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* '''Double Subverted''': ...however, [[ArmorPiercingAttack there are plenty of attack that bypass armor.]]

to:

* '''Double Subverted''': ...however, [[ArmorPiercingAttack there are plenty of attack attacks that bypass armor.]]
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'''Basic Trope''': A gamemode or game where players and enemies can be taken down very easily.

to:

'''Basic Trope''': A gamemode or game or game-mode where players and enemies can be taken down very easily.



** In Inferno Fighters, every player starts with 300 HP normally. But in "Daredevil mode", every player starts with only 100 HP, and weapons are as strong as normal game mode.

to:

** In Inferno Fighters, "Normal mode", every player starts with 300 HP normally. HP. But in "Daredevil mode", every player starts with only 100 HP, and weapons are as strong as normal game mode.in "Normal mode".



** Everyone only starts with 1 health, and the only weapon available is gatling rocket launcher. Making nearly impossible to avoid enemy fire.

to:

** Everyone only starts with 1 health, and the only weapon available is the gatling rocket launcher. Making launcher, making it nearly impossible to avoid enemy fire.



** In "Daredevil mode" player starts with 100 HP, but there are power up that let you reduce damage taken.
* '''Inverted''': [[PaddedSumoGameplay Every player starts with 1500 HP instead of 300.]]
* '''Subverted''': While player only starts with 100 HP, they also giving 200 armour for damage reduction.
* '''Double Subverted''': ...however, [[ArmorPiercingAttack there are plenty of attack that bypass armour.]]

to:

** In "Daredevil mode" player starts mode", players start with 100 HP, but there are power up ups that let you them reduce damage taken.
* '''Inverted''': [[PaddedSumoGameplay Every player starts with 1500 HP instead of 300.]]
300]].
* '''Subverted''': While player players only starts start with 100 HP, they they're also giving 200 armour armor for damage reduction.
* '''Double Subverted''': ...however, [[ArmorPiercingAttack there are plenty of attack that bypass armour.armor.]]



** There are no "Daredevil mode".
** Daredevil mode starts you with normal health.

to:

** There are is no "Daredevil mode".
** Daredevil mode "Daredevil mode" starts you with normal health.
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Added DiffLines:

'''Basic Trope''': A gamemode or game where players and enemies can be taken down very easily.
* '''Straight''':
** In Inferno Fighters, every player starts with 300 HP normally. But in "Daredevil mode", every player starts with only 100 HP, and weapons are as strong as normal game mode.
* '''Exaggerated''':
** Everyone only starts with 1 health, and the only weapon available is gatling rocket launcher. Making nearly impossible to avoid enemy fire.
* '''Downplayed''':
** In "Daredevil mode" player starts with 100 HP, but there are power up that let you reduce damage taken.
* '''Inverted''': [[PaddedSumoGameplay Every player starts with 1500 HP instead of 300.]]
* '''Subverted''': While player only starts with 100 HP, they also giving 200 armour for damage reduction.
* '''Double Subverted''': ...however, [[ArmorPiercingAttack there are plenty of attack that bypass armour.]]
* '''Averted:'''
** There are no "Daredevil mode".
** Daredevil mode starts you with normal health.

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