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* The song’s game over has audio of Chris Pratt talking about his role as Mario playing in the background, which comes from a memetic video that spawned the “it’s a me, a Mario” meme.
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* Like with Too Slow in VideoGame/VsSonicExe, the name for It’s-A-Me is a reference to one of Mario’s {{Character Catchphrase}}s.
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* In the cutscene following Starman Slaughter, Horror Mario says that "Mario will get you next time!", the same quote that inspired Shadow-Sana to create the original Super Horror Mario art. Additionally, just before he says this, a brief shot shows in in the exact same pose as the original drawing.

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* In the cutscene following Starman Slaughter, Horror Mario says that "Mario will get you next time!", the same quote that inspired Shadow-Sana to create the original Super Horror Mario art. Additionally, just before he says this, a brief shot shows in him in the exact same pose as the original drawing.
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* Dark Forest has Coronation Day Peach throw Boyfriend into the cabin from ''[[VideoGame/{{The}} ‘The]]'' in the middle of the song, complete with Mario’s corpse in the background.

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* Dark Forest has Coronation Day Peach throw Boyfriend into the cabin from ''[[VideoGame/{{The}} ‘The]]'' ''VideoGame/{{The}}'' in the middle of the song, complete with Mario’s corpse in the background.
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* In the background of I HATE YOU, multiple eyeless Boos and drowned Mario corpses from the original pasta appear to vibe to the song. The splash of blood reading "I HATE YOU" also appears.

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* In the background of I HATE YOU, multiple eyeless Boos and drowned Mario corpses from the original pasta appear to vibe to the song. The splash of blood reading "I HATE YOU" also appears.appears, as does the shadowy figure in one of the windows.
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* As the name and GB's visual gimmick implies, a majority of the song is based on ''Super Mario Land 2: The Six Golden Coins''
** The song begins with a few bars off of "Choose Your Pipe", which itself is built on the main motif that many of the songs in ''Six Golden Coins'' is based on.
** After GB reveals his true face, Mario Castle in the background has the silhouette of Wario dangling off of the front by a noose, a more grisly version of his defeat in the original game where he simply jumped off the balcony and ran for the hills.
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* All three of the song’s mechanics are similar to [[spoiler:the tricks old Nintendo games would do to make themselves NintendoHard, specifically [[OneHitKill One-Hit Kills]], getting hit by things you had no way of knowing about on your first playthrough (the zapper and fire bar), and of course, the game itself blatantly cheating (knocking your health back constantly to the point that the song ends off in a draw).]]

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* All three four of the song’s mechanics are similar to [[spoiler:the tricks old Nintendo games would do to make themselves NintendoHard, specifically [[OneHitKill One-Hit Kills]], getting hit by things you had no way of knowing about on your first playthrough (the zapper and fire bar), and of course, the game itself blatantly cheating (knocking your health back constantly to the point that the song ends off in a draw).]]
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* All three of the song’s mechanics are similar to [[spoiler:the tricks old Nintendo games would do to make themselves NintendoHard, specifically [[OneHitKill One-Hit Kills]], getting hit by things you had no way of knowing about on your first playthrough (the zapper and fire bar), and of course, the game itself blatantly cheating (knocking your health back constantly to the point that the song ends off in a draw).]]
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* The pause menu music in "Apparition" is the infamous 'nyah-nyah-nyah-nyah-nyah' pause theme from ''VideoGame/WarioWorld''.
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* The main gimmick of the song is a slowly deteriorating ''VideoGameSuper/Mario64'' health bar at the top of the screen, which can be replenished by hitting coins, a reference to how drowning can be prolonged in ''Super Mario 64'' by collecting coins.

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* The main gimmick of the song is a slowly deteriorating ''VideoGameSuper/Mario64'' ''VideoGame/SuperMario64'' health bar at the top of the screen, which can be replenished by hitting coins, a reference to how drowning can be prolonged in ''Super Mario 64'' by collecting coins.
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* M himself isn't actually based off of any specific fanfic; instead, he is from an infamous piece of work called "[[https://www.deviantart.com/shadow-shana/art/Super-Horror-Mario-267993783 Super Horror Mario]]", made by [=DeviantArtist=] Shadow-Shana in 2011.

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* M Super Horror Mario himself isn't actually based off of any specific fanfic; instead, he is from an infamous piece of work called "[[https://www.deviantart.com/shadow-shana/art/Super-Horror-Mario-267993783 Super Horror Mario]]", made by [=DeviantArtist=] Shadow-Shana in 2011.



* Similar to M, Horror Peach's design draws heavily from [[https://www.deviantart.com/shadow-shana/art/Super-Horror-Princess-Peach-280018742 another art piece]] by the same artist. Meanwhile, Horror Yoshi takes from [[https://i.gjcdn.net/public-data/games/9/32/576282/screenshots/dl-beiaevnv.jpg the jumpscare]] seen at the end of ''Yoshi.exe''.
* In the cutscene following Starman Slaughter, M says that "Mario will get you next time!", the same quote that inspired Shadow-Sana to create the original Super Horror Mario art. Additionally, just before he says this, a brief shot shows in in the exact same pose as the original drawing.

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* Similar to M, Horror Mario, Horror Peach's design draws heavily from [[https://www.deviantart.com/shadow-shana/art/Super-Horror-Princess-Peach-280018742 another art piece]] by the same artist. Meanwhile, Horror Yoshi takes from [[https://i.gjcdn.net/public-data/games/9/32/576282/screenshots/dl-beiaevnv.jpg the jumpscare]] seen at the end of ''Yoshi.exe''.
* In the cutscene following Starman Slaughter, M Horror Mario says that "Mario will get you next time!", the same quote that inspired Shadow-Sana to create the original Super Horror Mario art. Additionally, just before he says this, a brief shot shows in in the exact same pose as the original drawing.



* The song is entirely built around the [[WesternAnimation/TheFlintstones Flintstones theme]], which played on the title screen of the original bootleg (a hack of VideoGame/TheFlintstonesTheRescueOfDinoAndHoppy).

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* The song is entirely built around the [[WesternAnimation/TheFlintstones Flintstones theme]], which played on the title screen of the original bootleg (a hack of VideoGame/TheFlintstonesTheRescueOfDinoAndHoppy).''VideoGame/TheFlintstonesTheRescueOfDinoAndHoppy'').



* Partway through the song, other [[WebVideo/{{Vinesauce}} Joel memes]] like [=BonziBuddy=], Kermit the Frog and the Ghostbusters logo appear behind Girlfriend, as well as running around in the background. Creator/BobRoss appears as well, and the painting he leaves behind resembles one of the landscapes drawn in Joel's "Bob Ross Mario Paint" video.

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* Partway through the song, other [[WebVideo/{{Vinesauce}} Joel memes]] like [=BonziBuddy=], Kermit the Frog and the Ghostbusters ''Ghostbusters'' logo appear behind Girlfriend, as well as running around in the background. Creator/BobRoss appears as well, and the painting he leaves behind resembles one of the landscapes drawn in Joel's "Bob Ross Mario Paint" video.



* The [[IntentionalEngrishForFunny butchered title]] and concept of the stage as a whole is a direct reference to stereotypical Mario bootlegs. The musical style of the song is also reminiscent of the style of the original [[VideoGame/{{Somari}} Somari]] rom hack.
* Boyfriend and Girlfriend in this song are now a Pikachu and Eevee respectively, as a nod to Somari [=3D=] Blast 5 where several enemies are replaced with Eevees and Eeveelutions.
* BF and GF being Pokémon, given the nature of Friday Night Funkin's gameplay, may also reference the "PICADANCE" DDR clone from the somewhat infamous "Pokemon 4-in-1" NES bootleg.

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* The [[IntentionalEngrishForFunny butchered title]] and concept of the stage as a whole is a direct reference to stereotypical Mario bootlegs. The musical style of the song is also reminiscent of the style of the original [[VideoGame/{{Somari}} Somari]] ''[[VideoGame/{{Somari}} Somari]]'' rom hack.
* Boyfriend and Girlfriend in this song are now a Pikachu and Eevee respectively, as a nod to Somari ''Somari [=3D=] Blast 5 5'' where several enemies are replaced with Eevees and Eeveelutions.
* BF and GF being Pokémon, given the nature of Friday ''Friday Night Funkin's Funkin'''s gameplay, may also reference the "PICADANCE" DDR clone from the somewhat infamous "Pokemon 4-in-1" NES bootleg.



* Beta Luigi’s idle shows him holding a white flower, identical to one he holds in official artwork of Beta Luigi.
* The remaster of Alone is heavily built around the leitmotif of the original Luigi’s Mansion theme, the game that the entire song is based on. Additionally, the instrumental contains some references to Totaka’s Song, which can be heard in two different tracks in Luigi’s Mansion.

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* Beta Luigi’s idle shows him holding a white flower, identical to one he holds in his official artwork of Beta Luigi.
artwork.
* The remaster of Alone is heavily built around the leitmotif of the original Luigi’s Mansion ''VideoGame/LuigisMansion'' theme, the game that the entire song is based on. Additionally, the instrumental contains some references to Totaka’s Song, which can be heard in two different tracks in Luigi’s Mansion.''Luigi’s Mansion''.



* In [=V2=], Boyfriend and Girlfriend become Luigi’s Mansion ghosts during Alone.

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* In [=V2=], Boyfriend and Girlfriend become Luigi’s Mansion ghosts during Alone.''Luigi’s Mansion'' ghosts.



* The names of both songs are references to the original creepypasta. OH GOD NO is Luigi’s last words when Mario throws him into the lava, while I HATE YOU is a TitleDrop.
* OH GOD NO is a direct recreation of the [[Fanfic/IHateYou original creepypasta’s]] climax, with Mario facing off against Luigi. The song also has Luigi saying several lines from the original creepypasta, complete with either pixel art from the original creepypasta or text in blood with it, depending on where it showed up in the pasta.
* The game over screen for OH GOD NO is an inversion of the final image in the original creepypasta, being based on the end screen for Super Mario World; Bowser is in place of Peach, and Mario is the one who has been burned instead of Luigi.

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* The names of both songs are references to the [[Fanfic/IHateYou original creepypasta.creepypasta]]. OH GOD NO is Luigi’s last words when Mario throws him into the lava, while I HATE YOU is a TitleDrop.
* OH GOD NO is a direct recreation of the [[Fanfic/IHateYou original creepypasta’s]] creepypasta’s climax, with Mario facing off against Luigi. The song also has Luigi saying several lines from the original creepypasta, complete with either pixel art from the original creepypasta or text in blood with it, depending on where it showed up in the pasta.
* The game over screen for OH GOD NO is an inversion of the final image in the original creepypasta, being based on the end screen for Super Mario World; ''VideoGame/SuperMarioWorld''; Bowser is in place of Peach, and Mario is the one who has been burned instead of Luigi.



* The main gimmick of the song is a slowly deteriorating Mario 64 health bar at the top of the screen, which can be replenished by hitting coins, a reference to how drowning can be prolonged in Super Mario 64 by collecting coins.

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* The main gimmick of the song is a slowly deteriorating Mario 64 ''VideoGameSuper/Mario64'' health bar at the top of the screen, which can be replenished by hitting coins, a reference to how drowning can be prolonged in Super ''Super Mario 64 64'' by collecting coins.



* Apparition’s HUD in [=V2=] is styled after an old recording from the mid 90s, as a reference to the style of most Mario 64 is Personalised media.

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* Apparition’s HUD in [=V2=] is styled after an old recording from the mid 90s, as a reference to the style of most Mario "Mario 64 is Personalised Personalised" media.



* The visual aspect of the dodge warning is a blue block with an orange mesh exclamation mark on it, styled after the Message Blocks from Super Mario World.

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* The visual aspect of the dodge warning is a blue block with an orange mesh exclamation mark on it, styled after the Message Blocks from Super ''Super Mario World.World''.



* The background of the song takes place in an illustrated recreation of a clip from the first Super Bad Mario video, where Mario bounces off a cat's head to get a coin.

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* The background of the song takes place in an illustrated recreation of a clip from the first Super ''Super Bad Mario Mario'' video, where Mario bounces off a cat's head to get a coin.



* Devil Mario's mid-song dialogue is lifted straight from the beginning of the fourth episode of the series, originally stated to Luigi.

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* Devil Mario's mid-song dialogue is lifted straight from the beginning of the fourth episode of the ''WebAnimation/PowerStar'' series, originally stated to Luigi.



* The introduction text of No Party, showing the song's title and composer, uses the "Start!" font from Mario Party DS. The song also ends the same way as minigames in the same game, with the "Finish!" text and whistle sound effect.
* The Game Over is entirely based on the original [[WebVideo/MarioPartyDSAntiPiracy “Piracy is No Party” image]], which itself was taken from a scene in Mario Party DS.

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* The introduction text of No Party, showing the song's title and composer, uses the "Start!" font from Mario Party DS.''VideoGame/MarioPartyDS''. The song also ends the same way as minigames in the same game, with the "Finish!" text and whistle sound effect.
* The Game Over is entirely based on the original [[WebVideo/MarioPartyDSAntiPiracy “Piracy is No Party” image]], which itself was taken from a scene in Mario ''Mario Party DS.DS''.



* Hallyboo is voiced by Juno Songs, who created "Host Hoedown WITH LYRICS" and later became as Hallyboo's official voice actor.

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* Hallyboo is voiced by Juno Songs, who created "Host Hoedown WITH LYRICS" and later became as Hallyboo's official voice actor.



* The song takes place in Mario Clash, one of the only 3 Mario based games on the Virtual Boy.

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* The song takes place in Mario Clash, ''Mario Clash'', one of the only 3 Mario based games on the Virtual Boy.



* The Freeplay icon for Overdue shows Mr. L tearing a rectangle in half to bust through it, referencing when he does the same to the world map in VideoGame/TooLateExe.
* All three of the backgrounds used during the song are based on levels in VideoGame/TooLateExe as well. The forest with the car is based on the first new level, the fleshy interior is a mid-game level, and the hallway with infinite Mr. L's is taken from the game's ending.

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* The Freeplay icon for Overdue shows Mr. L tearing a rectangle in half to bust through it, referencing when he does the same to the world map in VideoGame/TooLateExe.
''VideoGame/TooLateExe''.
* All three of the backgrounds used during the song are based on levels in VideoGame/TooLateExe ''VideoGame/TooLateExe'' as well. The forest with the car is based on the first new level, the fleshy interior is a mid-game level, and the hallway with infinite Mr. L's is taken from the game's ending.



* MX's dialogue during "Power Down" is taken straight from his game of origin.
* Demise has a segment referencing the Super Mario Bros 2 boss theme, which had been used in Mario ‘85 during the MX chase segment.

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* MX's dialogue during "Power Down" is taken straight from his game of origin.
origin, ''VideoGame/MarioEightyFive''.
* Demise has a segment referencing the Super Mario Bros 2 ''VideoGame/SuperMarioBros2'' boss theme, which had been used in Mario ‘85 ''Mario ‘85'' during the MX chase segment.



* Partway in the song, Luigi can be seen underwater on the screen next to Mario, the plumber's mood to sour. In the original Promo Show video, Luigi was used to advertise [[VideoGame/SuperMario64 Super Mario 64]], only to end up drowning instead, with Mario being ForcedToWatch as Luigi's health slowly drained.

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* Partway in the song, Luigi can be seen underwater on the screen next to Mario, the plumber's mood to sour. In the original Promo Show video, Luigi was used to advertise [[VideoGame/SuperMario64 Super Mario 64]], ''VideoGame/SuperMario64'', only to end up drowning instead, with Mario being ForcedToWatch as Luigi's health slowly drained.



* The second act's choice of opponents—[=LG=], [=W4R=], and [=Y0SH=], along with [[spoiler:[[RefittedForSequel Omega]]]]—correspond to the playable cast of VideoGame/SuperMario64DS.
* The ending of "All Stars" quotes the "game over" theme from Super Mario World.
* Ultra M's hymn towards the end of All Stars begin with "Come now, take the step. Don't look back, there's nothing left", a twist on the fact that most 2D Mario games prevent you from moving too far to the left in the level, to remind you that you've long since lost the ability to turn back. It's possibly an even more specific reference to the very first Super Mario Bros., where the camera wouldn't move to the left after being pulled to the right, possibly trapping Mario on a ledge with a risky jump ahead.

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* The second act's choice of opponents—[=LG=], [=W4R=], and [=Y0SH=], along with [[spoiler:[[RefittedForSequel Omega]]]]—correspond to the playable cast of VideoGame/SuperMario64DS.
''VideoGame/SuperMario64DS''.
* The ending of "All Stars" quotes the "game over" theme from Super ''Super Mario World.
World''.
* Ultra M's hymn towards the end of All Stars begin with "Come now, take the step. Don't look back, there's nothing left", a twist on the fact that most 2D Mario games prevent you from moving too far to the left in the level, to remind you that you've long since lost the ability to turn back. It's possibly an even more specific reference to the very first Super Mario Bros., ''VideoGame/SuperMarioBros1'', where the camera wouldn't move to the left after being pulled to the right, possibly trapping Mario on a ledge with a risky jump ahead.



* [[spoiler: Mr. Sys’ name (short for Steal Your Soul) is a reference to a Nostalgia Critic episode, where the Nostalgia Critic makes a joke about how it feels like the animated man from the commercial [[UncannyValley is trying to steal his soul through the TV screen]].]]
* [[spoiler:A part in Bowser's section has the [=SMB1=] castle theme play in the instrumental, a nod to the song's use as the commercial's backing music. The end of the section also prominently features castle organs, a common instrument in more modern themes in Bowser's castle.]]

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* [[spoiler: Mr. Sys’ name (short for Steal Your Soul) is a reference to a [[WebVideo/TheNostalgiaCritic Nostalgia Critic Critic]] episode, where the Nostalgia Critic makes a joke about how it feels like the animated man from the commercial [[UncannyValley is trying to steal his soul through the TV screen]].]]
* [[spoiler:A part in Bowser's section has the [=SMB1=] ''[=SMB1=]'' castle theme play in the instrumental, a nod to the song's use as the commercial's backing music. The end of the section also prominently features castle organs, a common instrument in more modern themes in Bowser's castle.]]



* The credits showcase a series of images that suggest that the entire thing was a musical production, similar to how VideoGame/SuperMarioBros2 and VideoGame/SuperMarioBros3 are revealed to be AllJustADream and a form of stage play, respectively.

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* The credits showcase a series of images that suggest that the entire thing was a musical production, similar to how VideoGame/SuperMarioBros2 ''VideoGame/SuperMarioBros2'' and VideoGame/SuperMarioBros3 ''VideoGame/SuperMarioBros3'' are revealed to be AllJustADream and a form of stage play, respectively.
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* Devil Mario's mid-song dialogue is lifted straight from the beginning of the fourth episode of the series, originally stated to Luigi.
* The background is based on the ending silhouette of the series, with Luigi dead on the left and Peach's body on the right.


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* All three of the backgrounds used during the song are based on levels in VideoGame/TooLateExe as well. The forest with the car is based on the first new level, the fleshy interior is a mid-game level, and the hallway with infinite Mr. L's is taken from the game's ending.


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* Partway in the song, Luigi can be seen underwater on the screen next to Mario, the plumber's mood to sour. In the original Promo Show video, Luigi was used to advertise [[VideoGame/SuperMario64 Super Mario 64]], only to end up drowning instead, with Mario being ForcedToWatch as Luigi's health slowly drained.
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** Another Game Over quote is "We don't serve criminals here," taken straight from Monty Mole's dialogue in the series' second video.

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** Another Game Over quote is "We don't serve criminals here," taken straight from a nod to Monty Mole's item shop dialogue in the series' second video.
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** Another Game Over quote is "We don't serve criminals here," taken straight from Monty Mole's dialogue in the series' second video.


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* [[spoiler:A part in Bowser's section has the [=SMB1=] castle theme play in the instrumental, a nod to the song's use as the commercial's backing music. The end of the section also prominently features castle organs, a common instrument in more modern themes in Bowser's castle.]]
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* The scene at the beginning of the song shows a photo of Boyfriend and Girlfriend posing while Costume Mario lurks in the background, which recreates the ending screen seen in 09.02.97, only with Boyfriend and Girlfriend taking the place of the crying child. The scene is also accompanied by a slightly off-kilter remix of Donut Plains and a pitched-up scream of a [[VideoGame/HalfLife2 Headcrab Zombie]], which also directly references the ending screen.

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* The song is entirely built around the [[WesternAnimation/TheFlintstones Flintstones theme]], which is nowadays associated with Grand Dad.
* The sprites for all the characters have blue outlines, like the original Grand Dad sprite.
* Partway through the song, other [[WebVideo/{{Vinesauce}} Joel memes]] like [=BonziBuddy=], Kermit the Frog and the Ghostbusters logo appear behind Girlfriend, as well as running around in the background.
* Later on, [[ArtShift the sprites shift to the original [=8-Bit=] style of 7 Grand Dad]], with other bootlegs like Kung Fu Mari in the background.

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* The song's seemingly non-sequitur title is actually based on a quote seen on [[https://i.kym-cdn.com/photos/images/original/002/048/100/6e2.jpg the physical cartridge]], describing a CheatCode has been programmed in to the bootleg. It's meant to say that holding up and pressing start will refill your health, but the translation [[BlindIdiotTranslation came out a bit wrong]].
* The song is entirely built around the [[WesternAnimation/TheFlintstones Flintstones theme]], which is nowadays associated with Grand Dad.
* The sprites for all
played on the characters have blue outlines, like title screen of the original bootleg (a hack of VideoGame/TheFlintstonesTheRescueOfDinoAndHoppy).
* Grand Dad's vocals are sampled from the [[MemeticMutation infamous]] video of Vinesauce streamer Joel's astonished reaction upon seeing the title screen. A brief audio clip from the video also provides the lead-in to the song.
* The majority of the song is styled after 7 GRAND DAD's title screen: A solid blue void, with characters having blue outlines. At the start of the song
Grand Dad sprite.
jumps down from the title text to face BF, and the "PUSH START BUTTON" text can be seen below the battlers.
* Grand Dad's up pose on the "title screen" portions of the song feature the miniature Fred Flintstone in a star that appears on the title screen.
* Partway through the song, other [[WebVideo/{{Vinesauce}} Joel memes]] like [=BonziBuddy=], Kermit the Frog and the Ghostbusters logo appear behind Girlfriend, as well as running around in the background.
background. Creator/BobRoss appears as well, and the painting he leaves behind resembles one of the landscapes drawn in Joel's "Bob Ross Mario Paint" video.
* Later on, [[ArtShift the sprites shift to the original [=8-Bit=] style of 7 Grand Dad]], Dad's gameplay]], with other bootlegs like Kung Fu Mari in the background.background. While this happens, Grand Dad's and BF's health bar icons change, reflecting how the original bootleg featured wildly different designs for the main character between title screen and gameplay.

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* The second act's choice of opponents—[=LG=], [=W4R=], and [=Y0SH=], along with [[spoiler:[[RefittedForSequel Omega]]]]—correspond to the playable cast of VideoGame/SuperMario64DS.



* Ultra M's hymn towards the end of All Stars begin with "Come now, take the step. Don't look back, there's nothing left", a twist on the fact that most 2D Mario games prevent you from moving too far to the left in the level to remind you that you've long since lost the ability to turn back.

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* Ultra M's hymn towards the end of All Stars begin with "Come now, take the step. Don't look back, there's nothing left", a twist on the fact that most 2D Mario games prevent you from moving too far to the left in the level level, to remind you that you've long since lost the ability to turn back.back. It's possibly an even more specific reference to the very first Super Mario Bros., where the camera wouldn't move to the left after being pulled to the right, possibly trapping Mario on a ledge with a risky jump ahead.
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* Near the end of OH GOD NO, a weird-looking mushroom appears only once in the chart, referencing its odd placement in the original creepypasta. Like the .exe adaptation, it causes a jumpscare upon hitting it, but instead of numerous images from unrelated sources, it's instead a single image {{Foreshadowing}} Luigi's soon-to-be fate.
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* Bega Luigi’s idle shows him holding a white flower, identical to one he holds in official artwork of Beta Luigi.

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* Bega Beta Luigi’s idle shows him holding a white flower, identical to one he holds in official artwork of Beta Luigi.

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* The sprites for both Grand Dad and BF have blue outlines, like the original Grand Dad sprite.

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* The sprites for both Grand Dad and BF all the characters have blue outlines, like the original Grand Dad sprite.



* All of Somari’s poses are based on poses Sonic does.



* The remaster of Alone is heavily built around the leitmotif the original Luigi’s Mansion theme, the theme of the game that the entire song is based on. Additionally, the end of the song contains a reference to Totaka’s Song, which can be heard in two different tracks in Luigi’s Mansion.
* During "Alone", when lightning flashes halfway through the song, a silhouette of Boyfriend hanging by a noose briefly appears over him. This is based on a visual glitch back in ''Luigi's Mansion'' where, when E. Gadd's calling Luigi while he's in the attic, Luigi's shadow gets displaced upwards high enough to leave his feet off the ground, giving the illusion of hanging above.

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* Bega Luigi’s idle shows him holding a white flower, identical to one he holds in official artwork of Beta Luigi.
* The remaster of Alone is heavily built around the leitmotif of the original Luigi’s Mansion theme, the theme of the game that the entire song is based on. Additionally, the end of the song instrumental contains a reference some references to Totaka’s Song, which can be heard in two different tracks in Luigi’s Mansion.
* During At the start of "Alone", when lightning flashes halfway through the song, a silhouette of Boyfriend hanging by a noose briefly appears over him.the screen alongside the lightning flash. This is based on a visual glitch back in ''Luigi's Mansion'' where, when E. Gadd's calling Luigi while he's in the attic, Luigi's shadow gets displaced upwards high enough to leave his feet off the ground, giving the illusion of hanging above.



* In [=V2=], Mario appears in the song trapped in a painting, referencing his fate in Beta Luigi’s story.



* The names of both songs are references to the original creepypasta. OH GOD NO is Luigi’s last words when Mario throws him into the lava, while I HATE YOU is a TitleDrop.



* In V2, the end of I HATE YOU has Boyfriend using his cape to knock Luigi into the lava, as a direct reference to his fate in the original creepypasta (only it was Mario knocking Luigi into the lava there).



** The main gimmick of the song is a slowly deteriorating Mario 64 health bar at the top of the screen, which can be replenished by hitting coins, a reference to how drowning can be prolonged in Super Mario 64 by collecting coins.
** The midway point of the song has the silhouette of a Maw-Ray swim by, with ''Super Mario 64'' being the game it made its debut.

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** * The main gimmick of the song is a slowly deteriorating Mario 64 health bar at the top of the screen, which can be replenished by hitting coins, a reference to how drowning can be prolonged in Super Mario 64 by collecting coins.
** * The midway point of the song has the silhouette of a Maw-Ray swim by, with ''Super Mario 64'' being the game it made its debut.



* Wario Apparition's left pose has him temporarily gain MindControlEyes, a reference to a commercial for ''VideoGame/SuperMarioLand2SixGoldenCoins'' wherein Wario attempts to hypnotize the viewer into destroying Mario.

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* Wario Apparition's left pose (and his mid-song animation in V2) has him temporarily gain MindControlEyes, a reference to a commercial for ''VideoGame/SuperMarioLand2SixGoldenCoins'' wherein Wario attempts to hypnotize the viewer into destroying Mario.



* Wario Apparition’s up and down poses in the Legacy version of the song are based on fanmade images of the Apparition in Mario 64.



* The song’s art style is a recreation of the original video’s style, right down to Mario’s shading.
* The idles for both Mario and Luigi are directly inspired by poses they make in the original video.



* The song’s art style is made to resemble that of the original series, with all shading being in black.



* Like with most other songs in Content Cosmos, the song is made to resemble the original video’s art style.
* Mario’s line at the start of the song is lifted straight from the original video.



!! Paranoia
!! Overdue
* The Freeplay icon for Overdue shows Mr. L tearing a rectangle in half to bust through it, referencing when he does the same to the world map in VideoGame/TooLateExe.


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!! Paranoia
* The song takes place in Mario Clash, one of the only 3 Mario based games on the Virtual Boy.
!! Overdue
* The Freeplay icon for Overdue shows Mr. L tearing a rectangle in half to bust through it, referencing when he does the same to the world map in VideoGame/TooLateExe.
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* In the cutscene following Starman Slaughter, M says that "Mario will get you next time!", the same quote that inspired Shadow-Sana to create the original Super Horror Mario art.

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* In the cutscene following Starman Slaughter, M says that "Mario will get you next time!", the same quote that inspired Shadow-Sana to create the original Super Horror Mario art. Additionally, just before he says this, a brief shot shows in in the exact same pose as the original drawing.
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* The game over screen for OH GOD NO is an inversion of the final image in the original creepypasta, being based on the end screen for Super Mario World; Bowser is in place of Peach, and Mario is the one who has been burned instead of Luigi.
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* The poison mushrooms notes in It's-A-Me are taken from CoolRash's Mario.exe fangame.

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* The poison mushrooms notes in It's-A-Me are taken from CoolRash's [=CoolRash's=] Mario.exe fangame.

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Figured it wouldn't hurt to put in some headers to break up the song blocks. Added some examples too.


!! It's-A-Me / Starman Slaughter



* So Cool has Boyfriend streaming a reaction to the reveal of [[WesternAnimation/TheSuperMarioBrosMovie Chris Pratt as Mario]], with the intro itself being taken from the original presentation.

to:

* The poison mushrooms notes in It's-A-Me are taken from CoolRash's Mario.exe fangame.
* Similar to M, Horror Peach's design draws heavily from [[https://www.deviantart.com/shadow-shana/art/Super-Horror-Princess-Peach-280018742 another art piece]] by the same artist. Meanwhile, Horror Yoshi takes from [[https://i.gjcdn.net/public-data/games/9/32/576282/screenshots/dl-beiaevnv.jpg the jumpscare]] seen at the end of ''Yoshi.exe''.
* In the cutscene following Starman Slaughter, M says that "Mario will get you next time!", the same quote that inspired Shadow-Sana to create the original Super Horror Mario art.
!!
So Cool has Cool
* The concept of the song is that
Boyfriend is streaming a reaction to the reveal of [[WesternAnimation/TheSuperMarioBrosMovie Chris Pratt as Mario]], with the intro itself being taken from the original presentation.



* At the beginning and near the end of So Cool, Chris Pratt’s “it’s a me, a Mario” meme is used.
* Nourishing Blood is entirely built around the Flinstones theme, which is nowadays associated with Grand Dad.
* The sprites for Nourishing Blood have blue outlines, like the original Grand Dad sprite.
* During Nourishing Blood, other [[WebVideo/{{Vinesauce}} Joel memes]] like [=BonziBuddy=], Kermit the Frog and the Ghostbusters logo appear behind Girlfriend.
* Later on in Nourishing Blood, the sprites shift to the original [=8-Bit=] style of 7 Grand Dad, with other bootlegs like Kung Fu Mari in the background.
* Mario Sing and Game Rhythm 9 is a direct reference to stereotypical Mario bootlegs. The style of the song is also in the style of the original [[VideoGame/{{Somari}} Somari]] rom hack.
* Boyfriend and Girlfriend in Mario Sing and Game Rhythm 9 are now a Pikachu and Eevee respectively, as a nod to Somari [=3D=] Blast 5 where several enemies are replaced with Eevees and Eeveelutions.

to:

* At the beginning and near the end of So Cool, the song, Chris Pratt’s “it’s a me, a Mario” meme is used.
* !! Nourishing Blood Blood
* The song
is entirely built around the Flinstones theme, [[WesternAnimation/TheFlintstones Flintstones theme]], which is nowadays associated with Grand Dad.
* The sprites for Nourishing Blood both Grand Dad and BF have blue outlines, like the original Grand Dad sprite.
* During Nourishing Blood, Partway through the song, other [[WebVideo/{{Vinesauce}} Joel memes]] like [=BonziBuddy=], Kermit the Frog and the Ghostbusters logo appear behind Girlfriend.
Girlfriend, as well as running around in the background.
* Later on in Nourishing Blood, on, [[ArtShift the sprites shift to the original [=8-Bit=] style of 7 Grand Dad, Dad]], with other bootlegs like Kung Fu Mari in the background.
!! MARIO SING AND GAME RYTHM 9
%% Note: RYTHM is an intentional typo matching the name as it appears in the mod
* Mario Sing The [[IntentionalEngrishForFunny butchered title]] and Game Rhythm 9 concept of the stage as a whole is a direct reference to stereotypical Mario bootlegs. The musical style of the song is also in reminiscent of the style of the original [[VideoGame/{{Somari}} Somari]] rom hack.
* Boyfriend and Girlfriend in Mario Sing and Game Rhythm 9 this song are now a Pikachu and Eevee respectively, as a nod to Somari [=3D=] Blast 5 where several enemies are replaced with Eevees and Eeveelutions.Eeveelutions.
* BF and GF being Pokémon, given the nature of Friday Night Funkin's gameplay, may also reference the "PICADANCE" DDR clone from the somewhat infamous "Pokemon 4-in-1" NES bootleg.
!! Alone



!! OH GOD NO / I HATE YOU
* OH GOD NO is a direct recreation of the [[Fanfic/IHateYou original creepypasta’s]] climax, with Mario facing off against Luigi. The song also has Luigi saying several lines from the original creepypasta, complete with either pixel art from the original creepypasta or text in blood with it, depending on where it showed up in the pasta.
* In the background of I HATE YOU, multiple eyeless Boos and drowned Mario corpses from the original pasta appear to vibe to the song. The splash of blood reading "I HATE YOU" also appears.
!! Thalassophobia



* OH GOD NO is a direct recreation of the [[Fanfic/IHateYou original creepypasta’s]] climax, with Mario facing off against Luigi. The song also has Luigi saying several lines from the original creepypasta, complete with either pixel art from the original creepypasta or text in blood with it, depending on where it showed up in the pasta.
* In the background of I HATE YOU, multiple eyeless Boos and drowned Mario corpses from the original pasta appear to vibe to the song. The splash of blood reading "I HATE YOU" also appears.

to:

* OH GOD NO is a direct recreation of the [[Fanfic/IHateYou original creepypasta’s]] climax, with Mario facing off against Luigi. The song also has Luigi saying several lines from the original creepypasta, complete with either pixel art from the original creepypasta or text in blood with it, depending on where it showed up in the pasta.
* In the background of I HATE YOU, multiple eyeless Boos and drowned Mario corpses from the original pasta appear to vibe to the song. The splash of blood reading "I HATE YOU" also appears.
!! Apparition



!! Last Course



* The visual aspect of the dodge warning is a blue block with an orange mesh exclamation mark on it, styled after the Message Blocks from Super Mario World.
!! Dark Forest



* Super Bad Mario is depicted as pixel art while Boyfriend and Girlfriend are in the normal art style, as an allusion to how Super Bad Mario in his original videos is depicted as pixel art while everyone else is in live action.
* The background of Bad Day takes place in an illustrated recreation of a clip from the first Super Bad Mario video, where Mario bounces off a cat's head to get a coin.
* No Party’s Game Over is entirely based on the original [[WebVideo/MarioPartyDSAntiPiracy “Piracy is No Party” image]], which itself was taken from a scene in Mario Party DS.
* No Party’s gimmick of writing words on the "touch screen" is a recreation of the "Host Hoedown" minigame seen in the series' video of the same name. When asked to write "criminal", it's presented in red instead of gray, as it was in the original video.

to:

!! Bad Day
* Super Bad Mario is depicted as pixel art while Boyfriend and Girlfriend are in the normal art style, as an allusion to matching how Super Bad Mario in his original videos is depicted as pixel art while everyone else is in live action.
* The background of Bad Day the song takes place in an illustrated recreation of a clip from the first Super Bad Mario video, where Mario bounces off a cat's head to get a coin.
!! Day Out
!! Dictator
* No Party’s Game Over Mario's speech to Boyfriend is entirely based on a parallel of what he said to Sonic in the original [[WebVideo/MarioPartyDSAntiPiracy “Piracy is video, with some details changed.
!! Race Traitors
!!
No Party” image]], which itself was taken from Hope
!! Golden Land
!! Paranoia
!! Overdue
* The Freeplay icon for Overdue shows Mr. L tearing
a scene rectangle in Mario Party DS.
*
half to bust through it, referencing when he does the same to the world map in VideoGame/TooLateExe.
!!
No Party’s Party
* The song's
gimmick of writing words on the "touch screen" is a recreation of the "Host Hoedown" minigame seen in the series' video of the same name. When asked to write "criminal", it's presented in red instead of gray, as it was in the original video.



* The Game Over is entirely based on the original [[WebVideo/MarioPartyDSAntiPiracy “Piracy is No Party” image]], which itself was taken from a scene in Mario Party DS.
* One of Hallyboo's quotes when you lose is that "you were always destined to fail, just like Luigi". In the original Host Hoedown video, Luigi is the player character, and gets crushed by a Thwomp after "CRIMINAL" moves around to be impossible to write.
* Hallyboo is voiced by Juno Songs, who created "Host Hoedown WITH LYRICS" and later became as Hallyboo's official voice actor.
!! Powerdown / Demise



!! Promotion
* The introductory cutscene begins as a recreation of the original Promo Show video, until it's interrupted by BF and GF falling from above.
!! Abandoned



* Ultra M's real eyes being on his hat invokes [[VideoGame/SuperMarioOdyssey Cappy's appearance]].

to:

!! The End
!! All-Stars
* Ultra M's real eyes being on his hat invokes [[VideoGame/SuperMarioOdyssey Cappy's appearance]]. In the same vein, the introduction to the song shows the mod's other characters with Ultra M's eyes on their headwear, akin to how Cappy could both capture enemies and take the form of other hats.


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!! Bonus song ([[spoiler:Unbeatable]])


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!! Other
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Added example(s)

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* The introduction text of No Party, showing the song's title and composer, uses the "Start!" font from Mario Party DS. The song also ends the same way as minigames in the same game, with the "Finish!" text and whistle sound effect.
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* Ultra M's hymn towards the end of All Stars begin with "Come now, take the step. Don't look back, there's nothing left", a twist on the fact that most 2D Mario games prevent you from moving too far to the left in the level to remind you that you've long since lost the ability to turn back.

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* Ultra M's real eyes being on his hat invokes [[VideoGame/SuperMarioOdyssey Cappy's appearance]].



* [[spoiler: Mr. Sys’ name is a reference to a Nostalgia Critic episode, where the Nostalgia Critic makes a joke about how it feels like the animated man from the commercial [[UncannyValley is trying to steal his soul through the TV screen]].]]

to:

* [[spoiler: Mr. Sys’ name (short for Steal Your Soul) is a reference to a Nostalgia Critic episode, where the Nostalgia Critic makes a joke about how it feels like the animated man from the commercial [[UncannyValley is trying to steal his soul through the TV screen]].]]
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* Dark Forest has Coronation Day Peach throw Boyfriend into the cabin from ''[[VideoGame/The ‘The]]'' in the middle of the song, complete with Mario’s corpse in the background.

to:

* Dark Forest has Coronation Day Peach throw Boyfriend into the cabin from ''[[VideoGame/The ''[[VideoGame/{{The}} ‘The]]'' in the middle of the song, complete with Mario’s corpse in the background.
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* Throughout So Cool, Chris Pratt’s “it’s a me, a Mario” meme is used consistently.

to:

* Throughout At the beginning and near the end of So Cool, Chris Pratt’s “it’s a me, a Mario” meme is used consistently.used.
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Given that practically every opponent in the mod is based on a pre-existing piece of media, it's no surprise that the mod is loaded with callbacks.
* M himself isn't actually based off of any specific fanfic; instead, he is from an infamous piece of work called "[[https://www.deviantart.com/shadow-shana/art/Super-Horror-Mario-267993783 Super Horror Mario]]", made by [=DeviantArtist=] Shadow-Shana in 2011.
* So Cool has Boyfriend streaming a reaction to the reveal of [[WesternAnimation/TheSuperMarioBrosMovie Chris Pratt as Mario]], with the intro itself being taken from the original presentation.
* Chris Pratt’s idle is taken from the mugshot used in the reveal of his role.
* Throughout So Cool, Chris Pratt’s “it’s a me, a Mario” meme is used consistently.
* Nourishing Blood is entirely built around the Flinstones theme, which is nowadays associated with Grand Dad.
* The sprites for Nourishing Blood have blue outlines, like the original Grand Dad sprite.
* During Nourishing Blood, other [[WebVideo/{{Vinesauce}} Joel memes]] like [=BonziBuddy=], Kermit the Frog and the Ghostbusters logo appear behind Girlfriend.
* Later on in Nourishing Blood, the sprites shift to the original [=8-Bit=] style of 7 Grand Dad, with other bootlegs like Kung Fu Mari in the background.
* Mario Sing and Game Rhythm 9 is a direct reference to stereotypical Mario bootlegs. The style of the song is also in the style of the original [[VideoGame/{{Somari}} Somari]] rom hack.
* Boyfriend and Girlfriend in Mario Sing and Game Rhythm 9 are now a Pikachu and Eevee respectively, as a nod to Somari [=3D=] Blast 5 where several enemies are replaced with Eevees and Eeveelutions.
* The remaster of Alone is heavily built around the leitmotif the original Luigi’s Mansion theme, the theme of the game that the entire song is based on. Additionally, the end of the song contains a reference to Totaka’s Song, which can be heard in two different tracks in Luigi’s Mansion.
* During "Alone", when lightning flashes halfway through the song, a silhouette of Boyfriend hanging by a noose briefly appears over him. This is based on a visual glitch back in ''Luigi's Mansion'' where, when E. Gadd's calling Luigi while he's in the attic, Luigi's shadow gets displaced upwards high enough to leave his feet off the ground, giving the illusion of hanging above.
* In [=V2=], Boyfriend and Girlfriend become Luigi’s Mansion ghosts during Alone.
* Thalassophobia is based on the infamous hoax of the [[VideoGame/SuperMario64 L is Real statue]], with the courtyard being the location of the song and Luigi being stuck beneath the statue’s water.
** The main gimmick of the song is a slowly deteriorating Mario 64 health bar at the top of the screen, which can be replenished by hitting coins, a reference to how drowning can be prolonged in Super Mario 64 by collecting coins.
** The midway point of the song has the silhouette of a Maw-Ray swim by, with ''Super Mario 64'' being the game it made its debut.
* OH GOD NO is a direct recreation of the [[Fanfic/IHateYou original creepypasta’s]] climax, with Mario facing off against Luigi. The song also has Luigi saying several lines from the original creepypasta, complete with either pixel art from the original creepypasta or text in blood with it, depending on where it showed up in the pasta.
* In the background of I HATE YOU, multiple eyeless Boos and drowned Mario corpses from the original pasta appear to vibe to the song. The splash of blood reading "I HATE YOU" also appears.
* Apparition’s HUD in [=V2=] is styled after an old recording from the mid 90s, as a reference to the style of most Mario 64 is Personalised media.
* Wario Apparition's left pose has him temporarily gain MindControlEyes, a reference to a commercial for ''VideoGame/SuperMarioLand2SixGoldenCoins'' wherein Wario attempts to hypnotize the viewer into destroying Mario.
* The instrumental break of "Apparition" is the infamous "Looping Stairway" theme from ''Super Mario 64'', which sees association with the Wario Apparition through the "You want fun? Wario show you fun!" meme based on him.
%% Do these count as "mythology gags" per se? It seems like a hazy line between "mythology gag" and just being what the character is.
%% * Last Course’s background has several eaten enemies, as Turmoil will eat his enemies.
%% * Throughout Last Course, Turmoil will shoot a Yoshi tongue at Boyfriend to eat him, referencing his backstory of eating a mushroom mixed with Yoshi’s code.
* Dark Forest has Coronation Day Peach throw Boyfriend into the cabin from ''[[VideoGame/The ‘The]]'' in the middle of the song, complete with Mario’s corpse in the background.
* The ending of Dark Forest has the background and Peach glitching out, just like what originally happened in ''‘The''.
* Super Bad Mario is depicted as pixel art while Boyfriend and Girlfriend are in the normal art style, as an allusion to how Super Bad Mario in his original videos is depicted as pixel art while everyone else is in live action.
* The background of Bad Day takes place in an illustrated recreation of a clip from the first Super Bad Mario video, where Mario bounces off a cat's head to get a coin.
* No Party’s Game Over is entirely based on the original [[WebVideo/MarioPartyDSAntiPiracy “Piracy is No Party” image]], which itself was taken from a scene in Mario Party DS.
* No Party’s gimmick of writing words on the "touch screen" is a recreation of the "Host Hoedown" minigame seen in the series' video of the same name. When asked to write "criminal", it's presented in red instead of gray, as it was in the original video.
* MX's dialogue during "Power Down" is taken straight from his game of origin.
* Demise has a segment referencing the Super Mario Bros 2 boss theme, which had been used in Mario ‘85 during the MX chase segment.
* In the background of "Power Down", you can see the decapitated head of Lucas (''Mario [='=]85''[='=]s protagonist) impaled on a stake, just like in the Game Over screen of the game.
* "Abandoned" takes place in Wet-Dry World, and forces you to hit the water level switches from the same stage in order to keep the water level down.
* The first act of "All Stars" takes place in a ruined version of [[VideoGame/SuperMarioOdyssey New Donk City]]'s park. The capture-able "A" from the MARIO puzzle is seen embedded in the ground, and the "I" is still on its pedestal.
* The ending of "All Stars" quotes the "game over" theme from Super Mario World.
* [[spoiler:Unbeatable is entirely based on an old and infamous Nintendo commercial, with all the characters being low polygon [=3D=] models like the original commercial, and three characters from it (The Figure, the Duck Hunt Dog, and Bowser) singing. Several lines from the commercial are also used throughout the song.]]
* [[spoiler: Mr. Sys’ name is a reference to a Nostalgia Critic episode, where the Nostalgia Critic makes a joke about how it feels like the animated man from the commercial [[UncannyValley is trying to steal his soul through the TV screen]].]]
* The credits showcase a series of images that suggest that the entire thing was a musical production, similar to how VideoGame/SuperMarioBros2 and VideoGame/SuperMarioBros3 are revealed to be AllJustADream and a form of stage play, respectively.

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