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* Whenever anyone other than Mr. ESC opens their mouth in ''VideoGame/{{EXIT}}''.

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* Whenever anyone other than Mr. ESC opens their mouth in ''VideoGame/{{EXIT}}''.''VideoGame/Exit2005''.
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Just For Pun is a disambiguation


** Stauf's taunts upon messing up in ''The 11th Hour'' are pretty funny the first couple times you hear them. Much less so by the tenth or [[JustForPun eleventh]].

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** Stauf's taunts upon messing up in ''The 11th Hour'' are pretty funny the first couple times you hear them. Much less so by the tenth or [[JustForPun eleventh]].eleventh.
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english localization


* In the ''Breakout'' clone ''Putt-Putt and Pep's Balloon-o-Rama'', it plays just like any other ''Arkanoid'' game, where you have to keep the ball on-screen. However, Pep serves as the ball and for every time he falls, he generates a "fall whistle" that will get grating really, really fast. Good luck trying to beat all 120 levels, because you are going to be hearing this ''a lot''.

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* In the ''Breakout'' ''VideoGame/{{Breakout}}'' clone ''Putt-Putt ''VideoGame/PuttPutt and Pep's Balloon-o-Rama'', it plays just like any other ''Arkanoid'' game, where you have to keep the ball on-screen. However, Pep serves as the ball and for every time he falls, he generates a "fall whistle" that will get grating really, really fast. Good luck trying to beat all 120 levels, because you are going to be hearing this ''a lot''.



** The Genesis version of ''VideoGame/PuyoPuyoTsu'' has compressed, ear grating versions of the arcade voice samples. These samples are reused in ''Puyo Puyo Box'' for the [=PS1=], despite said console already having a fully voiced standalone version of Tsu with better audio quality.

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** The Genesis version of ''VideoGame/PuyoPuyoTsu'' ''VideoGame/PuyoPuyo2'' has compressed, ear grating versions of the arcade voice samples. These samples are reused in ''Puyo Puyo Box'' for the [=PS1=], despite said console already having a fully voiced standalone version of Tsu ''2'' with better audio quality.
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** Stauf's taunts upon messing up are pretty funny the first couple times you hear them. Much less so by the tenth or [[JustForPun eleventh]].

to:

** Stauf's taunts upon messing up in ''The 11th Hour'' are pretty funny the first couple times you hear them. Much less so by the tenth or [[JustForPun eleventh]].
Is there an issue? Send a MessageReason:
None


** The Genesis version of ''VideoGame/PuyoPuyoTsu'' has compressed, ear grating versions of the arcade voice samples. These samples are reused in ''Puyo Puyo Box'' for the PS1, despite the PS1 already having a fully voiced standalone version of Tsu with better audio quality.

to:

** The Genesis version of ''VideoGame/PuyoPuyoTsu'' has compressed, ear grating versions of the arcade voice samples. These samples are reused in ''Puyo Puyo Box'' for the PS1, [=PS1=], despite the PS1 said console already having a fully voiced standalone version of Tsu with better audio quality.
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None


* The Genesis version of ''VideoGame/PuyoPuyoTsu'' has compressed, ear grating versions of the arcade voice samples. These samples are reused in ''Puyo Puyo Box'' for the PS1, despite the PS1 already having a fully voiced standalone version of Tsu with better audio quality.

to:

* ** The Genesis version of ''VideoGame/PuyoPuyoTsu'' has compressed, ear grating versions of the arcade voice samples. These samples are reused in ''Puyo Puyo Box'' for the PS1, despite the PS1 already having a fully voiced standalone version of Tsu with better audio quality.
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None

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* The Genesis version of ''VideoGame/PuyoPuyoTsu'' has compressed, ear grating versions of the arcade voice samples. These samples are reused in ''Puyo Puyo Box'' for the PS1, despite the PS1 already having a fully voiced standalone version of Tsu with better audio quality.
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** In the English dub of ''Puyo Puyo Tetris'', Ess' crying during one of the cutscenes is extremely loud and obnoxious-sounding, not helped by her [[BrattyHalfPint far more arrogant personality in this particular dub]].

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** In the English dub of ''Puyo Puyo Tetris'', ''VideoGame/PuyoPuyoTetris'', Ess' crying during one of the cutscenes is extremely loud and obnoxious-sounding, not helped by her [[BrattyHalfPint far more arrogant personality in this particular dub]].
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** In ''Puyo Puyo Champions'': "One! One! One! One!" As if the game is reminding you that you ''really'' suck at making chains, which [[NintendoHard are a basic staple of gameplay but have an intimidating skill floor]].

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** In ''Puyo Puyo Champions'': "One! One! One! One!" As if the game is reminding you that you ''really'' suck at making chains, which [[NintendoHard are a basic staple of gameplay but have an intimidating skill floor]].floor]].
* ''VideoGame/TheSeventhGuest'':
** Ego's most spoken phrases are "I'm going to have to start again" and "Which way should I go now?". The latter is only used for a few puzzles, though (and ''The 11th Hour'' replaces it with a pulsating eyeball icon).
** When you reset any puzzle in the ''7th Guest'', all the spoken dialogue is repeated.
** During the Knight and Stauf Portrait puzzles, Stauf repeats a single taunt every few moves for the duration of the puzzle, which also freezes your cursor while he's speaking..
** Stauf's taunts upon messing up are pretty funny the first couple times you hear them. Much less so by the tenth or [[JustForPun eleventh]].
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* Whenever anyone other than Mr. ESC opens their mouth in ''VideoGame/{{EXIT}}''.
* ''VideoGame/SuperPuzzleFighter'', in its various iterations, has this problem. Each of the characters has three or four sounds, one for each sized attack (small, medium, large). When you're attacking several times a minute… it begins to wear on you.
* ''VideoGame/{{Catherine}}'' (The Game):
** The sound that Vincent makes when he picks up some coins gets downright annoying because blocks carrying coins tend to be stacked right next to one another. This gets ''really'' annoying when a level [[NintendoHard has to be tried 20 or more times in a row]]. "Alright, I got it! Alright, I got it! Alright, I got i-" [=*squish=]*
** For those less fortunate at survival: [[HaveANiceDeath "May you rest in peace, little lamb..."]]
** "Edge. Edge. Edge. Edge. Edge." Repeat ad infinitum.
** Babel Mode has a voice that yells "NEW RECORD!" every time you break your climbing record. What's so bad about that? Well, it happens ''EVERY'' time you go one step higher, so you get it on ''EVERY'' step upwards, except for when you've gone back down the wall to manoeuvre some blocks. Worse still, it's not announcing you breaking a previous personal best, but your record for ''that game'', so every single time you play you will be hearing "NEW RECORD!" on every step up from the bottom of the wall to the top.
* ''VideoGame/{{Portal}}'':
** At the beginning of and throughout each level, [=GLaDOS=] will talk to you in her robotic voice, usually taunting you instead of helping you. If you die, you get to hear her speeches over again when you restart the level (from the checkpoint, if applicable). Later on, the turrets, which are arguably the hardest obstacles in the game to overcome, CONSTANTLY say things like "Searching..." "Target lost." "Are you still there?" while you're trying to get around them. Finally, while you're [[spoiler:battling [=GLaDOS=], instead of only speaking at certain points, she will NEVER shut up until you kill her -- and neither will the parts of her you rip out.]]
** The radios which have been added throughout the game in a later update. They play a jolly, looping tune, a couple of seconds long, which can drive you crazy rather quickly (and jars you out of the game's spooky atmosphere).
* ''VideoGame/{{Portal 2}}'' adds the companion cubes with parts of turrets wedged to them [[spoiler:(they are a part of Wheatley's test chambers)]], and they make ''incredibly'' annoying noises (they sound something like someone attempting to shout while whispering at the same time), with nothing you can do about it other than solve the puzzle quicker.
* From ''VideoGame/PuzzleQuest'': "Your hero is near death." Especially annoying if your opponent is in the middle of a multi-turn spanking that you can do absolutely nothing about.
* From the Japanese version of ''VideoGame/MagicalDrop III'', every time Chariot gets attacked: [[ClusterFBomb "KUSOOOOOOO! KUSOOOOOOO! KUSOOOOOOO!"]] ("Kuso" is a "swear word" in Japanese, for lack of a more accurate description)
* ''VideoGame/SuperMonkeyBall'': "WHAAAA!" WHAAAAA!" ("FALL OUT.") "WHAAAAAAHH!" Try hearing this 20 times in less than 5 minutes when trying to beat the Expert and Master stages.
* ''VideoGame/TheTalosPrinciple'':
** Every single time you attempt to go out of any location's bounds, you will hear Elohim saying ad infinitum "In the beginning were the words and the words made the world, I am the words, the words are everything, where the words end the world ends, you cannot go forward in an absence of space, repeat..."
** The "thump" sound you hear whenever you bump into something.
** In puzzle areas where you have to work with Connectors that for some reason or another get their paths blocked a lot (almost always by those electric spheres), the sound the nodes make when they lose connection is going to get old, really, really fast.
** The beeping whenever you get close to a mine, especially in puzzles that feature them heavily (such as the appropriately named "Nervewracking").
*** The original designs, seen in the prototype DLC, are even worse, as they have a wider range at which they start beeping and emit a high whine as well.
* ''VideoGame/TheWitness'': The speaker in the jungle. It plays a [[https://www.allaboutbirds.org/guide/Common_Loon/sounds loon wail]], a glass breaking, and a cell phone ring whenever you walk near it.
* ''VideoGame/ChipsChallenge'':
** Veterans are all too familiar with the "Bummer!" voice clip that plays every time the player dies. [[NintendoHard Which happens]] [[TrialAndErrorGameplay a lot]].
** The "POP" sound the various buttons make when pressed is played even if an enemy steps on one, and many, many levels have ''[[ZergRush lots]]'' of enemies. The sound can also be heard ''anywhere on the level'', even if the button being pressed is on the other side of the map. Also, since the game is grid-based and everything moves at a constant rate, there's usually a rhythmic effect to the constant button-pressing. POP! PO-POP! POP! PO-POP! POP! PO-POP!
** Many levels are [[GottaCatchEmAll filled to the brim with chips everywhere]]. Chp-Chp-Chp-Chp-Chp-Chp-Chp-Chp-Chp-Chp-Chp-Chp-Chp-Chp-Chp-Chp-Chp-Chp-Chp-Chp-Chp-Chp-Chp-Chp-Chp-Bummer!
* The ''VideoGame/MrDriller'' series has you collecting air capsules in order to stay alive. You often collect these as often as you mine ores in ''Minecraft'', with them spawning every ten meters, with it increasing by two every area. Now imagine having to pick them up constantly as if you're collecting coins from Coin Heaven in ''Super Mario Bros.'', and then hearing "Lucky!" every single time you pick up one, and this will get obnoxious very quickly. You're gonna be hearing this in your dreams!
* In the ''Breakout'' clone ''Putt-Putt and Pep's Balloon-o-Rama'', it plays just like any other ''Arkanoid'' game, where you have to keep the ball on-screen. However, Pep serves as the ball and for every time he falls, he generates a "fall whistle" that will get grating really, really fast. Good luck trying to beat all 120 levels, because you are going to be hearing this ''a lot''.
* "YEE-HAW!" from ''VideoGame/DrRobotniksMeanBeanMachine'', the sound that plays when the CPU opponent just scored a combo and you're about to get flooded with junk pieces. Hearing it three times in a row in increasing pitch is [[ThisIsGonnaSuck the sign for you to give up because you just lost.]] On the flip side, however, it becomes the SugarWiki/MostWonderfulSound if you're Player 2 in a 2P match. There's also [[EvilLaugh "Yo ho ho"]], which plays in the background whenever a junk piece falls on your side, which is ''constantly'' (sometimes even happening multiple times in a row if there's a lot.)
* ''VideoGame/PuyoPuyo'':
** In the English dub of ''Puyo Puyo Tetris'', Ess' crying during one of the cutscenes is extremely loud and obnoxious-sounding, not helped by her [[BrattyHalfPint far more arrogant personality in this particular dub]].
** In ''Puyo Puyo Champions'': "One! One! One! One!" As if the game is reminding you that you ''really'' suck at making chains, which [[NintendoHard are a basic staple of gameplay but have an intimidating skill floor]].

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