk/TheTowerOfDruaga.html on]] ''VideoGame/TheTowerOfDruaga''
->''1000 chances to be a hero [-(or die trying)-]''
-->--'''Press release for''' ''[[VideoGame/PrinnyCanIReallyBeTheHero Prinny 1 & 2: Exploded and Reloaded]]''
[[/folder]]
[[folder:Web Video]]
->"This shit is so HARD!"
-->--'''Music/{{Brentalfloss}}''', "My
Changed line(s) 113 (click to see context) from:
->"Whoever's responsble for it obviously hates anyone who plays video games. There's absolutely ''no'' reason a game based on ''Dennis the Menace'' should be ''this'' hard. Fuck ''{{VideoGame/Contra}}'' and ''Ninja Gaiden''; ''Dennis the Menace'' makes those games look easy. It's like they didn't want anyone to play it. It has no purpose other than for sadistic shit-seekers like myself."
to:
->"Whoever's responsble for it obviously hates anyone who plays video games. There's absolutely ''no'' reason a game based on ''Dennis the Menace'' should be ''this'' hard. Fuck ''{{VideoGame/Contra}}'' and ''Ninja Gaiden''; ''Dennis the Menace'' makes those games look easy. It's like they didn't want anyone to play it. It has no purpose other than for [[BileFascination sadistic shit-seekers shit-seekers]] like myself."
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[[folder:Web original]]
->VideoGame/{{Battletoads}}'' wasn't a game, it was a secret project to electronically destroy the human soul. The game was harder than a diamond strap-on and did similar things to you when you played with it. Either that or it was a secret project to trigger latent psychic powers, as that was the only way to get past the jet bike levels. It was proof that kids would spend four months subjecting themselves to thumbscrews if that was what they'd spent their birthday money on.''
-->--'''''{{Website/Cracked}}''''', [[http://www.cracked.com/blog/7-dick-moves-everyone-pulled-in-classic-video-games/ "7 Dick Moves Everyone Pulled in Classic Videogames"]]
->''Everything in ''Dick Tracy'' seems deliberately crafted to be as agonizing and unfun as possible...the NES game is best [[CementShoes fitted with concrete galoshes and sunk to the bottom of the lake]] nearest to you.''
-->--'''Sotenga''' [[http://www.hardcoregaming101.net/kusoge/kusoge-dicktracy.htm on]] ''Film/DickTracy'' (1990)
->''I've never had the pleasure to beat this level. Never, and believe you me I have tried many times to no avail. I'm not even sure if I fully understand what exactly is going on. You are supposed to get through the level, I do understand that basic fact, but no matter what happens it ends with an explosion and me starting over...Seriously, what am I to do here? [[TroubledFetalPosition Lay down in a fetal position and cry?]] Well, this game has been forcing me to do that for 18 years now and it still hasn't gotten me past this level.''
-->--'''[[http://www.hardcoregaming101.net/lastactionhero/lastactionhero.htm Audun Sorlie]]''' on ''Film/LastActionHero'' (UsefulNotes/{{SNES}})
->''Tell me, please, why does the GAME have to win? Huh? What happens when the game wins and I lose? Is there some huge fucking kegger waiting for it when it gets done? Is there money involved? Or perhaps the motives are more sinister. Maybe the game's family is being held hostage by another game and that game has its cock in F-Zero's wife's mouth and he's holding a cell phone up to her and F-Zero can hear her pained moans and cries for help and the asshole game then says, "You beat that cock-sucking human, or I'll blow her brains out." I COULD UNDERSTAND THAT. I CAN BE SYMPATHETIC.''
-->--'''[=NippleBandit=]''''s [[http://forums.somethingawful.com/showthread.php?threadid=711267 rant]] about ''VideoGame/FZero GX''
->''"The idea of struggling against a game that does absolutely everything in its power to put you down, where every level completed is another tiny and insignificant victory against the malicious game designer, has some sort of weird appeal...So, if you're sick of modern games holding your hand with [[ExpositionFairy endless tutorials]], and want a genuine challenge that will almost certainly crush your enthusiasm for all forms of electronic entertainment, be my guest!"''
-->-- '''Gaming Hell''' [[http://gaminghell.co.uk/TheTowerOfDruaga.html on]] ''VideoGame/TheTowerOfDruaga''
->''1000 chances to be a hero [-(or die trying)-]''
-->--'''Press release for''' ''[[VideoGame/PrinnyCanIReallyBeTheHero Prinny 1 & 2: Exploded and Reloaded]]''
[[/folder]]
[[folder:Real life]]
->VideoGame/{{Battletoads}}'' wasn't a game, it was a secret project to electronically destroy the human soul. The game was harder than a diamond strap-on and did similar things to you when you played with it. Either that or it was a secret project to trigger latent psychic powers, as that was the only way to get past the jet bike levels. It was proof that kids would spend four months subjecting themselves to thumbscrews if that was what they'd spent their birthday money on.''
-->--'''''{{Website/Cracked}}''''', [[http://www.cracked.com/blog/7-dick-moves-everyone-pulled-in-classic-video-games/ "7 Dick Moves Everyone Pulled in Classic Videogames"]]
->''Everything in ''Dick Tracy'' seems deliberately crafted to be as agonizing and unfun as possible...the NES game is best [[CementShoes fitted with concrete galoshes and sunk to the bottom of the lake]] nearest to you.''
-->--'''Sotenga''' [[http://www.hardcoregaming101.net/kusoge/kusoge-dicktracy.htm on]] ''Film/DickTracy'' (1990)
->''I've never had the pleasure to beat this level. Never, and believe you me I have tried many times to no avail. I'm not even sure if I fully understand what exactly is going on. You are supposed to get through the level, I do understand that basic fact, but no matter what happens it ends with an explosion and me starting over...Seriously, what am I to do here? [[TroubledFetalPosition Lay down in a fetal position and cry?]] Well, this game has been forcing me to do that for 18 years now and it still hasn't gotten me past this level.''
-->--'''[[http://www.hardcoregaming101.net/lastactionhero/lastactionhero.htm Audun Sorlie]]''' on ''Film/LastActionHero'' (UsefulNotes/{{SNES}})
->''Tell me, please, why does the GAME have to win? Huh? What happens when the game wins and I lose? Is there some huge fucking kegger waiting for it when it gets done? Is there money involved? Or perhaps the motives are more sinister. Maybe the game's family is being held hostage by another game and that game has its cock in F-Zero's wife's mouth and he's holding a cell phone up to her and F-Zero can hear her pained moans and cries for help and the asshole game then says, "You beat that cock-sucking human, or I'll blow her brains out." I COULD UNDERSTAND THAT. I CAN BE SYMPATHETIC.''
-->--'''[=NippleBandit=]''''s [[http://forums.somethingawful.com/showthread.php?threadid=711267 rant]] about ''VideoGame/FZero GX''
->''"The idea of struggling against a game that does absolutely everything in its power to put you down, where every level completed is another tiny and insignificant victory against the malicious game designer, has some sort of weird appeal...So, if you're sick of modern games holding your hand with [[ExpositionFairy endless tutorials]], and want a genuine challenge that will almost certainly crush your enthusiasm for all forms of electronic entertainment, be my guest!"''
-->-- '''Gaming Hell''' [[http://gaminghell.co.uk/TheTowerOfDruaga.html on]] ''VideoGame/TheTowerOfDruaga''
->''1000 chances to be a hero [-(or die trying)-]''
-->--'''Press release for''' ''[[VideoGame/PrinnyCanIReallyBeTheHero Prinny 1 & 2: Exploded and Reloaded]]''
[[/folder]]
[[folder:Real life]]
to:
->VideoGame/{{Battletoads}}'' wasn't a game, it was a secret project to electronically destroy the human soul. The game was harder than a diamond strap-on and did similar things to you when you played with it. Either that or it was a secret project to trigger latent psychic powers, as that was the only way to get past the jet bike levels. It was proof that kids would spend four months subjecting themselves to thumbscrews if that was what they'd spent their birthday money on.''
-->--'''''{{Website/Cracked}}''''', [[http://www.cracked.com/blog/7-dick-moves-everyone-pulled-in-classic-video-games/ "7 Dick Moves Everyone Pulled in Classic Videogames"]]
->''Everything in ''Dick Tracy'' seems deliberately crafted to be as agonizing and unfun as possible...the NES game is best [[CementShoes fitted with concrete galoshes and sunk to the bottom of the lake]] nearest to you.''
-->--'''Sotenga''' [[http://www.hardcoregaming101.net/kusoge/kusoge-dicktracy.htm on]] ''Film/DickTracy'' (1990)
->''I've never had the pleasure to beat this level. Never, and believe you me I have tried many times to no avail. I'm not even sure if I fully understand what exactly is going on. You are supposed to get through the level, I do understand that basic fact, but no matter what happens it ends with an explosion and me starting over...Seriously, what am I to do here? [[TroubledFetalPosition Lay down in a fetal position and cry?]] Well, this game has been forcing me to do that for 18 years now and it still hasn't gotten me past this level.''
-->--'''[[http://www.hardcoregaming101.net/lastactionhero/lastactionhero.htm Audun Sorlie]]''' on ''Film/LastActionHero'' (UsefulNotes/{{SNES}})
->''Tell me, please, why does the GAME have to win? Huh? What happens when the game wins and I lose? Is there some huge fucking kegger waiting for it when it gets done? Is there money involved? Or perhaps the motives are more sinister. Maybe the game's family is being held hostage by another game and that game has its cock in F-Zero's wife's mouth and he's holding a cell phone up to her and F-Zero can hear her pained moans and cries for help and the asshole game then says, "You beat that cock-sucking human, or I'll blow her brains out." I COULD UNDERSTAND THAT. I CAN BE SYMPATHETIC.''
-->--'''[=NippleBandit=]''''s [[http://forums.somethingawful.com/showthread.php?threadid=711267 rant]] about ''VideoGame/FZero GX''
->''"The idea of struggling against a game that does absolutely everything in its power to put you down, where every level completed is another tiny and insignificant victory against the malicious game designer, has some sort of weird appeal...So, if you're sick of modern games holding your hand with [[ExpositionFairy endless tutorials]], and want a genuine challenge that will almost certainly crush your enthusiasm for all forms of electronic entertainment, be my guest!"''
-->-- '''Gaming Hell''' [[http://gaminghell.co.uk/TheTowerOfDruaga.html on]] ''VideoGame/TheTowerOfDruaga''
->''1000 chances to be a hero [-(or die trying)-]''
-->--'''Press release for''' ''[[VideoGame/PrinnyCanIReallyBeTheHero Prinny 1 & 2: Exploded and Reloaded]]''
[[/folder]]
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Changed line(s) 32 (click to see context) from:
->'"I mean, what's the point of playing if you can't win every time?"''
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Changed line(s) 98 (click to see context) from:
->"What sick psychotic fuck playtested this and said 'Yeah, you know what, dying all the time's alright, but I wish the game killed me ''more?''[='=]"
to:
->"What sick psychotic fuck playtested this and said 'Yeah, you know what, dying all the time's alright, but I wish the game killed me ''more?''[='=]"''more''[='=]?"
Changed line(s) 111,112 (click to see context) from:
-->-- ''The Angry Video Game Nerd''' on the ''[[VideoGame/SilverSurfer Silver Surfer]]'' game
to:
-->-- ''The '''The Angry Video Game Nerd''' on the ''[[VideoGame/SilverSurfer Silver Surfer]]'' game
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Changed line(s) 181 (click to see context) from:
->''Please have fun playing'' Mega Man9, ''and when you inevitably ponder why this game is so freaking hard, please remember that Inafune-san has a decanter on his desk [[LifeDrinker full of broken gamer spirits]] that keeps him perpetually youthful.''
to:
->''Please have fun playing'' Mega Man9, Man 9, ''and when you inevitably ponder why this game is so freaking hard, please remember that Inafune-san has a decanter on his desk [[LifeDrinker full of broken gamer spirits]] that keeps him perpetually youthful.''
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Changed line(s) 108,109 (click to see context) from:
-->-- '''The Angry Video Game Nerd''', this time on ''VideoGame/GhostsNGoblins''
to:
-->-- '''The Angry Video Game Nerd''', this time on ''VideoGame/GhostsNGoblins''
''Ghosts 'n Goblins''
Changed line(s) 116 (click to see context) from:
->"The Adventures of Bayou Billy'' is not the shittiest game in the world, but what it '''is''' is the most nipple-twisting, nut-aching, hair-pulling, ulcer-causing, butt-itching, frustrating motherfucker of a game you ever saw... Now, I know some people will come forward and tell you that the ''VideoGame/{{Gradius}}'' games or ''VideoGame/GhostsNGoblins'', ''they're'' a real challenge, and they don't know what they're talking about because I fucking guarantee you that '''nobody''' has beaten ''The Adventures Of Bayou Billy'' fairly -- not without some kind of [[{{UsefulNotes/Emulation}} emulator]] or VideoGame/GameGenie or divine intervention."
to:
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Changed line(s) 3,5 (click to see context) from:
[[folder:In-Universe]]
->''[[VideoGame/DarkSouls Your journey]] it began because '''[[DeadToBeginWith YOU DIED]]''' \\
[[PressStartToGameOver Out of your cell you ran and then]] '''[[GameOver YOU DIED]]''' \\
->''[[VideoGame/DarkSouls Your journey]] it began because '''[[DeadToBeginWith YOU DIED]]''' \\
[[PressStartToGameOver Out of your cell you ran and then]] '''[[GameOver YOU DIED]]''' \\
to:
->''[[VideoGame/DarkSouls Your journey]]
->"... What's the point of making a game if you... can't even... win it... so stupid...."
-->-- '''Evan''', ''{{Film/Superbad}}''
[[/folder]]
[[folder:Music]]
->''Your journey, it began because
[[PressStartToGameOver
Out of your cell you ran and
Changed line(s) 8 (click to see context) from:
So now you creep around each corner '''[[ProperlyParanoid TERRIFIED]]''' ''
to:
So now you creep around each corner '''[[ProperlyParanoid TERRIFIED]]''' ''TERRIFIED''
Changed line(s) 11 (click to see context) from:
->This is wussy compared to older games.
to:
''Boku no jitsuryoku deha... [[labelnote:translation]]Impossible for me...[[/labelnote]]''\\
''MURI DA!! MURI DA!![[labelnote:translation]]IT'S IMPOSSIBLE!! IMPOSSIBLE!![[/labelnote]]''\\
''Koe rarenai...[[labelnote:translation]]I just can't do it...[[/labelnote]]''\\
''Mou dame nanoka? Dame nanoka? Akirame youka?[[labelnote:translation]]Is this it? Is this as far as I can go? Should I just give up?[[/labelnote]]''\\
''Muzukashi sugite susume nai...![[labelnote:translation]]It's so hard, I can't continue...![[/labelnote]]''\\
GOOD NIGHT!!
-->-- '''[[VideoGame/MegaMan1 Clear Made Wa Nemuranai]] ([[https://www.youtube.com/watch?v=SCBmT3g774g Can't Sleep Until Clear]])'''
[[/folder]]
[[folder:Newspaper comics]]
->'"I mean, what's the point of playing if you can't win every time?"''
-->-- '''Jason''', ''ComicStrip/FoxTrot''
[[/folder]]
[[folder:Stand-up comedy]]
->''I cannot beat one game on my UsefulNotes/SegaGenesis machine. On my old {{UsefulNotes/Nintendo|EntertainmentSystem}}, I could beat a couple of them, but not Sega Genesis. It's impossible, and I refuse to upgrade to a faster, smarter machine because of it. I'm not blaming the machine, mind you. I don't get mad at it, or throw things at the TV when I get frustrated. But if I ever meet the guy who invented Sega Genesis, I'm going to beat the living shit out of him.''
-->-- '''Drew Carey''', ''Dirty Jokes and Beer''
[[/folder]]
[[folder:Video games]]
->"Good luck! ''You'll need it!''"
-->--'''The host''', ''VideoGame/SmashTV''
->''Losing is Fun!''
-->-- The official motto of ''VideoGame/DwarfFortress''
->''You call that normal?!''
-->--{{UsefulNotes/Steam}} achievement for beating ''VideoGame/TheAngryVideoGameNerdAdventures'' on "Normal" difficulty
->''"This is wussy compared to older games."''
Changed line(s) 14 (click to see context) from:
->And ''that's'' for lulling me into great side-scrollers that are nearly impossible to beat!
to:
Deleted line(s) 17,25 (click to see context) :
->... What's the point of making a game if you... can't even... win it... so stupid....
-->-- '''Evan''', ''{{Film/Superbad}}''
->I mean, what's the point of playing if you can't win every time?
-->-- '''Jason Fox''', ''ComicStrip/FoxTrot''
->Okay. So then. Okay. Good evening. Good mor-- Good afternoon. As you all know, I'm Akira Otoishi. Alright! This time, uh, I'm gonna do games for the first time. So then. Insta-death ''VideoGame/MegaMan''. If I medicate, I'll be str--st... If I'll meditate, I'll be stronger. So I'm going to try insta-death Mega Man. So, you know, the start is like...
-->--'''[[Manga/JoJosBizarreAdventure Akira Otoishi]]''', ''WebVideo/VaguelyRecallingJoJo''
-->-- '''Evan''', ''{{Film/Superbad}}''
->I mean, what's the point of playing if you can't win every time?
-->-- '''Jason Fox''', ''ComicStrip/FoxTrot''
->Okay. So then. Okay. Good evening. Good mor-- Good afternoon. As you all know, I'm Akira Otoishi. Alright! This time, uh, I'm gonna do games for the first time. So then. Insta-death ''VideoGame/MegaMan''. If I medicate, I'll be str--st... If I'll meditate, I'll be stronger. So I'm going to try insta-death Mega Man. So, you know, the start is like...
-->--'''[[Manga/JoJosBizarreAdventure Akira Otoishi]]''', ''WebVideo/VaguelyRecallingJoJo''
Changed line(s) 31,44 (click to see context) from:
->'''Anthony:''' I didn't even beat ''VideoGame/TraumaCenter''!\\
'''Ashly:''' Nobody did, it's a fuckin' Creator/{{Atlus}} game.\\
'''Anthony:''' People beat Atlus games.\\
'''Ashly:''' No, they don't.
-->--''WebVideo/HeyAshWhatchaPlayin'', [[https://www.youtube.com/watch?v=0UiDAOAXFPk Trauma Center]]
->'''Ninja:''' OH YOU THINK ''THAT'S'' HARD? I'M JUST THE TUTORIAL LEVEL, THERE'S THE NEXT LEVEL OVER THERE!\\
(camera switches to an ''army'' of buff ninjas)\\
'''Buff Ninja:''' Whaaat's up.\\
'''Player:''' OH GOD HELP ME!\\
'''Ninja:''' GOD CAN'T HELP YOU NOW!!
-->--''WebAnimation/AwesomeSeries'', [[https://www.youtube.com/watch?v=jluv2HxFEqs Awesome Gaiden]]
-> With a [[MoreDakka limitless stock of bullets in the compartments of these weapons]], [[BulletHell our firepower is unparalleled in coverage and destructive strength]]! These munitions have beaten back the [[{{Determinator}} repeated attacks]] of lone wolf pilots and our achievements have earned us a top position within [[ShootEmUp our industry]].
'''Ashly:''' Nobody did, it's a fuckin' Creator/{{Atlus}} game.\\
'''Anthony:''' People beat Atlus games.\\
'''Ashly:''' No, they don't.
-->--''WebVideo/HeyAshWhatchaPlayin'', [[https://www.youtube.com/watch?v=0UiDAOAXFPk Trauma Center]]
->'''Ninja:''' OH YOU THINK ''THAT'S'' HARD? I'M JUST THE TUTORIAL LEVEL, THERE'S THE NEXT LEVEL OVER THERE!\\
(camera switches to an ''army'' of buff ninjas)\\
'''Buff Ninja:''' Whaaat's up.\\
'''Player:''' OH GOD HELP ME!\\
'''Ninja:''' GOD CAN'T HELP YOU NOW!!
-->--''WebAnimation/AwesomeSeries'', [[https://www.youtube.com/watch?v=jluv2HxFEqs Awesome Gaiden]]
-> With a [[MoreDakka limitless stock of bullets in the compartments of these weapons]], [[BulletHell our firepower is unparalleled in coverage and destructive strength]]! These munitions have beaten back the [[{{Determinator}} repeated attacks]] of lone wolf pilots and our achievements have earned us a top position within [[ShootEmUp our industry]].
to:
'''Ashly:''' Nobody did, it's
'''Anthony:''' People beat Atlus games.\\
'''Ashly:''' No, they don't.
-->--''WebVideo/HeyAshWhatchaPlayin'', [[https://www.youtube.com/watch?v=0UiDAOAXFPk Trauma Center]]
->'''Ninja:''' OH YOU THINK ''THAT'S'' HARD? I'M JUST THE TUTORIAL LEVEL, THERE'S THE NEXT LEVEL OVER THERE!\\
(camera switches to an ''army'' of buff ninjas)\\
'''Buff Ninja:''' Whaaat's up.\\
'''Player:''' OH GOD HELP ME!\\
'''Ninja:''' GOD CAN'T HELP YOU NOW!!
-->--''WebAnimation/AwesomeSeries'', [[https://www.youtube.com/watch?v=jluv2HxFEqs Awesome Gaiden]]
-> With a [[MoreDakka
Deleted line(s) 47,52 (click to see context) :
-> Good luck! ''You'll need it!''
-->--'''The host''', ''VideoGame/SmashTV''
-> [[AC:You call that normal?!]]
-->--Steam achievement for beating ''VideoGame/TheAngryVideoGameNerdAdventures'' on Normal difficulty[[note]]There are FOUR MORE difficulty levels above that one.[[/note]]
-->--'''The host''', ''VideoGame/SmashTV''
-> [[AC:You call that normal?!]]
-->--Steam achievement for beating ''VideoGame/TheAngryVideoGameNerdAdventures'' on Normal difficulty[[note]]There are FOUR MORE difficulty levels above that one.[[/note]]
Changed line(s) 55,100 (click to see context) from:
[[folder:Creators]]
->I cannot beat one game on my Sega Genesis machine. On my old Nintendo, I could beat a couple of them, but not Sega Genesis. It's impossible, and I refuse to upgrade to a faster, smarter machine because of it. I'm not blaming the machine, mind you. I don't get mad at it, or throw things at the TV when I get frustrated. But if I ever meet the guy who invented Sega Genesis, I'm going to beat the living shit out of him.
-->-- '''Drew Carey''', ''Dirty Jokes and Beer''
->My work is a thing to kill the player.
-->-- '''[[VideoGame/LaMulana Takumi Naramura]]'''
->'''Shigeru Miyamoto:''' There's something I've learned from making [[VideoGame/NewSuperMarioBrosWii this new Mario title]] multiplayer.\\
'''Satoru Iwata:''' And what's that?\\
'''Shigeru Miyamoto:''' I realized that, fundamentally, [[Franchise/SuperMarioBros Mario]] is a game where if you fail and lose a turn, you'll be sent straight back to the start.
-->-- ''[[http://us.wii.com/iwata_asks/nsmb/vol1_page9.jsp Iwata Asks: New Super Mario Bros. Wii - The Correct Way to Enjoy An Action Game]]''
->Introducing the hardest software ever.
-->--Cover page, Creator/{{Konami}} catalog of computer games (1990)
->We get off on your tears.
-->--'''Creator/{{Atlus}}'''
->Please have fun playing'' VideoGame/MegaMan9, ''and when you inevitably ponder why this game is so freaking hard, please remember that Inafune-san has a decanter on his desk [[LifeDrinker full of broken gamer spirits]] that keeps him perpetually youthful.
-->-- Press release for ''[[{{Retraux}} Mega Man 9]]''
->You know, when Nintendo gets just a bit mean, like in the last ''[[Franchise/SuperMarioBros Mario]]'' worlds? [[LampshadeHanging In this meaning of the word, we can say this game is very Nintendous.]]
-->--'''The Italian Official Nintendo Magazine''' on ''VideoGame/{{VVVVVV}}''
->'''Creator/SatoruIwata:''' Back in the NES generation... For example, let's say everyone debugs a game after it's finished. Everyone involved in its production would spend all night playing it.\\
'''Chief Arino:''' The people who made it?\\
'''Iwata:''' Yes. And because they ''make'' the games, they become good at them...\\
'''Arino:''' That's true!\\
'''Iwata:''' So you've got these ''expert gamers'' making the games, and then saying things like "This is too easy." And that's--\\
'''Arino:''' They're like, "We need to make this part harder!"\\
'''Iwata:''' And ''that'' is why you're reduced to complaining as you play.\\
'''Arino:''' So I'm jumping immediately into games made for professionals?\\
'''Iwata:''' Exactly.\\
'''Arino:''' Well, no wonder they're impossible, then! I see it now.
-->--'''''Series/RetroGameMaster''''', "Balloon Fight"
->I would have to be paid a lot of money to go back and play NES games, I mean they were tortuously difficult.
-->--[[Music/MiracleOfSound Gavin Dunne]]
->When video game magazines featured high scores from the game for the first time ''[in 1996]'', readers were shocked to see no one had actually succeeded in beating the game. The ruthless level of difficulty became legendary among gamers at the time.
-->--''VideoGame/BattleGaregga Rev.2016'' official website
->'''Crash Course'''
->''Breath of the Wild'' offers little in the way of tutorials, waypoints, or any other form of in-game hand-holding. This is actually one of its most enjoyable features]]; as you learn from your experiences, you will obtain a powerful and genuine sense of accomplishment. The flipside of this is that there are many genuine challenges to overcome, particularly tough opponents, complex puzzles, and navigational conundrums. This is ''not'' an easy game.
-->--Excerpt from ''VideoGame/TheLegendOfZeldaBreathOfTheWild - The Complete Official Guide''.
->I cannot beat one game on my Sega Genesis machine. On my old Nintendo, I could beat a couple of them, but not Sega Genesis. It's impossible, and I refuse to upgrade to a faster, smarter machine because of it. I'm not blaming the machine, mind you. I don't get mad at it, or throw things at the TV when I get frustrated. But if I ever meet the guy who invented Sega Genesis, I'm going to beat the living shit out of him.
-->-- '''Drew Carey''', ''Dirty Jokes and Beer''
->My work is a thing to kill the player.
-->-- '''[[VideoGame/LaMulana Takumi Naramura]]'''
->'''Shigeru Miyamoto:''' There's something I've learned from making [[VideoGame/NewSuperMarioBrosWii this new Mario title]] multiplayer.\\
'''Satoru Iwata:''' And what's that?\\
'''Shigeru Miyamoto:''' I realized that, fundamentally, [[Franchise/SuperMarioBros Mario]] is a game where if you fail and lose a turn, you'll be sent straight back to the start.
-->-- ''[[http://us.wii.com/iwata_asks/nsmb/vol1_page9.jsp Iwata Asks: New Super Mario Bros. Wii - The Correct Way to Enjoy An Action Game]]''
->Introducing the hardest software ever.
-->--Cover page, Creator/{{Konami}} catalog of computer games (1990)
->We get off on your tears.
-->--'''Creator/{{Atlus}}'''
->Please have fun playing'' VideoGame/MegaMan9, ''and when you inevitably ponder why this game is so freaking hard, please remember that Inafune-san has a decanter on his desk [[LifeDrinker full of broken gamer spirits]] that keeps him perpetually youthful.
-->-- Press release for ''[[{{Retraux}} Mega Man 9]]''
->You know, when Nintendo gets just a bit mean, like in the last ''[[Franchise/SuperMarioBros Mario]]'' worlds? [[LampshadeHanging In this meaning of the word, we can say this game is very Nintendous.]]
-->--'''The Italian Official Nintendo Magazine''' on ''VideoGame/{{VVVVVV}}''
->'''Creator/SatoruIwata:''' Back in the NES generation... For example, let's say everyone debugs a game after it's finished. Everyone involved in its production would spend all night playing it.\\
'''Chief Arino:''' The people who made it?\\
'''Iwata:''' Yes. And because they ''make'' the games, they become good at them...\\
'''Arino:''' That's true!\\
'''Iwata:''' So you've got these ''expert gamers'' making the games, and then saying things like "This is too easy." And that's--\\
'''Arino:''' They're like, "We need to make this part harder!"\\
'''Iwata:''' And ''that'' is why you're reduced to complaining as you play.\\
'''Arino:''' So I'm jumping immediately into games made for professionals?\\
'''Iwata:''' Exactly.\\
'''Arino:''' Well, no wonder they're impossible, then! I see it now.
-->--'''''Series/RetroGameMaster''''', "Balloon Fight"
->I would have to be paid a lot of money to go back and play NES games, I mean they were tortuously difficult.
-->--[[Music/MiracleOfSound Gavin Dunne]]
->When video game magazines featured high scores from the game for the first time ''[in 1996]'', readers were shocked to see no one had actually succeeded in beating the game. The ruthless level of difficulty became legendary among gamers at the time.
-->--''VideoGame/BattleGaregga Rev.2016'' official website
->'''Crash Course'''
->''Breath of the Wild'' offers little in the way of tutorials, waypoints, or any other form of in-game hand-holding. This is actually one of its most enjoyable features]]; as you learn from your experiences, you will obtain a powerful and genuine sense of accomplishment. The flipside of this is that there are many genuine challenges to overcome, particularly tough opponents, complex puzzles, and navigational conundrums. This is ''not'' an easy game.
-->--Excerpt from ''VideoGame/TheLegendOfZeldaBreathOfTheWild - The Complete Official Guide''.
to:
->I cannot beat one game on my Sega Genesis machine. On my old Nintendo, I could beat a couple
->'''Ninja:''' OH, YOU THINK ''THAT'S'' HARD? I'M JUST THE ''TUTORIAL'' LEVEL! THERE'S THE NEXT LEVEL OVER THERE!\\
'''Army of
'''Arin:''' OH GOD, HELP ME!\\
'''Ninja:''' GOD CAN'T HELP YOU NOW!!
-->--''WebAnimation/AwesomeSeries'', "Awesome [[VideoGame/NinjaGaiden Gaiden]]"
->"See, the
-->-- '''Drew Carey''', ''Dirty Jokes and Beer''
->My work is a
-->-- '''[[VideoGame/LaMulana Takumi Naramura]]'''
->'''Shigeru Miyamoto:''' There's something I've learned from making [[VideoGame/NewSuperMarioBrosWii this new Mario title]] multiplayer.\\
'''Satoru Iwata:''' And what's that?\\
'''Shigeru Miyamoto:''' I realized that, fundamentally, [[Franchise/SuperMarioBros Mario]] is a game where if
-->-- ''[[http://us.wii.com/iwata_asks/nsmb/vol1_page9.jsp Iwata Asks: New Super Mario Bros. Wii - The Correct Way to Enjoy An Action Game]]''
->Introducing the hardest software ever.
-->--Cover page, Creator/{{Konami}} catalog of computer
->We get off on your tears.
-->--'''Creator/{{Atlus}}'''
->Please have fun playing'' VideoGame/MegaMan9, ''and when you inevitably ponder why this game is so freaking hard, please remember that Inafune-san has a decanter on his desk [[LifeDrinker full of broken gamer spirits]] that keeps him perpetually youthful.
-->-- Press release for ''[[{{Retraux}} Mega Man 9]]''
->You know, when Nintendo gets just a bit mean, like in the last ''[[Franchise/SuperMarioBros Mario]]'' worlds? [[LampshadeHanging In this meaning of the word, we can say this game is very Nintendous.]]
-->--'''The Italian Official Nintendo Magazine''' on ''VideoGame/{{VVVVVV}}''
->'''Creator/SatoruIwata:''' Back
'''Chief Arino:''' The people who made it?\\
'''Iwata:''' Yes. And because they ''make'' the games, they become good at them...\\
'''Arino:''' That's true!\\
'''Iwata:''' So you've got these ''expert gamers'' making the games,
'''Arino:''' They're like, "We need to make
'''Iwata:''' And ''that'' is why you're reduced to complaining as you play.\\
'''Arino:''' So I'm jumping immediately into games made for professionals?\\
'''Iwata:''' Exactly.\\
'''Arino:''' Well, no wonder they're impossible, then! I see it now.
-->--'''''Series/RetroGameMaster''''', "Balloon Fight"
->I would
-->--[[Music/MiracleOfSound Gavin Dunne]]
->When video
-->--''VideoGame/BattleGaregga Rev.2016'' official website
->'''Crash Course'''
->''Breath
-->--Excerpt from ''VideoGame/TheLegendOfZeldaBreathOfTheWild - The Complete Official Guide''.
-->--'''{{Creator/Egoraptor}}''', ''Castlevania 1 vs. Castlevania 2''
Changed line(s) 103,127 (click to see context) from:
[[folder:Reviews]]
->See, the thing you gotta realize about games in the NES days was that lastability was ''even then'' a big issue. Games were anywhere from 30-60 bucks, and that's shit's ''steep!'' You couldn't pay for this with your fuckin' lunch money. The NES cartridge didn't have a lot of space, so developers had to mind their limits, but also try to make a game that lasted a long time so gamers got their fortune's worth. The easy out at the time was making a game that was frustratingly hard. Most of the time it was in [[ClassicVideoGameScrewYous cheap ways.]]
-->--'''{{Creator/Egoraptor}}''', ''Castlevania 1 vs. Castlevania 2''
->''VideoGame/{{Battletoads}}'' wasn't a game, it was a secret project to electronically destroy the human soul. The game was harder than a diamond strap-on and did similar things to you when you played with it. Either that or it was a secret project to trigger [[PsychicChildren latent psychic powers]], as that was the only way to get past the jet bike levels. It was proof that kids would spend four months subjecting themselves to thumbscrews if that was what they'd spent their birthday money on.
-->--'''''{{Website/Cracked}}''''', [[http://www.cracked.com/blog/7-dick-moves-everyone-pulled-in-classic-video-games/ "7 Dick Moves Everyone Pulled in Classic Videogames"]]
->Unless you've played this game, you have ''no'' idea how hard it is. Let me try to explain, OK? Imagine if I were to draw a maze on a sheet of paper. I'm asking you to draw a line from the beginning of this maze to the end. You can't run into any dead ends, and you can't touch any of the lines. Now, while you're trying to do this, I'm moving the maze to the left. It would drive you fucking nuts.
-->-- '''WebVideo/TheAngryVideoGameNerd''' on the ''[[VideoGame/SilverSurfer Silver Surfer]]'' game
->Whoever's responsble for it obviously hates anyone who plays video games. There's absolutely ''no'' reason a game based on ''Dennis the Menace'' should be ''this'' hard. Fuck ''{{VideoGame/Contra}}'' and ''VideoGame/NinjaGaiden''; ''Dennis the Menace'' makes those games look easy. It's like they didn't want anyone to play it. It has no purpose other than for sadistic shit-seekers like myself.
-->--'''WebVideo/TheAngryVideoGameNerd''' on ''Film/DennisTheMenace'' (SNES)
->Everything in ''Dick Tracy'' seems deliberately crafted to be as agonizing and unfun as possible...the UsefulNotes/{{NES}} game is [[TheProblemWithLicensedGames best fitted with concrete galoshes and sunk to the bottom of the lake]] nearest to you.
-->--'''Sotenga''' [[http://www.hardcoregaming101.net/kusoge/kusoge-dicktracy.htm on]] ''Film/DickTracy'' (1990)
->I've never had the pleasure to beat this level. Never, and believe you me I have tried many times to no avail. I'm not even sure if I fully understand what exactly is going on. You are supposed to get through the level, I do understand that basic fact, but no matter what happens it ends with an explosion and me starting over. Cars are parked in the middle of the street and on sidewalks, there are pot holes, jumps, trucks, speeding cars ahead, speeding cars behind, sometimes jumping kills you, sometimes parked cars hit you despite being nowhere near them, sometimes you jump over a truck, other times you inexplicably come short of the jump. Seriously, what am I to do here? [[TroubledFetalPosition Lay down in a fetal position and cry?]] Well, this game has been forcing me to do that for 18 years now and it still hasn't gotten me past this level.
-->--'''[[http://www.hardcoregaming101.net/lastactionhero/lastactionhero.htm Audun Sorlie]]''' on ''Film/LastActionHero'' (UsefulNotes/{{SNES}})
->'''[[Creator/BenCroshaw Yahtzee]]:''' The camera is saying "''[[NoticeThis Do you get it?]]'' [[SequelDifficultyDrop DO YOU GET IT?]]"\\
'''Gabriel:''' Do you know how you learned that ([[FrickinLaserBeams laser cannon]]) was there in the last game? You jumped down, and you got shot, and you had to start again.\\
'''Yahtzee:''' Well, I wouldn't say you got shot. You got ''[[MoreDakka fucking]]'' shot.
-->--LetsPlay of ''{{VideoGame/Flashback}}'' (2012)
->You're breaking my '''''BALLS''''', Mario!
->See, the thing you gotta realize about games in the NES days was that lastability was ''even then'' a big issue. Games were anywhere from 30-60 bucks, and that's shit's ''steep!'' You couldn't pay for this with your fuckin' lunch money. The NES cartridge didn't have a lot of space, so developers had to mind their limits, but also try to make a game that lasted a long time so gamers got their fortune's worth. The easy out at the time was making a game that was frustratingly hard. Most of the time it was in [[ClassicVideoGameScrewYous cheap ways.]]
-->--'''{{Creator/Egoraptor}}''', ''Castlevania 1 vs. Castlevania 2''
->''VideoGame/{{Battletoads}}'' wasn't a game, it was a secret project to electronically destroy the human soul. The game was harder than a diamond strap-on and did similar things to you when you played with it. Either that or it was a secret project to trigger [[PsychicChildren latent psychic powers]], as that was the only way to get past the jet bike levels. It was proof that kids would spend four months subjecting themselves to thumbscrews if that was what they'd spent their birthday money on.
-->--'''''{{Website/Cracked}}''''', [[http://www.cracked.com/blog/7-dick-moves-everyone-pulled-in-classic-video-games/ "7 Dick Moves Everyone Pulled in Classic Videogames"]]
->Unless you've played this game, you have ''no'' idea how hard it is. Let me try to explain, OK? Imagine if I were to draw a maze on a sheet of paper. I'm asking you to draw a line from the beginning of this maze to the end. You can't run into any dead ends, and you can't touch any of the lines. Now, while you're trying to do this, I'm moving the maze to the left. It would drive you fucking nuts.
-->-- '''WebVideo/TheAngryVideoGameNerd''' on the ''[[VideoGame/SilverSurfer Silver Surfer]]'' game
->Whoever's responsble for it obviously hates anyone who plays video games. There's absolutely ''no'' reason a game based on ''Dennis the Menace'' should be ''this'' hard. Fuck ''{{VideoGame/Contra}}'' and ''VideoGame/NinjaGaiden''; ''Dennis the Menace'' makes those games look easy. It's like they didn't want anyone to play it. It has no purpose other than for sadistic shit-seekers like myself.
-->--'''WebVideo/TheAngryVideoGameNerd''' on ''Film/DennisTheMenace'' (SNES)
->Everything in ''Dick Tracy'' seems deliberately crafted to be as agonizing and unfun as possible...the UsefulNotes/{{NES}} game is [[TheProblemWithLicensedGames best fitted with concrete galoshes and sunk to the bottom of the lake]] nearest to you.
-->--'''Sotenga''' [[http://www.hardcoregaming101.net/kusoge/kusoge-dicktracy.htm on]] ''Film/DickTracy'' (1990)
->I've never had the pleasure to beat this level. Never, and believe you me I have tried many times to no avail. I'm not even sure if I fully understand what exactly is going on. You are supposed to get through the level, I do understand that basic fact, but no matter what happens it ends with an explosion and me starting over. Cars are parked in the middle of the street and on sidewalks, there are pot holes, jumps, trucks, speeding cars ahead, speeding cars behind, sometimes jumping kills you, sometimes parked cars hit you despite being nowhere near them, sometimes you jump over a truck, other times you inexplicably come short of the jump. Seriously, what am I to do here? [[TroubledFetalPosition Lay down in a fetal position and cry?]] Well, this game has been forcing me to do that for 18 years now and it still hasn't gotten me past this level.
-->--'''[[http://www.hardcoregaming101.net/lastactionhero/lastactionhero.htm Audun Sorlie]]''' on ''Film/LastActionHero'' (UsefulNotes/{{SNES}})
->'''[[Creator/BenCroshaw Yahtzee]]:''' The camera is saying "''[[NoticeThis Do you get it?]]'' [[SequelDifficultyDrop DO YOU GET IT?]]"\\
'''Gabriel:''' Do you know how you learned that ([[FrickinLaserBeams laser cannon]]) was there in the last game? You jumped down, and you got shot, and you had to start again.\\
'''Yahtzee:''' Well, I wouldn't say you got shot. You got ''[[MoreDakka fucking]]'' shot.
-->--LetsPlay of ''{{VideoGame/Flashback}}'' (2012)
->You're breaking my '''''BALLS''''', Mario!
to:
->See, the thing you gotta realize about games in the NES days was that lastability was ''even then'' a big issue. Games were anywhere from 30-60 bucks, and that's shit's ''steep!'' You couldn't pay for this with your fuckin' lunch money. The NES cartridge didn't have a lot of space,
->"This shit is so
-->--'''{{Creator/Egoraptor}}''', ''Castlevania 1 vs. Castlevania 2''
->''VideoGame/{{Battletoads}}'' wasn't a game, it was a secret project to electronically destroy the human soul. The game was harder than a diamond strap-on and did similar things to you when you played with it. Either that or it was a secret project to trigger [[PsychicChildren latent psychic powers]], as that was the only way to get past the jet bike levels. It was proof that kids would spend four months subjecting themselves to thumbscrews if that was what they'd spent their birthday money on.
-->--'''''{{Website/Cracked}}''''', [[http://www.cracked.com/blog/7-dick-moves-everyone-pulled-in-classic-video-games/ "7 Dick Moves Everyone Pulled in Classic Videogames"]]
->Unless you've played this game, you have ''no'' idea how hard it is. Let me try to explain, OK? Imagine if I were to draw a maze on a sheet of paper. I'm asking you to draw a line from the beginning of this maze to the end. You can't run into any dead ends, and you can't touch any of the lines. Now, while you're trying to do this, I'm moving the maze to the left. It would drive you fucking nuts.
-->-- '''WebVideo/TheAngryVideoGameNerd''' on the ''[[VideoGame/SilverSurfer Silver Surfer]]'' game
->Whoever's responsble for it obviously hates anyone who plays video games. There's absolutely ''no'' reason a game based on ''Dennis the Menace'' should be ''this'' hard. Fuck ''{{VideoGame/Contra}}'' and ''VideoGame/NinjaGaiden''; ''Dennis the Menace'' makes those games look easy. It's like they didn't want anyone to play it. It has no purpose other than for sadistic shit-seekers like myself.
-->--'''WebVideo/TheAngryVideoGameNerd''' on ''Film/DennisTheMenace'' (SNES)
->Everything in ''Dick Tracy'' seems deliberately crafted to be as agonizing and unfun as possible...the UsefulNotes/{{NES}} game is [[TheProblemWithLicensedGames best fitted with concrete galoshes and sunk to the bottom of the lake]] nearest to you.
-->--'''Sotenga''' [[http://www.hardcoregaming101.net/kusoge/kusoge-dicktracy.htm on]] ''Film/DickTracy'' (1990)
->I've never had the pleasure to beat this level. Never, and believe you me I have tried many times to no avail. I'm not even sure if I fully understand what exactly is going on. You are supposed to get through the level, I do understand that basic fact, but no matter what happens it ends with an explosion and me starting over. Cars are parked in the middle of the street and on sidewalks, there are pot holes, jumps, trucks, speeding cars ahead, speeding cars behind, sometimes jumping kills you, sometimes parked cars hit you despite being nowhere near them, sometimes you jump over a truck, other times you inexplicably come short of the jump. Seriously, what am I to do here? [[TroubledFetalPosition Lay down in a fetal position and cry?]] Well, this game has been forcing me to do that for 18 years now and it still hasn't gotten me past this level.
-->--'''[[http://www.hardcoregaming101.net/lastactionhero/lastactionhero.htm Audun Sorlie]]''' on ''Film/LastActionHero'' (UsefulNotes/{{SNES}})
->'''[[Creator/BenCroshaw Yahtzee]]:''' The camera is saying "''[[NoticeThis Do you get it?]]'' [[SequelDifficultyDrop DO YOU GET IT?]]"\\
'''Gabriel:''' Do you know how you learned that ([[FrickinLaserBeams laser cannon]]) was there in the last game? You jumped down, and you got shot, and you had to start again.\\
'''Yahtzee:''' Well, I wouldn't say you got shot. You got ''[[MoreDakka fucking]]'' shot.
-->--LetsPlay of ''{{VideoGame/Flashback}}'' (2012)
->You're
-->--'''Music/{{Brentalfloss}}''', "My VideoGame/MegaMan9 Review In 5 Seconds"
->"You're breaking my
Changed line(s) 130,136 (click to see context) from:
->The plane fight is hair-pullingly rough as Mega Man has to hop [[PlatformHell from tiny platform to tiny platform]], dodging rocket fists that'll plummet him to instant doom, all while trying to land a shot at the plane's weak point. Topped with a brutal level design, this is possibly the hardest stage ever produced in the series. And this was developed for kids in Japan that couldn't afford [[UsefulNotes/SuperFamicom a new console?]]
-->--'''Neil Foster''' [[http://www.hardcoregaming101.net/megaman/megaman5.htm on]] ''VideoGame/MegaManAndBass'', ''Website/HardcoreGaming101''
->Let's talk about the puzzles in this game. ''La-Mulana'' is not forgiving. ''La-Mulana'' is not your friend. ''La-Mulana'' [[ThrewMyBikeOnTheRoof stole your bike when you were eight.]]
-->-- '''LetsPlay/DeceasedCrab''', in his LetsPlay of ''VideoGame/LaMulana''
->''The Adventures of Bayou Billy'' is not the shittiest game in the world, but what it '''is''' is the most nipple-twisting, nut-aching, hair-pulling, ulcer-causing, butt-itching, frustrating motherfucker of a game you ever saw... Now, I know some people will come forward and tell you that the ''VideoGame/{{Gradius}}'' games or ''VideoGame/GhostsNGoblins'', ''they're'' a real challenge, and they don't know what they're talking about because I fucking guarantee you that '''nobody''' has beaten ''The Adventures Of Bayou Billy'' fairly -- not without some kind of emulator or Game Genie or divine intervention.
-->--'''Neil Foster''' [[http://www.hardcoregaming101.net/megaman/megaman5.htm on]] ''VideoGame/MegaManAndBass'', ''Website/HardcoreGaming101''
->Let's talk about the puzzles in this game. ''La-Mulana'' is not forgiving. ''La-Mulana'' is not your friend. ''La-Mulana'' [[ThrewMyBikeOnTheRoof stole your bike when you were eight.]]
-->-- '''LetsPlay/DeceasedCrab''', in his LetsPlay of ''VideoGame/LaMulana''
->''The Adventures of Bayou Billy'' is not the shittiest game in the world, but what it '''is''' is the most nipple-twisting, nut-aching, hair-pulling, ulcer-causing, butt-itching, frustrating motherfucker of a game you ever saw... Now, I know some people will come forward and tell you that the ''VideoGame/{{Gradius}}'' games or ''VideoGame/GhostsNGoblins'', ''they're'' a real challenge, and they don't know what they're talking about because I fucking guarantee you that '''nobody''' has beaten ''The Adventures Of Bayou Billy'' fairly -- not without some kind of emulator or Game Genie or divine intervention.
to:
'''Ashly:''' Nobody did, it's a fuckin' Creator/{{Atlus}} game.\\
'''Anthony:''' People beat Atlus games.\\
'''Ashly:''' No, they don't.
-->--''WebVideo/HeyAshWhatchaPlayin'', [[https://www.youtube.com/watch?v=0UiDAOAXFPk Trauma Center]]
->"What sick psychotic fuck playtested this and said 'Yeah, you know what, dying all the time's alright, but I wish the game killed me ''more?''[='=]"
-->-- '''Creator/LordKat''' on ''VideoGame/SilverSurfer''
->"Go dig up an NES and tell me how many of those games you can actually complete. None of 'em! Don't lie, you probably can't even complete ''[[VideoGame/BubbleBobble Bubble Bobble]]''. Even the titles that were directed ''specifically at younger children'' make ''VideoGame/DarkSouls'' look like fucking ''[=DuckTales=]'', except that ''[=DuckTales=]'' [[VideoGame/DuckTales is
-->--'''LetsPlay/{{Videogamedunkey}}''', [[https://www.youtube.com/watch?v=MY-_dsTlosI "Difficulty in Videogames Part 2"]]
->"I swear these games were programmed by the Joker."
-->-- '''WebVideo/TheAngryVideoGameNerd''' on ''Franchise/{{Batman}}'' liscensed games
->"It's as if they programmed the game and then said: 'You know what? It needs an Expert setting'. And then they programmed it, but forgot to add it in the menus. It's a theory, but it's the best guess I can come up with."
-->-- '''The Angry Video Game Nerd''', this time on ''VideoGame/GhostsNGoblins''
->"Unless you've played this game, you have ''no'' idea how hard it is. Let me try to explain, OK? Imagine if I were to draw a maze on a sheet of paper. I'm asking you to draw a line from
-->--'''Neil Foster''' [[http://www.hardcoregaming101.net/megaman/megaman5.htm on]] ''VideoGame/MegaManAndBass'', ''Website/HardcoreGaming101''
->Let's talk about the puzzles in this game. ''La-Mulana'' is not forgiving. ''La-Mulana'' is not your friend. ''La-Mulana'' [[ThrewMyBikeOnTheRoof stole your bike when
-->--
->''The
->"Whoever's responsble for it obviously hates anyone who plays video games. There's absolutely ''no'' reason a game based on ''Dennis the Menace'' should be ''this'' hard. Fuck ''{{VideoGame/Contra}}'' and ''Ninja Gaiden''; ''Dennis the Menace'' makes those games look easy. It's like they didn't want anyone to play it. It has no purpose other than for sadistic shit-seekers like myself."
-->--'''The Angry Video Game Nerd''' on ''Film/DennisTheMenace'' (SNES)
->"The Adventures of Bayou Billy'' is not the shittiest game in the world, but what it '''is''' is the most nipple-twisting, nut-aching, hair-pulling, ulcer-causing, butt-itching, frustrating motherfucker of a game you ever saw... Now, I know some people will come forward and tell you that the ''VideoGame/{{Gradius}}'' games or ''VideoGame/GhostsNGoblins'', ''they're'' a real challenge, and they don't know what they're talking about because I fucking guarantee you that '''nobody''' has beaten ''The Adventures Of Bayou Billy'' fairly -- not without some kind of
Changed line(s) 139,166 (click to see context) from:
->In all fairness, the [[VideoGame/SuperMarioBrosTheLostLevels "real" Super Mario Brothers 2]] wasn't much of a loss at all: it's like the Nintendo execs gathered in their board room in '87 and said, "All right. We've just put out the biggest and best video game ''ever.'' Now we must get to work on the sequel, which naturally must use the same engine and graphics as the first game and be as maddeningly difficult and frustrating as our programmers' ones and zeros can allow. IT IS THE ONLY WAY." Enter poison mushrooms, backwards warp zones, and Piranha Plants that don't play by Piranha Plant rules. I'll take [[DolledUpInstallment a doctored]] ''VideoGame/DokiDokiPanic'' almost any day.
-->-- '''[[http://www.hardcoregaming101.net/finalfantasy/ff2/ff2-1.htm Pat R.]]''' (not actually discussing ''VideoGame/SuperMarioBros2'', but an even harder title: ''VideoGame/FinalFantasyII'')
->''"The alternate title could be "DEMONICCHOCOBO MAKES THE ULTIMATE SACRIFICE. REPEATEDLY."''
-->-- '''Demonic Chocobo''' on ''[[https://www.youtube.com/watch?v=Frsvgw03ZL8&eurl=http%3A%2F%2Fwww.youtube.com%2Fuser%2FDemonicChocobo&feature=player_profilepage I Wanna Be The Fraxy]]''
->''"Most (normal) games will ease you into the game mechanics at least a little bit, and the ones that present difficult situations earlier have a "steeper" learning curve.'' VideoGame/DwarfFortress ''pretty much punches you in the nuts with the learning curve and steals your lunch money."''\\
-- '''gameprey''', at ''[[http://www.reddit.com/r/self/comments/8j38m/its_2_am_im_bored_out_of_my_mind_please_suggest_a/?sort=top reddit.com]]''
->''"Losing is Fun!"''
-->-- The official motto of ''VideoGame/DwarfFortress''
->''"I swear, these games were programmed '''by the Joker'''!"''
-->-- '''WebVideo/TheAngryVideoGameNerd''' on various Franchise/{{Batman}} games.
->''"Easy? It was on easy? That's their idea of fucking '''EASY?!''' Are they out of their minds?"''
-->-- '''WebVideo/TheAngryVideoGameNerd''', realizing that he'd been struggling on the easiest difficulty setting of the UsefulNotes/SegaGenesis port of ''VideoGame/DarkCastle''
->''"It's as if they programmed the game and then said: 'You know what? It needs an Expert setting'. And then they programmed it, but forgot to add it in the menus. It's a theory, but it's the best guess I can come up with. Why else would they make the game so fucking hard?!"''
-->-- '''WebVideo/TheAngryVideoGameNerd''', this time on ''VideoGame/GhostsNGoblins''
->''"What sick psychotic fuck playtested this and said 'Yeah, you know what, dying all the time's alright, but I wish the game killed me more?'"''
-->-- '''Creator/LordKat''' on ''VideoGame/SilverSurfer''
->''"Bowser-King Koopa has never had level designers of this quality!"''
-->-- The Website/YouTube video [[https://www.youtube.com/watch?v=in6RZzdGki8 "Super Mario Brothers - Frustration"]]
->''"Tell me, please, why does the GAME have to win? Huh? What happens when the game wins and I lose? Is there some huge fucking kegger waiting for it when it gets done? Is there money involved? Or perhaps the motives are more sinister. Maybe the game's family is being held hostage by another game and that game has its cock in F-Zero's wife's mouth and he's holding a cell phone up to her and F-Zero can hear her pained moans and cries for help and the asshole game then says, "You beat that cock-sucking human, or I'll blow her brains out." I COULD UNDERSTAND THAT. I CAN BE SYMPATHETIC."''
-->-- '''[[http://www.hardcoregaming101.net/finalfantasy/ff2/ff2-1.htm Pat R.]]''' (not actually discussing ''VideoGame/SuperMarioBros2'', but an even harder title: ''VideoGame/FinalFantasyII'')
->''"The alternate title could be "DEMONICCHOCOBO MAKES THE ULTIMATE SACRIFICE. REPEATEDLY."''
-->-- '''Demonic Chocobo''' on ''[[https://www.youtube.com/watch?v=Frsvgw03ZL8&eurl=http%3A%2F%2Fwww.youtube.com%2Fuser%2FDemonicChocobo&feature=player_profilepage I Wanna Be The Fraxy]]''
->''"Most (normal) games will ease you into the game mechanics at least a little bit, and the ones that present difficult situations earlier have a "steeper" learning curve.'' VideoGame/DwarfFortress ''pretty much punches you in the nuts with the learning curve and steals your lunch money."''\\
-- '''gameprey''', at ''[[http://www.reddit.com/r/self/comments/8j38m/its_2_am_im_bored_out_of_my_mind_please_suggest_a/?sort=top reddit.com]]''
->''"Losing is Fun!"''
-->-- The official motto of ''VideoGame/DwarfFortress''
->''"I swear, these games were programmed '''by the Joker'''!"''
-->-- '''WebVideo/TheAngryVideoGameNerd''' on various Franchise/{{Batman}} games.
->''"Easy? It was on easy? That's their idea of fucking '''EASY?!''' Are they out of their minds?"''
-->-- '''WebVideo/TheAngryVideoGameNerd''', realizing that he'd been struggling on the easiest difficulty setting of the UsefulNotes/SegaGenesis port of ''VideoGame/DarkCastle''
->''"It's as if they programmed the game and then said: 'You know what? It needs an Expert setting'. And then they programmed it, but forgot to add it in the menus. It's a theory, but it's the best guess I can come up with. Why else would they make the game so fucking hard?!"''
-->-- '''WebVideo/TheAngryVideoGameNerd''', this time on ''VideoGame/GhostsNGoblins''
->''"What sick psychotic fuck playtested this and said 'Yeah, you know what, dying all the time's alright, but I wish the game killed me more?'"''
-->-- '''Creator/LordKat''' on ''VideoGame/SilverSurfer''
->''"Bowser-King Koopa has never had level designers of this quality!"''
-->-- The Website/YouTube video [[https://www.youtube.com/watch?v=in6RZzdGki8 "Super Mario Brothers - Frustration"]]
->''"Tell me, please, why does the GAME have to win? Huh? What happens when the game wins and I lose? Is there some huge fucking kegger waiting for it when it gets done? Is there money involved? Or perhaps the motives are more sinister. Maybe the game's family is being held hostage by another game and that game has its cock in F-Zero's wife's mouth and he's holding a cell phone up to her and F-Zero can hear her pained moans and cries for help and the asshole game then says, "You beat that cock-sucking human, or I'll blow her brains out." I COULD UNDERSTAND THAT. I CAN BE SYMPATHETIC."''
to:
'''[[Creator/BenCroshaw Yahtzee]]:''' Well, I wouldn't say you got shot. You got ''[[BlownAcrossTheRoom fucking]]'' shot.
-->--LetsPlay of ''{{VideoGame/Flashback}}'' remake (2012)
->"Let's talk about the puzzles in this game. ''VideoGame/LaMulana'' is not forgiving. ''La-Mulana'' is not your friend. ''La-Mulana'' [[ThrewMyBikeOnTheRoof stole your bike when you were eight.]]"
-->-- '''LetsPlay/DeceasedCrab'''
[[/folder]]
[[folder:Web original]]
->VideoGame/{{Battletoads}}'' wasn't
-->--'''''{{Website/Cracked}}''''', [[http://www.cracked.com/blog/7-dick-moves-everyone-pulled-in-classic-video-games/ "7 Dick Moves Everyone Pulled in
->''Everything in ''Dick Tracy'' seems deliberately crafted to
-->-- '''[[http://www.
-->--'''Sotenga''' [[http://www.hardcoregaming101.
->''"The alternate title could be "DEMONICCHOCOBO MAKES THE ULTIMATE SACRIFICE. REPEATEDLY."''
-->-- '''Demonic Chocobo''' on ''[[https://www.youtube.com/watch?v=Frsvgw03ZL8&eurl=http%3A%2F%2Fwww.youtube.com%2Fuser%2FDemonicChocobo&feature=player_profilepage I Wanna Be The Fraxy]]''
->''"Most (normal) games will ease you into the game mechanics at least a little bit, and the ones that present difficult situations earlier have a "steeper" learning curve.'' VideoGame/DwarfFortress ''pretty much punches you in the nuts with the learning curve and steals your lunch money."''\\
-- '''gameprey''', at ''[[http://www.reddit.com/r/self/comments/8j38m/its_2_am_im_bored_out_of_my_mind_please_suggest_a/?sort=top reddit.com]]''
->''"Losing is Fun!"''
-->-- The official motto of ''VideoGame/DwarfFortress''
->''"I swear, these games were programmed '''by the Joker'''!"''
-->-- '''WebVideo/TheAngryVideoGameNerd''' on various Franchise/{{Batman}} games.
->''"Easy? It was on easy? That's their idea of fucking '''EASY?!''' Are they out of their minds?"''
-->-- '''WebVideo/TheAngryVideoGameNerd''', realizing that he'd been struggling on the easiest difficulty setting of the UsefulNotes/SegaGenesis port of ''VideoGame/DarkCastle''
->''"It's as if they programmed the game and then said: 'You know what? It needs an Expert setting'. And then they programmed it, but forgot to add it in the menus. It's a theory, but it's the best guess I can come up with. Why else would they make the game so fucking hard?!"''
-->-- '''WebVideo/TheAngryVideoGameNerd''', this time on ''VideoGame/GhostsNGoblins''
->''"What sick psychotic fuck playtested this and said 'Yeah, you know what, dying all the time's alright, but I wish the game killed me more?'"''
-->-- '''Creator/LordKat''' on ''VideoGame/SilverSurfer''
->''"Bowser-King Koopa has
->''I've never had
-->-- The Website/YouTube video [[https://www.youtube.com/watch?v=in6RZzdGki8 "Super Mario Brothers - Frustration"]]
->''"Tell
-->--'''[[http://www.hardcoregaming101.net/lastactionhero/lastactionhero.htm Audun Sorlie]]''' on ''Film/LastActionHero'' (UsefulNotes/{{SNES}})
->''Tell me, please, why does the GAME have to win? Huh? What happens when the game wins and I lose? Is there some huge fucking kegger waiting for it when it gets done? Is there money involved? Or perhaps the motives are more sinister. Maybe the game's family is being held hostage by another game and that game has its cock in F-Zero's wife's mouth and he's holding a cell phone up to her and F-Zero can hear her pained moans and cries for help and the asshole game then says, "You beat that cock-sucking human, or I'll blow her brains out." I COULD UNDERSTAND THAT. I CAN BE SYMPATHETIC.
Changed line(s) 169,181 (click to see context) from:
->''"But, of all things, did you tell none other than Creator/{{Treasure}} to make it more difficult?"''
-->-- '''Satoru Iwata''', discussing ''VideoGame/SinAndPunishmentStarSuccessor''
->''MURI DA!! MURI DA!![[labelnote:translation]]IT'S IMPOSSIBLE!! IMPOSSIBLE!![[/labelnote]]''\\
''Boku no jitsuryoku deha... [[labelnote:translation]]Impossible for me...[[/labelnote]]''\\
''MURI DA!! MURI DA!![[labelnote:translation]]IT'S IMPOSSIBLE!! IMPOSSIBLE!![[/labelnote]]''\\
''Koe rarenai...[[labelnote:translation]]I just can't do it...[[/labelnote]]''\\
''Mou dame nanoka? Dame nanoka? Akirame youka?[[labelnote:translation]]Is this it? Is this as far as I can go? Should I just give up?[[/labelnote]]''\\
''Muzukashi sugite susume nai...![[labelnote:translation]]It's so hard, I can't continue...![[/labelnote]]''\\
GOOD NIGHT!!
-->-- '''[[VideoGame/MegaMan1 Clear Made Wa Nemuranai]] ([[https://www.youtube.com/watch?v=SCBmT3g774g Can't Sleep Until Clear]])'''
->''"The idea of struggling against a game that does absolutely everything in its power to put you down, where every level completed is another tiny and insignificant victory against the malicious game designer, has some sort of weird appeal... A lot of die-hard retro gamers often pine for the days when games were a real challenge--VideoGame/TheTowerOfDruaga exemplifies this in spades. So, if you're sick of modern games holding your hand with endless tutorials, and want a genuine challenge that will almost certainly crush your enthusiasm for all forms of electronic entertainment, be my guest!"''
-->-- '''Satoru Iwata''', discussing ''VideoGame/SinAndPunishmentStarSuccessor''
->''MURI DA!! MURI DA!![[labelnote:translation]]IT'S IMPOSSIBLE!! IMPOSSIBLE!![[/labelnote]]''\\
''Boku no jitsuryoku deha... [[labelnote:translation]]Impossible for me...[[/labelnote]]''\\
''MURI DA!! MURI DA!![[labelnote:translation]]IT'S IMPOSSIBLE!! IMPOSSIBLE!![[/labelnote]]''\\
''Koe rarenai...[[labelnote:translation]]I just can't do it...[[/labelnote]]''\\
''Mou dame nanoka? Dame nanoka? Akirame youka?[[labelnote:translation]]Is this it? Is this as far as I can go? Should I just give up?[[/labelnote]]''\\
''Muzukashi sugite susume nai...![[labelnote:translation]]It's so hard, I can't continue...![[/labelnote]]''\\
GOOD NIGHT!!
-->-- '''[[VideoGame/MegaMan1 Clear Made Wa Nemuranai]] ([[https://www.youtube.com/watch?v=SCBmT3g774g Can't Sleep Until Clear]])'''
->''"The idea of struggling against a game that does absolutely everything in its power to put you down, where every level completed is another tiny and insignificant victory against the malicious game designer, has some sort of weird appeal... A lot of die-hard retro gamers often pine for the days when games were a real challenge--VideoGame/TheTowerOfDruaga exemplifies this in spades. So, if you're sick of modern games holding your hand with endless tutorials, and want a genuine challenge that will almost certainly crush your enthusiasm for all forms of electronic entertainment, be my guest!"''
to:
-->-- '''Satoru Iwata''', discussing ''VideoGame/SinAndPunishmentStarSuccessor''
->''MURI DA!! MURI DA!![[labelnote:translation]]IT'S IMPOSSIBLE!! IMPOSSIBLE!![[/labelnote]]''\\
''Boku no jitsuryoku deha... [[labelnote:translation]]Impossible for me...[[/labelnote]]''\\
''MURI DA!! MURI DA!![[labelnote:translation]]IT'S IMPOSSIBLE!! IMPOSSIBLE!![[/labelnote]]''\\
''Koe rarenai...[[labelnote:translation]]I just can't do it...[[/labelnote]]''\\
''Mou dame nanoka? Dame nanoka? Akirame youka?[[labelnote:translation]]Is this it? Is this as far as I can go? Should I just give up?[[/labelnote]]''\\
''Muzukashi sugite susume nai...![[labelnote:translation]]It's so hard, I can't continue...![[/labelnote]]''\\
GOOD NIGHT!!
-->-- '''[[VideoGame/MegaMan1 Clear Made Wa Nemuranai]] ([[https://www.youtube.com/watch?v=SCBmT3g774g Can't Sleep Until Clear]])'''
Deleted line(s) 184,202 (click to see context) :
->''"I'm starting to understand why I had trouble with this as a kid."''
-->--'''LetsPlay/NakaTeleeli''' on ''VideoGame/Kirby64TheCrystalShards''
->''"This is so [[PrecisionFStrike fucking]] hard!"''
-->--'''[[LetsPlay/GamingGarbage Rich "Lowtax" Kyanka]]''' on ''[[https://www.youtube.com/watch?v=GDlPbxHAWUE&index=41&list=PLdzBCg8nf5uj3Ulkx6Jvl4Yk1b9bdwAZO A Nightmare on Elm Street 2: Blood Craze 2]]''
->''"Hands down, [[Videogame/SuperMarioSunshine this]] is the hardest 3D Mario game, maybe the hardest Mario'' period. ''The upbeat music, the pretty colours, slipping-sliding through some palm trees, that's all'' bullshit. ''This game is not a vacation; this is about being the best guy ever or getting your dick knocked off.''"
-->--'''LetsPlay/{{Videogamedunkey}}''', [[https://www.youtube.com/watch?v=Y3Y1lbG0HkI "Dunkey's Best of 2014"]]
->Big props to VideoGame/{{LISA}} for actually challenging me, and bigger props to pissing off the casual reviewers who said it was too difficult. I felt like I was actually being appreciated as somebody who bothered to learn about video games - we're talking about a man who janks up the difficulty to the highest as a physical tic, and sometimes that isn't enough. Mass effect was a bit easy, and Deus Ex would have been a decent challenge if it wasn't for the AI's godly aim combined with instant-kill headshots.
-->--'''Blog/{{Froghand}}''', from the [[https://froghand.neocities.org/lisa/02.html LISA Session 02 Review]].
->''This shit is so HARD! (storms off)''
-->--'''Music/{{Brentalfloss}}''', "My VideoGame/MegaMan9 Review In 5 Seconds"
->''"Then, in the mid 80s, we see the focus shifting back towards consoles, with the NES. Games start to take on the structure of having a set amount of stages and with this change the role of difficulty is transformed. Now the challenge becomes: 'How do we stretch out a 30-minute game into something that will take months to complete?' The solution? 'Nah! Just put a bunch of stupid fucking bullshit everywhere.' Cheap-ass one-hit kills, oblique puzzles, broken enemy spawns, impossible jumps, enemies that constantly knock you off a ledge. Go dig up an NES and tell me how many of those games you can actually complete. None of 'em! Don't lie, you probably can't even complete [[VideoGame/BubbleBobble Bubble Bobble]]. Even the titles that were directed specifically at younger children make [[VideoGame/DarkSouls Dark Souls]] look like fucking [[VideoGame/DuckTales DuckTales]] except that [[VideoGame/DuckTales DuckTales]] is probably harder. Going forward, however, games would continue to become more and more approachable as developers found out that people actually like to win."''
-->--'''LetsPlay/{{Videogamedunkey}}''', [[https://www.youtube.com/watch?v=MY-_dsTlosI "Difficulty in Videogames Part 2"]]
-->--'''LetsPlay/NakaTeleeli''' on ''VideoGame/Kirby64TheCrystalShards''
->''"This is so [[PrecisionFStrike fucking]] hard!"''
-->--'''[[LetsPlay/GamingGarbage Rich "Lowtax" Kyanka]]''' on ''[[https://www.youtube.com/watch?v=GDlPbxHAWUE&index=41&list=PLdzBCg8nf5uj3Ulkx6Jvl4Yk1b9bdwAZO A Nightmare on Elm Street 2: Blood Craze 2]]''
->''"Hands down, [[Videogame/SuperMarioSunshine this]] is the hardest 3D Mario game, maybe the hardest Mario'' period. ''The upbeat music, the pretty colours, slipping-sliding through some palm trees, that's all'' bullshit. ''This game is not a vacation; this is about being the best guy ever or getting your dick knocked off.''"
-->--'''LetsPlay/{{Videogamedunkey}}''', [[https://www.youtube.com/watch?v=Y3Y1lbG0HkI "Dunkey's Best of 2014"]]
->Big props to VideoGame/{{LISA}} for actually challenging me, and bigger props to pissing off the casual reviewers who said it was too difficult. I felt like I was actually being appreciated as somebody who bothered to learn about video games - we're talking about a man who janks up the difficulty to the highest as a physical tic, and sometimes that isn't enough. Mass effect was a bit easy, and Deus Ex would have been a decent challenge if it wasn't for the AI's godly aim combined with instant-kill headshots.
-->--'''Blog/{{Froghand}}''', from the [[https://froghand.neocities.org/lisa/02.html LISA Session 02 Review]].
->''This shit is so HARD! (storms off)''
-->--'''Music/{{Brentalfloss}}''', "My VideoGame/MegaMan9 Review In 5 Seconds"
->''"Then, in the mid 80s, we see the focus shifting back towards consoles, with the NES. Games start to take on the structure of having a set amount of stages and with this change the role of difficulty is transformed. Now the challenge becomes: 'How do we stretch out a 30-minute game into something that will take months to complete?' The solution? 'Nah! Just put a bunch of stupid fucking bullshit everywhere.' Cheap-ass one-hit kills, oblique puzzles, broken enemy spawns, impossible jumps, enemies that constantly knock you off a ledge. Go dig up an NES and tell me how many of those games you can actually complete. None of 'em! Don't lie, you probably can't even complete [[VideoGame/BubbleBobble Bubble Bobble]]. Even the titles that were directed specifically at younger children make [[VideoGame/DarkSouls Dark Souls]] look like fucking [[VideoGame/DuckTales DuckTales]] except that [[VideoGame/DuckTales DuckTales]] is probably harder. Going forward, however, games would continue to become more and more approachable as developers found out that people actually like to win."''
-->--'''LetsPlay/{{Videogamedunkey}}''', [[https://www.youtube.com/watch?v=MY-_dsTlosI "Difficulty in Videogames Part 2"]]
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[[folder:Real life]]
->''My work is a thing to kill the player.''
-->-- '''Takumi Naramura''' on ''La-Mulana''
->'''Creator/ShigeruMiyamoto:''' There's something I've learned from making [[VideoGame/NewSuperMarioBrosWii this new Mario title]] multiplayer.\\
'''Creator/SatoruIwata:''' And what's that?\\
'''Miyamoto:''' I realized that, fundamentally, [[Franchise/SuperMarioBros Mario]] is a game where if you fail and lose a turn, you'll be sent straight back to the start.
-->-- ''[[http://us.wii.com/iwata_asks/nsmb/vol1_page9.jsp Iwata Asks: New Super Mario Bros. Wii - The Correct Way to Enjoy An Action Game]]''
->'''Satoru Iwata:''' Back in the NES generation... For example, let's say everyone debugs a game after it's finished. Everyone involved in its production would spend all night playing it.\\
'''Chief Arino:''' The people who made it?\\
'''Iwata:''' Yes. And because they ''make'' the games, they become good at them...\\
'''Arino:''' That's true!\\
'''Iwata:''' So you've got these ''expert gamers'' making the games, and then saying things like "This is too easy." And that's--\\
'''Arino:''' They're like, "We need to make this part harder!"\\
'''Iwata:''' And ''that'' is why you're reduced to complaining as you play.\\
'''Arino:''' So I'm jumping immediately into games made for professionals?\\
'''Iwata:''' Exactly.\\
'''Arino:''' Well, no wonder they're impossible, then! I see it now.
-->--'''''Series/RetroGameMaster''''', "Balloon Fight"
->"But, of all things, did you tell none other than Creator/{{Treasure}} to make it more difficult?"
-->-- '''Satoru Iwata''', discussing ''VideoGame/SinAndPunishmentStarSuccessor''
->''Introducing the hardest software ever.''
-->--Cover page, Creator/{{Konami}} catalog of computer games (1990)
->''We get off on your tears.''
-->--'''Creator/{{Atlus}}'''
->''Please have fun playing'' Mega Man9, ''and when you inevitably ponder why this game is so freaking hard, please remember that Inafune-san has a decanter on his desk [[LifeDrinker full of broken gamer spirits]] that keeps him perpetually youthful.''
-->-- Press release for ''Mega Man 9''
->''You know, when Nintendo gets just a bit mean, like in the last ''Mario'' worlds? In this meaning of the word, we can say this game is very Nintendous.''
-->--'''The Italian Official Nintendo Magazine''' on ''VideoGame/{{VVVVVV}}''
->"I would have to be paid a lot of money to go back and play NES games, I mean they were tortuously difficult."
-->--[[Music/MiracleOfSound Gavin Dunne]]
->''When video game magazines featured high scores from the game for the first time ''[in 1996]'', readers were shocked to see no one had actually succeeded in beating the game. The ruthless level of difficulty became legendary among gamers at the time.''
-->--''VideoGame/BattleGaregga Rev.2016'' official website
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->Whoever's responsble for it obviously hates anyone who plays video games. There's absolutely ''no'' reason a game based on ''Dennis the Menace'' should be ''this'' hard. Fuck ''{{VideoGame/Contra}}'' and ''VideoGame/NinjaGaiden''; ''Dennis the Menace'' makes those games look easy. It's like they didn't want anyone to play it. It has no purpose other than for sadistic shit-seekers like myself.
-->--'''WebVideo/TheAngryVideoGameNerd''' on ''Film/DennisTheMenace'' (SNES)
-->--'''WebVideo/TheAngryVideoGameNerd''' on ''Film/DennisTheMenace'' (SNES)
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-->'''Creator/Brentalfloss''', "My VideoGame/MegaMan9 Review In 5 Seconds"
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Not exactly a review, but it's not in-universe nor is it stated by the official creators, so...
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->''1000 chances to be a hero [-(or die trying)-]''
-->--'''Press release for''' ''[[VideoGame/PrinnyCanIReallyBeTheHero Prinny 1 & 2: Exploded and Reloaded]]''
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No potholes in quote texts, please
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->''Breath of the Wild'' offers little in the way of tutorials, waypoints, or any other form of in-game hand-holding. [[TropesAreNotBad This is actually one of its most enjoyable features]]; as you learn from your experiences, you will obtain a powerful and genuine sense of accomplishment. [[GoodNewsBadNews The flipside of this]] is that there are many genuine challenges to overcome, particularly [[BossInMookClothing tough opponents]], [[GuideDangIt complex puzzles]], and [[WhereWasIGoingAgain navigational conundrums]]. This is ''not'' an easy game.
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->''Breath of the Wild'' offers little in the way of tutorials, waypoints, or any other form of in-game hand-holding. [[TropesAreNotBad This is actually one of its most enjoyable features]]; as you learn from your experiences, you will obtain a powerful and genuine sense of accomplishment. [[GoodNewsBadNews The flipside of this]] this is that there are many genuine challenges to overcome, particularly [[BossInMookClothing tough opponents]], [[GuideDangIt opponents, complex puzzles]], puzzles, and [[WhereWasIGoingAgain navigational conundrums]].conundrums. This is ''not'' an easy game.
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'''Shigeru Miyamoto:''' I realized that, fundamentally, [[SuperMarioBros Mario]] is a game where if you fail and lose a turn, you'll be sent straight back to the start.
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'''Shigeru Miyamoto:''' I realized that, fundamentally, [[SuperMarioBros [[Franchise/SuperMarioBros Mario]] is a game where if you fail and lose a turn, you'll be sent straight back to the start.
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-->-- '''[[Website/ThatGuyWithTheGlasses LordKat]]''' on ''VideoGame/SilverSurfer''
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-->-- '''[[Website/ThatGuyWithTheGlasses LordKat]]''' '''Creator/LordKat''' on ''VideoGame/SilverSurfer''
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-> [[AC:You call that normal?!]]
-->--Steam achievement for beating ''VideoGame/TheAngryVideoGameNerdAdventures'' on Normal difficulty[[note]]There are FOUR MORE difficulty levels above that one.[[/note]]
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How To Write An Example - Don't Write Reviews
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->''Breath of the Wild'' offers little in the way of tutorials, waypoints, or any other form of in-game hand-holding. [[TropesAreNotBad This is actually one of its most enjoyable features]]; as you learn from your experiences, you will obtain [[CrowningMomentOfAwesome a powerful and genuine sense of accomplishment]]. [[GoodNewsBadNews The flipside of this]] is that there are many genuine challenges to overcome, particularly [[BossInMookClothing tough opponents]], [[GuideDangIt complex puzzles]], and [[WhereWasIGoingAgain navigational conundrums]]. This is ''not'' an easy game.
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->''Breath of the Wild'' offers little in the way of tutorials, waypoints, or any other form of in-game hand-holding. [[TropesAreNotBad This is actually one of its most enjoyable features]]; as you learn from your experiences, you will obtain [[CrowningMomentOfAwesome a powerful and genuine sense of accomplishment]].accomplishment. [[GoodNewsBadNews The flipside of this]] is that there are many genuine challenges to overcome, particularly [[BossInMookClothing tough opponents]], [[GuideDangIt complex puzzles]], and [[WhereWasIGoingAgain navigational conundrums]]. This is ''not'' an easy game.
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->''"Then, in the mid 80s, we see the focus shifting back towards consoles, with the NES. Games start to take on the structure of having a set amount of stages and with this change the role of difficulty is transformed. Now the challenge becomes: 'How do we stretch out a 30-minute game into something that will take months to complete?' The solution? 'Nah! Just put a bunch of stupid fucking bullshit everywhere.' Cheap-ass one-hit kills, oblique puzzles, broken enemy spawns, impossible jumps, enemies that constantly knock you off a ledge. Go dig up an NES and tell me how many of those games you can actually complete. None of 'em! Don't lie, you probably can't even complete [[VideoGame/BubbleBobble Bubble Bobble]]. Even the titles that were directed specifically at younger children make [[VideoGame/DarkSouls Dark Souls]] look like fucking [[VideoGame/DuckTales DuckTales]] except that [[VideoGame/DuckTales DuckTales]] is probably harder. Going forward, however, games would continue to become more and more approachable as developers found out that people actually like to win."''
-->--'''LetsPlay/{{Videogamedunkey}}''', [[https://www.youtube.com/watch?v=MY-_dsTlosI "Difficulty in Videogames Part 2"]]
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->''"It's as if they programmed the game and then said: 'You know what? It needs an Expert setting'. And then they programmed it, but forgot to add it in the menus. It's a theory, but it's the best guess I can come up with. Why else would they make the game so fucking hard?!"''
-->-- '''WebVideo/TheAngryVideoGameNerd''', this time on ''VideoGame/GhostsNGoblins''
-->-- '''WebVideo/TheAngryVideoGameNerd''', this time on ''VideoGame/GhostsNGoblins''