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Added example(s)
Changed line(s) 20 (click to see context) from:
* '''Invoked''': ???
to:
* '''Invoked''': ???A character gives another character a name to humanize them and keep others (or the narrative) from killing them.
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Changed line(s) 5 (click to see context) from:
* '''Justified''': ???
to:
* '''Justified''': ???[[MeaningfulRename 'Keepsonticking' got his name for surviving these kinds of odds]].
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Changed line(s) 9 (click to see context) from:
* '''Subverted''': Jeffery is believed to be spared due to being one of the few mooks to have a name... but then he dies.
to:
* '''Subverted''': '''Subverted''':
** Jeffery is believed to be spared due to being one of the few mooks to have a name... but then hedies.dies.
** Jeffery's name isn't revealed until later on in the story.
** Jeffery is believed to be spared due to being one of the few mooks to have a name... but then he
** Jeffery's name isn't revealed until later on in the story.
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* '''Justified''': Jeffery is actually NighInvulnerable for whatever reason.
to:
* '''Justified''': Jeffery is actually NighInvulnerable for whatever reason.???
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* '''Parodied''': A naming ceremony for someone is accompanied by giving them a suit of literal PlotArmor.
to:
* '''Parodied''': A naming ceremony An extra who says their name for someone the first time is accompanied by giving them immediately handed a suit of literal [[VisualPun literal]] PlotArmor.
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* '''Inverted''': All of the named characters are insignificant and are the first to die.
to:
* '''Inverted''': '''Inverted''':
** All of the named characters are insignificant and are the first todie.die.
** The main character has NoNameGiven.
** All of the named characters are insignificant and are the first to
** The main character has NoNameGiven.
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* '''Parodied''': The second someone is given a name, they become important and can never be killed off.
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* '''Parodied''': The second A naming ceremony for someone is given accompanied by giving them a name, they become important and can never be killed off.suit of literal PlotArmor.
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Added DiffLines:
'''Basic Trope''': A character is more important if given a name, such as being more likely to be spared.
* '''Straight''': Of all of the bad guy's {{mooks}} who get killed off, Jeffery is one of the few to not die due to having a name.
* '''Exaggerated''': Every single unnamed being in existence suddenly dies.
* '''Downplayed''': There are some of the named mooks that get killed off, but the vast majority of them are unnamed.
* '''Justified''': Jeffery is actually NighInvulnerable for whatever reason.
* '''Inverted''': All of the named characters are insignificant and are the first to die.
* '''Subverted''': Jeffery is believed to be spared due to being one of the few mooks to have a name... but then he dies.
* '''Double Subverted''': It was a DisneyDeath.
* '''Parodied''': The second someone is given a name, they become important and can never be killed off.
* '''Zig-Zagged''': ???
* '''Averted''': Whether or not a character has a name is unimportant to whether or not they're a significant impact.
* '''Enforced''':
** "The other characters that just get killed off aren't so important, so let's not give them names."
** To avoid AnyoneCanDie.
* '''Lampshaded''': ???
* '''Invoked''': ???
* '''Exploited''': ???
* '''Defied''': ???
* '''Discussed''': ???
* '''Conversed''': ???
----
Back to NominalImportance. The fact that we gave the trope a name means that it's important.
----
%% Optional items, added after Conversed, at your discretion:
%% * '''Implied''': ???
%% * '''Deconstructed''': ???
%% * '''Reconstructed''': ???
%% * '''Played for Laughs''': ???
%% * '''Played for Drama''': ???
%% * '''Played for Horror''': ???
* '''Straight''': Of all of the bad guy's {{mooks}} who get killed off, Jeffery is one of the few to not die due to having a name.
* '''Exaggerated''': Every single unnamed being in existence suddenly dies.
* '''Downplayed''': There are some of the named mooks that get killed off, but the vast majority of them are unnamed.
* '''Justified''': Jeffery is actually NighInvulnerable for whatever reason.
* '''Inverted''': All of the named characters are insignificant and are the first to die.
* '''Subverted''': Jeffery is believed to be spared due to being one of the few mooks to have a name... but then he dies.
* '''Double Subverted''': It was a DisneyDeath.
* '''Parodied''': The second someone is given a name, they become important and can never be killed off.
* '''Zig-Zagged''': ???
* '''Averted''': Whether or not a character has a name is unimportant to whether or not they're a significant impact.
* '''Enforced''':
** "The other characters that just get killed off aren't so important, so let's not give them names."
** To avoid AnyoneCanDie.
* '''Lampshaded''': ???
* '''Invoked''': ???
* '''Exploited''': ???
* '''Defied''': ???
* '''Discussed''': ???
* '''Conversed''': ???
----
Back to NominalImportance. The fact that we gave the trope a name means that it's important.
----
%% Optional items, added after Conversed, at your discretion:
%% * '''Implied''': ???
%% * '''Deconstructed''': ???
%% * '''Reconstructed''': ???
%% * '''Played for Laughs''': ???
%% * '''Played for Drama''': ???
%% * '''Played for Horror''': ???