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* '''Subverted''': While the game doesn't give a GameOver for it you do get bonuses from actually hurrying up.
* '''Double Subverted''': However the bonuses are thoroughly redundant in the first place.

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* '''Subverted''': '''Subverted''':
**
While the game doesn't give a GameOver for it you do get bonuses from actually hurrying up.
** If you wait too long after the warnings, an actual timer starts.
* '''Double Subverted''': Subverted''':
**
However the bonuses are thoroughly redundant in the first place.place.
** The timer is just an intimidation tactic, you lose nothing by running out of time.

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* '''Justified''': Bob thinks they're in danger but they're not.

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* '''Justified''': '''Justified''':
**
Bob thinks they're in danger but they're not.
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* '''Deconstructed''': By the time Alice finishes her mission quick enough, Bob betrays Alice on the spot and berates her for taking too long to finish her mission.
* '''Reconstructed''':

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* '''Deconstructed''': By the time Alice finishes her mission quick enough, Bob betrays Alice on the spot and berates her for taking too long to finish her mission.
mission. [[EttuBrute Alice is shocked by this revelation.]]
* '''Reconstructed''':'''Reconstructed''': Alice kills the now-treacherous Bob and tells him "[[BondOneLiner Now hurry up and keep these items for yourself...in hell!]]" before resuming her main mission. "And I can do this task all day..."
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* '''Double Subverted''': However the bonuses are throughly redundant in the first place.

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* '''Double Subverted''': However the bonuses are throughly thoroughly redundant in the first place.



* '''Deconstructed''':

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* '''Deconstructed''':'''Deconstructed''': By the time Alice finishes her mission quick enough, Bob betrays Alice on the spot and berates her for taking too long to finish her mission.
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** Bob wants [[UriahGambit wants Alice to fail.]]

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** Bob wants [[UriahGambit wants Alice to fail.]]

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** Bob wants [[UriahGambit wants Alice to fail.]]



* '''Subverted''':
* '''Double Subverted''':
* '''Parodied''':

to:

* '''Subverted''':
'''Subverted''': While the game doesn't give a GameOver for it you do get bonuses from actually hurrying up.
* '''Double Subverted''':
Subverted''': However the bonuses are throughly redundant in the first place.
* '''Parodied''':'''Parodied''': Bob hurries Alice to do utterly mundane and non-urgent tasks like organizing her sock drawer.
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'''Basic Trope''': A [[ExpositionFairy character in a game designed to help out the player character]], or a {{Narrator}} in a game, keeps on telling you to hurry up when the game (or at least that part of the game) doesn't have a time limit.
* '''Straight''': One level of ''Super Action Force'' requires the player to collect some items ready so that Alice, the player character, can fight the Dark Knight in the next level. The player can take as much time as they need, however, Bob, Alice's sidekick, keeps saying, "Hurry up, Alice! We need to gather up those items quickly!" and variations thereof approximately every thirty seconds.
* '''Exaggerated''': In addition to telling Alice to hurry up, Bob is holding a big sign with "HURRY UP" written on it and every so often, he will shout the demands to hurry as opposed to simply stating them.
* '''Downplayed''':
** Bob is seen looking impatient but doesn't say anything out loud.
** Bob says, "Did you forget what to do? Gather up the items." every five minutes.
* '''Justified''': Bob thinks they're in danger but they're not.
* '''Inverted''': Bob tells Alice to take her time, but there's a time limit.
* '''Subverted''':
* '''Double Subverted''':
* '''Parodied''':
* '''Zigzagged''': On the level about collecting items, Bob sometimes hurries Alice but sometimes not. Additionally, there is sometimes danger from waiting, but sometimes not, and Bob's "hurry up"s don't always coincide with the presence of danger.
* '''Averted''':
** Bob stays silent.
** There ''is'' a time limit.
* '''Enforced''': "We need to create a sense of urgency so that the player won't lollygag but having a time limit wouldn't make sense in-universe and [[StalkedByTheBell creating danger solely to hurry them up]] seems too extreme."
* '''Lampshaded''':
-->'''Bob''': "Hurry up and collect the items, Alice!"
-->'''Alice''': "Why? We aren't in any danger."
* '''Invoked''': "I'm bored, she's taking too long. Better hurry her up."
* '''Exploited''':
* '''Defied''': "Just take your time. After all, we aren't in danger."
* '''Discussed''':
* '''Conversed''': "Why is this game character hurrying me when there's no time limit?"
* '''Implied''':
* '''Deconstructed''':
* '''Reconstructed''':
* '''Played for Laughs''': Bob tells Alice to hurry up in creative ways.
-->'''Bob''': "Two, four, six, eight. Come on, Alice, don't you wait."
* '''Played for Drama''':
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