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* The [[https://www.youtube.com/watch?v=zaBucF9ARWA "Ghost Town"]], an area outside of the game's boundaries, left in from the beta as an unfinished island besides Manhattan that the player would be able to explore. It's completely devoid of any buildings, but traffic and civillians spawn normally in what is essentially one huge gray void with roads that lead to dead ends, giving the impression that the player is in limbo.

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* The [[https://www.youtube.com/watch?v=zaBucF9ARWA "Ghost Town"]], an area outside of the game's boundaries, left in from the beta as an unfinished island besides Manhattan that the player would be able to explore. It's completely devoid of any buildings, but traffic and civillians spawn normally in what is essentially one huge gray void with roads that lead to dead ends, giving the impression that the player is in limbo.limbo.
* When Marcus chases after Leland in the underground tunnels, he gets captured and comes face to face with Uncle Benny's corpse and Leland reveals that he killed him years ago.
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don't know where whoever posted that entry got that from, the mission involves you throwing a truck full of newspapers into the lake, not people.


* One of Madam's missions involve ''throwing a truck full of people into the Hudson River''. What's more nerve-wracking is how calm Marcus is about this task.
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* The [[https://www.youtube.com/watch?v=zaBucF9ARWA "Ghost Town"]], an area outside of the game's boundaries, left in from the beta as an unfinished island behind Manhattan that the player would be able to explore. It's completely devoid of any buildings, but traffic and civillians spawn normally in what is essentially one huge gray void with roads that lead to dead ends, giving the impression that the player is in limbo.

to:

* The [[https://www.youtube.com/watch?v=zaBucF9ARWA "Ghost Town"]], an area outside of the game's boundaries, left in from the beta as an unfinished island behind besides Manhattan that the player would be able to explore. It's completely devoid of any buildings, but traffic and civillians spawn normally in what is essentially one huge gray void with roads that lead to dead ends, giving the impression that the player is in limbo.
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* In Club Tadow, after the Yakuza came and stirred up the place, Marcus comes in to find the spot absolutely ''devastated'' with bullet holes and dead bodies. However, he sees someone sitting down on a couch and, thinking that he was merely shell-shocked, he shakes the person's body to see if he were okay. ''The person's head fucking falls off in gruesome detail'', scaring even Marcus Reed himself.

to:

* In Club Tadow, after the Yakuza came and stirred up the place, Marcus comes in to find the spot absolutely ''devastated'' with bullet holes and dead bodies. However, he sees someone sitting down on a couch and, thinking that he was merely shell-shocked, he shakes the person's body to see if he were okay. ''The person's head fucking falls off in gruesome detail'', scaring even Marcus Reed himself.himself.
* The [[https://www.youtube.com/watch?v=zaBucF9ARWA "Ghost Town"]], an area outside of the game's boundaries, left in from the beta as an unfinished island behind Manhattan that the player would be able to explore. It's completely devoid of any buildings, but traffic and civillians spawn normally in what is essentially one huge gray void with roads that lead to dead ends, giving the impression that the player is in limbo.
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** The screams that the characters let out when you dismember them are also as equally as terrifying.

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** The screams that the characters let out when you dismember them are also as equally as terrifying.terrifying.
* In Club Tadow, after the Yakuza came and stirred up the place, Marcus comes in to find the spot absolutely ''devastated'' with bullet holes and dead bodies. However, he sees someone sitting down on a couch and, thinking that he was merely shell-shocked, he shakes the person's body to see if he were okay. ''The person's head fucking falls off in gruesome detail'', scaring even Marcus Reed himself.
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* As a DarkerAndEdgier sequel, [[{{Gorn}} this game included dismemberment]] to limbs and the head, and it all looks very detailed for a PS2 era game.

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* As a DarkerAndEdgier sequel, [[{{Gorn}} this game included dismemberment]] to limbs and the head, and it all looks very detailed for a PS2 era [=PS2=]-era game.
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* As a DarkerAndEdgier sequel, [[Gorn this game included dismemberment]] to limbs and the head, and it all looks very detailed for a PS2 era game.

to:

* As a DarkerAndEdgier sequel, [[Gorn [[{{Gorn}} this game included dismemberment]] to limbs and the head, and it all looks very detailed for a PS2 era game.
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** The screams that the NPCs let out when you dismember them are also as equally as terrifying.

to:

** The screams that the NPCs characters let out when you dismember them are also as equally as terrifying.
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* One of Madam's missions involve ''throwing a truck full of people into the Hudson River''. What's more nerve-wracking is how calm Marcus is about this task.

to:

* One of Madam's missions involve ''throwing a truck full of people into the Hudson River''. What's more nerve-wracking is how calm Marcus is about this task.task.
* As a DarkerAndEdgier sequel, [[Gorn this game included dismemberment]] to limbs and the head, and it all looks very detailed for a PS2 era game.
** The screams that the NPCs let out when you dismember them are also as equally as terrifying.
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* The infamous asylum mission, where you are locked up by the Magdalenas and you have to escape from a bunch of insane inmates in what seems to be an asylum ripped straight out of Gotham City!
* One of Madam's missions involve ''throwing a truck full of people into the Hudson River''. What's more nerve-wracking is how calm Marcus is about this task.

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