Follow TV Tropes

Following

History PlayingWith / FantasticAesop

Go To

OR

Is there an issue? Send a MessageReason:
None

Added DiffLines:

'''Basic Trope Description''': A work has AnAesop that cannot be applied to RealLife, usually due to the work's speculative fiction circumstances.

* '''Straight''': The aesop of ''The Story'' is "Don't use time travel to fix your problems."
* '''Exaggerated''': The aesop of ''The Story'' is "Don't use time travel to break a family curse that was put on your ancestor in the Magical Empire and forced them to come to Earth."
* '''Downplayed''': The aesop of ''The Story'' is "Don't visit relatives in the past to fix your problems."
* '''Justified''': Alice, the heroine of ''The Story'', has to be stopped from pulling shenanigans with TimeTravel.
* '''Inverted''': CaptainObviousAesop
* '''Subverted''': The aesop begins with "Don't use magic...", but ends up as "Don't use magic-themed toys."
* '''Double Subverted''': "...since you could accidentally summon demons."
* '''Enforced''': The author means the aesop in a metaphorical manner, like "You don't need superpowers or sci-fi tech to solve your family's problems, this is very well possible with the means you have in RealLife."
* '''Averted''': The aesop is perfectly applicable to RealLife.
* '''Lampshaded''': "Well, kids, today we learned something totally applicable for everyone: Don't use time travel! But what is even the sense of that in a world without it? Well, okay."
* '''Discussed''': "And what was that supposed to teach us?" "Maybe not to use time travel to fix our problems?"
* '''Conversed''': "That aesop is easy. Unable to be broken in RealLife anyway."

Top