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* '''Downplayed''': The SS ''Tropenought'' and the ''Juggernaut'' Land-Battleship function similarly to a KingmakerScenario; Even though it's not obscenely powerful, having it on your side makes ''you'' as such.

to:

* '''Downplayed''': The SS ''Tropenought'' and the ''Juggernaut'' Land-Battleship function similarly to a KingmakerScenario; Even though it's not obscenely powerful, powerful on its own, having it on your side makes ''you'' as such.



** The SS ''Tropenought'' is actually a Super WorkerUnit, meant for rapid resource exploitation, colonization, and disaster recovery. It's so dawggone big because it builds big things, but can't hurt a fly.

to:

** The SS ''Tropenought'' is actually a Super WorkerUnit, meant for rapid resource exploitation, colonization, and disaster recovery. It's so dawggone big because it builds big things, but can't hurt a fly.fly even if you ordered it to [[RammingAlwaysWorks ram it head first into another ship]].
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** ''Tropenaut'' is actually a Super WorkerUnit, meant for rapid resource exploitation, colonization, and disaster recovery. It's so dawggone big because it builds big things, but can't hurt a fly.

to:

** ''Tropenaut'' The SS ''Tropenought'' is actually a Super WorkerUnit, meant for rapid resource exploitation, colonization, and disaster recovery. It's so dawggone big because it builds big things, but can't hurt a fly.
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** The Emperor decrees that ''Tropenought'' and ''Juggernaut'' crews must ask for surrender before commencing an assault.

to:

** The Emperor decrees that SS ''Tropenought'' and ''Juggernaut'' crews must ask for surrender before commencing an assault.
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** The Emperor decrees that ''Tropenaut'' and ''Juggernaut'' crews must ask for surrender before commencing an assault.

to:

** The Emperor decrees that ''Tropenaut'' ''Tropenought'' and ''Juggernaut'' crews must ask for surrender before commencing an assault.
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** Juggernauts are intended to uproot deeply dug-in enemy positions. They're armed with re-purposed battleship turrets armed with three 200mm cannons, with coaxial [[GatlingGood vulcan cannons]] (and for the rare times when even THAT isn't enough, they can launch a tactical nuke), and protected by an experimental armor kit. As a side-effect, they slap lesser tanks into scrap metal with one shot, and as far as infantry are concerned, it's just too big to fight. They're also equipped with CIWS for the inevitable retalliation by aircraft and cruise missiles.

to:

** Juggernauts are intended to uproot deeply dug-in enemy positions. They're armed with re-purposed battleship turrets armed with three 200mm cannons, with coaxial 35mm [[GatlingGood vulcan cannons]] (and for the rare times when even THAT isn't enough, they can launch a tactical nuke), and protected by an experimental armor kit. As a side-effect, they slap lesser tanks into scrap metal with one shot, and as far as infantry are concerned, it's just too big to fight. They're also equipped with CIWS for the inevitable retalliation retaliation by aircraft and cruise missiles.
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** Juggernauts are intended to uproot deeply dug-in enemy positions. They're armed with re-purposed 200mm battleship cannons with coaxial [[GatlingGood vulcan cannons]] (and for the rare times when even THAT isn't enough, they can launch a tactical nuke), and protected by an experimental armor kit. As a side-effect, they slap lesser tanks into scrap metal with one shot, and as far as infantry are concerned, it's just too big to fight. They're also equipped with CIWS for the inevitable retalliation by aircraft and cruise missiles.

to:

** Juggernauts are intended to uproot deeply dug-in enemy positions. They're armed with re-purposed 200mm battleship cannons turrets armed with three 200mm cannons, with coaxial [[GatlingGood vulcan cannons]] (and for the rare times when even THAT isn't enough, they can launch a tactical nuke), and protected by an experimental armor kit. As a side-effect, they slap lesser tanks into scrap metal with one shot, and as far as infantry are concerned, it's just too big to fight. They're also equipped with CIWS for the inevitable retalliation by aircraft and cruise missiles.
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* '''Enforced''': It's a good reward for those who like playing the long game and saving enough resources to let out one of the most devastating units on the field.
* '''Lampshaded''': "Look, you want the SS ''Tropenought''? You're gonna have to pay up, bub."

to:

* '''Enforced''': Playtesters often found themselves in stalemates, often {{Zerg Rush}}ing each other, so the developers decided to make something to break that stalemate. Not only that, It's a good reward for those who like playing the long game and saving enough resources to let out one of the most devastating units on the field.
* '''Lampshaded''': "Look, you want the SS ''Tropenought''? ''Tropenought'', or the ''Juggernaut'' Land-Battleship? You're gonna have to pay up, bub."
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Spelling/grammar fix(es)


** There's some clever use of antigravity to make ''Juggernaut''s as light as any other tank despite their brobdignaggean size. Replacing its exhaust-spewing deisel engines with Small, Modular Reactors also solves the pollution issues.

to:

** There's some clever use of antigravity to make ''Juggernaut''s as light as any other tank despite their brobdignaggean size. Replacing its exhaust-spewing deisel diesel engines with Small, Modular Reactors also solves the pollution issues.
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* '''Parodied''': For some bizarre reason, you can hire a [[{{Countrystan}} Wikistani]] AcePilot known as [[TheGrimReaper Reaper 1]], and the cost is ludicrously high for such a lowly fighter plane (or possibly even Mighty Mouse for that matter), being even more costly than both the SS ''Tropenought'' and the ''Juggernaut'' Land-Battleship combined! But then, once you ''do'' manage to hire Reaper 1, you can expect to watch in shock and awe as the mercenary [[OneManArmy singlehandedly manages to wipe out every enemy with ease]].

to:

* '''Parodied''': For some bizarre reason, you can hire a [[{{Countrystan}} Wikistani]] AcePilot known as [[TheGrimReaper Reaper 1]], and the cost is ludicrously high for such a lowly fighter plane (or possibly even Mighty Mouse for that matter), being even more costly than both the SS ''Tropenought'' and the ''Juggernaut'' Land-Battleship combined! But then, once you ''do'' manage to hire Reaper 1, you can expect to watch in shock and awe as the mercenary [[OneManArmy singlehandedly manages to wipe out every enemy with ease]].ease]], and even dole out {{Curbstomp Battle}}s to the likes of ''the enemy's own'' dreadnoughts and land-battleships.
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** The ''Juggernaut'' Land-Battleship is a [[TankGoodness tank]] able to take on whole armies and have a decent chance of winning.

to:

** The ''Juggernaut'' Land-Battleship is a [[TankGoodness gigantic tank]] that's able to take on whole armies and have a decent chance of winning.
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* '''Parodied''': For some bizarre reason, you can hire an AcePilot known as [[TheGrimReaper Reaper 1]], but the cost is ludicrously high for such a lowly fighter plane (or possibly even Mighty Mouse for that matter). And then, once you ''do'' manage to hire Reaper 1, you can expect to watch in shock and awe as the mercenary [[OneManArmy singlehandedly manages to wipe out every enemy with ease]].

to:

* '''Parodied''': For some bizarre reason, you can hire an a [[{{Countrystan}} Wikistani]] AcePilot known as [[TheGrimReaper Reaper 1]], but and the cost is ludicrously high for such a lowly fighter plane (or possibly even Mighty Mouse for that matter). And matter), being even more costly than both the SS ''Tropenought'' and the ''Juggernaut'' Land-Battleship combined! But then, once you ''do'' manage to hire Reaper 1, you can expect to watch in shock and awe as the mercenary [[OneManArmy singlehandedly manages to wipe out every enemy with ease]].
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* '''Discussed''': "Why is this so big? And does it really need ''all'' of these guns?"
* '''Conversed''': "Because you always need MoreDakka; from as many big and rapid-firing guns as you can manage."

to:

* '''Discussed''': "Why is this so big? And does it really need ''all'' of these guns?"
* '''Conversed''':
guns?" "Because you always need MoreDakka; from as many big and rapid-firing guns as you can manage."
* '''Conversed''': "Look, I'd say that if you're in a match that you ''know'' will have you and your opponent playing the long game, then save up resources for the SS ''Tropenought'' and the ''Juggernaut'' Land-Battleship. They're both really OP in the late game.
"

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** ''Juggernauts'' are meant to unfold into defensive bastions in areas where a worker can't go.



* '''Discussed''': ???
* '''Conversed''': ???

to:

* '''Discussed''': ???
"Why is this so big? And does it really need ''all'' of these guns?"
* '''Conversed''': ???"Because you always need MoreDakka; from as many big and rapid-firing guns as you can manage."



** Juggernauts are a nightmare to clean up after, as they do nasty things to infrastructure just getting around and belch out so much pollution that they're the vehicular equivalent of a WalkingWasteland. Their huge guns are, in a word, inordinate, leading to massive collateral damage.
* '''Reconstructed''': The Emperor decrees that ''Tropenaut'' and ''Juggernaut'' crews must ask for surrender before commencing an assault.

to:

** Juggernauts are a nightmare to clean up after, as they do nasty things to infrastructure just getting around around, and belch out so much pollution that they're the vehicular equivalent of a WalkingWasteland. Their huge guns are, in a word, inordinate, leading to massive collateral damage.
** The danged thing has so many different guns it can't shoot any one weapon for more than five shots.
* '''Reconstructed''': '''Reconstructed''':
**
The Emperor decrees that ''Tropenaut'' and ''Juggernaut'' crews must ask for surrender before commencing an assault.assault.
** There's some clever use of antigravity to make ''Juggernaut''s as light as any other tank despite their brobdignaggean size. Replacing its exhaust-spewing deisel engines with Small, Modular Reactors also solves the pollution issues.
** Someone figures out how to make BottomlessMagazines, allowing ''Juggernaut'' to fire to their heart's content.
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* '''Parodied''': For some bizarre reason, you can hire an AcePilot known as [[TheGrimReaper Reaper 1]], but the cost is bizarrely high for such a lowly fighter plane (or possibly even Mighty Mouse for that matter). And then, once you ''do'' manage to hire Reaper 1, you can expect to watch in shock and awe as the mercenary [[OneManArmy singlehandedly manages to wipe out every enemy with ease]].

to:

* '''Parodied''': For some bizarre reason, you can hire an AcePilot known as [[TheGrimReaper Reaper 1]], but the cost is bizarrely ludicrously high for such a lowly fighter plane (or possibly even Mighty Mouse for that matter). And then, once you ''do'' manage to hire Reaper 1, you can expect to watch in shock and awe as the mercenary [[OneManArmy singlehandedly manages to wipe out every enemy with ease]].
Is there an issue? Send a MessageReason:
None


* '''Parodied''': For some bizarre reason, you can hire an AcePilot known as [[TheGrimReaper Reaper 1]], but the cost is bizarrely high for such a lowly fighter plane. And then, once you ''do'' manage to hire Reaper 1, you can expect to watch in shock and awe as the mercenary [[OneManArmy singlehandedly manages to wipe out every enemy with ease]].

to:

* '''Parodied''': For some bizarre reason, you can hire an AcePilot known as [[TheGrimReaper Reaper 1]], but the cost is bizarrely high for such a lowly fighter plane.plane (or possibly even Mighty Mouse for that matter). And then, once you ''do'' manage to hire Reaper 1, you can expect to watch in shock and awe as the mercenary [[OneManArmy singlehandedly manages to wipe out every enemy with ease]].
Is there an issue? Send a MessageReason:
None


** ''Tropenaut'' is actually a Super WorkerUnit, meant for rapid resource exploitation, colonization and disaster recovery. It's so dawggone big because it builds big things, but can't hurt a fly.

to:

** ''Tropenaut'' is actually a Super WorkerUnit, meant for rapid resource exploitation, colonization colonization, and disaster recovery. It's so dawggone big because it builds big things, but can't hurt a fly.

Added: 825

Changed: 451

Removed: 62

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** Juggernauts are intended to uproot deeply dug-in enemy positions. They're armed with re-purposed 200mm battleship cannons with coaxial [[GatlingGood vulcan cannons]], and protected by an experimental armor kit. As a side-effect, they slap lesser tanks into scrap metal with one shot, and as far as infantry are concerned, it's just too big to fight. They're also equipped with CIWS for the inevitable retalliation by aircraft and cruise missiles.
* '''Inverted''': While small and only being capable of doing damage through a constant and rapid stream of projectiles, the [[PintSizedPowerhouse Mighty Mouse]] is comically cheap, allowing for ZergRush tactics.

to:

** Juggernauts are intended to uproot deeply dug-in enemy positions. They're armed with re-purposed 200mm battleship cannons with coaxial [[GatlingGood vulcan cannons]], cannons]] (and for the rare times when even THAT isn't enough, they can launch a tactical nuke), and protected by an experimental armor kit. As a side-effect, they slap lesser tanks into scrap metal with one shot, and as far as infantry are concerned, it's just too big to fight. They're also equipped with CIWS for the inevitable retalliation by aircraft and cruise missiles.
* '''Inverted''': '''Inverted''':
**
While small and only being capable of doing damage through a constant and rapid stream of projectiles, the [[PintSizedPowerhouse Mighty Mouse]] is comically cheap, allowing for ZergRush tactics.tactics.
** ''Tropenaut'' is actually a Super WorkerUnit, meant for rapid resource exploitation, colonization and disaster recovery. It's so dawggone big because it builds big things, but can't hurt a fly.



* '''Defied''': You are always given a free SS ''Tropenought'' at the start of every match, just because.

to:

* '''Defied''': '''Defied''':
**
You are always given a free SS ''Tropenought'' at the start of every match, just because.because.
** "''Wunderwaffen'' just don't work. There's no way we're funding this thing!"



** Juggernauts are a nightmare to clean up after, as they do nasty things to infrastructure just getting around and belch out so much pollution that they're the vehicular equivalent of a WalkingWasteland.

to:

** Juggernauts are a nightmare to clean up after, as they do nasty things to infrastructure just getting around and belch out so much pollution that they're the vehicular equivalent of a WalkingWasteland. Their huge guns are, in a word, inordinate, leading to massive collateral damage.
* '''Reconstructed''': The Emperor decrees that ''Tropenaut'' and ''Juggernaut'' crews must ask for surrender before commencing an assault.
* '''Played for Horror''': Such impractical weapons being fielded is a sign that the GodzillaThreshold has been crossed.



%% * '''Reconstructed''': ???



%% * '''Played for Drama''': ???
%% * '''Played for Horror''': ???

to:

%% * '''Played for Drama''': ???
%% * '''Played for Horror''':
???
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* '''Exaggerated''': Buying the SS ''Tropenought'' is an InstantWinCondition for any match, and the entire goal is to get enough resources and money to even build the thing.
* '''Downplayed''': The SS ''Tropenought'' functions similarly to a KingmakerScenario; Even though it's not obscenely powerful, having it on your side makes ''you'' as such.

to:

* '''Exaggerated''': Buying the SS ''Tropenought'' or the ''Juggernaut'' Land-Battleship is an InstantWinCondition for any match, and the entire goal is to get enough resources and money to even build the thing.
* '''Downplayed''': The SS ''Tropenought'' functions and the ''Juggernaut'' Land-Battleship function similarly to a KingmakerScenario; Even though it's not obscenely powerful, having it on your side makes ''you'' as such.



** Juggernauts are intended to uproot deeply dug-in enemy positions. They're armed with re-purposed 200mm battleship cannons with coaxial [[GatlingGood vulcan cannons]], and protected by an experimental armor kit. As a side-effect, they slap lesser tanks into scrap metal with one shot, and as far as infantry are concerned, it's just TooBigToFight. They're also equipped with CIWS for the inevitable retalliation by aircraft and cruise missiles.

to:

** Juggernauts are intended to uproot deeply dug-in enemy positions. They're armed with re-purposed 200mm battleship cannons with coaxial [[GatlingGood vulcan cannons]], and protected by an experimental armor kit. As a side-effect, they slap lesser tanks into scrap metal with one shot, and as far as infantry are concerned, it's just TooBigToFight.too big to fight. They're also equipped with CIWS for the inevitable retalliation by aircraft and cruise missiles.

Added: 1602

Changed: 519

Removed: 29

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* '''Straight''': The SS ''[[TheDreadedDreadnought Tropenought]]'' is ludicrously powerful at the cost of being tough to deploy and rather limited at that.

to:

* '''Straight''': '''Straight''':
**
The SS ''[[TheDreadedDreadnought Tropenought]]'' is ludicrously powerful at the cost of being tough to deploy and rather limited at that.that.
** The ''Juggernaut'' Land-Battleship is a [[TankGoodness tank]] able to take on whole armies and have a decent chance of winning.



* '''Justified''': The SS ''Tropenought'' is PoweredByABlackHole and huge by necessity, so it needs more weapons to cover more angles of attack from those pesky rebels and feds. Might as well make its primary armaments wave-motion cannons, and slap on that experimental super-shield too, since there's petawatts of energy to throw around, and suddenly you have a TacticalSuperweaponUnit ready to rock.

to:

* '''Justified''': '''Justified''':
**
The SS ''Tropenought'' is PoweredByABlackHole and huge by necessity, so it needs more weapons to cover more angles of attack from those pesky rebels and feds. Might as well make its primary armaments wave-motion cannons, and slap on that experimental super-shield too, since there's petawatts of energy to throw around, and suddenly you have a TacticalSuperweaponUnit Super-Unit ready to rock.rock.
** Juggernauts are intended to uproot deeply dug-in enemy positions. They're armed with re-purposed 200mm battleship cannons with coaxial [[GatlingGood vulcan cannons]], and protected by an experimental armor kit. As a side-effect, they slap lesser tanks into scrap metal with one shot, and as far as infantry are concerned, it's just TooBigToFight. They're also equipped with CIWS for the inevitable retalliation by aircraft and cruise missiles.



* '''Deconstructed''':
** The fact that the Empire is willing to field such massively overkill weapons systems means that their enemies' resolve to fight to the death is strengthened, because you can't surrender to such a terrifying engine of destruction any more than you can beg a natural disaster for mercy.
** Juggernauts are a nightmare to clean up after, as they do nasty things to infrastructure just getting around and belch out so much pollution that they're the vehicular equivalent of a WalkingWasteland.



%% * '''Deconstructed''': ???
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Added DiffLines:

'''Basic Trope''': A PurposefullyOverpowered, hard-to-deploy and limited unit. It's usually associated with (but not necessarily exclusive to) strategy video games.
* '''Straight''': The SS ''[[TheDreadedDreadnought Tropenought]]'' is ludicrously powerful at the cost of being tough to deploy and rather limited at that.
* '''Exaggerated''': Buying the SS ''Tropenought'' is an InstantWinCondition for any match, and the entire goal is to get enough resources and money to even build the thing.
* '''Downplayed''': The SS ''Tropenought'' functions similarly to a KingmakerScenario; Even though it's not obscenely powerful, having it on your side makes ''you'' as such.
* '''Justified''': The SS ''Tropenought'' is PoweredByABlackHole and huge by necessity, so it needs more weapons to cover more angles of attack from those pesky rebels and feds. Might as well make its primary armaments wave-motion cannons, and slap on that experimental super-shield too, since there's petawatts of energy to throw around, and suddenly you have a TacticalSuperweaponUnit ready to rock.
* '''Inverted''': While small and only being capable of doing damage through a constant and rapid stream of projectiles, the [[PintSizedPowerhouse Mighty Mouse]] is comically cheap, allowing for ZergRush tactics.
* '''Subverted''':
** The SS ''Tropenought'' is surprisingly cheap if you get the specific ''Dreadnought Workshop'' building.
** The SS ''Tropenought'' isn't actually all that powerful once you get it.
* '''Double Subverted''':
** The ''Dreadnought Workshop'', through some unfortunate glitch, is completely and thoroughly locked out.
** That is, until you use its special abilities, which are capable of wiping enemies off the map.
* '''Parodied''': For some bizarre reason, you can hire an AcePilot known as [[TheGrimReaper Reaper 1]], but the cost is bizarrely high for such a lowly fighter plane. And then, once you ''do'' manage to hire Reaper 1, you can expect to watch in shock and awe as the mercenary [[OneManArmy singlehandedly manages to wipe out every enemy with ease]].
* '''Zig-Zagged''': The cost and effectiveness of your units fluctuate rapidly.
* '''Averted''': There are no superweapon units of any kind.
* '''Enforced''': It's a good reward for those who like playing the long game and saving enough resources to let out one of the most devastating units on the field.
* '''Lampshaded''': "Look, you want the SS ''Tropenought''? You're gonna have to pay up, bub."
* '''Invoked''': The SS ''Tropenought'' is advertised as available, and while it's extremely costly, the devastation it brings is more than enough. People scramble to collect resources in order to purchase it.
* '''Exploited''': Due to the costly nature of the SS ''Tropenought'', your enemies seize the opportunity to attack upon you starting construction on the SS ''Tropenought'', which means you probably won't have enough units on the field to fend off the ZergRush.
* '''Defied''': You are always given a free SS ''Tropenought'' at the start of every match, just because.
* '''Discussed''': ???
* '''Conversed''': ???
----
Trying to build a TacticalSuperweaponUnit is costly, but it's ''so'' worth it in the end.
----
%% Optional items, added after Conversed, at your discretion:
%% * '''Implied''': ???
%% * '''Deconstructed''': ???
%% * '''Reconstructed''': ???
%% * '''Played for Laughs''': ???
%% * '''Played for Drama''': ???
%% * '''Played for Horror''': ???

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