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* Sigma in the ''VideoGame/MegaManX'' series is this, due to his viral nature. Every time one of his bodies is destroyed by X and Zero, his virus just finds a new body to host. It's only in the final mainline installment ''X8'' where he is seemingly KilledOffForReal, due to having no new bodies to host (he dies on the moon).
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** ''VideoGame/FinalFantasyXIV'' has the invulnerability ability for most of the Tank jobs (the only real exception being Paladins, who are completely invulnerable when using "Hallowed Ground"):
*** Warriors have "Holmgang", which prevents their HP from dropping below 1 while active.
*** Dark Knights have "Living Dead", which confers the buff "Walking Dead" if their HP drops to 0 while active. While "Walking Dead" is in effect, their HP cannot fall below 1; but if they do not receive at least their Max HP worth of healing before "Walking Dead" expires, they will drop dead on the spot.
*** Gunbreakers have "Superbolide", which grants invulnerability for several seconds at the cost of reducing HPToOne.
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Bonus Boss is a disambiguation


** [[http://wiki.ffxiclopedia.org/wiki/Absolute_Virtue Absolute Virtue]] from ''VideoGame/FinalFantasyXI'' is a type of BonusBoss that has the ability to regenerate instantly, and will do so constantly. It also hits like a semi running over a tin can, will cast the most damaging spells in the entire game (often instantly and repeatedly), and possesses all the {{Eleventh Hour Superpower}}s of most job classes in the game. Oh, and it can summon baby dragons. Repeatedly. That cast devastating Area of Effect spells. And blow up. The only way the playerbase has ever beaten this mob [[http://boardsus.playstation.com/playstation/board/message?board.id=ffxi&message.id=227935 is through a exploit]], or more recently, a ZergRush, both of which were patched quite a while ago. And this thing has been around for years. Maybe the developers just wanted an unbeatable monster, and won't admit it. And now we have [[http://wiki.ffxiclopedia.org/wiki/Pandemonium_Warden Pandemonium Warden]], which at first almost took a day to defeat (they gave up), but was ''finally'' beaten [[http://ffxi.allakhazam.com/story.html?story=16768 by Apathy]], an endgame group. The reason this is astonishing isn't simply the win, '''but the fact Square actually approves of the win and didn't patch Pandemonium Warden.''' They seem to be comfortable with only AV giving them a stiffy.

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** [[http://wiki.ffxiclopedia.org/wiki/Absolute_Virtue Absolute Virtue]] from ''VideoGame/FinalFantasyXI'' is a type of BonusBoss boss that has the ability to regenerate instantly, and will do so constantly. It also hits like a semi running over a tin can, will cast the most damaging spells in the entire game (often instantly and repeatedly), and possesses all the {{Eleventh Hour Superpower}}s of most job classes in the game. Oh, and it can summon baby dragons. Repeatedly. That cast devastating Area of Effect spells. And blow up. The only way the playerbase has ever beaten this mob [[http://boardsus.playstation.com/playstation/board/message?board.id=ffxi&message.id=227935 is through a exploit]], or more recently, a ZergRush, both of which were patched quite a while ago. And this thing has been around for years. Maybe the developers just wanted an unbeatable monster, and won't admit it. And now we have [[http://wiki.ffxiclopedia.org/wiki/Pandemonium_Warden Pandemonium Warden]], which at first almost took a day to defeat (they gave up), but was ''finally'' beaten [[http://ffxi.allakhazam.com/story.html?story=16768 by Apathy]], an endgame group. The reason this is astonishing isn't simply the win, '''but the fact Square actually approves of the win and didn't patch Pandemonium Warden.''' They seem to be comfortable with only AV giving them a stiffy.
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crosswicking

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* ''VideoGame/DemonHunterTheReturnOfTheWings'':
** Laba and Glashire cannot be harmed without a buff by a specific potion.
** Bormenta can't be harmed until the three elemental pillars are destroyed.
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Crosswicking.

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* In ''VideoGame/XMenTheRavagesOfApocalypse'', Cannonball appears as one of the cloned X-Men and is completely invulnerable while rocketing around, forcing the player to wait until he powers down before perforating him.
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renamed trope


*** [[DragonsAreDemonic Draconic]] BigBad BeastOfTheApocalypse, Alduin, literally cannot be harmed under normal circumstances. He can only be damaged while under the effects of the "[[BrownNote Dragonrend]]" [[LanguageOfMagic Thu'um]] [[MakeMeWannaShout Shout]].

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*** [[DragonsAreDemonic Draconic]] BigBad BeastOfTheApocalypse, Alduin, literally cannot be harmed under normal circumstances. He can only be damaged while under the effects of the "[[BrownNote Dragonrend]]" [[LanguageOfMagic Thu'um]] [[MakeMeWannaShout Thu'um Shout]].
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** The ContinuitySnarl that is the Zelda timeline makes reconciling each of Ganon's appearances rather difficult, but it is explicitly known that the one from ''[[VideoGame/TheLegendOfZeldaOcarinaOfTime Ocarina of Time]]'' is the same being as the ones from ''VideoGame/TheLegendOfZeldaTheWindWaker'' and ''VideoGame/TheLegendOfZeldaTwilightPrincess''. Previous WordOfGod has also stated that ''Ocarina'''s Ganon reappears in ''VideoGame/TheLegendOfZeldaALinkToThePast'' and the original ''VideoGame/TheLegendOfZelda'', but the stories of those games contradict each other on a number of points.

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** The ContinuitySnarl that is the Zelda timeline makes reconciling each of Ganon's appearances rather difficult, but it is explicitly known that the one from ''[[VideoGame/TheLegendOfZeldaOcarinaOfTime Ocarina of Time]]'' is the same being as the ones from ''VideoGame/TheLegendOfZeldaTheWindWaker'' and ''VideoGame/TheLegendOfZeldaTwilightPrincess''. Previous WordOfGod has also stated that ''Ocarina'''s Ganon reappears in ''VideoGame/TheLegendOfZeldaALinkToThePast'' and the original ''VideoGame/TheLegendOfZelda'', ''VideoGame/TheLegendOfZeldaI'', but the stories of those games contradict each other on a number of points.
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* Chance, TheMole and FinalBoss of ''VideoGame/SyphonFilter2'', wears a special advanced full body armor suit that is not only ImmuneToBullets, but also apparently to even the shockwave of grenade explosions at impact, and its weight doesn't seem to slow him down, either. His AchillesHeel? The spinning helicopter tail rotor.

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* Chance, TheMole and FinalBoss of ''VideoGame/SyphonFilter2'', ''VideoGame/SyphonFilter 2'', wears a special advanced full body full-body armor suit that is not only ImmuneToBullets, but also apparently to even the shockwave of grenade explosions at impact, and its weight doesn't seem to slow him down, either. His AchillesHeel? The spinning helicopter tail rotor.
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* The Beast from ''VideoGame/InFamous 2''. To the extent that it can survive a direct hit from a nuclear missile.

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* The Beast from ''VideoGame/InFamous 2''. To ''VideoGame/InFamous2'', to the extent that it can survive a direct hit from a nuclear missile.
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* ''VideoGame/DeadSpace'' has the Hunter, a Necromorph who can regenerate any lost body parts and is damn near impossible to kill. [[spoiler:He is only killed when Isaac lures him into the path of the engines of a shuttle and test fires them, roasting the Hunter]].

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* ''VideoGame/DeadSpace'' ''VideoGame/DeadSpace1'' has the Hunter, a Necromorph who can regenerate any lost body parts and is damn near impossible to kill. [[spoiler:He is only killed when Isaac lures him into the path of the engines of a shuttle and test fires them, roasting the Hunter]].
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* High-level characters in ''VideoGame/{{Borderlands}}'' are very durable. Krieg the Psycho in ''VideoGame/Borderlands2'', as [[MagikarpPower payoff for his openly self-destructive early game]], is much more durable than that -- a burning Hellborn Krieg with a nasty elemental weapon, for example, is quite possibly healing faster than the mixture of fire damage and bullets is killing him. This is actively lampshaded in the ''Sir Hammerlock's Big Game Hunt'' DLC where BigBad Professor Nakayama breaks down in a panic before the final confrontation after his bioweapon fails to defeat you and you start coming for him. He even refers to the Vault Hunter as a "Walking Apocalypse".

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* High-level characters in ''VideoGame/{{Borderlands}}'' are very durable. Krieg the Psycho in ''VideoGame/Borderlands2'', as [[MagikarpPower payoff for his openly self-destructive early game]], is much more durable than that -- a burning Hellborn Krieg with a nasty elemental weapon, for example, is quite possibly healing faster than the mixture of fire damage and bullets is killing him. This is actively lampshaded in the ''Sir Hammerlock's Big Game Hunt'' DLC where BigBad Professor Nakayama breaks down in a panic before the final confrontation after his bioweapon fails to defeat you and you start coming for him. He even refers to the Vault Hunter as a "Walking Apocalypse". Salvador's "Come At Me Bro" skill takes it quite literally, with the flavor text "Nigh Invulnerability is a hell of a drug".
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** Notably, being ''literally'' MadeOfAir in ''Dwarf Fortress'' does ''not'' mean this, alternate name of the trope aside. Some Forgotten Beasts and other procedurally generated monsters are made of things like fire, smoke, or snow, and they are extremely easy to destroy (the fire ones will do some serious damage to your fort first). The ''real'' NighInvulnerable ones are made out of some tough material; weapons-grade if you're unlucky, steel if the RandomNumberGod has put a hit out on you. Like most things, the recommended solution is magma.

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** Notably, being ''literally'' MadeOfAir in ''Dwarf Fortress'' does ''not'' mean this, alternate name of the trope aside. Some Forgotten Beasts and other procedurally generated monsters are made of things like fire, smoke, or snow, and they are extremely easy to destroy (the fire ones will do some serious damage to your fort first).first) because they simply can't pull themselves back together, and anything down shorn off stays off. The ''real'' NighInvulnerable ones are made out of some tough material; weapons-grade if you're unlucky, steel if the RandomNumberGod has put a hit out on you. Like most things, the recommended solution is magma.
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* High-level characters in ''VideoGame/{{Borderlands}}'' are very durable. Krieg the Psycho in ''VideoGame/Borderlands2'', as [[MagikarpPower payoff for his openly self-destructive early game]], is much more durable than that -- a burning Hellborn Krieg with a nasty elemental weapon, for example, is quite possibly healing faster than the mixture of fire damage and bullets is killing him.

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* High-level characters in ''VideoGame/{{Borderlands}}'' are very durable. Krieg the Psycho in ''VideoGame/Borderlands2'', as [[MagikarpPower payoff for his openly self-destructive early game]], is much more durable than that -- a burning Hellborn Krieg with a nasty elemental weapon, for example, is quite possibly healing faster than the mixture of fire damage and bullets is killing him. This is actively lampshaded in the ''Sir Hammerlock's Big Game Hunt'' DLC where BigBad Professor Nakayama breaks down in a panic before the final confrontation after his bioweapon fails to defeat you and you start coming for him. He even refers to the Vault Hunter as a "Walking Apocalypse".

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