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Changed line(s) 1,6 (click to see context) from:
''Basic Trope'': Getting 100 of a collectable (mostly coins or similar stuff) will give you a prize.
* ''Straight'': Getting 100 coins will give you an extra life.
* ''Inverted'': Getting 100 coins will punish or kill you.
* ''Averted'': You don't get anything for getting 100 coins.
* ''Lampshaded'': "Why and how 100 easily found coins are equivalent to the ability to defy death?"
* ''Straight'': Getting 100 coins will give you an extra life.
* ''Inverted'': Getting 100 coins will punish or kill you.
* ''Averted'': You don't get anything for getting 100 coins.
* ''Lampshaded'': "Why and how 100 easily found coins are equivalent to the ability to defy death?"
to:
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*
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typo
Changed line(s) 1,2 (click to see context) from:
''Basic Trope'': Upon getting 100 of a collectable (mostly coins or similar stuff) will give you a prize.
to:
''Basic Trope'': Upon getting Getting 100 of a collectable (mostly coins or similar stuff) will give you a prize.
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None
Added DiffLines:
''Basic Trope'': Upon getting 100 of a collectable (mostly coins or similar stuff) will give you a prize.
* ''Straight'': Getting 100 coins will give you an extra life.
* ''Inverted'': Getting 100 coins will punish or kill you.
* ''Averted'': You don't get anything for getting 100 coins.
* ''Lampshaded'': "Why and how 100 easily found coins are equivalent to the ability to defy death?"
* ''Straight'': Getting 100 coins will give you an extra life.
* ''Inverted'': Getting 100 coins will punish or kill you.
* ''Averted'': You don't get anything for getting 100 coins.
* ''Lampshaded'': "Why and how 100 easily found coins are equivalent to the ability to defy death?"