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''Basic Trope'': Getting 100 of a collectable (mostly coins or similar stuff) will give you a prize.

* ''Straight'': Getting 100 coins will give you an extra life.
* ''Inverted'': Getting 100 coins will punish or kill you.
* ''Averted'': You don't get anything for getting 100 coins.
* ''Lampshaded'': "Why and how 100 easily found coins are equivalent to the ability to defy death?"

to:

''Basic Trope'': '''Basic Trope''': Getting 100 of a collectable (mostly coins or similar stuff) will give you a prize.

* ''Straight'': '''Straight''': Getting 100 coins will give you an extra life.
* ''Inverted'': '''Inverted''': Getting 100 coins will punish or kill you.
* ''Averted'': '''Averted''': You don't get anything for getting 100 coins.
* ''Lampshaded'': '''Lampshaded''': "Why and how 100 easily found coins are equivalent to the ability to defy death?"
Is there an issue? Send a MessageReason:
typo


''Basic Trope'': Upon getting 100 of a collectable (mostly coins or similar stuff) will give you a prize.

to:

''Basic Trope'': Upon getting Getting 100 of a collectable (mostly coins or similar stuff) will give you a prize.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

''Basic Trope'': Upon getting 100 of a collectable (mostly coins or similar stuff) will give you a prize.

* ''Straight'': Getting 100 coins will give you an extra life.
* ''Inverted'': Getting 100 coins will punish or kill you.
* ''Averted'': You don't get anything for getting 100 coins.
* ''Lampshaded'': "Why and how 100 easily found coins are equivalent to the ability to defy death?"

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