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Added DiffLines:
* '''Deconstructed''': The regeneration [[WarIsHell causes war to become even more brutal]] as a CoupDeGrace becomes mandatory instead of a war crime. Wounded soldiers can just get back up. The cold blooded killing and being brought near death repeatedly causes everyone involved to become [[ShellShockedVeteran deeply traumatized.]]
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Changed line(s) 13 (click to see context) from:
* '''Averted''': ???
to:
* '''Averted''': ???Bob's health does not regenerate, and can only be gotten back by either health packs or not at all.
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Changed line(s) 10 (click to see context) from:
* '''Double Subverted''': ???
to:
* '''Double Subverted''': ???This second health bar can be replenished through a simple method, so it is difficult for Bob to get to the point where he no longer regenerates. It might as well be an inherent ability.
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Changed line(s) 4 (click to see context) from:
* '''Downplayed''': You still heal rather fast, but the delay after being attacked until you heal is much longer.
to:
* '''Downplayed''': '''Downplayed''':
** You still heal rather fast, but the delay after being attacked until you heal is much longer.
** You still heal rather fast, but the delay after being attacked until you heal is much longer.
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* '''Invoked''': A soldier is issued a highly advanced/prototype/magical armor designed to heal him in the middle of battle.
to:
* '''Invoked''': '''Invoked''':
** A soldier is issued a highly advanced/prototype/magical armor designed to heal him in the middle of battle.
** A soldier is issued a highly advanced/prototype/magical armor designed to heal him in the middle of battle.
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* '''Exploited''': The heroes, after seeing Bob heal quickly despite the rest of their army going down in one shot, clone Bob to create a mass army of super soldiers.
to:
* '''Exploited''': '''Exploited''':
** The heroes, after seeing Bob heal quickly despite the rest of their army going down in one shot, clone Bob to create a mass army of super soldiers.
** The heroes, after seeing Bob heal quickly despite the rest of their army going down in one shot, clone Bob to create a mass army of super soldiers.
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** RegeneratingShieldsStaticHealth
Changed line(s) 14 (click to see context) from:
* '''Invoked''': ???
to:
* '''Invoked''': ???A soldier is issued a highly advanced/prototype/magical armor designed to heal him in the middle of battle.
** Someone purchases a [[{{Cyborg}} cybernetic implant]] designed to accelerate natural healing.
** Someone purchases a [[{{Cyborg}} cybernetic implant]] designed to accelerate natural healing.
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** A soldier who regenerates without needing to be healed can be send on missions without medical supplies, and, depending on his/her resiliency and regeneration rate, used as OneRiotOneRanger.
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Changed line(s) 1,16 (click to see context) from:
Basic Trope: A character's in-game health regenerates over time.
* '''Played Straight:''' The {{Player Character}}'s health regenerates if he is not attacked for a few seconds.
* '''Exaggerated:''' You instantly heal back to 100% after 1 second of not being hit.
* '''Downplayed:''' You still heal rather fast, but the delay after being attacked until you heal is much longer.
* '''Justified:''' Bob's {{Healing Factor}} also affects him in-game.
* '''Inverted:''' Bob's health drains over time.
* '''Subverted:''' Bob has [[MultipleLifeBars another health bar]] that drains when his regular health regenerates. If it's empty, he can't regenerate.
* '''Double Subverted:''' ???
* '''Parodied:''' Bob, a regular {{Mook}}, gets punctured with thousands of bullets and fully heals in a few seconds.
* '''Zig Zagged:''' Bob repeatedly loses or regains his ability to regenerate.
* '''Averted:''' Guess.
* '''Enforced:''' Fearing that the game would be too difficult, the developers suggest adding a means of regaining health over time.
* '''Lampshaded:''' ???
* '''Invoked:''' ???
* '''Exploited:''' The heroes, after seeing Bob heal quickly despite the rest of their army going down in one shot, [[TheyWouldCutYouUp clone Bob]] to create a mass army of super soldiers.
* '''Defied:''' Bob goes out of his way to find things to slow down his regeneration because he believes it's unfair.
* '''Played Straight:''' The {{Player Character}}'s health regenerates if he is not attacked for a few seconds.
* '''Exaggerated:''' You instantly heal back to 100% after 1 second of not being hit.
* '''Downplayed:''' You still heal rather fast, but the delay after being attacked until you heal is much longer.
* '''Justified:''' Bob's {{Healing Factor}} also affects him in-game.
* '''Inverted:''' Bob's health drains over time.
* '''Subverted:''' Bob has [[MultipleLifeBars another health bar]] that drains when his regular health regenerates. If it's empty, he can't regenerate.
* '''Double Subverted:''' ???
* '''Parodied:''' Bob, a regular {{Mook}}, gets punctured with thousands of bullets and fully heals in a few seconds.
* '''Zig Zagged:''' Bob repeatedly loses or regains his ability to regenerate.
* '''Averted:''' Guess.
* '''Enforced:''' Fearing that the game would be too difficult, the developers suggest adding a means of regaining health over time.
* '''Lampshaded:''' ???
* '''Invoked:''' ???
* '''Exploited:''' The heroes, after seeing Bob heal quickly despite the rest of their army going down in one shot, [[TheyWouldCutYouUp clone Bob]] to create a mass army of super soldiers.
* '''Defied:''' Bob goes out of his way to find things to slow down his regeneration because he believes it's unfair.
to:
*
*
*
*
*
*
* '''Double
*
* '''Zig
*
*
*
*
*
*
* '''Discussed''': ???
* '''Conversed''': ???
Changed line(s) 19 (click to see context) from:
----
to:
%% Optional items, added after Conversed, at your discretion:
%%
%%* '''Implied''': ???
%%* '''Deconstructed''': ???
%%* '''Reconstructed''': ???
%%* '''Played For Laughs''': ???
%%* '''Played For Drama''': ???
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Changed line(s) 12 (click to see context) from:
* '''Enforced:''' ???
to:
* '''Enforced:''' ???Fearing that the game would be too difficult, the developers suggest adding a means of regaining health over time.
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Added DiffLines:
* '''Parodied:''' Bob, a regular {{Mook}}, gets punctured with thousands of bullets and fully heals in a few seconds.
* '''Zig Zagged:''' Bob repeatedly loses or regains his ability to regenerate.
* '''Averted:''' Guess.
* '''Enforced:''' ???
* '''Lampshaded:''' ???
* '''Invoked:''' ???
* '''Exploited:''' The heroes, after seeing Bob heal quickly despite the rest of their army going down in one shot, [[TheyWouldCutYouUp clone Bob]] to create a mass army of super soldiers.
* '''Defied:''' Bob goes out of his way to find things to slow down his regeneration because he believes it's unfair.
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Back to RegeneratingHealth
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* '''Zig Zagged:''' Bob repeatedly loses or regains his ability to regenerate.
* '''Averted:''' Guess.
* '''Enforced:''' ???
* '''Lampshaded:''' ???
* '''Invoked:''' ???
* '''Exploited:''' The heroes, after seeing Bob heal quickly despite the rest of their army going down in one shot, [[TheyWouldCutYouUp clone Bob]] to create a mass army of super soldiers.
* '''Defied:''' Bob goes out of his way to find things to slow down his regeneration because he believes it's unfair.
----
Back to RegeneratingHealth
----
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Added DiffLines:
Basic Trope: A character's in-game health regenerates over time.
*'''Played Straight:''' The {{Player Character}}'s health regenerates if he is not attacked for a few seconds.
*'''Exaggerated:''' You instantly heal back to 100% after 1 second of not being hit.
*'''Downplayed:''' You still heal rather fast, but the delay after being attacked until you heal is much longer.
*'''Justified:''' Bob's {{Healing Factor}} also affects him in-game.
*'''Inverted:''' Bob's health drains over time.
*'''Subverted:''' Bob has [[MultipleLifeBars another health bar]] that drains when his regular health regenerates. If it's empty, he can't regenerate.
*'''Double Subverted:''' ???
*'''Played Straight:''' The {{Player Character}}'s health regenerates if he is not attacked for a few seconds.
*'''Exaggerated:''' You instantly heal back to 100% after 1 second of not being hit.
*'''Downplayed:''' You still heal rather fast, but the delay after being attacked until you heal is much longer.
*'''Justified:''' Bob's {{Healing Factor}} also affects him in-game.
*'''Inverted:''' Bob's health drains over time.
*'''Subverted:''' Bob has [[MultipleLifeBars another health bar]] that drains when his regular health regenerates. If it's empty, he can't regenerate.
*'''Double Subverted:''' ???